FFFFFFFFFF FFFFFFFFFF XXX XXX FFFFFFFFF FFFFFFFFF XXX XXX FFF FFF XXX XXX FFF FFF XXX XXX FFFFFFF FFFFFFF XXX XXX FFFFFF FFFFFF XXXXX FFF FFF XXX XXX FFF FFF XXX XXX FFF FFF XXX XXX FFF FFF XXX XXX F F XXX XXX -~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~- F I N A L F A N T A S Y X -~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~- | CREATOR: Spira | | AIM: caffene pills | | EMAIL: vhx@aol.com | | UPDATED: Saturday, October 1, 2005 [6.0] | | QUESTIONS, COMMENTS, OPINIONS? | | DROP ME A LINE | -~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~ I finished Final Fantasy X back in February so I am done with the game but I will continue to update the FAQ a little bit now and again. NOTE: This version was not intended for the FFX International version; however the Dark Aeons section will cover that area. The other parts, as in monster HP and MP levels may vary depending on your version; this FAQ uses the original version. DO NOT EMAIL ME LOOKING FOR BOSS HELP. The strategy under the boss information is what I used to beat him. If it does not work keep trying different combinations of my way or level up a lot. Those are good tips if you want to surpass an area in any RPG. However, if you have Boss Suggestions or ways you have beat them, submit them to me and I will look over them and decide if they need to be put up. Try submitting alternatives to bosses who do not have one already, which is a good way to have them added. ~-~-~-~-~-~-~-~-~-~-~-~- TABLE OF CONTENTS ~-~-~-~-~-~-~-~-~-~-~-~- [1.] VERSION HISTORY [2.] INTRODUCTION [3.] THE CHARACTERS [4.] CONTROLS [5.] FREQUENTLY ASKED QUESTIONS [6.] STATUS EFFECTS [7.] THE SPHERE BOARD [8.] THE STORYLINE [9.] BLITZBALL I. Tech List & Descriptions ..(X01) [10.] AEONS [11.] DARK AEONS [12.] WALKTHROUGH I. Zanarkand ................(A01) II. Ruins ...................(A02) III. Al Bhed Ship ...........(A03) IV. Besaid Island ...........(A04) V. S.S. L'iki ...............(A05) VI. Kilika ..................(A06) VII. S.S. Winno .............(A07) VIII. Luca ..................(A08) IX. Mi'ihen Road ............(A09) X. Djose Highroad ...........(A10) XI. The Moonflow ............(A11) XII. Guadosalam .............(A12) XIII. Thunder Plains ........(A13) XIV. Macalania Woods ........(A14) XV. Lake Macalania ..........(A15) XVI. Sanubia Desert .........(A16) XVII. Al Bhed Home ..........(A17) XVIII. The Airship ..........(A18) XIX. Bevelle ................(A19) XX. The Calm Lands ..........(A20) XXI. Mount Gagazet ..........(A21) XXII. The Zanarkand Ruins ...(A22) XXIII. The Final Battle .....(A23) [13.] ULTIMATE WEAPONS I. Tidus - Caladbolg ........(B01) II. Yuna - Nirvana ..........(B02) III. Wakka - World Champion .(B03) IV. Lulu - Onion Knight .....(B04) V. Kimahri - Spirit Lance ...(B05) VI. Auron - Masamune ........(B06) VII. Rikku - God Hand .......(B07) [14.] OVERDRIVES [15.] MINIGAMES/SIDEQUESTS I. Lightning Dodger .........(C01) II. Butterfly Catcher .......(C02) III. Cavern of Stolen Fayth .(C03) IV. Chocobo Training ........(C04) V. Cactuar Hunter ...........(C05) VI. Blitzball ...............(C06) VII. Cloudy Mirror ..........(C07) VIII. Celestial Mirror ......(C08) IX. Rusty Sword .............(C09) X. Monster Arena ............(C10) 1. Monster List .........(C11) 2. Arena Prizes .........(C12) 3. Nemesis ..............(C13) [16.] SECRETS/MISC. I. Secret Map Coordinates ...(D01) II. Airship Passwords .......(D02) III. Omega Ruins Guide ......(D03) IV. Jecht Sphere Locations. .(D04) V. The Al Bhed ..............(D05) VI. Misc Cheats .............(D06) [17.] ITEM LIST [18.] ABILITY LIST I. Weapon Abilities .........(E01) II. Aeon Magic Abilities ....(E02) [19.] THE CLOISTER OF TRIALS I. Besaid Temple ............(F01) II. Kilika Temple ...........(F02) III. Djose Temple ...........(F03) IV. Macalania Temple ........(F04) V. Bevelle Temple ...........(F05) VI. Zanarkand Temple ........(F06) VII. Zanarkand Temple #2 ....(F07) [20.] SHOPS LIST [21.] MIX LIST [22.] BRIBE LIST [23.] MOVIE SPHERES/MUSIC SPHERES [24.] GAME FEEDBACK [25.] CREDITS ~~~~~~~~~~~~~~~~~~~~~ [1.] VERSION HISTORY ~~~~~~~~~~~~~~~~~~~~~ --Version 6.0-- October 1, 2005 - Gave my version history its own place in the FAQ, it was taking up a ton of space at the beginning, it is better for people who want to go to straight to the Table of Contents. - Added a quick find system for each subsection throughout the FAQ. Many people asked me to do this so I shall oblige. - Added many subsection lists in the Table of Contents: The Cloister of Trials, Ultimate Weapons, and Walkthrough. - Added Cavern of Stolen Fayth side quest walkthrough... Can't believe I didn't even add it in the first place. Split the Calm Lands' enemies, items, and equipment into the new Cavern of Stolen Fayth section. New section is now under mini quests and side quest section. Thanks to all who emailed me about this. - Added mobs you can Lancet from in Kimahri's Overdrive list. - Added a Lancet section at the beginning of each new area so you have easy access of which Lancet's to get in which area, at which times, and the skill you obtain through it. - Spell checked the entire FAQ this time. - Big improvements in grammar, spelling, and paragraph placement. - Added Character + Ultimate Weapon names under the Ultimate Weapon area in the Table of Contents. - Frequently Asked Questions section updated style wise and content wise. - Ended up rewriting the entire Monster Arena section: Better styling, added a list of bosses that can be unlocked with the area, description of Conquests, renamed Arena Prizes to Arena Conquests, and gave better descriptions to those confused about the conquests. - Rewrote Storyline for fewer spoilers and more to the point. - Improved styling throughout the entire FAQ. - Added - Walkthrough Updates - Renamed Monsters into Enemies since not all things in the game are Monsters. :) - In the walkthrough I split up the items into 2 separate lists: Items, Equipment - Boss updates. - Updated many HP/MP Values. - Added many Rare Steal items of bosses and correct normal ones. - Updated some strategies. - Added x next to items for better reading in distinguishing quantity. - Added new weakness damage increase. Check top of the Walkthrough section for more info. - Organized multiple parts of a Boss much better. - Added some more notes in some bosses. - Many spelling fixes and corrections. - Split up Macalania into 2 sections for easier reference: Macalania Woods, Lake Macalania - Better spacing in Walkthrough to be easier to read. - Added more tables to various lists. - Added dividers to some tables for easier reading. - Corrected many dividers throughout the FAQ. - Updated Minigames section with more details and corrections. - Spelling checks. - Updated all of the Cloister of Trial areas to be more visible. - Added additional notes about Bevelle in more appropriate areas. - Updated the note to be more specific and clear. - Updated Dark Aeons section. - Also spaced better. - Renamed Survey section to Game Feedback. - Corrected Abilities list spelling mistakes. - Added the magic abilities list for Aeons in the Table of Contents. - Updated tiny details. - Removed some redundant words. - Removed email address of submitters IN the FAQ. - Removed a few spoilers throughout the FAQ. --Version 5.12-- May 17, 2003 - Fixed top area of FAQ - Added a Misc Cheat section - Allowed p_dorval@hotmail.com to translate my FAQ into French, THX! :) --Version 5.11-- April 5, 2003 - Fixed the new charts as they appeared out of line - Deleted reocurring chart at the bottom --Version 5.1-- April 1, 2003 - BIGGEST UPDATE IN A YEAR (literally)!!!! - Added list of Music and Movie spheres. - Moved FAQ page up to the top since no one seems to read it >:( - Added more FAQ questions - Added a new feedback [last one] - Added Abilities List [Now has Required Items for Aeons to learn it] - Added Weapon Ability List [w/ Items required to add them] - Revamped the Al Bhed Section and combined the Al Bhed Sections and added a new feature, now you have a list of what Al Bhed Primers add what letter. - Added Cloister of Trials section, so now all of them are in one place so you don't have to look all over the FAQ for them - Added Shops list so you may look at which towns have what items so you do not need to go all over the world looking. - Added a new strategy on the first Seymour - Fixed grammatical errors - Lined up Items list for easier viewing - Added more boxed ASCII around big items for easier viewing. - Revamped the Status Effects chart, now it contains GOOD status effects as well --Version 5.0-- November 5, 2002 - Added some text to direct you to a solution - Added a new Frequently Asked Question - Note at the top - Fixed Celestial Mirror quest text, so it's more understandable - Fixed some more macro errors --Version 4.9-- July 3, 2002 - Added a Character Basics Section [Under Introduction] - Added an Elemental Basics Section [Under Introduction] - MAJOR UPDATES, fixed a lot of stuff, a lot of things messed up because I had used TAB instead of spaces, sorry for inconvenience - MAJORLY fixed the Monster Arena, Dark Aeons Section it had serious problems all fixed now :) - Added a new feedback, someone mailed me it after I updated >_< - Corrected a Boss's AP # --Version 4.8- - July 1, 2002 - Added Dark Aeons Section [INTERNATIONAL VERSIONS] - FINALLY finished the Monster Arena Section - Updated beginning FFX ASCII - Reversed the order of versions - Added 2 new feedbacks - Added more Overdrive Modes --Version 4.7-- May 01, 2002 - Long time since I updated sorry - Added someone's feedback - Added some strategies, FEEL FREE TO SEND ME MORE, every 4 I get I will update --Version 4.6-- March 02, 2002 - Added Seymour Natus help - Added temples help [Aeons section under Anima, FAQS] - Fixed some ending stuff - Added Nemesis strategy - Added Omega Weapon info. --Version 4.5-- February 5, 2002 - Rewrote Movie/Music Sphere Section - Added Status Effects Section - Added new suggestion for Seymour Flux - New OMEGA DUNGEON info! [Must see] - Finally fixed Cactuar location --Version 4.4-- January 27, 2002 - Added new Isaaru suggestion for fight - Added some Blitzball info - Added a Movie/Music Spheres Section - READ INTRODUCTION and BEGINNING OF WALKTHROUGH FOR SEMI- NEW INFO - Added Bribe List section - Added suggestions for more boss battles - Updated Omega Ruins section - Updated more info and corrected spells - Added more info to monster arena --Version 4.3-- January 23, 2002 - Added Survey section - Corrected my contact info - Corrected some Overdrives - Corrected some grammar mistakes - Added hosts of my FAQ - Added new battle strategy for Seymour Flux - Added suggestion for Yunalesca battle --Version 4.2-- January 21, 2002 - Rewrote the Ultimate Weapons section due to a complaint - Added new contact - Updated info --Version 4.1-- January 18, 2002 - Minor Edits - Added more Frequently Ask Questions - Added Blitzball Abilities list - Updated the magic list for Anima --Version 4.0-- January 17, 2002 - Hope to have a little list of Mixed items for Rikku --Version 3.0-- January 16, 2002 - Added items list - Updated Anima info - Updated Walkthrough - Added Omega Ruins - Updated the organization - Updated the Aeon info --Version 2.0-- January 14, 2002 - Added monsters in each place for Monster Arena help - Added additional boss info --Version 1.0-- January 12, 2002 - Finished all sections ~~~~~~~~~~~~~~~~~~~~ [2.] INTRODUCTION ~~~~~~~~~~~~~~~~~~~~ Hey everyone, this is my first FAQ, so I'll try to keep the abbreviations and slang to a minimum. My goal of this FAQ is to be: non-cluttered, to the point, and effective. Most guides these days have so many things a regular user doesn't even need, with so much ASCII art it is just confusing to look at. I wanted to get away from this trend and make something helpful, not confusing. Plus, I have too much time on my hands at the time. I MADE THIS IS AS SPOILER FREE AS POSSIBLE. This is for the English version as for right now I only see 1 complete FAQ and it's in a translated style so.... here is the American Version. ****************************************************************************** USE CTRL + F TO SEARCH FOR AREAS IN THE FAQ. USE THE NUMBER CODES IN THE TABLE OF CONTENTS TO FIND THE PARTICULAR AREA YOU ARE LOOKING FOR, IF LOOKING IN THE WALKTHROUGH. OTHERWISE JUST USE THE TABLE OF CONTENTS TO FIND THE AREA YOU ARE LOOKING FOR. ****************************************************************************** ---------------------------------------------------------- | SUPER BASICS [ CHARACTER & AEONS STAT ABILITIES ] | |----------------------------------------------------------| | STATUS | WHAT IT IS | |----------+-----------------------------------------------| | Strength | The total power of your physical attacks | |----------+-----------------------------------------------| | Defense | Your resistance to physical attacks | |----------+-----------------------------------------------| | Magic | The total power of your magical attacks | |----------+-----------------------------------------------| | Magic | Your resistance to magical attacks | | Defense | | |----------+-----------------------------------------------| | | Decreases the time in-between turns in | | Agility | other words the faster you are the more times | | | your characters turn will come up | |----------+-----------------------------------------------| | Luck | Determines the chance of your Critical Hits | |----------+-----------------------------------------------| | Evade | Chance of dodging or escaping an attack. | | | It gives you a freebie turn | |----------+-----------------------------------------------| | Accuracy | The chance of physical attacks hitting you | ---------------------------------------------------------- Now the chart below tells a brief description of which elements do more damage and how they relate. EXAMPLE: Lets say I use Fire on an Ice elemental monster, the damage will be double the damage than if you did it on another monster. Let's say you used fire on a fire monster, 1 of 2 things could happen...... 1) The damage will be really small 2) The monster will absorb the damage [changes damage into health] Keep this in mind it might become a life and death situation. ---------------------------- | ELEMENTAL BASICS | |----------------------------| | ELEMENT | OPPOSING ELEMENT | |---------+------------------| | Fire | Ice | |---------+------------------| | Ice | Fire | |---------+------------------| | Water | Thunder | |---------+------------------| | Thunder | Water | ---------------------------- ~~~~~~~~~~~~~~~~~~~~~ [3.] THE CHARACTERS ~~~~~~~~~~~~~~~~~~~~~ Here is your introduction to the characters even though you pretty meet everyone after the first hour or so. ############# ### Tidus ### ############# Thrown into the future of 1000 years by Sin and no way back, this young man travels to seek a way back. He meets up with interesting new characters along the way. He is a well known Blitzball player and he uses a sword to fight off Fiends. Later on he becomes one of Yuna's guardians. **NOTE: 1 of 3 people able to fight underwater. **The Manuals Description: Tidus is a cheerful, rising Blitzball star playing for the Zanarkand Abes. He has long hated his father, who was a renowned player himself before his untimely death. Tidus's quick moves allow him to attack even the swiftest foes. ############# ### Wakka ### ############# Wakka is a captain of a Blitzball team who hasn't won in forever. He is one of many of Yuna's' guardians. He uses a Blitzball to fight. His aim is awesome for airborne enemies. **NOTE: 1 of 3 people able to fight underwater. **The Manuals Description: Coach and captain of the local Blitzball team, the Besaid Aurochs. Wakka plans to retire from the sport after this year's tournament, so that he can devote himself fully to serving as Yuna's Guardian. His deadly Blitzball is especially useful for knocking down aerial enemies. ############ ### Lulu ### ############ Lulu's attack is basically trash, but she makes up for it in her deadly black magic power. Her main strength is in her magic abilities while she lacks in physical damage. She is a great asset for everyone as are most magic users. She also is assigned to be Yuna's Guardian. **The Manuals Description: One of Yuna's guardians. She and Wakka think of Yuna as a younger sister. Lulu's stoic and self-possessed nature makes her seem insensitive at times. She specializes in the art of black magic, using various dolls to help cast powerful spells. ############ ### Yuna ### ############ Final Fantasy X is revolved around this girl, without this girl there would be no story, she is the Summoner and basic healer of the group, armed with loads of Guardians. She can get new summons by visiting new temples. Look in the Aeons section for more info. She also has a really bad attack hit, but heals most of the time. **The Manuals Description: Daughter of High Summoner Braska. Honest and determined, Yuna embarks on a pilgrimage to obtain the Final Aeon and defeat Sin. Yuna is learning the mystical art of summoning Aeons-powerful spirits of lore. ##################### ### Kimahri Ronso ### ##################### Kimahri is from a race called the Ronso, basically a big scary wolf looking dude. He is made fun of by his colleagues because his horn is broken and he is shorter. He is fast and uses a lance to attack. On top of all that, he can learn magic spells from other people like Aqua Breath which are used in his Overdrive. In the past games, this has been used in several forms: Blue Mage, Enemy Skill Materia, Quistis Overdrive in FF8, etc. He is another Guardian of Yuna. **The Manuals Description: A powerful warrior of the Ronso tribe. Kimahri has watched over Yuna from her youngest days. He speaks little, but is deeply devoted to Yuna and serves her loyally as a guardian. Kimahri can learn enemy skills with his Lancet ability. ############# ### Auron ### ############# Auron is a big hitter and slow at that. He carries the sword abilities like Steiner in FF8, so he is very useful. Use to be Jecht's guardian [Tidus's father] he joins Yuna to search for some answers of his own WHILE being a guardian of Yuna. **The Manuals Description: The legendary guardian who, together with High Summoner Braska, defeated Sin ten years ago. A man of few words, he guides Yuna and Tidus on their mission to vanquish Sin once more. He swings his gigantic sword with such power that even the toughest fiends are cut asunder. ############# ### Rikku ### ############# Rikku is a girl from a race known as the Al Bhed. The Al Bhed speaks an entirely different language from the rest of the world. She VERY useful, even though her attack is something to question, her skills are great, she can only use certain items and can steal/mug them from enemies. Her Overdrive allows you to mix 2 things together to make a more powerful item, or a really good items such as a Trio of 9999 (lets everyone hit 9999) or an Ultra NullAll (Casts all the Nul's on everyone + Focus's and Cheer's]. She can also take apart machina while stealing from them, instantly killing them. **NOTE: 1 of 3 people able to fight underwater. **The Manuals Description: A young Al Bhed girl. Her personality is upbeat and positive, and she is not afraid to speak her mind. She works hard to restore her outcast people to their former glory. Rikku handles mechanical enemies with ease, and can steal items from enemies, too. Check the MIX FAQS at Gamefaqs.com for all the different MIX abilities. It's huge. ~-~-~-~-~-~-~-~-~-~-~ [4.] CONTROLS ~-~-~-~-~-~-~-~-~-~-~ [Out-of-Battle Controls] Directional Pad - Move Left Analog - Move Right Analog - Nothing X Button - Accept, Talk O Button - Cancel, Go back Triangle Button - Menu Square Button - Hire for Blitzball [After/During Luca] R1/R2 - Nothing L1/L2 - Nothing Start - Pause Select - Nothing [Battle Controls] Directional Pad - Move Left Analog - Move Right Analog - Lulu's Overdrive [Rotate the stick counter clockwise] X Button - Accept O Button - Cancel, Go back Triangle Button - Nothing Square Button - Nothing R1/R2 - Select Next Person/Nothing L1/L2 - Select Previous Person/Nothing Start - Pause / Toggle: Vibration On/Off Select - Nothing [Chocobo Controls] Instructions are given from the Chocobo girl. Most of the games are just the Left and Right Analog/D-pad. ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~- [5.] FREQUENTLY ASKED QUESTIONS (FAQ) ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~- This section is a compiled list of the most frequently asked questions in all of my time in making this FAQ and after. Read these before emailing me your problems. ------------------------------------------------------------------------------ 1) In the part where I am supposed to get the Celestial Mirror, that stupid lady won't move? WHY!? **ANSWER: Yes, I've had tons of people flood my email with questions about this, the solution to it is: You MUST talk to the Mother and Father again THOROUGHLY (more than one time) then that lady will move. ------------------------------------------------------------------------------ 2) Can you get past the limitation of 9999 HP and 999 for MP? **ANSWER: Yes! If you manage to get 30x Wings to Discovery [bribe them from Malboro's] and customize it into your armor for a Break HP Limit added to it, you will get the ability. As for 999 MP Break, 30x Three Stars will break the MP barrier. If you unlock the monster, Earth Eater, in the Monsters Arena (Check Monster Arena section) he will give you 60x Three Stars. I recommend use for Lulu and Yuna as they are your main magic users. ------------------------------------------------------------------------------ 3) Can I get the Jecht Shot again if I forgot it on the S.S. Winno? **ANSWER: Yes, Sadly not till the end of the game when you get the Airship. Return to Kilika and take the ship to Luca. There you will be given the chance again. Read the tutorial and good luck. ------------------------------------------------------------------------------ 4) Where can I get all the Hidden Aeons? **ANSWER: Check the Aeons Section. The hidden Aeons are Anima, Yojimbo, and the Magus Sisters. ------------------------------------------------------------------------------ 5) If I miss any Destruction Spheres in the Cloister of Trials can I return to the temples to get them? **ANSWER: Yes. However, if you have the International version of the game the Dark Aeon's will be blocking the entrance and you MUST beat them to get back in. Refer to the Dark Aeon's section of this FAQ for more information. =thanks to: COR121= I was just letting you know that to get Anima, You DO NOT have to go back to Bevelle, because well, one: you can't, and two: it isn't necessary to get the hidden treasure, because the destruction sphere was already used to complete the main puzzle. **NOTE: Bevelle is the only temple in the game where the destruction sphere is required to proceed within the game. Therefore you cannot miss it even if you wanted to. In which case, this sphere will always be lit up at Anima's temple. You cannot re-enter the Bevelle Cloister of Trials later in the game. This list goes by the point of view of when you walk in. --------------------- | BESAID | BEVELLE | |-----------+---------| | MACALANIA | DJOSE | |-----------+---------| | ZANARKAND | KILIKA | --------------------- ------------------------------------------------------------------------------ 6) I go back to the temple but guards chase me out, how can I get in? **ANSWER: When you get the airship go to Highbridge, after the events play out, then the temples will be accessible. ------------------------------------------------------------------------------ 7) I can't get past the guy who is blocking the Caladbolg! **ANSWER: I've had lots of reports where people have obtained the Sun Sigil, but they cannot get the weapon. If you get off your Chocobo or save or do anything like that after you win you won't be able to get it unless you beat it again. ------------------------------------------------------------------------------ 8) What does Trio of 9999 do and how do I get it? **ANSWER: It makes your entire party hit for 9999 damage, to get it you need to use Rikku's Mix Overdrive and mix: Bomb Core + Dark Matter to get a Trio of 9999. ------------------------------------------------------------------------------ 9) Can you tell me the ending? **ANSWER: Ummm, No. ------------------------------------------------------------------------------ 10) If you have Break Damage Limit on your weapon does it affect magic damage? **ANSWER: Yes, It does. ------------------------------------------------------------------------------ 11) In the Blitzball tutorial it says something like Techcopy? Why does it never show up? **ANSWER: This too puzzled me. The fact is, you must set certain people to watch an opposing team mate to learn something. If they use the ability you have a chance to copy it and a message will popup saying TECHCOPY. You press X at that moment and you learn it. ------------------------------------------------------------------------------ 12) Your directions suck, why? **ANSWER: First, I wrote them how I saw them. Secondly why don't you figure it out? If you're lost, re-read and if you see anything that I describe that looks similar to what you are seeing, then it's probably it. ------------------------------------------------------------------------------ 13) I got the Ultimate Weapons and the Sigils and Crests but the Ultimate Weapon still says NO AP option on it. What am I doing wrong? **ANSWER: Once you get to them, go to where the Cloudy Mirror was upgraded to a Celestial Mirror. Talk to the big flower thing and it will ask you to present the "Celestial Weapons" those are the Ultimate Weapons. Present them twice, once for the Crest and once for the Sigil. All of them will be combined into 1 to form the actual weapon. It is possible to only add 1 part of the weapon at a time and make it sort of useful until you get both parts. However, it just wouldn't be as effective as getting them all. ------------------------------------------------------------------------------ 14) If I missed Belgemine to get the Summoner's Soul is there anyway to get it again? **ANSWER: =thanks to: jt_bounds & Kyk2496= If you miss the Summoner's Soul just go to the temple where you get the Magus Sisters and fight Belgemine and she will give it to you. You also get the Aeon's Soul if you missed it also. ------------------------------------------------------------------------------ 15) Where is your walkthrough of the Zanarkand Visit #2? **ANSWER: Well its up in the Aeons section under Anima where I thought it would make more sense to put, but I'll add it here also: #################################################################### ######### Cloister of Trials - Zanarkand Temple #2 Visit ########### #################################################################### Zanarkand is the one you need. Go back into the temple you will meet Yuna's Rival, after the little talk go back in and step on all 3 white squares in the first room and all the white squares in the big one, if you mess it up all the white squares in both rooms will reset. This opens up a Destruction sphere grab it and put it into the right side of the panel in the big room. A treasure will open up and you will get the Magistral Rod. Go back to the Baaj Temple and go back to the room they will now open up a door for you to make him accessible. You will also learn a little more about Seymour. ------------------------------------------------------------------------------ 16) What level do I need to be to be able to learn Jecht Shot 2? **ANSWER: Any level as long as you have all of Tidus's key abilities and the first Jecht Shot. ------------------------------------------------------------------------------ 17) Those damn Dark Aeons are in the front of the temples and I can't beat them, how am I supposed to get past these?!! **ANSWER: Okay I get this question daily. First of all, if they are there I doubt there is going to be a secret to get past them or else, what's the point of being of them being there? Second of all, if you can't beat them the solution is get better. Get as many Ultimate Weapons as you can, Break HP limit, Auto-life, and with Auto-life it makes virtually anything beatable. The problem with this is that after you have the stuff necessary to beat them the other Aeons may seem pointless to get. It is HIGHLY suggested you follow this guide for the Cloister of Trials so you don't have this problem. ------------------------------------------------------------------------------ 18) How do I beat _______, I just can't seem to beat him! **ANSWER: The strategy under the boss information is what I used to beat him. If it does not work keep trying different combinations of my way or level up a lot. Those are good tips if you want to surpass an area in any RPG. DO NOT EMAIL ME LOOKING FOR BOSS HELP, PLEASE. However, if you have Boss Suggestions or ways you have beat them, submit them to me and I will look over them and decide if they need to be put up. Try submitting alternatives to bosses who do not have one already. ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~- [6.] STATUS EFFECTS ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~- As most of you know, throughout the Final Fantasy Series (and most RPG's) there has been Status Effects which cause harm to your character. Each effect has its own effect and its own treatment. Here is a chart to help you with the new effects of FFX, but also keep in mind that not all status effects are bad and that some status effects can become ideal in some situations. ------------------------------------------------------------------- | Ailment | Symptoms | Treatment | |-----------+----------------------------------+--------------------| | Berserk | Strength increases but can't be | Esuna, Remedy | | | controlled. | | |-----------+----------------------------------+--------------------| | Confusion | Uncontrollable and may attack | Esuna, Remedy | | | allies. | Physical Attack | |-----------+----------------------------------+--------------------| | Curse | Overdrive bar freezes, disabled | Dispel, Holy Water | |-----------+----------------------------------+--------------------| | Darkness | Accuracy is extremely reduced | Esuna, Eye Drops | | | for physical attacks. | Remedy | |-----------+----------------------------------+--------------------| | Doom | Number appears above ally, if it | Ending the Battle | | | reaches 0 ally is KO'd. | Auto-life helps | |-----------+----------------------------------+--------------------| | KO | Cannot participate in battle. | Life Spells | | | | Phoenix Items | |-----------+----------------------------------+--------------------| | Petrify | Cannot participate in battle. | Soft, Esuna | | | | Remedy | |-----------+----------------------------------+--------------------| | Poison | Takes damage after turn. | Remedy, Esuna | | | | Antidote | |-----------+----------------------------------+--------------------| | Silence | Spells are disabled | Esuna, Remedy | | | | Echo Screen | |-----------+----------------------------------+--------------------| | Sleep | Cannot participate in battle | Esuna, Remedy | | | | Physical Attack | |-----------+----------------------------------+--------------------| | Slow | Agility lowers, slow turns | Esuna, Remedy | | | | Haste, Hastega | |-----------+----------------------------------+--------------------| | Zombie | Takes damage from cure magic | Holy Water, Remedy | |-----------+----------------------------------+--------------------| | Protect | Cuts Physical Damage by 1/2 | Dispel | |-----------+----------------------------------+--------------------| | Shell | Cuts Magical Damage by 1/2 | Dispel | |-----------+----------------------------------+--------------------| | Regen | Gradually Increases HP Per Turn | Dispel | |-----------+----------------------------------+--------------------| | Reflect | Reflects Magic back at the users | Dispel | |-----------+----------------------------------+--------------------| | Auto-life | Automatically revives once KO'd | Dispel/KO | ------------------------------------------------------------------- ~-~-~-~-~-~-~-~-~-~-~-~-~-~ [7.] The Sphere Board ~-~-~-~-~-~-~-~-~-~-~-~-~-~ The Sphere Board is quite unique to the Final Fantasy series. Forget about experience, they have thrown that away; instead they replaced it with AP or Ability Points. When you get enough AP you will get 1 Sphere Level. To get AP you must battle monsters, which also leave Spheres, These spheres are used to boost your characters stats. To access the Sphere Board, hit the Triangle Button, and select Sphere Grid. A node is basically an empty sphere. Use a sphere level after you get one, move a space and then use a sphere, that's how easy it is. Also the sphere locks lets you permanently destroy a node labeled Lvl 1, Lvl 2, and so on. ~-~-~-~-~-~-~-~-~-~-~~-~-~-~-~-~-~-~-~-~-~~-~-~-~-~-~-~-~-~-~-~~-~-~-~- 1 Sphere Level = Move forward 1 node OR up to 4 nodes backward that you have been over. ~-~-~-~-~-~-~-~-~-~-~~-~-~-~-~-~-~-~-~-~-~~-~-~-~-~-~-~-~-~-~-~~-~-~-~- Each sphere contributes to certain empty nodes which are: ~-~-~-~-~-~-~-~-~-~-~~-~-~-~-~-~-~-~-~-~-~~-~-~-~-~-~-~-~-~-~-~~-~-~-~- Power Sphere = HP, Attack, Defense Speed Sphere = Hit %, Evade %, Agility Mana Sphere = MP, Magic Attack, Magic Defense Ability Sphere = White and Black Magic, Specials, Skills Lvl. 1-4 Lock Spheres = Removes Level Sphere Grid Locks Fortune Sphere = Luck node Return Sphere = Returns any sphere you have been to Teleport Sphere = Teleports you to anywhere anyone else has Attribute Sphere = Learns a Stat ability someone else has Special Sphere = Learns a Special ability someone else has Skill Sphere = Learns a Skill ability someone else has W. Magic Sphere = Learns any White Magic ability someone else has B. Magic Sphere = Learns any Black Magic ability someone else has Master Sphere = Learns any ability someone else has HP Sphere = Turns node into an inactivated HP node MP Sphere = Turns node into an inactivated MP node Strength Sphere = Turns node into an inactivated Strength node Defense Sphere = Turns node into an inactivated Defense node Magic Sphere = Turns node into an inactivated Magic node Magic Defense Sphere = Turns node into an inactivated M. Defense node Agility Sphere = Turns node into an inactivated Agility node Evasion Sphere = Turns node into an inactivated Evasion node Accuracy Sphere = Turns node into an inactivated Accuracy node Luck Sphere = Turns node into an inactivated Luck node Clear Sphere = Empties node Friend Sphere = Teleports you to where another character is Warp Sphere = Takes you to ANY node That is a lot of spheres, huh? Well look out for these as most of them are hidden all over Spira, in chests, monsters, shops. ~-~-~-~-~-~-~-~-~-~-~ [8.] THE STORYLINE ~-~-~-~-~-~-~-~-~-~-~ Well I guess I have to write this since some people want to know about the game in advance so....... Final Fantasy X takes place in a city called Zanarkand where a very popular Blitzball player, Tidus, will be playing a tournament against many other teams. During the Blitzball game, it is violently interrupted as a huge monster emerged from the sea known as Sin. Sin throughout the story is said to be mans' punishment to using 'machina' or more simply called machines. As Tidus is about to land a Sphere Shot, he spots a monster as it starts to hurl fireballs and destruction all around. Amongst the chaos he sees Auron, who leads him out of the town, where he faces monsters ravaging the city. As Auron and Tidus destroy these monsters, Tidus leaps to for his life and almost misses, but Auron helps him and he is engulfed in a swirling cloud. He wakes up in ruins 1000 years into the future, he goes to a temple looking thing and is attacked by monsters, which of course is way too powerful for him to defeat. Tidus realizes he is no match and makes a run for it. After meeting a mysterious woman she captures Tidus and takes him aboard an Al Bhed ship. Later you wake up near an island know as Besaid, where a group of people are playing Blitzball. How will Tidus get back to his time and what is Sin's main purpose, what is it trying to achieve? How will he function in this new world? ~-~-~-~-~-~-~-~-~-~-~ [9.] BLITZBALL ~-~-~-~-~-~-~-~-~-~-~ ##################### #### Information #### ##################### Blitzball is a game you will find all over Spira not to mention a tournament you will be participating in later in the game. A lot of people play this, to play tournaments or leagues by yourself you can just activate it on the Save Sphere, just select "Play Blitzball".... now for the help. ################### #### Game Help #### ################### Well Blitzball is very complicated and is better if you have the tutorial which you will get before the big tournament in Luca with Wakka, after that you may access it any time in the menu. But you won't need to know anything about Blitzball until that point because all the Blitzball stuff will be played automatically or by movies. Okay for game starts there are 3 different types: League, Tournament, and Exhibition League and tournament are the only things you can go into and get EXP, Exhibition is for practice matches. Select any to play it really doesn't matter, because you will probably keep the same team until you run across good players. A few players I have found to be great are Rin, Wedge, Brother, and Jasseu. Be careful though, the people will require a contract to play and the only way to renew them is to pay GIL. Now selecting characters comes in, you may choose 6 characters, 2 forwards, left and right sides, 2 defenders left and right sides, a middle fielder who gets the all at Blitzoff, and of Course the Goalie. Usually defenders should have high speed, very good attack power [AT], and good passing power [PA]. This prevents them from getting close enough to take a big shot at you. For the 2 Forwards try to get them a good shot [SH] and endurance [EN] to withstand most attacks until you can take a shot. I automatically put Tidus on the right forward because usually a lot of bad people guard there. For the middle fielder pick a good passer [PA], VERY good endurance [EN] to get the ball off. Last but not least the goalie; pick someone with lots of Catching [CA] power which will block other attacks. Confirm this section and go to the next, which is Tech selection. Only at LVL 3 you will gain ability to set a Tech, Tidus already comes with Sphere Shot, and if you completed the little Jecht Shot thing on the ship you will have that. Techs are basically special abilities which can allow you to shoot a swerve ball making it harder for goalies to catch to tackling people and knocking them out or poisoning them, that's all there is to it. Confirm this section and now you get to set people to people like guards if you will. This is how you get new TECHS, mark anyone you like who is a challenge, or not just to learn the abilities which is quite handy. You are now ready to play. Play some games and you will get the JIST of it. During the game you must press TRIANGLE to control your characters, or to set the waypoint mode, which is the thing we just did. ################### #### Tech Copy #### ################### A message [after Lvl 3] will appear if you put guard a person or follow them, it will say tech copy and PRESS X up in the corner. Doing this will enable you to learn it or, if you are too low of a level you will not, if you miss the opportunity you will miss the abilities. Getting abilities is a must, this will be the only way to survive later in the game. To activate tech copy you must pick a guy to guard on the last screen of the Blitzball selection. ######################## #### Status Effects #### ######################## You can actually get his by status effects in this minigame which lower your stats or hits you with some undesirable abilities. Effects include abilities like Wither, which affects a certain part of your stats, Poison, which rapidly drops your HP, Sleep, which knocks out a guy until he wakes up. The only way to counter these devastating moves is to learn Anti-Venom/2 and Anti-Wither/2 and so on. I hope this gives you some understanding on how Blitzball works. The game should be able to explain it better since it has actual video and on screen help. ~-~-~-~-~-~-~-~-~-~-~~-~-~-~-~-~--~-~-~-~ I. Tech List & Descriptions -~- (X01) -~- ~-~-~-~-~-~-~-~-~-~-~~-~-~-~-~-~--~-~-~-~ Here is a section on what the different abilities do and where they are on the chart so if you ever get Tech Find for the League. I added the Blitzball Tech List based on what it should look like for you. Page 1 ------------------------------------------------- | Jecht Shot | Wither Shot | Wither Pass 2 | | Jecht Shot 2 | Wither Shot 2 | Wither Pass 3 | | Sphere Shot | Wither Shot 3 | Volley Shot | | Invisible Shot | Venom Pass | Volley Shot 2 | | Venom Shot | Venom Pass 2 | Volley Shot 3 | | Venom Shot 2 | Venom Pass 3 | Venom Tackle | | Venom Shot 3 | Nap Pass | Venom Tackle 2 | | Nap Shot | Nap Pass 2 | Venom Tackle 3 | | Nap Shot 2 | Nap Pass 3 | Nap Tackle | | Nap Shot 3 | Wither Pass | Nap Tackle 2 | ------------------------------------------------- Page 2 -------------------------------------------------- | Nap Tackle 3 | Anti-Venom 2 | Brawler | | Wither Tackle | Anti-Nap | Pile Venom | | Wither Tackle 2 | Anti-Nap 2 | Pile Wither | | Wither Tackle 3 | Anti-Wither | Regen | | Drain Tackle | Anti-Wither 2 | Good Morning! | | Drain Tackle 2 | Anti-Drain | Hi-risk | | Drain Tackle 3 | Anti-Drain 2 | Golden Arm | | Tackle Slip | Spin Ball | Gamble | | Tackle Slip 2 | Grip Gloves | Super Goalie | | Anti-Venom | Elite Defense | Aurochs Spirit | -------------------------------------------------- - JECHT SHOT - Cost: 120 Stats: SH+5 Success Rate: ? Description: Removes 2 blocking opponents. - JECHT SHOT 2 - Cost: 999 Stats: SH+10 Success Rate: ? Description: Removes 3 blocking opponents and ball is invisible. **NOTE: A lot of people have been asking where to get the Jecht Shot 2, it comes up randomly in the tournament= Another problem you might encounter is: When you have the Jecht Shot 2 in the tournament prize list, but when you win they don't get it or they can't learn it. The simple fact is: you need all of Tidus's key abilities (Including the first Jecht Shot) for you to be able to learn it. = - SPHERE SHOT - Cost: 90 Stats: SH+0 - 20 Success Rate: ? Description: Random SH value, press X to stop. - INVISIBLE SHOT - Cost: 220 Stats: SH+3 Success Rate: 60% Description: If the SH value is 1+ when the ball reaches the goal, it ignores both the SH and CA values and decides on whether or not the shot succeeds. - VENOM SHOT - Cost: 20 Stats: SH+3 Success Rate: 40% Description: Poisons goal keeper if hit.. - VENOM SHOT 2 - Cost: 35 Stats: SH+5 Success Rate: 70% Description: Poisons goal keeper if hit.. - VENOM SHOT 3 - Cost: 100 Stats: SH+7 Success Rate: 100% Description: Poisons goal keeper if hit.. - NAP SHOT - Cost: 45 Stats: SH+4 Success Rate: 40% Description: Puts goal keeper to sleep if hit.. - NAP SHOT 2 - Cost: 80 Stats: SH+5 Success Rate: 70% Description: Puts goal keeper to sleep if hit.. - NAP SHOT 3 - Cost: 350 Stats: SH+7 Success Rate: 100% Description: Puts goal keeper to sleep if hit.. - WITHER SHOT - Cost: 30 Stats: SH+3 Success Rate: 40% Description: Halves a Stat if hit.. - WITHER SHOT 2 - Cost: 180 Stats: SH+5 Success Rate: 70% Description: Halves a Stat if hit.. - WITHER SHOT 3 - Cost: 390 Stats: SH+7 Success Rate: 100% Description: Halves a Stat if hit. - VENOM PASS - Cost: 40 Stats: PA+3 Success Rate: 40% Description: Poisons if deflected. - VENOM PASS 2 - Cost: 120 Stats: PA+5 Success Rate: 100% Description: Poisons if deflected. - VENOM PASS 3 - Cost: 350 Stats: PA+7 Success Rate: 100% Description: Poisons if deflected. - VOLLEY SHOT - Cost: 10 Stats: - Success Rate: 50% Description: Shoots a free ball, ignores all blockers except the Goal Keeper. - VOLLET SHOT 2 - Cost: 40 Stats: - Success Rate: 75% Description: Shoots a free ball, ignores all blockers except the Goal Keeper. - VOLLEY SHOT 3 - Cost: 250 Stats: - Success Rate: 100% Description: Shoots a free ball, ignores all blockers except the Goal Keeper. - VENOM TACKLE - Cost: 30 Stats: AT+3 Success Rate: 40% Description: Poisons opponent on contact - VENOM TACKLE 2 - Cost: 70 Stats: AT+5 Success Rate: 70% Description: Poisons opponent on contact. - VENOM TACKLE 3 - Cost: 160 Stats: AT+7 Success Rate: 100% Description: Poisons opponent on contact. - NAP TACKLE - Cost: 40 Stats: AT+3 Success Rate: 40% Description: Puts opponent to sleep on contact. - NAP TACKLE 2 - Cost: 90 Stats: AT+5 Success Rate: 70% Description: Puts opponent to sleep on contact. - NAP TACKLE 3 - Cost: 180 Stats: AT+7 Success Rate: 100% Description: Puts opponent to sleep on contact. - WITHER TACKLE - Cost: 8 Stats: AT+3 Success Rate: 40% Description: Halves opponent's stats. - WITHER TACKLE 2 - Cost: 80 Stats: AT+5 Success Rate: 70% Description: Halves opponent's stats. - WITHER TACKLE 3 - Cost: 250 Stats: AT+7 Success Rate: 100% Description: Halves opponent's stats. - DRAIN TACKLE - Cost: - Stats: - Success Rate: 40% Description: Steals 30 HP. - DRAIN TACKLE 2 - Cost: - Stats: - Success Rate: 70% Description: Steals 150 HP. - DRAIN TACKLE 3 - Cost: - Stats: - Success Rate: 100% Description: Steals 500 HP. - TACKLE SLIP - Cost: 40 Stats: - Disoriented Rate: 20% Success Rate: 40% Description: Dodges opponent's tackle. - TACKLE SLIP 2 - Cost: 170 Stats: - Disoriented Rate: 40% Success Rate: 100% Description: Dodges opponent's tackle. - ANTI-VENOM - Cost: 5 Stats: - Success Rate: 50% Description: Prevents you from being poisoned. - ANTI-VENOM 2 - Cost: 50 Stats: - Success Rate: 100% Description: Prevents you from being poisoned. - ANTI-NAP - Cost: 40 Stats: - Success Rate: 50% Description: Prevents from being put to sleep. - ANTI-NAP 2 - Cost: 210 Stats: - Success Rate: 100% Description: Prevents from being put to sleep. - ANTI-WITHER - Cost: 30 Stats: - Success Rate: 50% Description: Prevents your stats from being halved. - ANTI-WITHER 2 - Cost: 200 Stats: - Success Rate: 100% Description: Prevents your stats from being halved. - ANTI-DRAIN - Cost: 30 Stats: - Success Rate: 50% Description: Prevents your HP being drained. - ANTI-DRAIN 2 - Cost: 50 Stats: - Success Rate: 100% Description: Prevents your HP being drained. - SPIN BALL - Cost: 30 Stats: - Success Rate: - Description: When you shoot it, the ball swerves, decreasing the goal keeper's chance of catching it. - GRIP GLOVES - Cost: 30 Stats: - Success Rate: - Description: Increases chance of goal keepers catching instead of a deflection/helps being immune to status effect shots. - ELITE DEFENSE - Cost: 5 Stats: - Success Rate: - Description: Can intercept the ball from farther away. - BRAWLER - Cost: 10 Stats: - Success Rate: 60% Description: Increases range at which you can join an encounter. - PILE VENOM - Cost: 30 Stats: - Success Rate: - Description: Allows you to stack poison effects. [A.K.A, the more times you poison them the faster the poison effects work] - PILE WITHER - Cost: 70 Stats: - Success Rate: - Description: Allows you to stack wither effects [A.K.A, the more times you poison them the faster the wither effects work] - REGEN - Cost: 50 Stats: - Success Rate: - Description: Increases the rate at which you get HP when you do not have the ball. - GOOD MORNING! - Cost: 180 Stats: - Success Rate: 50% Description: Increases stats when waken from a sleep attack. (Depends on the attack use against you/stats becomes 99.) - HI-RISK - Cost: 300 Stats: - Success Rate: - Description: All stats but HP and SPEED are halved but player receives more EXP. - GOLDEN ARM - Cost: 30 Stats: - Success Rate: - Description: Reduces the rate of decrease from PA or SH. - GAMBLE - Cost: 300 Stats: - Success Rate: 50% Description: When waken from a sleep attack, stats but HP and SPEED are ransomed. - SUPER GOALIE - Cost: 30 + SH Stats: CA+0 - 10 Success Rate: 60% Description: Adds a random number onto CA. - AUROCHS SPIRIT - Cost: 600 Stats: SH+? Success Rate: - Description: Adds the SH from each original Auroch team member in the water onto Wakka. ~-~-~-~-~-~-~-~-~-~-~ [10.] AEONS ~-~-~-~-~-~-~-~-~-~-~ Here is some brief info about the Aeons. First of all Aeons are like the monsters of the past Final Fantasy's if you haven't played them, they are based on Mythological creatures. They use to be called Guardian Forces, Espers, and Summons in the past games. When they switched to FF9 they kept the Aeon name, I guess they liked the Aeon bit. In FFX Aeons are creatures which you can control like any regular character. The difference is, Aeons are immune to all status effects but CURSE. They can heal themselves through they're element type: EXAMPLE: Ifrit is Fire so if you cast a Fire spell on him he will absorb it and use it to heal. This is the best way not to use lots of great items trying to make him learn Cure spells. Also they have 2 other commands which you should learn: SHIELD: Takes a significant amount of damage down but Overdrive charges slow. BOOST: Takes more damage and boosts your Overdrive up quite a bit. These are very valuable in keeping them alive. That and elemental specific healing techniques. The only way to revive them is to defeat some monsters in a certain times in battle OR to touch a Save Sphere. ======================================================================= NAME: Valefor TEMPLE: Besaid Temple UNIQUE ATTACK: Sonic Wings UNIQUE ATTACK EFFECT: Short recovery time, delay's enemy's attack OVERDRIVE: Energy Ray OVERDRIVE2: Energy Blast OVERDRIVE EFFECT: Deals Damage to All Enemies OVERDRIVE2 EFFECT: Deals Major Damage to All Enemies OBTAINED BY: Praying at Besaid Temple EXCEDES 9999 DAMAGE BY: Getting Yuna's Ultimate Weapon [Nirvana] -------------- | MAGIC | |--------------| |Fire: 4 MP| |Blizzard: 4 MP| |Thunder: 4 MP| |Water: 4 MP| -------------- To get Valefor's second Overdrive, talk to the little girl with a dog, she will be near the temple or in the item shop. Talk to her then talk to her dog and you will get an item to use on Valefor which will make him learn Energy Blast! ======================================================================= NAME: Ifrit TEMPLE: Kilika Temple UNIQUE ATTACK: Meteor Blast UNIQUE ATTACK EFFECT: Long recovery time, does regular damage to enemies with Protect on them. OVERDRIVE: Hell Fire OVERDRIVE EFFECT: Deals Major Fire Damage to All Enemies OBTAINED BY: Praying at Kilika Temple EXCEDES 9999 DAMAGE BY: Getting Wakka's Ultimate Weapon [World Champion] ---------------- | MAGIC | |----------------| |Fire: 4 MP| |Null-Frost: 2 MP| |Null-Blaze: 2 MP| ---------------- ======================================================================= NAME: Ixion TEMPLE: Djose Temple UNIQUE ATTACK: Aerospark UNIQUE ATTACK EFFECT: Eliminates Protect, Shell, Reflect, Haste, Regen, and all the Nul-spells OVERDRIVE: Thor Hammer OVERDRIVE EFFECT: Deals Major Thunder Damage to All Enemies OBTAINED BY: Praying at Djose Temple EXCEDES 9999 DAMAGE BY: Getting Kimahri's Ultimate Weapon [Spirit Lance] ---------------- | MAGIC | |----------------| |Thunder: 4 MP| |Thundara: 8 MP| |Null-Shock: 2 MP| |Null-Tide: 2 MP| ---------------- ======================================================================= NAME: Shiva TEMPLE: Macalania Temple UNIQUE ATTACK: Heavenly Strike UNIQUE ATTACK EFFECT: Delays targets turn, inflicts status ailment Threaten OVERDRIVE: Diamond Dust OVERDRIVE EFFECT: Deals Major Ice Damage to All Enemies OBTAINED BY: Praying at Macalania Temple EXCEDES 9999 DAMAGE BY: Getting Lulu's Ultimate Weapon [Onion Knight] ---------------- | MAGIC | |----------------| |Blizzard: 4 MP| |Blizzara: 8 MP| |Null-Frost: 2 MP| |Null-Blaze: 2 MP| ---------------- ======================================================================= NAME: Bahamut TEMPLE: Bevelle Temple UNIQUE ATTACK: Impulse UNIQUE ATTACK EFFECT: Damage to all Enemies OVERDRIVE: Mega Flare OVERDRIVE EFFECT: Deals Major Non-Elemental Damage to All Enemies OBTAINED BY: Praying at Bevelle Temple EXCEDES 9999 DAMAGE BY: Already Exceeds 9999 Damage --------------- | MAGIC | |---------------| |Fire: 4 MP| |Blizzard: 4 MP| |Thunder: 4 MP| |Water: 4 MP| |Fira: 8 MP| |Blizzara: 8 MP| |Thundara: 8 MP| |Watera: 8 MP| |Firaga: 16 MP| |Blizzaga: 16 MP| |Thundaga: 16 MP| |Wateraga: 16 MP| --------------- ======================================================================= NAME: Yojimbo TEMPLE: Cavern of Stolen Fayth UNIQUE ATTACK: Daigoro, Kozuka, Wakizashi, Zanmato UNIQUE ATTACK EFFECT: Yojimbo will use the attack of strength equal to what you offer him in GIL at the beginning OVERDRIVE: Not Selectable. I never confirmed this, but supposedly paying him 100,000 GIL will always give you a Zanmato (Instant Kill). OVERDRIVE EFFECT: Possible decapitation. EXCEDES 9999 DAMAGE BY: Getting Auron's Ultimate Weapon [Masamune] OBTAINED BY: Complete the Cavern of Stolen Fayth side quest. Press CTRL + F to bring up the find window and type C03 to jump to the Cavern of Stolen Fayth walkthrough. -~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~ **NOTE: Yojimbo is not a controlled character. Will deal damage based on the amount of GIL you give him, if you give him 0 GIL he will leave, I guess that's his dismiss :) -~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~ **NOTE: If at ANY time you offer TRIPLE his asking price. He'll join you, AND give you 2 Teleport Spheres -~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~ ======================================================================= NAME: Anima TEMPLE: Baaj Temple / Coordinates: X: 11,16 / Y: 57,63 UNIQUE ATTACK: Pain UNIQUE ATTACK EFFECT: High chance of death, high recovery time OVERDRIVE: Oblivion OVERDRIVE EFFECT: Major damage to all enemies OBTAINED BY: Go to Baaj Temple and defeat Geosgaeno. He uses death attacks and stone attacks use Stoneproof and Deathproof. Go underwater to the temple entrance and go in. In the 6 temples of the game they each give Destruction Spheres. Each destruction sphere leads to a treasure for anima to be accessible by. -~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~ **NOTE: Bevelle is the only temple in the game where the destruction sphere is required to proceed within the game, therefore you cannot miss it even if you wanted to. In which case, this sphere will always be lit up at Anima's temple. You cannot re-enter the Bevelle Cloister of Trials later in the game. This list goes by the point of view of when you walk in. --------------------- | BESAID | BEVELLE | |-----------+---------| | MACALANIA | DJOSE | |-----------+---------| | ZANARKAND | KILIKA | --------------------- -~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~ ################################################################## ## (F07) ## Cloister of Trials - Zanarkand Temple #2 Visit ####### ################################################################## Zanarkand is the one you need. Go back into the temple you will meet Yuna's Rival, after the little talk go back in and step on all 3 white squares in the first room and all the white squares in the big one, if you mess it up all the white squares in both rooms will reset. This opens up a Destruction sphere grab it and put it into the right side of the panel in the big room. A treasure will open up and you will get the Magistral Rod. Go back to the Baaj Temple and go back to the room they will now open up a door for you to make him accessible. You will also learn a little more about Seymour. ------------------------------------------------------------------------------ You will also learn a little more about Seymour. =thanks to: No1kornkid4eva for making me realize I had to group this separately= =thanks to: COR121= =I was just letting you know that to get Anima, You DO NOT have to go back to Bevelle, because well, one, you can't, and two, it isn't necessary to get the hidden treasure, because the destruction sphere was already used to complete the main puzzle.= EXCEDES 9999 DAMAGE BY: Already exceeds 9999 damage --------------- --------------------- | MAGIC | | SKILLS | |---------------| |---------------------| |Fire: 4 MP| |Dark Attack: 5 MP| |Blizzard: 4 MP| |Dark Buster: 10 MP| |Thunder: 4 MP| |Silence Attack: 5 MP| |Water: 4 MP| |Silence Buster: 10 MP| |Fira: 8 MP| |Sleep Attack: 5 MP| |Blizzara: 8 MP| |Sleep Buster: 10 MP| |Thundara: 8 MP| |Zombie Attack: 10 MP| |Watera: 8 MP| --------------------- |Firaga: 16 MP| |Blizzaga: 16 MP| |Thundaga: 16 MP| |Wateraga: 16 MP| |Death: 20 MP| |Bio: 10 MP| --------------- ======================================================================= NAME: Three Magus Sisters [Cindy, Mindy, Sandy] TEMPLE: Remiem Temple UNIQUE ATTACK: Camisade, Razzia, Passado UNIQUE ATTACK EFFECT: N/A OVERDRIVE: Delta Attack OVERDRIVE EFFECT: MASS Major Non-Elemental damage to all enemies OBTAINED BY: First you need to capture all the monsters of the Calm lands and Mt. Gagazet. Then get all of the other Aeons including Yojimbo and Anima. Go to the Monster Arena and open the chest to get a Blossom Crown, take the crown to Remiem Temple. Fight and beat Belgimine with the Aeons again. She will give you a Flower Scepter. Use both at the door in the back to get the Magus Sisters. There are special commands to them and here they are: Do what you will = The Sister Chooses Randomly Fight! = Reg. attack Go! Go! = Ransomed Magic or unique attack One More Time = Repeat Last Action Defense = Cast protective or support magic Help Each other = Cast cure magic on each other Dismiss = Dismisses them. -~-~-~-~-~-~-~-~-~-~-~-~ [11.] DARK AEONS -~-~-~-~-~-~-~-~-~-~-~-~ ****************************************************************************** ALL CREDIT TO: Mogg 13-42 (ffx_international@yahoo.com) for letting me use her info for this section so other sites that use my FAQ will share her info :), THANKS >_< Also, all of the strategies, info on the monsters, are hers. ENJOY ****************************************************************************** Dark Aeons are new to the International game, if you in America you wont see them because other countries hate the US, so oh well. These guys have VERY powerful attacks that can easily kill you in an instant. -~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~- NOTE1: Like your Aeons they are also immune to status effects except Curse and is also immune to Breaks. -~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~- NOTE2: Just before they get Overdrive it should be noted that each time you should cast AUTO-LIFE on all your characters. Ribbon DOES NOT prevent KO / Death, but Deathproof DOES. -~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~- NOTE3: ZANMATO CAN KILL THESE IN 1 HIT SO PRAY FOR IT WHEN YOU GET YOJIMBO - thx to the millions of u who mailed me about it =OP - -~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~- NOTE4: BEFORE YOU EVEN START IT IS SUGGESTED TO MAX OUT YOUR SPHERE BOARD AND MAX OUT MOST OF YOUR STATS. -~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~- NOTE5: INSTANT KILL = 99,999 Damage -~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~- BOSS: Dark Valefor -~-~-~-~-~-~-~-~-~-~-~-~ HP: 800,000 AP: 15,000 (overkill) Items: Dark Matter x2 Equip: Double Header / Genji Shield Steal: X-Potion x4 Attacks: Energy Ray - deals 10,000+ damage on all characters Energy Blast - deals 22,000+ damage on all characters Immunities: None, but half damage on all Elements Recommended Armor Abilities: Break HP Limit, Auto Phoenix Recommended Weapon Abilities: Break Damage Limit, 1 MP Cost Location: You'll find him at the entrance of Besaid Village. A summoner will block your path and summon Dark Valefor. -~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~- I recommend that you have an Accuracy of at least 80, if not repeatedly cast Aim on yourself. Cast Hastega immediately at the beginning of the battle. Set your Overdrive Mode to Stoic (this is your best choice) Start attacking after that, use Tidus' Blitz Ace Overdrive and Wakka's Attack Reels. He'll die soon enough. Dark Valefor uses Energy Ray first then immediately follows with Energy Blast once his Overdrive gauge is full. Save yourself with Auto-Life. -~-~-~-~-~-~-~-~-~-~-~-~ BOSS: Dark Ifrit -~-~-~-~-~-~-~-~-~-~-~-~ HP: 1,400,000 AP: 20,000 (normal) 30,000 (overkill) Items: Dark Matter x2 Equip: Arcane Ring / Soul of Mog Steal: Mega Phoenix x2 Attacks: Meteorstrike - 21,000+ damage on 1 target. Hellfire - 60,000+ damage against all targets. Immunities: Absorbs Fire, Immune against Lightning & Water, Half damage against Ice Recommended Armor Abilities: Break HP Limit, Auto Phoenix, Fire Eater Recommended Weapon Abilities: Break Damage Limit, Counterattack, 1 MP Cost Location: Entrance to Al Bhed Home, a man will ask you to help him find his daughter. You must choose yes and he'll ask you to look by the cliff. You'll see Dark Ifrit there. -~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~- It is recommended that all members of your battle party has Auto- Life and Hastega with them. This will be easy if you have the Fire Eater ability. Now, cast Hastega on yourself, then Auto-Life on all your party members. His physical attacks are pretty powerful so you should also have Protect, but even so you'll still die if your HP isn't high enough. If you have the Fire Eater ability, Meteorstrike won't hurt you but heal you instead. Recast Auto Life if necessary and continue attacking. Once his Overdrive gauge is full, summon an Aeon to block. -~-~-~-~-~-~-~-~-~-~-~-~ BOSS: Dark Ixion -~-~-~-~-~-~-~-~-~-~-~-~ HP: 1,200,000 AP: 20,000 (normal) 30,000 (overkill) Items: Dark Matter x4 Equip: Ochre Bangle / Ochre Bracer Steal: Stamina Tablet x2 Attacks: 1st Battle: Thundaja - 4000+ damage on 1 character Aerospark - 20,000+ 1 character Physical Attacks - causes Sleep 2nd Battle: Aerospark - Instant kill (99,999 damage) on 1 character. Thor's Hammer - 35,000+ damage on all characters Physical Attacks - causes Sleep & Full Break Immunities: Absorbs Lightning, Immune against Ice & Fire, Half damage against Water. Recommended Armor Abilities: Sleepproof, Auto-Phoenix, Break HP Limit, Lightning Eater Recommended Weapon Abilities: Break Damage Limit, Counterattack, Magic Booster, 1 MP Cost Location: Talk to the soldier under the lightning rod tower, North of the agency. Once you do, he'll run off and call a summoner who will then summon Dark Ixion. -~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~ Your very first move should be Hastega then Auto-Life on all your party members. Lightning Eater will protect you from Thundaja, but not from Aerospark. Remember that there is no way you can prevent Full Break. Now, with that in mind start attacking and Doublecast Ultima as much as you can. If you have your overdrives available, don't use it just yet, save it for later. His Overdrive will only be Aerospark. When you fight him for the second time, cast Hastega on yourself then Auto- Life on all your party members. Unleash your overdrives and keep Double- casting Ultima. Once he does Aerospark, one of your characters will die for sure, but with Auto-Life you shouldn't worry. When his Overdrive gauge is full it is important that you immediately summon an Aeon to block if your HP isn't high enough. -~-~-~-~-~-~-~-~-~-~-~-~ BOSS: Dark Shiva -~-~-~-~-~-~-~-~-~-~-~-~ HP: 1,100,000 AP: 20,000 (normal) 30,000 (overkill) Items: Dark Matter x2 Equip: Rod of Ice / Excalibur Steal: Mana Tablet x4 Attacks: Physical Attacks - 4000+ damage to a character. Heavenly Strike - causes KO / death Diamond Dust - 30,000+ damage on all characters. Immunities: Absorbs Ice, Immune against Water & Lightning, Half damage against Fire Recommended Armor Abilities: Break HP Limit, Auto Phoenix, Deathproof Recommended Weapon Abilities: Break Damage Limit, Double Overdrive, 1 MP Cost, Counterattack / Magic Booster Location: Macalania Temple Entrance. A Guido Guard will block your path and summon Dark Shiva. -~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~- It is required for your party to have high defense, otherwise she will simply kick you and you're dead. Cast Hastega first, Aim, then Auto-Life on your entire party, start attacking with Quick Hit after that. Her Heavenly Strike causes Death, but with Deathproof you'll be fine. Recast Auto-Life if necessary. Once her Overdrive gauge is full, summon an Aeon immediately to save yourself. Once she's dead, an infinite supply of Guado Guardians will emerge from the temple, so never bother to think about killing all of them. Just run. -~-~-~-~-~-~-~-~-~-~-~-~ BOSS: Dark Bahamut -~-~-~-~-~-~-~-~-~-~-~-~ HP: 4,000,000 AP: 30,000 (normal) 40,000 (overkill) Items: Dark Matter Equip: Super Goalie Steal: Twin Stars x2 Attacks: Physical Attacks - 12,000 - 13,000 damage on 1 character. Impulse - 6,000+ damage in addition to Slow, Full Break & Petrify on all characters. Mega Flare - Massive damage to all characters, that is if You're not inflicted with Full Break, which never happens. Immunities: Half damage against all Elements including Holy Recommended Armor Abilities: Ribbon, Auto-Phoenix, Break HP Limit. Recommended Weapon Abilities: Break Damage Limit, Magic Booster, Double Overdrive, 1 MP Cost Location: Zanarkand Dome. (The place where you fought Yunalesca) Dark Bahamut will be waiting there. -~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~- This battle is long and hard. First cast Hastega then Auto-Life on your party, Protect will help too. Start attacking with Quick Hit after that. Make sure your party ALWAYS has Auto-Life, meaning when a character dies and is revived, recast Auto-Life immediately. Be very prepared because once his Overdrive gauge is full, he'll use Impulse then immediately follow with Mega Flare, so make sure your HP is high enough to survive from Impulse to preserve your Auto-Life, because you'll definitely die from Mega Flare. -~-~-~-~-~-~-~-~-~-~-~-~ BOSS: Dark Yojimbo -~-~-~-~-~-~-~-~-~-~-~-~ HP: 1,600,000 AP: 8,000 (normal) 10,000 (overkill) Items: Dark Matter x7, Master Sphere x1 Equip: Nemesis Rod / Ashura / Vendetta / Genji Bracer Steal: Stamina Tonic x2 Attacks: Daigoro - 6,000+ damage with Petrify on 1 character Kozuka - 12,000+ damage with Full Break and Curse on 1 character Wakizashi - 22,000+ damage on all characters Zanmato - Instant death on all characters Immunities: Regular Damage against Elements including Holy Recommended Armor Abilities: Ribbon, Auto Phoenix, Break HP Limit Recommended Weapon Abilities: Break Damage Limit, Triple Overdrive, Magic Booster, 1 MP Cost Location: Cavern of the Stolen Fayth, step on the teleport panel to get to the back of the cave then try to go back out. A summoner will block your path and call Dark Yojimbo. -~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~- You have to fight him 5 times by going after the summoner towards the entrance of the cave. Set your Overdrive mode to Stoic. Now, cast Hastega then Auto-Life on your first turn as usual. Start attacking with Quick Hit and keep Doublecasting Ultima. Once his Overdrive gauge is full, summon an Aeon to block Zanmato because if you don't you'll die and reviving won't be possible even with Auto-Life. Use your Overdrives as much as possible. There will be a Save Sphere here, but saving will be useless since if you load you'll have to start over again. So just use it to recover your HP and MP. -~-~-~-~-~-~-~-~-~-~-~-~ BOSS: Dark Anima -~-~-~-~-~-~-~-~-~-~-~-~ HP: 8,000,000 AP: 30,000 (normal) 40,000 (overkill) Items: Dark Matter x2 Equip: Sanctuary Steal: Three Stars x2 Attacks: Physical Attacks - 10,000+ damage with Petrify and Curse on 1 character. Mega-Graviton - MASSIVE damage (46,000+ at 99,999) with Sleep, Blind, Doom, Silence, Curse on all characters. Pain - Instant death on 1 character Oblivion - Instant death + Osmose on all characters. Immunities: Absorbs all elements, Immune to Ultima and Drain Recommended Armor Abilities: Ribbon, Auto-Phoenix, Break HP Limit, Curseproof Recommended Weapon Abilities: Break Damage Limit, Triple Overdrive, Counterattack, 1 MP Cost, Magic Booster Location: Mt. Gagazet Gate. Go to Gagazet Mountain Cave and repeat the 1st Trial of Gagazet (Wakka's ball challenge). Once you're done, Anima will be waiting at the gate of Mt. Gagazet. -~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~- This fight is extremely long and quite hard too. Cast Hastega then Auto-Life on your party and start attacking with Quick Hit. Again, make sure all your party members ALWAYS has Auto-Life. Just summon an Aeon once his Overdrive gauge is full to block his DEADLY attack. Also, remember that his Pain will kill a character even with Deathproof, your Aeons are not immune to this as well. Rely on Auto-Life to revive you from Mega-Graviton. -~-~-~-~-~-~-~-~-~-~-~-~ BOSS: Dark Magus Sisters -~-~-~-~-~-~-~-~-~-~-~-~ HP: Dark Cindy: 3,000,000 Dark Sandy: 2,500,000 Dark Mindy: 2,000,000 AP: Total: 30,000 (normal) 36,000 (overkill) Each: 10,000 (normal) 12,000 (overkill) Items: Dark Matter x4, Master Sphere x1 Equip: Excalibur x3 Steal: Mindy - Teleport Sphere Sandy - Friend Sphere Cindy - Return Sphere Attacks: Mindy - Calamity - Casts Poison, Blind, Curse, Silence, Full Break on 1 character Passado - Inflicts Death on 1 character Sandy - Physical Attacks - 12,000+ damage with Petrify on 1 character Razzia - Instant death on 1 character (99,999 dmg) Cindy - Camisade - Instant death on 1 character (99,999 dmg) plus Osmose All of them - Delta Attack - Instant Game Over Immunities: Regular damage against Elements including Holy Recommended Armor Abilities: Ribbon, Auto-Phoenix, Deathproof, Break HP Limit Recommended Weapon Abilities: Break Damage Limit, Magic Booster, 1 MP Cost, Triple Overdrive Location: From the North End of Mi'ihen Highroad, go North to Mushroom Rock. You'll see 2 summoners there, approach them. -~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~- You can run from them and beat them one by one. But lets assume you got caught by all 3. The most important thing to remember here is that they start with a full Overdrive gauge. First cast Hastega then Auto-Life on your party. After that summon an Aeon at Overdrive immediately, preferably Anima and have him do Oblivion and at the same time save you from Delta Attack. Now, pummel Mindy with your character overdrives (Blitz Ace and a perfect 2-Hit Attack Reels) to get rid of her quickly and prevent further Delta Attacks. Once one of them is gone, the two left will do Mega-Graviton when their Overdrive gauges are full. Make sure all your party members ALWAYS have Auto-Life, since its hard to predict what they will do next. If it so happened that you got tired of killing each one of them manually, just grand summon Yojimbo and pay him lots of GIL (I paid him 1.7 million) and hope that he'll do Zanmato to kill one of them instantly. -~-~-~-~-~-~-~-~ BOSS: Penance -~-~-~-~-~-~-~-~ HP: BODY - ? ARMS - 600,000 each AP: 90,000 (normal) 100,000 (overkill) Items: Dark Matter x3, Master Sphere x3 Equip: Eternity Steal: Elixir x6 Attacks: Body - Obliteration - 22,000+ damage plus Slow on all characters Right Arm - Calamity - Casts Poison, Blind, Silence, Curse, Full Break on 1 character - Mighty Guard - casts Shell, Protect + Regen - Physical Attack - 33,000+ damage on 1 character Left Arm - Tetra-Graviton - MASSIVE damage on all characters (74,000+ at 99,999) with Status Ailments - Physical Attack - 33,000+ damage on 1 character Immunities: ? Recommended Armor Abilities: Ribbon, Auto-Phoenix, Break HP Limit, Curseproof Recommended Weapon Abilities: Break Damage Limit, Triple Overdrive, 1 MP Cost, Magic Booster, Counterattack Location: Select from airship destination list once all Dark Aeons are dead. -~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~- He's extremely tough! First cast Hastega then Auto-Life on all your party members. Now, your primary concern is to get rid of the left arm quickly since it carries the biggest threat. (Tetra-Graviton) Once its gone, Double cast Ultima repeatedly. Summon your Aeons at Overdrive, especially Anima and Magus Sisters. The right arm will cast Mighty Guard on all the parts after a few turns so be ready to use Dispel or Purifying Salt to remove it. But remember that the arms regenerate so you'll have to kill it again. Another alternative in defeating Penance is to grand summon Yojimbo and pay him lots of GIL again then hope for Zanmato. This occurs randomly and the worst thing is, he does Wakizashi the moment he appears, thus he dies even before you get to pay him for Zanmato. ~-~-~-~-~-~-~-~-~-~-~ [12.] WALKTHROUGH ~-~-~-~-~-~-~-~-~-~-~ I will not tell you descriptions of movies, just when they happen and other spoilers ill do my best not to do. ****************************************************************************** USE CTRL + F TO SEARCH FOR AREAS IN THE FAQ. USE THE NUMBER CODES IN THE TABLE OF CONTENTS TO FIND THE PARTICULAR AREA YOU ARE LOOKING FOR ****************************************************************************** -~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~ **NOTE: Use the Minimap, if you get lost the red arrow shows you the direction. -~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~ **NOTE: All Save Spheres are marked with a white square on the Minimap. -~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~ **NOTE: All doors are marked with a green square. -~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~ **NOTE: Aeons can only be healed and/or revived at Save Spheres. -~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~ **NOTE: When looking at weaknesses it is displayed as the increase: EXAMPLE: Fire (+50%) - Means Fire attacks will do 50% more damage. EXAMPLE: Fire (-50%) - Means the monster takes 50% less damage from Fire. EXAMPLE: Fire (X) - Monster is immune to fire element. EXAMPLE: Fire (~) - Absorbs the fire damage & uses it to heal themselves. -~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~ :---:---:---:---:---:---:---:---:---:---:---:---:---:---:---: LOCATION: Zanarkand :---:---:---:---:---:---:---:---: (A01) : :---:---:---:---:---:---:---:---:---:---:---:---:---:---:---: ITEMS: Longsword KEY ITEMS: None. ENEMIES: Sinscale LANCET: None. :---:---:---:---:---:---:---:---:---:---:---:---:---:---:---: When you can move talk to everyone, and they all ask for his auto-graph after a couple minutes of getting through them, you start your Blitzball tournament with a good movie with hardcore music. Once you regain control, run and you will meet up with Auron, follow him, and talk to some people if you like. Keep going, and you will be attacked, Auron will give you a weapon. These battles are pretty straight forward. Just keep attacking the front monsters to bust through ignore the back ones for now. Just keep going and you will soon run up to a boss. ===================== BOSS: Sinspawn Ammes HP: 2,400 MP: 400 AP: 0 GIL: 0 STEAL: Nothing WEAKNESS: Nothing ITEMS: Nothing Pretty easy, just use Auron's Overdrive and you will most likely kill the surrounding little monsters, you shouldn't heal because a Save Sphere is coming up and all the Save Spheres will heal all your characters [and soon Aeons]. Kill him and move on. ================================================ Continue and save your game, and just keep fighting the bunch of little monsters. Keep going until you see a machine to the right knock it a few times and it will blow off the bridge. Now you end up underwater sort of and they will give you instructions [use O to dive] Tidus finds himself in what seems to be water. Press and hold O to dive, and look for a little kid dude that has the grim reaper type suit. :---:---:---:---:---:---:---:---:---:---:---:---:---:---:---: LOCATION: Ruins :---:---:---:---:---:---:---:---:---: (A02) : :---:---:---:---:---:---:---:---:---:---:---:---:---:---:---: ITEMS: 200 GIL, Potion, Hi-Potion EQUIPMENT: None. KEY ITEMS: Flint, Withered Bouquet ENEMIES: Sahagin, Piranha LANCET: None. :---:---:---:---:---:---:---:---:---:---:---:---:---:---:---: When you wake up in the water, there should be a path that leads up to some ruins to the East where there is an Al Bhed message -~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~ **NOTE: You cannot read the message right now, later on you can get magazines which will translate letters to English. -~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~ Search around there for 200 GIL. Follow the red arrow and go to where the Save Sphere is, save and go left and grab the treasure chest for a Potion. Walk across the bridge and it will break, and then you get attacked. Kill those 2 and the big fishy comes! ================================================ BOSS: Geosgaeno HP: Deal around 80 - 100 damage and it will flee. MP: 128 AP: 0 GIL: 0 STEAL: Nothing WEAKNESS: Fire/Ice/Lightning/Water/Holy (+50%) ITEMS: Nothing This battle may seem hard at first [I thought so] just take out the 2 other monsters and just keep slaying the big fishy until you get from 80 - 100 HP and Tidus will run. Tidus will swim like he's never swam before. ================================================ Now you are in ruins, head up the stairs, check out the middle and it will say its really cold in here so time to find some heat! Save, and head to the bottom left door and take the Flint which will start the fire, next head to the top door and grab the Bouquet of flowers, now head to the middle and start the fire. When your fire goes out you will be attacked. ================================================ BOSS: Klikk HP: 1,500 MP: 5 AP: 5 GIL: 50 STEAL: Normal: (Normal) 1x Grenade / (Rare) 2x Grenade WEAKNESS: None ITEMS: 2x Ability Sphere A fair fight, keep attacking it and heal when necessary until a girl bursts through the door and joins the fight. She is ???? for right now. Now steal and throw them at him & keep attacking with Tidus, until he dies. ================================================ :---:---:---:---:---:---:---:---:---:---:---:---:---:---:---: LOCATION: Al Bhed Ship :---:---:---:---:---:---:---: (A03) : :---:---:---:---:---:---:---:---:---:---:---:---:---:---:---: ITEMS: 3x Potion EQUIPMENT: None. KEY ITEMS: Al Bhed Primer Vol. I(1) ENEMIES: Sahagin, Piranha LANCET: None. :---:---:---:---:---:---:---:---:---:---:---:---:---:---:---: When you gain control you will be on a ship, they speak a language you cannot translate right now, but we will change that. Talk to the guy on the left for 3 Potions. On the right side of the ship grab the Al Bhed Primer Vol. I(1) and now we are ready to go. Talk to the girl in the suit. She teaches you how to use the Sphere Grid. She then tells you they are below a ship and Tidus goes in, just follow the red arrow and using O to dive. You will encounter random enemies, try to level up a little bit. Once you get in check out the Save Sphere and save, then go to the computer panel and press X to open it, you will be attacked thought just steal some grenades and go through them, go up to her and you will be attacked yet again by a big 'ol squid. ================================================ BOSS: Tros HP: 2,200 MP: 10 AP: 8 GIL: 100 STEAL: (Normal) 1x Grenade / (Rare) 3x Grenade WEAKNESS: Nothing ITEMS: 2x Power Sphere Have Tidus attack, have Rikku use Grenades, if you run out just steal them from Tros. Eventually he will swim to the opposite side and then you get an extra command called "Stand by" where you wait and gain HP, just rest and he will attack you from behind just recover and go back to what you were doing and eventually he might swim back again this time you get a Pincer Attack where you double team him from each side. Continue bombarding him until he falls. ================================================ Return to the ship with the red arrow on the mini-map again or just follow the chick. When you get back to the ship an event will occur. When you wake up you will find yourself at Besaid Island. :---:---:---:---:---:---:---:---:---:---:---:---:---:---:---: LOCATION: Besaid Island :---:---:---:---:---:---:---: (A04) : :---:---:---:---:---:---:---:---:---:---:---:---:---:---:---: ITEMS: 4x Antidote, 5x Phoenix Down, 2x Potion, 2x Hi-Potion, 800 GIL, Ether, Remedy EQUIPMENT: Brotherhood, Rod of Wisdom, Seeker's Ring KEY ITEMS: Moon Crest, Al Bhed Primer Vol. II(2) ENEMIES: Piranha, Dingo, Condor, Water Flan, Faruda LANCET: None. :---:---:---:---:---:---:---:---:---:---:---:---:---:---:---: After you show off, talk to Wakka [the Blitzball captain] and follow him into town. When he knocks you off dive and you will find some good items after that, make your way to the town fighting off fiends and fishies. When you get to the road you will meet up with some people. Continue on the road and fight the baddies out the Crusader's Lodge and tells you to explore. Talk to Wakka, and he will tell you to go to the Temple so... go outside, on the first tent there is a Phoenix Down... so grab it. Head to the temple and talk to everyone then go back out and go to Wakka's tent again and take a nap ..... ZZZzzzZZzZzz ...... after that go into the temple and talk to everyone, Tidus of course embarrasses himself and barges in. ###################################################### ######### Cloister of Trials - Besaid Temple ######### ###################################################### ---------------------------------------------------------------------------- Okay now they will give you a tutorial on the Cloister of Trials if you skipped it I will briefly explain. Basically in each temple there is a Cloister of Trials, which houses puzzles and a Destruction Sphere. There is a Destruction Sphere in every temple. Get all of them and it will reward you later on. Every Cloister at the end will reward you with an Aeon. ---------------------------------------------------------------------------- Examine the Glyph on the wall and watch it open the door, Go down the stairs and view the glyph with the sphere under it. Grab the glowing Glyph Sphere from the holder & go down the stairs. Put it in the door and then take the sphere back out. Keep going till you see a holder on the left, put it in to reveal a sphere. Don't take it just yet and go down the hall, examine the words to reveal a glyph. Touch the glyph and go into the hidden area. Take the Besaid Sphere and put it into a pedestal and a new glyph should appear. Examine the glyph again and a hidden area comes up. Take the sphere and push the Pedestal into the next room but not all the way and insert the Besaid Sphere. Now go get the Destruction Sphere, return to the area where the Besaid Sphere was with all those lines and put it in. An area opens up with a treasure; take it to receive a Rod of Wisdom. Now push the pedestal in until it locks. ----------------------------------------------------------------------- Confusing, Easy? I want to assure they get more annoying. Well these are important, these are where you will get your Aeons or summons. Next go into the door and you meet up with a lot of new characters. Name the Aeon whatever. Then just talk to everyone until you appear back into the temple main lobby place. Then return into the town. Watch the next event. You will learn how to use Aeons soon, just use them like a regular person, accept to return to your regular party press RIGHT where the main screen is and go to Dismiss. Heal them at Spheres. Go talk to Yuna and then Wakka. Once you wake up go to the lodge and check the front for Al Bhed Primer Vol. II(2). Buy some potions so you have at least 10+. Go outside and talk to Wakka, he will give you a cool looking sword with like water in it. It is called the Brotherhood. Equip it if you haven't and you will get Yuna [Summoner] and Lulu [Black Magic user] added to your party. Just follow the path and tutorials for battling will come up. Keep following the path. When you reach the top go over and talk to the praying Wakka [right], he will explain about the prayer. Keep walking and one of Yuna's Guardians will like go crazy on you. ================================================ BATTLE: Kimahri HP: 750 MP: 10 AP: 3 GIL: 100 STEAL: Nothing WEAKNESS: None ITEMS: 2x Ability Sphere Attack with normal hits till you run low then just heal with a potion don't use a lot of potions though. Take some damage, unleash your Overdrive whenever it fills and you will be fine. ================================================ Yay! New party member Kimahri added to the growing list and you will get tutorials and stuff. Go till you reach the boat. Talk to everyone and they will all give you items. Get on and lets head out. :---:---:---:---:---:---:---:---:---:---:---:---:---:---:---: LOCATION: S.S. L'iki :---:---:---:---:---:---:---: (A05) : :---:---:---:---:---:---:---:---:---:---:---:---:---:---:---: ITEMS: 6x Potion, Remedy EQUIPMENT: None. KEY ITEMS: Al Bhed Primer Vol. III(3) ENEMIES: Sinscale LANCET: None. :---:---:---:---:---:---:---:---:---:---:---:---:---:---:---: Speak to Wakka, and head downstairs and look for O'aka he is a very good merchant indeed if you know how to use him, if you invest a lot he will sell things cheaper than shops and possibly rare items... if you give him a tiny bit he will sell high. Pick whichever you can. Go into the room where everyone is (left of O'aka) because in there is the Al Bhed Primer Vol. III(3). After that return to the top of the ship After resting or just exploring the ship go to where the Blitzball team is. Talk to the Blitzball team, and check everything out. After you're done taking a break, make sure you have lots of Potions and Phoenix Downs. great. It is in the Power Room. After that, head on deck and talk to Yuna. Sin will appear again so get ready for a fight, too. After the crew harpoons Sin, you're taken into battle. ================================================ BOSS: Sin's Fin & Sinscales HP: (Sin's Fin): 2,000 (Sinscales): 200 MP: (Sin's Fin): 100 (Sinscales): 0 AP: (Sin's Fin): 10 (Sinscales): 2 GIL: (Sin's Fin): 100 (Sinscales): 22 STEAL: Nothing WEAKNESS: None ITEMS: 1x Mana Sphere Argh, Sin is at it again, If you want lots of AP just sit there and keep killing Sinscales for 2 AP a piece, if Tidus has learned Cheer, use it. Try to get everyone to hit at least 1 time in the battle, Break out Tidus, Wakka, Lulu. Now have Tidus focus in on the Sinscales and have Lulu and Wakka concentrate on Sin, now if anyone gets low on health switch with Lulu and bring Yuna in and have her cast Cure. Or if you like summon Valefor, which would be easier, just use Thunder on everything since your in the water and it conducts electricity and when its Overdrive fills use energy blast. It should be pretty straight forward. ================================================ After that I hope you packed the Potions and whatnot. After the harpoon breaks off Wakka goes in after Tidus and they find themselves in yet ANOTHER battle. Accept only with Tidus and Wakka since those are the only 2 right now to fight underwater. ================================================ BOSS: Sinspawn Echuilles HP: 2,000 MP: 20 AP: 12 GIL: 115 STEAL: Nothing WEAKNESS: Darkness Attacks (+25%) ITEMS: 2x Ability Sphere ================================================ Okay with only 2 characters this might be hard, but its up to you. First use Cheer, if you don't have it, potions will come in handy, but I recommend you learn it soon. Use Wakka's Darkness Attack to blind it so you don't have to heal much. This is only temporary since it's only 3 turns where it will take place. Normal attacks are good. Ignore the Piranha. Yes we know they are cheap losers but hey what can you do. Just ignore them and heal with those potions you SHOULD of bought :). Heal whenever. :---:---:---:---:---:---:---:---:---:---:---:---:---:---:---: LOCATION: Kilika :---:---:---:---:---:---:---:---: (A06) : :---:---:---:---:---:---:---:---:---:---:---:---:---:---:---: ITEMS: 3x Potion, Ether, Elixir, 2x Mana Sphere, Remedy, Hi-potion, Luck Sphere EQUIPMENT: Red Armlet, NulBlaze Shield, Scout KEY ITEMS: Al Bhed Primer Vol. IV(4) ENEMIES: Ragora, Dinonix, Yellow Element, Killer Bee LANCET: Ragora (Seed Cannon) :---:---:---:---:---:---:---:---:---:---:---:---:---:---:---: After you regain control, just follow the characters to the left and watch as Yuna "sends" the departed spirits. Lulu will explain to you more about this. Grab the Al Bhed Primer Vol. IV(4) in the bar. Now go to the East part of Kilika, Wakka will be supervising some people working. Now head West again until you get to Kilika Forest and you will get into a tutorial battle again. They will talk about Kimahri's Lancet ability which lets him learn other characters moves like Blue Magic, start off by using it on the plants to get Seed Cannon. Now its time to fight Lord Ochu! I recommend fighting this monster as it gives a lot of AP which you NEED. ================================================ BOSS: Lord Ochu HP: 4,649 MP: 39 AP: 40 GIL: 420 STEAL: (Normal/Rare) 1x Potion WEAKNESS: Fire (+50%) ITEMS: 1x MP Sphere & 1x HP Sphere This battle is pretty simple, use fire magic, Haste everyone that can use magic, [e.g. Lulu, Yuna] Summon Valefor if you like, Use Wakka to silence lord Ochu with Silence Attack for 3 turns. When he gets down to like 2000 HP he will start to use earth quake, if that happens summon Valefor and just use his magic and Overdrive and Sonic Wings, then that's done. Easy 40 AP. ================================================ After that talk to one of the guys and they will give you an Elixir. Go East and get the treasure which contains 2 Mana Spheres. Continue North, on till you race to the top and save first or you will regret it. ================================================ BOSS: Sinspawn Geneaux + Tentacles HP: (Body): 3,000 (Tentacles): 450 MP: (Body): 3,000 (Tentacles): 450 AP: (Body): 48 (Tentacles): 5 GIL: (Body): 300 (Tentacles): 30 STEAL: Nothing WEAKNESS: (Body) Fire (+50%) / (Tentacles) Lightning/Ice (-50%) ITEMS: (Normal) 2x Power Sphere / (Rare) 3x Power Sphere Okay, this one is sort of easy, first take out the tentacles with physical attacks, they absorb magic, as they do most of the damage for now. After those are gone just aim the body with Fire magic, Physical Attacks, summon Valefor if you like. Use Yuna to heal if you get a chance. Kimahri is good to way to pierce through its armor. Beat it and take your prize of 53 AP. Save and go up. ================================================ You see the Luca Goers [Blitzball Team], Wakka's rival, and you get into a dispute. Go into the temple. After you can move again try to go out and another summoner will come in and shove you into the Cloister of Trials to try to get Yuna in trouble. Another Cloister of Trials.... more work for me, a new Aeon for you. ###################################################### ######### Cloister of Trials - Kilika Temple ######### ###################################################### Take the Kilika Sphere from the pedestal on the left and place it into the door. This will burn down the door. Grab that sphere again to extinguish the fire and go through the door. Put the Kilika Sphere into the spot on the Northern wall, and a new glyph should appear. Now take the Kilika Sphere and put it into the slot on the side. Touch the glyph to open the wall. Now take the Glyph Sphere and set it on one of the holders. Go into the new room and step on the shiny square in the next room to make the pedestal appear in that room. Now take the Kilika Sphere to the right of that room and place it into the pedestal. Now go into the other room and grab the Glyph sphere and insert it where the Kilika Sphere was, now push the pedestal onto the shiny thing and it will sink into the ground. Go down the stairs and take the Kilika Sphere from below and place it into the slot next to the exit. Now go into the secret area you just uncovered before and grab the Destruction Sphere and take it down stairs and use it in the new slot below the ledge. Go in and grab the Red Armlet. Now take the sphere next to the burning door and walk through. ------------------------------------------------------------------------------ Now you are in the summoning area, just talk to Wakka and other people and try to leave and she will come out, now you got Ifrit and are ready to unleash Hellfire. Return to Kilika... if you are bored level a couple sphere levels up. Go back to where your old ship was and leave. :---:---:---:---:---:---:---:---:---:---:---:---:---:---:---: LOCATION: S.S. Winno :---:---:---:---:---:---:---: (A07) : :---:---:---:---:---:---:---:---:---:---:---:---:---:---:---: ITEMS: None. EQUIPMENT: None. KEY ITEMS: Al Bhed Primer Vol. V(5) ENEMIES: None. LANCET: None. :---:---:---:---:---:---:---:---:---:---:---:---:---:---:---: Go see your old friend O'aka and lend him some more cash. Leave some for yourself, don't go too broke. Go into the control room and grab the Al Bhed Primer Vol. V(5) which is laying in the middle of the floor. Go up and go to the front of the boat to hear the Luca Goers talking to Yuna. Then go to the top part of the boat, and listen to what Lulu and Wakka are arguing about. Go up around 3 to 4 times until they stop chatting. Save and go inspect the Blitzball. Time to learn the Jecht Shot mark I he was talking about [you cannot get the 3rd one only mark I and II, his father was the only one able to do it] this will teach you the first one. In Blitzball it takes out 2 Defenders and +5 to stats. the 2nd one takes out 3 defenders, +5 to stats, makes ball invisible in shot so its harder to hit. Read the tutorial, wherever the words appear use that direction on the analog and hit X, if it appears in the middle just press X, complete it to gain it. :---:---:---:---:---:---:---:---:---:---:---:---:---:---:---: LOCATION: Luca :---:---:---:---:---:---:---:---:---: (A08) : :---:---:---:---:---:---:---:---:---:---:---:---:---:---:---: ITEMS: 2x Hi-Potion, 1,600 GIL, 2x Phoenix Downs, Magic Sphere, HP Sphere EQUIPMENT: Tidal Spear KEY ITEMS: Al Bhed Primer Vol. VI(6), Al Bhed Primer Vol. VII(7) ENEMIES: Sahagin Chief, Worker, Vouivre, Garuda LANCET: None. :---:---:---:---:---:---:---:---:---:---:---:---:---:---:---: When you gain control head to the right and save then head to the right again to meet the "Meisters" they are like World Leaders. Now you are about to play Blitzball, Yay! After the last event you will be taken to the locker room in preparation for the big Tournament. During this time Yuna claims to have saw Auron somewhere, first leave, and go down the stairs and go to where the other Blitzball players are. Near one of the plays is the Al Bhed Primer Vol. VI(6), and a treasure chest in the back with 2 Hi-potions, also search the decks around the town as most people will give you items for free...leave the Blitzball stadium and find Yuna. Go into the Sphere Theater talk to everyone. Then go to the red arrow, until you get to a place where there is a long strip and a guy on the right. Go to the right if you want to buy armor and take the stairs on the right , keep going up till you get 1000 GIL. Go into the pub until Kimahri gets into a fight then Yuna is missing. Dang Al Bhed are kidnapping your summoner! Follow the red arrow once again to Dock 1, to 3, all the way to 4, you have little machina trying to attack you use Thunder to blast them away. Keep going until you get into a fight with multiple machina without a break.... destroy them all. Watch Wakka on the tournament display.... after that event. You will get on the Al Bhed ship. Dun dun....... Boss ================================================ BOSS: Oblitzerator HP: 6,000 MP: 10 AP: 36 GIL: 580 STEAL: Nothing WEAKNESS: Lightning (+50%) / Fire/Water/Ice/Holy (-50%) ITEMS: (Normal) 1x Elixir / (Rare) 2x Elixir The easiest thing to do is.... cast Haste if you have it on everyone [Lulu] first, first have Tidus try to work with the controls by pressing LEFT and he suggests to give the thing a boost of power. Use Lulu's Thunder on it until it starts running by itself, until then just have Kimahri and Tidus plunge away attacking. Once it starts running by itself have Tidus mess with the controls by using the trigger command and then it rips it off for like 5000 damage which greatly damages it, it also keeps it from attacking so..... you have it easy until you destroy it. ================================================ #################### ## The Tournament ## #################### When you return to the locker room, Watch the event with Wakka, before talking to him when he's lying down, save at the Save Sphere. Review the Blitzball tutorial if needed by talking to one of the guys. Talk to Wakka and you are ready to go. This is a tough battle, if you have the Jecht Shot use it. If not it will be hard. Win or lose it doesn't effect the game any so take it off your chest. After that Luca will be swarming with fiends for some reason. You meet up with Auron which is a heavy hitter right now! After the game, Wakka gives you a thumbs up for trying so hard. All of a sudden, you're attacked! Get up and fight! These guys are no problem, of course, so use your Dark Attack and Normal Attack. When they all annihilated, you finally see Auron who will join you. Still use Wakka, Tidus, and use Auron now since he has a big hit which affects armored things. After 2 or 3 fights Meister Seymour will summon his Aeon which is very powerful, you will learn the name of this Aeon soon. Meister Seymour saves the day and becomes a new hero in Luca. Before leaving go get the Al Bhed Primer Vol. VII(7) at the Sphere Theater. Follow the Red Arrow on the mini-map, go up and Auron will explain some VERY interesting news, make sure you pay attention; he will then join your party as another one of Yuna's guardians. :---:---:---:---:---:---:---:---:---:---:---:---:---:---:---: LOCATION: Mi'ihen Road :---:---:---:---:---:---:---: (A09) : :---:---:---:---:---:---:---:---:---:---:---:---:---:---:---: ITEMS: 9x Hi Potion, 6x Antidote, 2x Lvl. 1 Key Sphere, 4,000 GIL, 3x Remedy, 2x Ether, 3x Soft, 3x Eye Drops, 4x Mega-Potion, 2x Phoenix Down, Fortune Sphere, X-Potion, 10x Potion EQUIPMENT: Tough Bangle, Serene Armlet, Serene Bracer, Thunder Blade, Scout, Ice Brand, Hunters Spear, Red Ring KEY ITEMS: Al Bhed Primer Vol. VIII(8), IX(9), and X(10) ENEMIES: Funguar, Raldo, Bomb, Mi'hen Fang, White Element, Floating Eye, Dual Horn, Vouivre, Thunder flan, Ipiria, Red Element, Lamashtu, Raptor, Gandarewa, Garuda LANCET: Dual Horn (Fire Breath), Bomb (Self Destruction) :---:---:---:---:---:---:---:---:---:---:---:---:---:---:---: -~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~ **NOTE: Some monsters are really tough in this area, for instance Dual Horns which are a real pain in this part of the game. You can either use Wakka's Dark Attack or (Something I found out) Summon Valefor. Dual Horns only use physical attacks and so they cannot hit him since he is a flyer, cheap but good way to get EXP with minimal threat. Others are easy, just use their counterpart magic spells. (IE: Bombs take more damage by Blizzard because they are Fire) -~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~ As you see the Save Sphere, Go up to it and PRESS X, it will upgrade your Save Sphere to Level 2, which means you can play Blitzball via Save Sphere now! Also to hire people press the SQUARE button next to them. Talk to EVERYONE you see on this road they give tons of good items; there are lots of treasures too. If you see a curve to the right or left, in the Minimap, check it out because most likely there is a treasure there. Just continue down the road talking to everyone till you get to the Chocobo Knights. Then soon you will meet Belgimine, this girl will battle you with Aeons, so make sure Yuna level is up and the Overdrive. If you win you will receive an Echo Ring. If you lose you get a Seeker's Ring. Win or Lose continue down the road. Continue the road for along ways, behind a Chocobo Knight is a Remedy, and when you come up to a Blitzball don't kick it. Talk to the kid first and he will reward you with 3 Softs for finding it, and then kick it. Keep going till a Chocobo type carrier car comes by, talk to one of the guys there and he will hand over an Ether. Keep going until you get the last treasure which is 3 Eye Drops. Next screen you will see a stop area, you will decide to stop so go inside and freshen up, a boss battle is coming around in a few minutes. So be well equipped and leveled up. Before heading out, talk to one of the people in the store and he will give you a LVL 1 KEY SPHERE which will come in handy. SAVE!!!! [IMPORTANT] and you will meet Rin (who is a semi-good Blitzball player, you can't put him on your team until you get the temporary airship/permanent airship) he is an Al Bhed and has a big franchise of rest areas around Spira. He will also give you your Al Bhed Primer Vol. VIII(8). Leave and the Chocobo's are being gobbled up by this monster. ================================================ BOSS: Chocobo Eater HP: 10,000 MP: 5 AP: 135 GIL: 970 STEAL: (Normal/Rare) 1x Potion WEAKNESS: Fire (+50%) ITEMS: 2x Lvl. 1 Key Sphere -~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~ **NOTE: DO NOT LET IT KNOCK YOU BACKWARDS FROM WHERE YOU PREVIOUSLY STARTED OR YOU WILL RECEIVE NOTHING (NOT EVEN AP), I WOULD RECOMMEND RESETTING BACK TO THE SAVE POINT. -~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~ This dude is hard. First off get Tidus, Wakka, Auron in your party. Auron should Power Break it. Have Tidus use Cheer and Wakka use Dark Attack. Switch Auron off for Lulu. Have Lulu cast Fira [if not use Fire, I suggest getting Fira, Watera, Thundara, and Blizzara after]. Have Tidus cast Haste on Lulu. Switch off Wakka for Auron, until Chocobo Eaters Blind wears off, then switch him back in to do Dark Attack again. Also when it's on its back summon an Aeon with full Overdrive to do more damage. Dismiss it before Chocobo Eater kills it. Repeat until defeated. ================================================ If you lose [Get pushed all the way back and fall off the cliff, just hit the RESET button] you will regret it because you have to hike along ways, if you win you're in luck, Rin lets you rent a Chocobo for FREE for now! So head back to the rest stop to save and talk to the lady. Now, you get to ride a Chocobo! KEEP AN EYE OUT FOR THE Al Bhed Primer Vol. IX(9) If you want some extra items and the MARS SIGIL (used in part to power up Auron's Ultimate Weapon) do this.... find the Chocobo Feather and press X on it while on the Chocobo, here you will get a Scout and a Thunder Blade, continue and talk to Lucil, who happens to be a member of the Chocobo Knights. Head South of O'aka to get the Mars Sigil. Return to the gates of Mushroom Rock, talk to everyone to learn more about what they are doing. Donations are a waist of cash but if you want to go ahead. 1st choice you get a Scout, Second you an Ice Lance, and if you spent your life leveling up and/or you have Gameshark, you can get a Moon Ring for Yuna. When you can't access it so you have to have Master Seymour will come and grant you access. Go through the event and talk to everyone, get the items and head out. Follow the Red Arrow. Save and continue, this trail is harsh and tiring because you run into a lot of enemies that are annoying :). There is also weird looking ground, press X to go up to the next area. Once you reach an object at the end with a Save Sphere. Save and Level Up for a bit and save when you get low on HP/MP or if your Aeons have died. After Head up. Continue pass the forbidden machina and save at the Save Sphere on the next screen. You decide his fate. If you choose him to fight sin he will die and his companion will live, choose to fight Sin and he will die and his friend will live. Talk to them about there plans. Before talking to the guy go Save and talk to the guy all the way to the right. Tell him your ready. The plan goes wrong [of course] and it attacks you ================================================ BOSS: Sinspawn Gui HP: (HEAD): 4,000 (BODY): 12,000 (ARMS): 800 MP: (HEAD): 200 (BODY): 30 (ARMS): 1 AP: (HEAD): 48 (BODY): 400 (ARMS): 37 GIL: (HEAD): 200 (BODY): 1000 (ARMS): 300 STEAL: (Normal/Rare) 1x Potion WEAKNESS: None ITEMS: None. This guy is not that hard. Summon Aeons and Overdrive it to kill arms and maybe the head. If not, use Wakka to take out the head and Auron and Tidus to take out the head. It will use Venom once in a while cure with Esuna, I recommend Ifrit for part of this as he is immune to status effects and his Overdrive is good if you leveled up Yuna. It regenerates it arms and its arms protect its body so that's your #1 target, #2 is the head, #3 is the body. He should die soon. Time consuming. ================================================ Watch the next event that is saddening, and that Sinspawn Gui STILL isn't dead! However maybe with the addition of Seymour to your party it will be cake... which it is. -~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~ **NOTE: Seymour does have an Overdrive called Requiem, if you want to see it, start building it up because this will be the only time you will be able to see it in the game. -~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~ ================================================ BOSS: Sinspawn Gui (Round 2) HP: (HEAD): 1,000 (BODY): 6,000 (ARMS): 800 MP: (HEAD): 200 (BODY): 30 (ARMS): 1 AP: (HEAD): 48 (BODY): 400 (ARMS): 37 GIL: (HEAD): 200 (BODY): 1,000 (ARMS): 300 STEAL: (Normal/Rare) 1x Potion WEAKNESS: None ITEMS: None. Seymour now joins your party! Just cast his high level magic like Fira and it's dead in like 1 hit, just take out the rest and you'll find this fight was really easy. ================================================ You get 6x LVL 1 KEY SPHERES, Inspect everyone but the guy who was at the gate, he's in the top left. :---:---:---:---:---:---:---:---:---:---:---:---:---:---:---: LOCATION: Djose Highroad :---:---:---:---:---:---: (A10) : :---:---:---:---:---:---:---:---:---:---:---:---:---:---:---: ITEMS: 3x Hi Potion, 4,000 GIL, Remedy, 2x Ether, Mega-Potion, 2x Phoenix Down, 4x Ability Sphere, 10x Potion, Magic Sphere EQUIPMENT: Soft Ring, Variable Steel, Halberd, Switch Hitter, 3x Bright Bangle KEY ITEMS: Al Bhed Primer Vol. XI(11) ENEMIES: Bite Bug, Funguar, Basilisk, Garm, Bunyip, Ganderewa LANCET: Basilisk (Stone Breath) :---:---:---:---:---:---:---:---:---:---:---:---:---:---:---: Talk to all the people to receive a gift of some sort. There is a chest with a Phoenix Down, and there is a spiky rock, search behind it for an Al Bhed Primer Vol. XI(11). Fight those big Cobra looking things with arms [Basilisks] to stock up on Ability Spheres. Summon Ifrit. Also Kimahri can learn Stone Breath using Lancet from these guys. When you go North on the East side there is a small crevice type place with a chest get it for a Bright Bangle. Keep going. Go RIGHT to the next screen until you see a bridge with a lot of people. Continue and save at the Save Sphere in front of the temple. Behind the Inn is a chest with 4 Ability Spheres, to the West of the entrance there is 4,000 GIL. You are introduced to a new summoner, Isaaru. After that, head to the left and pick up an Ether and go to the right and pick up the Remedy. Then go up the middle and now it's time for a trial that took me forever to figure out ##################################################### ######### Cloister of Trials - Djose Temple ######### ##################################################### Take both spheres from the side walls and insert them both into the door. Head through the door, Take a sphere next to the door and put it into the either slot on the far right side. Take the other and insert that into the other hole on the right side. Now the pedestal on the ceiling should light up. Push the pedestal in the middle of the room to the right, right under where that pedestal is to charge the sphere and make it super shiny. Take the charged up sphere and place it to the right of the door. This should open it. Step on the floor glyph that's shining to the left. Take the 2 spheres from the right of the room and put them on both sides of the pedestal. Push the pedestal into the lightning pit and hop across. Push the Pedestal so it goes inward and light on the eyeball of the bird thing lights up. Go back and step on the shiny floor glyph to the left again and take the 2 spheres from it and put them all the way back to where you took the first 2 spheres to open the door. Put both of them in each slot. So the whole thing should be lit up accept the head. Take the charged sphere and place it to the left of the door. The door should seal but it creates a floor lift to the top level. Once up there, push all 5 of the pedestals inward [2 are hidden on the very right and left], a door to stairs should open up, STOP RIGHT THERE. Ride to the lower level again. Go to where the shiny floor glyph that resets the pedestal is, don't step on it but a new glyph should appear in front of it. Press X up to the glyph and Touch It, It should lead you to a Destruction Sphere. Now take that sphere and ride to the top. Put it into the pedestal and grab the treasure. And then go up the stairs. ------------------------------------------------------------------- Talk to everyone multiple times, and then attempt to leave. Then that other summoner that pushed you down the Cloister of Trials is there. You receive a new Aeon Ixion, thunder based. In the morning wake up and grab the Switch Hitter from the treasure chest. Go outside the inn and go inside the temple. Keep going and slap Yuna awake (hehe just kidding), she wakes up and rushes to get ready... well time to head out. Talk to all the people walking out to receive items, go North to start the Moonflow Path, Yay. :---:---:---:---:---:---:---:---:---:---:---:---:---:---:---: LOCATION: The Moonflow :---:---:---:---:---:---:---: (A11) : :---:---:---:---:---:---:---:---:---:---:---:---:---:---:---: ITEMS: 6x Lvl. 1 Key Sphere, X-Potion, Magic Defense Sphere, 2x Phoenix Down, 5,000 GIL, Ether, Mega-Potion, 4x Antidote, 2x Dragon Scales EQUIPMENT: None. KEY ITEMS: Summoner's Soul, Al Bhed Primer Vol. XII(12) ENEMIES: Ochu, Garm, Bite Bug, Bunyip, Snow Flan, Gandarewa, Funguar LANCET: None. :---:---:---:---:---:---:---:---:---:---:---:---:---:---:---: -~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~ **NOTE: You fight lots of Ochu's here so bust out Ifrit. -~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~- Go North and talk to Shelinda. After talking to her, go behind her to pick up 3x Lvl. 1 Key Spheres. Go straight again and watch the scene with the Ronso and Kimahri. Grab the X-potion and keep moving and there is some more Lvl. 1 Key Spheres in some cracks in the side, just grab them. Keep going and talk to people and then you meet up with Belinda again. She wants to battle you, so be prepared. Try to get in battle with OVERDRIVE as usual. Summon someone like Ifrit for Ixion, use Valefor if that fails of course. Win and get Summoner's Soul, which allows you to teach Abilities to your Aeons through items. If you win you get 2x Dragon Scales, if you lose she will not give you them so win. Keep moving till you see trees and you can move in-between some of them to get a Magic Defense Sphere. Move on to get the SHOOPUFS! They are swimming elephant thingies. Grab the 2x Phoenix Down and buy some stuff from O'aka since the shop here likes to raise it high. Go North West of Auron, grab the chest inside the house for 5,000 GIL. Save and talk to the dude that looks like T for a head and body he's blue, can't miss him. While you are on the Shoopuf you get attack... -Cue Boss Battle Music- ================================================ BOSS: Extractor HP: 4,000 MP: 10 AP: 660 GIL: 2,400 STEAL: Nothing WEAKNESS: Lightning (+50%) / Fire/Ice/Water/Holy (-50%) ITEMS: (Normal) 1x Potion (Rare) 1x Mega Phoenix This is easy, just attack it with all you have, haste if necessary. Use potions if you fall in the yellow. Try to get the Lightningstrike ability for either of there weapons or have Wakka use Element Reels and try to get all the yellow circles [lightning] to power it up. Hit it with the Blitzball if it gets ready to do depth charges. He should be done in soon. ================================================ Talk to O'aka. Take the Al Bhed Primer Vol. XII(12), buy some supplies from him as you may need them later on.... supplies or not save and go West. There is also another good Blitzball player I have found called Miyu Guado. As you continue West.... WHO'S THAT IN THE SUIT?! It's that person from the start of the game, Rikku. After the next event, they give a tutorial on how to steal and use the Mix OVERDRIVE. Use will enable her to use the stuff she has stolen or won. Follow the path. On the left there should be a Mega-Potion and on the right 3 Antidotes. :---:---:---:---:---:---:---:---:---:---:---:---:---:---:---: LOCATION: Guadosalam :---:---:---:---:---:---:---: (A12) : :---:---:---:---:---:---:---:---:---:---:---:---:---:---:---: ITEMS: 2x Hi-Potion, 8x Lightning Marble EQUIPMENT: None. KEY ITEMS: Al Bhed Primer Vol. XIII(13) ENEMIES: None. LANCET: None. :---:---:---:---:---:---:---:---:---:---:---:---:---:---:---: As soon as you enter an event will occur and you will be able to customize weapons (take items and mod them into an ability to add to a weapon/armor). If you like you can add Darkproof or Poisonproof if you have enough items, to prevent you from future poisons or whatever. First, go to the top left house left of Seymour's Place and the Al Bhed Primer Vol. XIII(13) is. Next, go to the Inn to save. You should also go buy items from the shop and whatever you need [O'aka carries cheaper things than the Guado shop]. Go to the middle top of Guadosalam, which happens to be Seymour's place. Go in and climb the stairs and on the top there are 2 Hi-Potions. Talk to everyone and see what they have to say. After these next events get out of the house and go to the top where there is a guy guarding it. Continue on the path and stick to the left where there is a hidden chest with 8 Lightning Marbles. Continue onto the path and you will go to a place where spirits feed off your thoughts to make an image. This is the Farplane. Talk to Wakka, Lulu, and then Yuna. After this event your Brotherhood will be upgraded. Continue back and Yuna will be inside that house you were earlier. Talk to Lulu and then Rikku. After that go to the shop and Kimahri will come out. Talk to Lulu yet again. After Yuna is done trying to find Maester Seymour, leave through the left exit. Now you are onto the Thunder Plains. :---:---:---:---:---:---:---:---:---:---:---:---:---:---:---: LOCATION: Thunder Plains :---:---:---:---:---:---: (A13) : :---:---:---:---:---:---:---:---:---:---:---:---:---:---:---: ITEMS: 2x Phoenix Down, 2x Hi-Potion, 7,000 GIL, Water Ball, X-Potion, Ether, Remedy EQUIPMENT: Yellow Shield KEY ITEMS: Al Bhed Primer Vol. XIV(14) ENEMIES: Aerouge, Qactuar, Larva, Iron Giant, Melusine, Kusariqqu, Gold Element, Buer LANCET: None. :---:---:---:---:---:---:---:---:---:---:---:---:---:---:---: When you enter take a left and grab the 2 Phoenix Downs out of the treasure chest. Okay, well this is pretty straight forward, when you see a flash of lightning press X fast and you will dodge it, prizes are given to consecutive dodges/hits, check the Minigames/Sidequests chapter. Save at the Save Sphere, and keep going. If you see a Qactuar Stone glow press Square up to it. This will let you get into random battles with Qactuar that give a fair amount of AP, but have a very high evade. My suggestion is use Wakka to use AIM on everyone a couple of times. Then unleash, watch out for its 1,000 needles attack. Keep walking and they will decide to go into a Rest Stop. Take a rest, save or whatever. Talk to Rikku, and Rin will come in, choose the going good option to get the Al Bhed Primer Vol. XIV(14). There is also a book on the counter that talks about Qactuar Stones. Go to where Yuna went, and go into the room. (I wonder what she's up to.) When you get outside, search for a Yellow Shield. Get back to the path and take a right. Keep going, and eventually Yuna has something to tell you guys. Look around for a chest containing an Ether, behind the building. After you regain control, keep going and there should be a Save Sphere up above. This is a GREAT place for you level up at this time. The Iron Giants give a very generous amount of AP, great for leveling up quick. Try to have the Firaga, Waterga, etc. learned very soon. And have Tidus near Hastega on the Sphere Board if you don't have it learned already. Gain like 10+ Sphere Levels if you like, it will help soon. Move out and look out for more treasures as they are along the linear path. :---:---:---:---:---:---:---:---:---:---:---:---:---:---:---: LOCATION: Macalania Woods :---:---:---:---:---:---: (A14) : :---:---:---:---:---:---:---:---:---:---:---:---:---:---:---: Items: 3x Phoenix Down, 2,000 GIL, Remedy, Ether (butterfly catcher), 1x MP Sphere (butterfly catcher), 2x Elixir (butterfly catcher), 2x Mega Elixir (butterfly catcher) EQUIPMENT: Sleepy Cait Sith KEY ITEMS: Al Bhed Primer Vol. XV(15), and XVI(16), Jecht Sphere ENEMIES: Chimera, Murussu, Iguion, Wasp, Blue Element, Xiphos, Ice Flan, Mafdet, Evil Eye LANCET: Chimera (Aqua Breath) :---:---:---:---:---:---:---:---:---:---:---:---:---:---:---: If you leveled up you will be fine, if not these battles may be hard. Chimera will use Megiddo Flame [sound familiar huh? yup, Omega Weapon used this in Final Fantasy 8, but this one doesn't do 9998 damage. Head up the log and follow the path to the left to find a Sleepy Cait Sith. Be sure to get all the treasures in this area as there is a significant amount. Look for them. Continue and you will meet a creature who will tell you about the Butterfly Catcher game. You can accept or just pass this over for now. IF you accept, Go to the Butterfly Catcher section in the Minigames/Sidequests section. Continue till you see... O'aka! Talk to him and tell him his prices are too high and he will give you some discounts. Across from him is a hidden Al Bhed Primer Vol. XV(15). Make sure no one has any Lightningstrike's or Waterstrike's or anything on their weapons, as this next fight might HEAL the monster. Continue until Auron cuts through the brush and you come to a cool area, but not for long.... ================================================ BOSS: Spherimorph HP: 12,000 MP: 100 AP: 3,420 GIL: 4,000 STEAL: Ether WEAKNESS: Element Changes (Use the counterpart) ITEMS: 1x Lvl. 2 Key Sphere I had my Overdrives ready on my Aeons. This is how I did it: Keep attacking and it will cast a spell on you, if it's Thunder, that means he absorbs Thunder. So memorize his patterns and when he gets to firing Blizzard or Water.... BUST OUT Ifrit fast for Blizzard and use his Overdrive or Ixion for Water. If you leveled up their Overdrive it should do 9999. Keep doing this and it will die in no time at all. An alternative is to use Lulu's spells instead. It will still change its element each time, so just physical attack it to get its spell type and do the opposite magic. It should die soon. ================================================ After that it will leave behind a Jecht Sphere which will tell you about Jecht's [Tidus's father] time on Spira and how he was stranded. The Jecht Sphere will also give Auron a new Overdrive called "Shooting Star" this will kick some enemies out of battle, or do a decent amount of damage. Continue on, looking for treasures, until you come to a rest stop. :---:---:---:---:---:---:---:---:---:---:---:---:---:---:---: LOCATION: Lake Macalania :---:---:---:---:---:---: (A15) : :---:---:---:---:---:---:---:---:---:---:---:---:---:---:---: ITEMS: 5,000 GIL, 4,000 GIL, 400 GIL, 2x X-Potion, Ether, Elixir, 3x Phoenix Down, 2x Remedy, 2x Hi-Potion, Luck Sphere, Mega-Potion, Lvl. 1 Key Sphere, Lv1. 2 Key Sphere EQUIPMENT: Avenger, Shell Targe KEY ITEMS: Al Bhed Primer Vol. XV(15), and XVI(16), Jecht Sphere ENEMIES: Ice Flan, Evil Eye, Mafdet, Snow Wolf, Guado Guardian LANCET: None. :---:---:---:---:---:---:---:---:---:---:---:---:---:---:---: There will be the Al Bhed Primer XVI(16) next to Clasko, the Chocobo Knight guy. Talk to him and he will ask your opinion on if he should change his carrier. I chose him to be a breeder. Be sure to save in the INN. Yuna will go off with a Guado, and will be attacked... ================================================ BOSS: Crawler & Negator HP: (Crawler): 16,000 / (Negator): 1,000 MP: (Crawler): 1 / (Negator): 1 AP: (TOTAL): 4620 GIL: (TOTAL): 7,300 STEAL: (Crawler - Normal): 1x Lunar Curtain (Crawler - Rare): 2x Lunar Curtain (Negator - Normal): 1x Hi-Potion (Negator - Rare): 2x Hi-Potion WEAKNESS: Lightning (+50%) / Fire/Ice/Water/Holy (-50%) ITEMS: 1x Elixir First use Wakka to attack the floating object, which is the Negator. Negator disables you from using Magic or Aeons. Attack it, and it will start to countdown and at the end of the countdown, it unleashes Mana Beam. This WILL do lots of damage. Heal up and bring in Yuna and Lulu, if they are not already in. Cast Thunder spells and unleash Ixion and use Boost. Then unleash his Thor Hammer, if Negator is about to use Mana Beam, quickly Shield to block some of the damage. This battle is sort of hard. Just don't attack it after you have been severely hurt or else it will target you. Use as many items as you can, you will always have enough money to buy them later in this game. ================================================ After the battle, it's time to go cruising on the machina-snow-bicycle things. When you get to the temple, take a right and grab the Mega-Potion. Let's go in the door. Go across the bridge and an Al Bhed will bribe you 400 GIL not to harm him. Have you noticed that that last couple of Temples had to do with the element of the Aeon? Well, hmmm its ice all round so guess who? Shiva. Get in and talk to the people to receive some items. Tromell will give you a Shell Targe which is always useful. Find the Save Sphere and Save up before you continue. Continue up the middle to try to go into the Cloister of Trials. However, you will be forced down and to the right to see a sphere of what really happened to Seymour's father. Before leaving, check the chest in the back for some Remedies and talk to one of the people for 2 Hi-Potions. Get back out and before going, collect the 2 X-Potions and 5,000 GIL in the first room then go to the top left of the screen and look for someone who will give you an Elixir and an Ether. There is also a chest in the back that has 3 Phoenix Downs! You really SHOULD save again and head into the Cloister of Trials. You will find Seymour waiting for you. ================================================ BOSS: Seymour HP: (SEYMOUR): 6,000 (ANIMA): 18,000 (GUADO): 2,000 MP: (SEYMOUR): 100 (ANIMA): 50 (GUADO): 10 AP: (TOTAL) 6,220 GIL: (TOTAL) 8000 + Guado kills. STEAL: (Seymour - Normal): 1x Turbo Ether (Seymour - Rare): 1x Elixir (Anima - Normal): 3x Silence Grenade (Anima - Rare): Farplane Shadow (Guado - Normal): 1x Hi-Potion (Guado - Rare): 2x Hi-Potion WEAKNESS: None ITEMS: 1x Ability Sphere & 1x Black Magic Sphere This battle is not that hard if you leveled up a lot in the Thunder Plains. First take out the 2 Guado as they will heal Seymour and cast spells on him for AID. If you're having trouble, steal their Hi-Potions with Rikku to keep them from healing themselves. Tidus and Yuna can use the TALK trigger command to raise the stats of the character. Switch out Rikku if you used her and bring in a heavy hitter. So you should now have Yuna, Tidus, Auron or Kimahri out, whoever is stronger (usually it's Auron, just because of the Sphere Grid layout). Have Tidus cast Haste or Hastega on everyone. Then have Tidus and Auron pound Seymour for all you have. Seymour uses Blizzard, Thunder, Water, and Fire so have Yuna HEAL and use the NulFrost, NulShock, NulTide, and NulBlaze which will cancel all of his spells if you use them in that order. When you hurt him enough he will call forth his Aeon, Anima. Anima is easier than I thought he would be. At this time you should have a new Aeon so summon ????, which happens to be Shiva. Use Heavenly Strike until it uses Pain. When it hits, attack yourself with Blizzard or Blizzara to heal you. Once your Overdrive fills up unleash that bad boy which should do 9999 damage. Keep up the same thing with the Blizzara healing and you should be able to get the second one off which does another 9999. If you did both that's over 18,000+ HP already which is how much Anima has. Seymour comes out again, but now he uses his spells consecutively. Cast some Nul-Magic to cancel out his magic and heal and start assaulting him with physical attacks. He will fall soon just keep up the attacks. --submitted by: Blastgator-- First of all I should tell you that I had run out of Ability Spheres before I could get Yuna to learn NullTide, NullShock, and NullFrost. So I did manage to get NullBlaze. So enough with that here is what I did. First off I had Tidus use Haste on Yuna so she could have 2 turns and heal any body that was hurt With her Cure. On Yuna's turn I had her talk to Seymour to increase her magical defense. I then switched Kimahri for Rikku and had her steal a Hi- Potion from one of the Guado Guards Seymour and His guards attacked. I then had Tidus use Haste on him. Then I used Yuna to heal everyone hurt by Seymour's attacks. I then had Rikku steal the last Hi-potion from the last Guado guard. It was Seymour turns. I then started attacking the Guado guards with Tidus. Had Yuna heal then switched Rikku for Auron since he was my strongest character at the time and had him finish off the last guard. I had Tidus talk to Seymour to double Tidus's strength and had Yuna set to heal. Then I had Auron use the Shooting Star Overdrive that did around 2,000 damage. Then it was Tidus's turn again, so I had him use the regular attack and it did over 2,000 damage. He then summoned Anima so I summoned Shiva and was doing a great job till he used Anima's Overdrive and destroyed Shiva. So I summoned Ixion and destroyed Anima. Seymour then attacks Ixion with thunder healing it from battle so I attacked him with Aerospark, but he retaliated with water knocking Ixion out. I then just used Auron to kill him. I give you my permission to word this around a little bit and put it in your walkthrough to help people that made the same mistake I did And did not level up Yuna quick. ================================================ Once you kill him, the Guado bursts through and takes Seymour. ######################################################### ######### Cloister of Trials - Macalania Temple ######### ######################################################### Begin by taking a left and going down the steps and go to the middle pillar and grab the Glyph Sphere. Put this one into the pedestal. Push the Pedestal to the right and it runs into the ice. Now push it forward and it flies down another ramp. Go down and take that sphere out and put it in the very left- most slot on the wall. Go up the ramp and take the Macalania Sphere from the new wall that came up. Go down to the pedestal and put it in, now push the pedestal to the right. A part of the bridge should have appeared. Now once again go back up and grab the sphere on the very right. Go down the ramp and put it in the left pillar. Take the sphere next to the ramp going down and put it in the middle pillar. Go up the ramp to where you first started and step on the shining floor glyph to return the pedestal to the top. Once that is accomplished, take the sphere and push it down the ramp. Go down the ramp to where the pedestal was ORIGINALLY and step on the shining floor glyph to the left. Take the Macalania Sphere in your hand and put it into the far right slot making the ice re-appear. Take the sphere from the middle pillar again and put it into the slot by the ramp to make the ramp re- appear. Take the Destruction Sphere from the Pedestal and go down the ramp and put it into the slot left of the doorway. Go down the tiny ramp and open the chest. Take it and let's get out of here. Go back up the ramp and push it to the right so it hits the ice again, take the sphere on the very right and put it into the pedestal. Push the pedestal North again and it will go back to the basement. Push it right to make the bridge re-appear. Now go up the ramp and grab the sphere by the ramp to make it disappear. Place that into the middle pillar and go up the main ramp and leave. ------------------------------------------------------------------------------ Well after that go out and the Guado will be very mad and are with Seymour. They will destroy the sphere of Seymour's father that told them Seymour was evil, your only proof now gone. Well time to run, just escape and follow the path to where you came. If the Guado catch up they will force you into a battle. Just keep moving and take the right path, at the end there is a Lvl 1 Key Sphere. Jump across to the left and continue until you get to the Save Sphere. Touch the Save Sphere to Heal and then Save. ================================================ BOSS: Wendigo HP: (WENDIGO): 18,000 (GUADO): 1,200 MP: (WENDIGO): 32 (GUADO): 330 AP: (TOTAL): 3,160 GIL: (TOTAL): 3,000 STEAL: (Normal) 1x Hi-Potion (Rare) 1x X-Potion WEAKNESS: Fire (+50%) ITEMS: 1x Power Sphere This is easy! Just take out the 2 Guado by either stealing the Hi-Potions from them or use an Aeon to take them out. If they cast Berserk on Wendigo, either use Threaten for Auron or you will probably get thrashed bad. Fira and Firaga work wonders. Dark Buster/Dark Attack and Power Breaks are musts. Wakka' Sleep Attack also works. ================================================ Save at the Save Sphere and talk to everyone. There is a Lvl. 2 Key Sphere hidden behind Kimahri. Someone revisits you and the toxin gets to close and you black out. :---:---:---:---:---:---:---:---:---:---:---:---:---:---:---: LOCATION: Sanubia Desert :---:---:---:---:---:---: (A16) : :---:---:---:---:---:---:---:---:---:---:---:---:---:---:---: ITEMS: 4x Remedy, 24x Al Bhed Potion, 2x Either, 16x Hi-Potion, 4x X-Potion, 5x Mega-Potion, 10,000 GIL, Lvl. 2 Key Sphere, Elixir, 2x Teleport Spheres, 3x Mega Elixir EQUIPMENT: None. KEY ITEMS: Al Bhed Primer Vol. XVII(17), and XVIII(18), Mercury Crest ENEMIES: Zu, Sand Worm, Cactuar, Sand Wolf, Alcyone, Mushussu, Mech Guard, Mech Gunner, Sandragora LANCET: Sandragora (Seed Cannon) :---:---:---:---:---:---:---:---:---:---:---:---:---:---:---: You wake up in an Oasis in the middle of the desert! I want to know how you can go from freezing temperatures and under ice to an Oasis in the middle of a desert island. First things first, swim to the lower left to grab 4 Remedies and Save at the Save Sphere. Go North and you will be attacked by a Zu monster, This isn't a boss battle or hard. Just keep attacking until Auron and Lulu join in. Take it out using Power Break, Mental Break, and Bio works WONDERS in this part. Sandworms will attack you later, just bio them and blind them. The BIO will do 4,200 damage every turn [or around their]. Go straight up and you will find Wakka underneath a tent. Talk to him and you get him in your party. Open the chest to find 8 Al Bhed Potions. These are the best Potions up to now and for the future! Only Rikku can use them but, they cure everyone for 1000 HP each and will cure the person of Poison, Petrifaction, AND Silence! Don't use all of them though, as you will need them soon for an upcoming boss. Take a path to the right to find Kimahri just going up a dune and then slides back down and repeats. Just talk to him and follow the path North to find Rikku. Get some Ether's from the chest and some more Al Bhed Potions from the first aid kit. Now if you encounter Machina, Rikku can take it apart (Instant- kill) by using Steal WHILE gaining Grenade items. The new Cactuars are around here, they will do 10,000 needles instead of 1,000 so watch out, because these ones are powerful. Keep going until you see a sign... head southwest to find a chest with 4 Hi-Potions, continue until you reach a fork. Grab the Al Bhed First Aid kit for another 8 Al Bhed Potions and go to the left, even though the enemies are stronger there are better items so continue looking for them, they are near structures. Look around for a big semi-circle that has windows in it for A Bhed Primer Vol. XVII(17). Go North until you hit a marker sign. Look around their for an Al Bhed Primer Vol. XVIII(18)! Continue to the red arrow and if you see the whirlwind in the put and a Cactuar Stone, check the Minigames/Sidequests section "Cactuar Hunter" for info on it. Also around there are 3 Mega-Potions and 2 X-Potions. Move East until you come across a chest sinking. Just chase it for a battle. Defeat these monsters with fire spells; cure the confusion with a physical attack. Grab the chest for 3 Mega Elixirs; continue North for another chest which has some Teleport Spheres. Now just follow the red arrow until you get to the Al Bhed Home, which is pretty banged up. :---:---:---:---:---:---:---:---:---:---:---:---:---:---:---: LOCATION: Al Bhed Home :---:---:---:---:---:---:---: (A17) : :---:---:---:---:---:---:---:---:---:---:---:---:---:---:---: ITEMS: 2x Hi-Potion, Friend Sphere, 10x Al Bhed Potion, Special Sphere, Skill Sphere, 10,000 GIL EQUIPMENT: None. KEY ITEMS: Al Bhed Primer Vol. XIX(19), XX(20), XXI(21) ENEMIES: Guado, Bomb, Dual Horn, Chimera LANCET: Bomb (Self Destruction), Dual Horn (Fire Breath) :---:---:---:---:---:---:---:---:---:---:---:---:---:---:---: Search a dead body for 2x Hi-Potions, and go to the Save Sphere and look around it for the Al Bhed Primer Vol. XIX(19). Save and go inside. When you get hunched in the middle, just attack the Guado until you kill it and finally kill the monster he summoned. Just follow the party to the top right. As you move along you get attacked again by Dual Horns and Guado. Go down the stairs, return to the South corridor and go left. The Al Bhed Primer Vol. XX(20) is on the bed and the 2 chests require you to translate Al Bhed. If you collected ALL of the Primers like I have showed you, you should have no problem. If not do this. So pick "Sorro" which translates to Sorry, pick Fait which translates to Wait, pick Pardon which translates to Pardon. Grab the Friend Sphere from the chest and take off. Exit the room and go down the stairs. There is a chest with 4 Al Bhed Potions along the left. There is another chest around with 6 more. Go through the eastern corridor and take the Al Bhed Primer Vol. XXI(21). Enter the door to get some more questions go to the chest above the Compilation Sphere. You need to do math for this: 1st Digit: Add Both numbers. 2nd digit: Subtract the 2nd number from the 1st number 3rd Digit: Multiply the 1st number by the 2nd number 4th Digit: Add both numbers Doing this will get you a Special Sphere. Move to the other chest that requires you to do some answering. Here are the answers to save you time: 1st: 3rd Answer 2nd: 4th Answer 3rd: 2nd Answer 4th: 1st Answer Continue through the city looking for chests. There is a Lvl. 4 Key Sphere under some stairs, and a Lvl 2. Key Sphere on the far right before you enter the Summoners Sanctum. After the next event you will find Yuna not there, and more info on what they are doing. After this a monster busts through. Just leave and get the chest in the Sanctum for 10,000 GIL. And then head to the airship dock. Basically the attack on the town was to get Yuna. :---:---:---:---:---:---:---:---:---:---:---:---:---:---:---: LOCATION: The Airship :---:---:---:---:---:---:---: (A18) : :---:---:---:---:---:---:---:---:---:---:---:---:---:---:---: ITEMS: 4x Al Bhed Potion EQUIPMENT: None. KEY ITEMS: None. ENEMIES: Evil Eye, Dual Horn, Bomb LANCET: Dual Horn (Fire Breath), Bomb (Self Destruction) :---:---:---:---:---:---:---:---:---:---:---:---:---:---:---: Now you get to watch a really cool movie! Like on the commercial. When you regain control I suggest hiring Brother (The Guy piloting the ship, North of where you are) onto your Blitzball team, he is really good. Rin is also on the ship too, hire him also. This will be the only time you can hire them for a while. Just wonder around and talk to people until you get attacked. Head to the left of the control room until you get to the Save Sphere and some steps. Save and continue up the stairs. After that's done Talk to Rin buy some items and armor if you like and go in front and ride up. Talk to all of the Al Bhed you see here because one of them gives you 4x Al Bhed Potions. Head to the back and go up the elevator and you will encounter a big monster called Evrae. ================================================ BOSS: Evrae HP: 32,000 MP: 500 AP: 5,400 GIL: 2,600 STEAL: (Normal) 1x Water Gem (Rare) 2x Water Gem WEAKNESS: Fire/Ice/Water/Lightning (-50%) ITEM: Black Magic Sphere Cast Slow on Evrae and then Hastega on yourself if you don't have that just cast Haste on everyone. When you are up close just nail him with everything you have, including OVERDRIVES. If he Petrifies, Poisons, or hits them hard with physical damage and have someone switch out with Rikku. Doing so will allow you to use the Al Bhed Potions using her USE command, which will cure anything this guy can throw at you. If you pull back long enough the ship will unload missiles doing 200 - 400 damage with each missile. It will use Poison Breath sometimes which poisons everyone, Counter with 1 or 2 Al Bhed Potions or Antidotes. This is sort of easy battle, just continue with it. ================================================ Watch the next cool event, it's on the commercial. :---:---:---:---:---:---:---:---:---:---:---:---:---:---:---: LOCATION: Bevelle :---:---:---:---:---:---:---:---: (A19) : :---:---:---:---:---:---:---:---:---:---:---:---:---:---:---: ITEMS: HP Sphere, Black Magic Sphere, Mega-Potion, Elixir, White Magic Sphere, Skill Sphere EQUIPMENT: Knight Lance, Rematch, Avenger, 2x Lucid Ring KEY ITEMS: Al Bhed Primer Vol. XXII(22), Jecht Sphere ENEMIES: Warrior Monk, YKT-63, YAT-99, Cave Iguion, Sahagin, Swamp Mafdet, Bat Eye, Aqua Flan, Maze Larva, Phiegyas, Octopus, Warrior Monk (w/ flamethrower), Warrior Monk (w/ gun) LANCET: YKT-63 (Thrust Kick) :---:---:---:---:---:---:---:---:---:---:---:---:---:---:---: As you come in just keep going forward. Nail the robots, and the flamethrower guys first or you will regret it. Just use Thundaga on the bots to kill them soon. Just keep plowing through defeated... use Al Bhed Potions when you are low on health. And just keep going. When you get to the end you will be surrounded. After that event you will be surrounded and Rikku will use a flash grenade which will blind everyone long enough to make an escape. Go up to the panel and press X and an escalator type thing will take you down. Follow the short path to the temple and look around for the Al Bhed Primer Vol. XXII(12) its in the middle of the path. A temple made out of machina? well that just destroyed Wakka. SAVE and head into the temple. ####################################################### ######### Cloister of Trials - Bevelle Temple ######### ####################################################### -~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~ **NOTE: Bevelle is the only temple in the game where the destruction sphere is required to proceed within the game; therefore you cannot miss it even if you wanted to. In which case, this sphere will always be lit up at Anima's temple. You cannot re-enter the Bevelle Cloister of Trials later in the game. -~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~ When you first enter push the pedestal forward and it will turn into a platform, taking you down. Hit X so you go forward. On the first turn when the arrow points right hit X and you will take a right. Now it takes you all the way to the bottom. Take the sphere from the holder and place it into the pedestal. Push the pedestal onto the path from where you came. It will turn into the elevator thingy. When you go straight up take a right and take the next right [second right from where you first started]. Take a Bevelle Sphere and place it into the holder. Push it back into the path and go to the end and fall off. When you start from the previous place this time take the left and take the sphere and insert it into the pedestal. Push it onto the path and ride to the end and fall off. From the starting place take a right ride to the next floor and take a left and ride it to the end and take the right. Take a Bevelle Sphere and insert it into the holder, this will open a path to a Destruction Sphere, but we can't get it just yet. Push the pedestal back into the path and you will fall off. When you start you will be on the second level, stay on that level DO NOT go up to the first level. NOW from the new start take the second left and take the Glyph Sphere at the end and insert it into the Pedestal. Push the pedestal back onto the path and take a right at the very end again. This time, take a Glyph Sphere and put it into the Glyph which will give you access to the Destruction Sphere. Take it and put it on the pedestal. Fall off and when you start from the new beginning again, take the second right and insert the Destruction Sphere there. Push the pedestal back onto the path and ride to the very end again. Take the Bevelle Sphere and insert it into the pedestal. Push it back in and you will fall off again. From the new start take the first right [not where you got the VERY FIRST sphere]. When you get onto the little land thing, push the pedestal over the side and onto the new path. Ride it and you should switch. It will take you up to a new place. Go up and open the treasure and step on the shining glyph to put the pedestal up there. If you followed this guide you should have 2 Bevelle Spheres, which is good if not, I feel sorry for you. Take 1 sphere and insert it into the holder. Push it to the left and ride the short ride to the end and grab the treasure. Ride back over and take a right. ------------------------------------------------------------ Talk to the people and you and Kimahri will bust out Yuna. After this you will have received Bahamut! He is one of the most powerful Aeon's at this point with a 10,000+ dmg attack for his Overdrive. After the next event you will be held for a trial. Each person is sentenced to a maze. Where there is a boss at the end of each one. Oh joy. First you control Yuna, and you have to find other party members. When you first start out go East, and follow the path, here you will meet Kimahri. This is a great time to check out Bahamut and all he has to offer. To the left of the room is a treasure chest with a Mega-Potion in it. Go North after that and follow the path to find Auron. Save at the Save Sphere. From where you found Auron, go West and you will find Lulu in a short corner. Behind her carries a White Magic Sphere. Go South from where you found Lulu and you will be taken to a chest with an Elixir in it. There is also a glyph on the wall, touch it to activate it. Now you have to backtrack ALL the way back. (What a pain, eh?) Go North and take the first right, there you will find a Black Magic Sphere on the right side of the room. Step on the floor glyph [if you activated the glyph on the wall where the Elixir was] and it will move. Go back to where the T-intersection where the locked door was and step on the glyph when it points to the locked room. A Skill Sphere and Lucid Ring will be waiting for you there. Get out of the room and go to where Auron was. Save and go down the corridor to the North. This is where you will have to battle Isaaru, he has 3 Aeons. ================================================ BOSS: Ifrit [Grothia] / Valefor [Pterya] / Bahamut [Spathi] HP: (IFRIT): 8,000 (VALEFOR): 12,000 (BAHAMUT): 20,000 MP: (IFRIT): 600 (VALEFOR): 1,000 (BAHAMUT): 1,500 AP: 6,000 GIL: 0 STEAL: Nothing WEAKNESS: (IFRIT): Ice (+50%) / Fire (~) (VALEFOR): None (Bahamut): None ITEMS: Nothing **NOTE: The bars underneath the Aeon's are their Overdrive gauges, when they are full they will release their Overdrive. IFRIT: Summon an Aeon, I used Shiva. For Ifrit, wait until Ifrit attacks you and use Shiva's Boost. If you use Boost a lot, you will quickly beat Ifrit to his Overdrive and won't have to worry about getting destroyed by Ifrit's fire Overdrive (especially if you chose Shiva). Heal yourself with Blizzara or Blizzard when you are low on health. You will always get to the Overdrive before Ifrit even if you started from the bottom of the Overdrive bar. If your Overdrive is done, unleash it which it will do 9,999 instantly killing him. VALEFOR: When he summons Valefor, you summon Bahamut. This isn't hard, just use Impulse or Boost and get attacked. Your Mega Flare will annihilate him. If it doesn't kill him, you need to level up a lot more at this point. If he survives just use some attacks or Impulses to finish it off. BAHAMUT: Summon anyone you like, I chose Ixion. When you battle it, it will start to count. That is when it releases Mega Flare. To do this you should have your Aeon at full Overdrive or just build it up, using its special attack and Attack. When you get it you should be able to pull off an Overdrive. If Bahamut beats you to his overdrive before you make sure to use Shield before he unleashes it to reduce some damage. You will more than likely survive it so just heal up with Thundara, Blizzara, Fira, Cures or whatever you had your Aeon learn. He will fall after around 2 good Overdrives. Not that hard. =suggestion by: drumpunk10= This battle can be tough or very easy, it depends on your strategy. Just one hint before I start, Shiva is not the Aeon to start with to fight Ifrit because even if Shiva gets off an Overdrive, Ifrit still won't die, but when he uses Hellfire, Shiva is toast (literally). Start off with Bahamut and use his Overdrive, this may not kill Ifrit first try, but at least Ifrit's Overdrive won't kill Bahamut. Do Bahamut's Overdrive twice and Ifrit is toast. You should also be able to kill Valefor (second battle against Isaaru) with Bahamut, if not bring in Ifrit and use his Overdrive. Finally Isaaru will summon Bahamut. Simple, this is the time to bring in Shiva. Just use her Overdrive, and when Bahamut is about to use Mega Flare just have Shiva use Shield. Do this a few times and Bahamut is gone. Very easy fight, but you need a good strategy. ================================================ After Isaaru is gone, you will be switched to Tidus, Wakka, Rikku. When you start out you can go to the right to purchase some items from a blue looking chest. Fight off people until you get to the next Save Sphere. Save and move forward. And you will fight someone familiar looking. ================================================ BOSS: Evrae Altana HP: 16,384 MP: 300 AP: 5,800 GIL: 3,000 STEAL: Water Gem WEAKNESS: Holy (+50%) - Includes Healing since he is Undead. ITEMS: 1x Black Magic Sphere This battle is SOOO hard. First steal the Water Gem from him then give him 2 Phoenix Downs to kill him. Nice trade off for all that AP and money. ================================================ Swim onward after you defeat it to find some chests containing the Avenger and the Rematch [If you used the trigger commands to shut the gate and didn't use the easiest way, then you missed out]. When everyone is joined up again you will run into Seymour again. Kimahri will step up to defend you. When you regain control, O'aka is around so buy some items if you are low on them. Run down the path battling some easy enemies and whatnot. Get Overdrives built up for Aeons and Normal people. Save at the end and get ready to face Seymour. ================================================ BOSS: Seymour Natus / Mortibody HP: (Seymour Natus): 36,000 / (Mortibody): 4,000 MP: (Seymour Natus): 20 / (Mortibody): 50 AP: 6,300 GIL: 3,500 STEAL: (Seymour Natus): 2x Tetra Elemental (Seymour Natus): 3x Tetra Elemental WEAKNESS: None ITEMS: 2x Lvl. 2 Key Sphere Before you kill this guy, make sure you steal those Tetra Elementals from him, they are very useful. I found this battle extremely easy. When you start, bust out EVERYTHING including Overdrives, Aeons Overdrives, and your best physical attacks. You must have the Overdrives ready on your Aeons', because Seymour Natus will just cast Banish and instantly kill the Aeon after one turn. So make sure your attack (or whatever you use) counts before it gets Banished. Nul-Magic works great, since he uses multiple types of magic. He also uses Flare, which is a very powerful spell at this point. It may take out a character if you have low HP. He also uses an attack that has a chance to Petrify you, if that happens have Rikku use an Al Bhed Potion. Don't use any magic during this battle except to heal or guard. Cast Reflect on Seymour, if his HP gets low the Mortibody will use healing spells to cure him, BUT if you have Reflect on him, the Mortibody will end up curing you instead. Continue with physical attacks and when he attacks just clean up with cures. He should fall sort of easily. ================================================ Now you end up in Macalania Woods. Save and head South and find Kimahri, from him take a left to find Yuna. A nice event will take place and you will come back and go to sleep. In the morning check around the campsite to find a Lucid Ring. Go to the crossroads and head WEST to find yet another Jecht Sphere. Go back to the crossroads and head EAST to the Calm lands! :---:---:---:---:---:---:---:---:---:---:---:---:---:---:---: LOCATION: The Calm Lands :---:---:---:---:---:---: (A20) : :---:---:---:---:---:---:---:---:---:---:---:---:---:---:---: ITEMS: 15,000 GIL, 60x Farplane Wind, 1x Lvl. 2 Key Spheres, 30x Power Sphere EQUIPMENT: None. KEY ITEMS: Aeon's Soul, Al Bhed Primer Vol. XXIII(23), XXIV(24), Rusty Sword, Cloudy Mirror ENEMIES: Nebiros, Skoll, Shred, Flame Flan, Mech Scouter, Ogre, Coueurl, Chimera Brain (located in grass), Malboro, Anacondaur, Nidhogg, Imp LANCET: Anacondaur (Stone Breath), Chimera (Aqua Breath), Chimera Brain (Aqua Breath), Chimerageist (Aqua Breath), Malboro (Bad Breath) :---:---:---:---:---:---:---:---:---:---:---:---:---:---:---: When you come in, talk to the old guy, Maechan, for more information on the Calm Lands. Follow the path to the left until the Rin's Travel Agency comes flying in, buy some stuff if you want, there is a shop later up. Continue North to the white square, there is a Save Sphere in the shop, enter the shop and an event will occur about Lulu's old guardians. Go left and the Al Bhed will give you a message from Cid. Blitzball has now been activated again, so play it and have some fun. Go to the Save Sphere and use it now. Head Southwest from the Shop to find Belgemine again. Go in to battle her for the Aeon's Soul. This is a relatively easy battle. Bahamut or Ifrit should be more than enough to take her down. You win and you get an Aeon's Soul and 30 Power Spheres, the Aeon's Soul lets you use spheres to upgrade an Aeon's statistics. Head Northwest until you can see the Chocobo Catcher guy. Talk to him to be able to train a CHOCOBO! Check our Chocobo Training guide in the Minigames/Sidequests. Get on your new Chocobo and go West of the Chocobo catcher and get the Al Bhed Primer Vol. XXIII(23). Head South East and get the treasures in the corner. Continue North from there and go into the green square on the map [on the right not Northeast] and this is the Monster Arena. Check the Minigames/Sidequests for more information. He wants you to capture all the different species of monster in the Calm Lands, that isn't too hard. Buy the capture weapon from him and set out to find them. Most of them are just random across, but it took me an hour to figure out where are those darn Chimera Brain, they are in a grassy area just a little North of the ramp of where you came in. Capture them and you will be rewarded an easy 60 Farplane Winds. Okay to get the Cloudy Mirror check the Minigames/Sidequests section for more information. To get to Remiem temple go to where you first came in and go to where the Chocobo Feather is, press X up to it and you will jump across. Head through the path until you see the HUGE Remiem Temple. Head left of the entrance to find the Al Bhed Primer Vol. XIV(24). To race go to the right side, win to get a Cloudy Mirror. Go all the way back to the Calm Lands. [Don't bother going into the temple for now, its useless, read about the Aeon on Magus Sisters in the Aeons section]. Head to the Northeast exit of the Calm Lands and save at the Save Sphere. Go forward and Guado will be their. They will Release a big 'ol machina called Defender X. Well the nice Calmness of the Calm Lands has faded. Boss battle. ================================================ BOSS: Defender X HP: 64,000 MP: 1 AP: 6,660 GIL: 3,500 STEAL: (Norma/Rare) 4x Lunar Curtain WEAKNESS: Armor Break ITEMS: 1x Lvl. 2 Key Sphere This guy is plenty hard. First take out Auron and do some Armor and Mental Breaks. Have Tidus use Hastega on everyone or just Haste individually on everyone. After the Mental and Armor breaks, have Auron switch out for Lulu, who should do Waterga or Thundaga. Yuna should be casting Protect on everyone to help stop the pain of Defender X's attacks. Have Tidus use Cheer on everyone, if you got it. Bring out Wakka for Dark Buster if you need it. If you bring out an Aeon make sure it can withstand at least 2 of Defender X's attacks, because by then it will have enough Overdrive power to unleash an Overdrive. After that it's a goner. =strategy/suggestion by: xxcrimsondragon= I found it really simple that all you have to do is have Tidus use his Provoke skill, this will make the boss only attack Tidus with the attack that HALVES the characters current HP, thus he will never kill Tidus. ================================================ After that battle go under the bridge. On the next screen take a right and follow it until you see a Sword sticking out of the ground, Press X to receive the Rusty Sword. The Rusty Sword is used for Auron's ultimate weapon. On the left is the Cave of Stolen Fayth. In there is also an Aeon you can acquire, named Yojimbo. He is basically a mercenary for hire. You must pay him to join you, so make sure you have at least 200,000+ GIL before setting out towards him. He is OPTIONAL, and as such, the guide is in the side quest area. If you wish to get him now, go for it. You might as well do him now to get him out of the way. Press CTRL + F to bring up the Find window and type in C03 to head to the Cavern of Stolen Fayth walkthrough. :---:---:---:---:---:---:---:---:---:---:---:---:---:---:---: LOCATION: Mount Gagazet :---:---:---:---:---:---:---: (A21) : :---:---:---:---:---:---:---:---:---:---:---:---:---:---:---: ITEMS: 20,000 GIL, Mega-Potion, HP Sphere, Lvl. 4 Key Sphere, Lvl. 1 Key Sphere, Fortune Sphere, Return Sphere EQUIPMENT: Recovery Ring, Defending Bracer KEY ITEMS: Braska's Sphere, Saturn Crest ENEMIES: Grat, Bashura, Grenade, Imp, Bandersnatch, Nidhogg, Mech Leader, Mech Defender, Mandragora, Dark Flan, Behemoth, Maelspike, Achelous, Splasher, Grendel, Ahriman LANCET: Grat (Seed Cannon), Grendel (Fire Breath), Grenade (Self Destruction), Dark Flan (White Wind), Behemoth (Mighty Guard), Yenke [BOSS] (Fire Breath, Aqua Breath, Stone Breath, White Wind), Biran [BOSS] (Thrust Kick, Self- Destruct, Doom, Mighty Guard) :---:---:---:---:---:---:---:---:---:---:---:---:---:---:---: When you first enter you will be hounded by the Ronso. Talk to the people and save your game. Talk to the guy by the Red Arrow on the Minimap to see what happened to Kimahri's horn. Continue up and Biran and Yenke attack. Make sure you have the best weapon for Kimahri and have the Regen Armlet which will make you invincible. ================================================ BOSS: Biran / Yenke HP: Varies for both of them. MP: 200 each AP: 9,000 GIL: 3,000 STEAL: (Normal) 1x Lvl. 3 Key Sphere (Rare) 2x Lvl. 3 Key Sphere [From Both] WEAKNESS: None LANCET: Yenke: Fire Breath, Aqua Breath, Stone Breath, White Wind Biran: Thrust Kick, Self-Destruct, Doom, Mighty Guard ITEMS: 1x Return Sphere First off this is what I did. I scanned them and I found out I can Lancet TONS OF ABILITIES from them! Doom included. Since their HP varies, Scan gives you a good idea of how much HP they have. You can get the entire Lancet set if you missed them throughout the game, the only ones they don't have are: Seed Cannon, Bad Breath, and Nova. Keep Lanceting both of them until they have nothing left to give (4 times each). Heal up if needed then use physical attacks when they are spread out or else one will Guard the other and your attack will be reduced greatly. If you kill one, the other will use Haste on himself. Use Mighty Guard when they enter this state. Using White Wind here is a smart decision as well. This battle should be a breeze if you execute it correctly. ================================================ After the battle, return to the Save Sphere and save your game. Now you can't play Blitzball anymore for a while. Continue and on the right is a chest with 10,000 GIL. After that, go left to find some Mega-Potions. There are graves of summoners where Lulu tells you where they have died. They are all over. When you go along the path keep to the TOP or RIGHT of your character. You will find a crevice where a Braska Sphere is. Auron will learn another Overdrive. There is also a Defending Bracer which is up on a ledge. Where there is a T- intersection. Continue towards the red arrow and you will eventually meet Wantz. O'aka's brother has decided to take up his brother's profession of being a merchant. He will give you a story about what happened to O'aka. After that buy some stuff if you want to and continue on. Look on the Minimap for a half donut turn on the side. Down this little path is an HP Sphere and a Lvl4 Key Sphere. Continue on to where the Red Arrow is and until you see the Save Sphere. SAVE and get EVERYONES [including Aeons] Overdrives built up and get ready for the battle of your life. ================================================ BOSS: Seymour Flux / Mortiorchis HP: (Seymour Flux): 80,000 (Mortiorchis): 4,000 HP: (Seymour Flux): 512 (Mortiorchis): 512 AP: (TOTAL) 10,000 GIL: (TOTAL) 6,000 STEAL: (Seymour Flux - Normal/Rare): 1x Elixir (Mortiorchis): Nothing WEAKNESS: None ITEMS: 1x Lvl. 4 Key Sphere =submitted by: RRAGANS= On Seymour flux, if you have Rikku on Overdrive, you can mix Dream Powder and a Fire Gem to make Abaddon Flame, which casts poison and deals some nice amount of damage on Seymour and Mortiorchis. Every turn Seymour will lose 1500 HP. This guy is one bad dude. He will use an Attack that will Zombie your character and then cast Full-Life on it (instant death). He will use Cross Cleaver which does about 2,500 damage so be sure to use PROTECT to cut it in half. He will also use his deadly Total Annihilation spell. To counteract it, USE SHELL, NOT PROTECT. [Thanks to =drumpunk10= for pointing this out to me] Use a Mega-Potion to heal them after each blow, if one dies use a Phoenix Down, if 2 die, use a Mega Phoenix. He is also vulnerable to Silence Buster or Silence attacks. Use all of your Aeon's Overdrives then use all of your Character's Overdrives'. Make sure they have there Overdrives or make sure you get in one good effective attack because after 1 move he will Banish your Aeon (Kills your Aeon instantly). If you did enough damage, he should be near death. If not just follow up with Physical Attacks to take him out.. ================================================ Head out and follow the path. Look to the left of the pillars and a treasure chest should be sticking out. Grab the Saturn Crest. The next event is confusing and weird. When you regain control head onto the boat and into the door. Just keep listening and reading and when you wake up. Continue until you get to a cave. There are lots of new enemies here. If you didn't learn White Wind or Mighty Guard from Biran or Yenke do so NOW. Behemoth holds the Mighty Guard and Dark Flan carries White Wind. Capture all the new monsters you see. There are HARD enemies up here. Level up, they give good AP, Behemoths around 6000+ for each character, Dark Flan 4000+. Go up through the Cave of Gagazet and save at the Save Sphere and take a left. Go through and you will go into water. From now on you can only use Wakka, Tidus, Rikku in the water. Continue North until you see a ball with shields spinning around it. Get the time right and hit it and a treasure chest will appear and you will receive a Lvl 1 Key Sphere. Go back to where the Save Sphere place was. Save and go up the steps to the left. You will be split up. Continue until you reach water again. Continue until you read a place with 3 colored lights floating around. Of course by now you figured out the color is the color of the character on the Sphere Grid. Orange is Wakka Green is Rikku Blue is Tidus Finish this and receive a Fortune Sphere and return to the room with the Save Sphere. Save and head right from the stairs onto the new path. Go in the water and find a cliff where there are 2 chests. 1 has a Return Sphere and the other has a Recovery Ring. Return once again to the main room and Save at the Save Sphere. Go on the left path again until you see an area where boulders have filled in a hole around the corner which leads to a treasure chest. Grab the Star Armguard go back to the main room again and save. Go up the stairs and take a left on the new passage. Continue until an event occurs. Save again and build up the overdrives and continue up the path to the top to face a boss! ================================================ BOSS: Sanctuary Keeper HP: 40,000 MP: 256 AP: 16,500 GIL: 6,500 STEAL: (Normal) 1x Turbo Ether / (Rare) 2x Turbo Ether WEAKNESS: None ITEMS: 1x Return Sphere When you start off just setup the basic Haste/Hastega and Protect, and Slow it. Unleash all your Overdrives before he attacks or he will cause CURSE disabling that character's Overdrive. If they do get affected just use a Holy Water, if you have one. If you don't have one then wait for that character to die and revive it then do the Overdrive. Before you Summon Aeons', cast Reflect on the Sanctuary Keeper or you will never win. After you use your Overdrive he will unleash a lot of attacks, ending with Mana Beam followed by a Curaga. Can you believe Curse affects Aeons too? If you did the Reflect like I told you to, they should still be standing, like Bahamut. The Curaga is going to be reflected to just to heal you back so it's an easy 9999 HP. ================================================ After this an event will occur, Yuna dropped a sphere with her goodbyes. After that continue on the path until another scene occurs. :---:---:---:---:---:---:---:---:---:---:---:---:---:---:---: LOCATION: The Zanarkand Ruins :---:---:---:---:---: (A22) : :---:---:---:---:---:---:---:---:---:---:---:---:---:---:---: ITEMS: Fortune Sphere, 10,000 GIL, Friend Sphere, Lvl. 3 Key Sphere, Luck Sphere EQUIPMENT: Spiritual Targe KEY ITEMS: Sun Crest ENEMIES: Mandragora, Dark Flan, Behemoth, Bashura, Ahriman, Grendel, Defender Z, YKT-11, YAT-97, Fallen Monk LANCET: Grendel (Fire Breath), YK-11 (Thrust Kick), Dark Flan (White Wind), Behemoth (Mighty Guard) :---:---:---:---:---:---:---:---:---:---:---:---:---:---:---: You're almost done with the game! What a shame :(. When you guys get ready to go again, save to the left. Continue on the path, it's rather linear. Follow the path until you reach the dome. If you encounter undead enemies (Fallen Monk) use a Phoenix Down/Life to instantly kill it. For other enemies just use the regular Armor Breaks and Haste. Look out for a Fortune Sphere and a Spiritual Targe. Level up on this path as much as you can because there are enemies that are easy that give as much as 11,100 AP a battle!!! Continue on follow the path and keep your eye out for a chest with 10,000 GIL in it. When you see the ghost of Seymour, go East for a Friend Sphere. Continue North and you will see memories of Braska, until you find the Temple. Look around in the debris for a Luck Sphere. Yay, save and continue in. ######################################################### ######### Cloister of Trials - Zanarkand Temple ######### ######################################################### This temple is as easy as they come. First, go in and step on the green dot and it will become a square. Next go up to the panel that just lit up and examine it. It will show lighted areas, you have to memorize them. You can examine the panel as much as you want if you are not sure. Pick the correct ones and it will light up, pick a bad one and it will reset. Pick them all correct and a door and pedestals will pop open. Push in a pedestal go and solve the puzzle in the big room just like we did in the small room. Push all of them in and solve each one except the 2 middle ones. Go in the big room and take the red Kilika Sphere and insert it in the red pedestal and it moves inwards. Take the blue sphere and insert it into the right one and it moves inwards. ------------------------------------------------------------------------------ Save at the new Save Sphere. Go out and get all the Overdrives for everyone including the Aeons and steal lots of Holy Waters as you will really need them for the boss after this one. Go to the new room and get ready! ================================================ BOSS: Spectral Keeper HP: 52,000 MP: 500 AP: 12,000 GIL: 7,000 STEAL: (Normal) Ether / (Rare) Turbo Ether WEAKNESS: None ITEMS: 1x Lvl. 4 Key Sphere This is easy if you leveled up. If not, it might be a problem. Begin with Wakka, Tidus, Auron. Have Tidus cast Hastega and Auron and Wakka use both their Overdrives. When that's done use Tidus's Overdrive and switch Wakka for Yuna. Bust out Bahamut, Ifrit, and all the other Aeons you want and use their Overdrive. I only got to use Bahamut and Ifrit before it died. The monster will use a Glyph Mine which blows up your Aeon instantly which sucks. ================================================ Save at the Save Sphere. Get out of the temple and go to the dome, grab Holy Water, level up a bit, and get the Overdrives filled. Go save again and continue go down the entrance. You will get into about 2 events before you fight this so just listen to what they have to say. ================================================ BOSS: Yunalesca HP: (FORM1): 24,000 (FORM2): 48,000 (FORM 3): 60,000 MP: (FORM1): 500 (FORM2): 500 (FORM 3): 500 AP: 14,000 GIL: 9,000 STEAL: (Normal) 1x Stamina Tablet (Rare) 1x Farplane Wind WEAKNESS: None ITEMS: 1x Lvl. 3 Key Sphere FORM1: Just use regular attacks, she will just Blind if you do so, counter attack with Eye Drops/Esuna/Remedy. Use Wakka, Tidus and Auron. Knock her out down until she transforms. FORM2: She will now start to cast Hell Biter, which Zombies your characters and does a decent amount of damage. Counter with Holy Waters and use everyone's Overdrives but not Yuna's. She should die after a couple of hits. Heal when necessary but don't heal while in Zombie status or you will kill yourself. She should die shortly after that. Numerous reports indicate that if you are Zombified when Yunalesca changes to Form3 and casts Mega Death, the Mega Death will not affect those Zombified. Therefore it is best to keep at least 1 person Zombified as to not get wiped out. FORM3: This is the hardest one. She casts Mega Death right off the bat and she casts Hell Biter [zombies all characters + damage] a lot and will Absorbs your HP. Osmoses all your MP. Start off by summoning Bahamut. Use his Mega Flare and it should take off a significant amount. Don't get all excited if he lives because he will no longer be able to use his Overdrive because Yunalesca will cast Curse on him. Just use Impulse or Attack until Bahamut dies. Pull out all other Aeons and use them till the end. This will knock off a lot of her HP. Use regular attacks and she should die. HARD battle but you can pull it off. ================================================ Look around the battle area for the Sun Crest [top left]. Go South and walk out and talk to Auron he will explain some things to you. Now save and get out of the dome place until Cid comes with the Airship. NOW is the time to level up and get the Ultimate Weapons [located in the Ultimate Weapons section]. Get the other Aeons and whatnot. Go up to the cabin cockpit and talk to Cid after speaking with others. Give him coordinates located in the Secret section or places you've already been to. Also theirs an Input option which you can get the location for Rikku's ultimate weapons stuff. :---:---:---:---:---:---:---:---:---:---:---:---:---:---:---: LOCATION: The Final Battle :---:---:---:---:---:---: (A23) : :---:---:---:---:---:---:---:---:---:---:---:---:---:---:---: ITEMS: Special Sphere, Elixir, Lvl. 3 Key Sphere, 20,000 GIL, HP Sphere, Defense Sphere, Lvl. 4 Key Sphere EQUIPMENT: Phantom Ring, Wizard Lance, Four-on-One, Defending Bracer, Laevatein KEY ITEMS: None. ENEMIES: Adamantoise, Ahriman, Behemoth King, Exoray, Gemini, Barbators, Demonolith, Great Malboro, Wraith, Land Worm LANCET: Wraith (Doom), Great Malboro (Bad Breath), Behemoth King (Mighty Guard) :---:---:---:---:---:---:---:---:---:---:---:---:---:---:---: Head to Bevelle. Go to the high bridge and run into the guards. After a long event, a new option appears in your Airship called Sin. Go to it if you have completed everything else there is to complete. Head to the top and get ready. ================================================ BOSS: Left Fin / Right Fin HP: 65,000 each MP: 999 each AP: (TOTAL) 34,000 GIL: (TOTAL) 20,000 STEAL: (Left Fin - Normal) 1x Mega Potion (Left Fin - Rare) 1x Supreme Gem (Right Fin - Normal) 1x X-Potion (Right Fin - Rare) 1x Shining Gem WEAKNESS: None ITEMS: 1x Lvl. 3 Key Spheres Start out with Tidus using Hastega. Have Yuna use Shell, Lulu double cast an Ultima/Flare. Bust out your black magic spells and attacks. Continue administering Items, Cure Spells, and Damage. Auron and Wakka are also good. Have Auron use Armor Break. Move the ship in to attack it with the close rangers. And back out when you are in fatal health. Get in a couple hits before Sin attacks, as his attacks are a lot stronger close range. Use the same stuff for both fins. ================================================ Then you are forced to fight the sin core. ================================================ BOSS: Sin Core / Sinspawn Genais HP: (Sin Core): 36,000 (Genais): 999 MP: (Sin Core): 999 (Genais): 200 AP: (TOTAL): 19,800 GIL: (TOTAL): 20,000 STEAL: (Sin - Normal): 3x Stamina Spring (Sin - Rare): 4x Stamina Spring (Genais - Normal): 1x Star Curtain (Genais - Rare): 1x Shining Gem WEAKNESS: (Sin): None (Genais): Fire (+50%) / Water (X) ITEMS: 1x MP Sphere First, take out the Sinspawn or it will absorb the attacks for Sin. Use Hastega on yourself then use Slow and Silence, Reflect if necessary ON the enemy to prevent it from healing itself. Kill off the Sinspawn and advance. Now take out Auron and use Armor Break. Have him use physical attacks and have Lulu use Doublecast using Flare or Ultima. Copycat it if possible. If not use Holy or Just continue this, healing with Items mostly. Refrain from using lots of Healing Magic which reduces your MP use, as you will need it after this battle. Kill it off fast and you will fight the head. ================================================ Sin's Head has the most HP you will ever see in the game, besides the Monster Arena super enemies. After the long scene, head to the top of the ship again. ================================================ BOSS: Sins Head HP: 140,000 MP: 999 AP: 20,000 GIL: 12,000 STEAL: (Normal) Ether / (Rare) Supreme Gem WEAKNESS: None ITEMS: 1x Lvl. 3 Key Sphere This guy now has an Overdrive which will pretty much destroy you. Giga- Graviton will end your game, pure and simple it will. Use Armor Break, Hastega, have Kimahri use Mighty Guard or if you don't need help use Nova. Have Lulu use Doublecast > Flare/Ultima on it as usual. Yuna should be using Holy. Rikku Stealing or using Spare Change as money you will not need at the end of the game. When Sin pulls you further, use everyone else's Overdrives. Then bring in Yuna and use your Aeons to do their Overdrives. Hopefully this will finish it off. If not Hastega and use everything else you have. Resort to Double Casting Ultima/Flare again and using Mega-Potions. Use Elixirs if you run low on HP and MP for Lulu. Physical Attacks should knock him off. ================================================ After you defeat Sin you will fly into Sin's shell, Yay. After you defeat Sin you can still return to the outer world. Use the mini-map to locate, using the red arrow. -~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~ **NOTE: Random battles are like Mini-bosses, items are on the path you can find them. -~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~ When you reach Seymour's place equip elemental protecting/absorbing armor. Also get the Overdrives up again. ================================================ BOSS: Seymour Omnis HP: 80,000 MP: 999 AP: 24,000 GIL: 12,000 STEAL: (Normal) Shining Gem (Rare) Supreme Gem WEAKNESS: Varies ITEMS: Lvl 3. Key Sphere First off, for a note the wheels behind him will determine the elemental properties. Scan him to see his weakness and use the opposite remember. Blizzard >< Fire, Thunder >< Water as most of you would think Water >< Fire. Counteract his magic with Nul-spells depending on the new element. Unload Overdrives on him including Aeons because they will only have 1 turn before he banishes them away. He also uses Dispel which eliminates your good spells and buffs. He also once in a while casts Ultima, you only need to really live through it and then heal up and it should be fairly easy. ================================================ After you defeat him, go to the Save Sphere and save. Go past and search the wall for a glyph. A message appears telling you to kill 10 fiends to open the door. You need to kill 30 fiends to open all the door and then you can pick up a Lvl. 4 Sphere. When you reach a square platform and a symbol in it, go up and grab the chest for Wakka's Four-on-One. Across from it is the Defending Bracer. Go up some more and there is a ramp down to yet another chest with 20,000 GIL. Step on the platform next to it to access an HP Sphere and a Defense Sphere! Go all the way back to the ground. Go Northeast and look for an alcove with a building. Tidus will slide down (WHEEEE) so grab the Laevatein. Run around the walls pressing X and climb out the hole. Go up the ramp and you find a Save Sphere which is the last one you will see. As you go North the tower crashes. Move towards it. Watch out for those icicles flying around, if you are hit you will be forced into a battle. Stand in one spot until the camera switches angles, and if a white light starts to glow under Tidus's feet run towards where the camera is to see the area. Crystals will form and if you run up to them and touch them before they disappear. You will get an item! If you get 10 you will go on to fight the final enemies ================================================ BOSS: Braska's Final Aeon / Pagoda HP: (1st Form): 60,000 / (2nd Form): 120,000 / (Pagoda): 7,000 MP: (1st Form): 100 / (2nd Form): 100 / (Pagoda): 500 AP: (TOTAL): 0 GIL: (TOTAL): 0 STEAL: (Braska's Final Aeon - Normal): 1x Turbo Ether (Braska's Final Aeon - Rare): 1x Elixir WEAKNESS: None ITEMS: None. Start off by using Doublecast and using Flare to knock out the Pagoda, and using Hastega. The trick is how much Hp you knock it off with, it will revive itself with that much. Use Lulu to Double Cast Ultima and have Yuna use Holy. Tidus can talk to the Final Aeon, when you talk to it, it will reduce its Overdrive. It's best to use this when its almost full because you only can use it a couple times. When you take 60,000 HP of it killing its 1st form cast Protect on everyone and Auto-Life which is a must have. Use all the overdrives you have including Aeons, Characters. Use all the items you can get out as you won't need them if you beat the game. ================================================ Then after that comes the final boss of the game. ================================================ BOSS: Yu Yevon HP: 99,999 MP: 1 AP: 0 GIL: 0 STEAL: Nothing Weakness: None ITEMS: None. You will basically fight your own Aeons and then you will face him. If you notice in the help bar each of the Aeons say something about killing them is what they want and such. These fights are a joke as you will have Auto-Life on the ENTIRE time; in essence there is no way to lose because it will always be on. Defeat the Aeons and move on to the real guy. Don't use physical attacks or he will heal himself. Reflect will work. Just a basic boss battle, take out the Aeons and Overdrives. Really pathetic for the end boss, but then again he isn't the hardest boss in the game (check Nemesis). ================================================ Well that's the end. Hope you enjoyed it. Watch the ending. Hope this walkthrough helped you somewhat. ~-~-~-~-~-~-~-~-~-~-~-~-~-~~ [13.] ULTIMATE WEAPONS ~-~-~-~-~-~-~-~-~-~-~-~-~-~~ Ultimate Weapons require 2 things. A Sigil and a Crest this guide will help you find them. They also require you to have the Celestial Mirror which is the upgraded Cloudy Mirror. Check the mirror sections in this FAQ. HOW TO ACTIVATE THE ULTIMATE WEAPONS: To power them up return to the area where the Cloudy Mirror was upgraded to a Celestial Mirror, now it will ask you for the Celestial Weapons, these are the Ultimate Weapons. Present it twice once for the sigil and once for the crest. ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~- I. Tidus - Caladbolg -~- (B01) -~- ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~- **NOTE: I've had lots of reports where people have obtained the Sun Sigil but they cannot get the weapon. IF YOU GET OFF YOUR CHOCOBO OR SAVE OR CHANGE SCREENS AFTER YOU WIN, YOU WON'T BE ABLE TO GET IT UNLESS YOU BEAT IT AGAIN. -~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~ Weapon Location: Top left corner of the Calm Lands, hidden behind the cliff. There is a path leading to a square on the cliff. You must use the Celestial Mirror to be able to obtain it. Sun Crest location: Zanarkand Temple top left corner there is a chest after beating Yunalesca Sun Sigil location: When you get the airship return to the Calm Lands. Head South to meet the Chocobo Lady. Play catcher Chocobo and get a score or 0:0.0 this is hard, yet not impossible as I thought :) Abilities: Break Damage Limit, Triple Overdrive, Evade & Counter, Magic Counter Special Effects: Does more damage when Tidus' HP is full, no effect on Aeons. ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~- II. Yuna - Nirvana -~- (B02) -~- ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~- Weapon Location: In the chest at the monster Arena in the Calm Lands. The chest will appear after collecting all of the Calm Land monsters. You need the Celestial Mirror to open the chest. Moon Crest Location: Besaid Island beach, go East and swim into the water take a left and there is a little cove at the end is the chest with it. Moon Sigil Location: Defeat all of your Aeons, including Anima, Yojimbo, Three Magus Sisters against Belgemine. When you send her to the Farplane you will receive it. Abilities: Break Damage Limit, Triple Overdrive, Double AP, One MP Cost Special Effects: Does more damage when Yuna's MP is full, and allows Valefor to exceed 9,999 damage. ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~ III. Wakka - World Champion -~- (B03) -~- ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~ Weapon Location: When you get the airship return to Luca, the bartender in Luca Cafe will give this to you if you've won at least 5 Blitzball games. You need the Celestial Mirror to get this. Jupiter Crest location: Luca Stadium, in a locker in the Besaid Aurochs locker room. You cannot get this on your first visit to Luca. Jupiter Sigil location: After winning all four of Wakka's Overdrives, it will appear randomly in the League. Abilities: Break Damage Limit, Triple Overdrive, Double AP, Evade & Counter Special Effects: Does more damage when Wakka's HP is full, and allows Ifrit to exceed 9,999 damage. ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~ IV. Lulu - Onion Knight -~- (B04) -~- ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~ Weapon Location: In a chest at Baaj Temple, hidden in a corner on the opposite side of the pool from the doorway to Anima's temple. Dive and hit X you will eventually hit it. You need the Celestial Mirror to obtain it. Venus Crest location: In the treasure chest in the Farplane, in the second time around Venus Sigil location: Dodge the lightning in the Thunder Plains *200* consecutive times. Do not Save or enter a building or it will reset. The treasure chest is in front of Rin's Travel Agency. Check the Lightning Dodger section for more details. Abilities: Break Damage Limit, Triple Overdrive, Magic Booster, One MP Cost Special Effects: Does more damage when Lulu's MP is full, and allows Shiva to exceed 9,999 damage. ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~ V. Kimahri - Spirit Lance -~- (B05) -~- ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~ Weapon Location: At Thunder Plains, play by pressing [square] at any 3 Qactuar stones, then return to the South part of the plain and follow the Cactuar ghost to a wrecked tower. It's on the right side of the screen, equidistant from the North and South boundaries of the plain. Pray there. Although you can find the chest during your first visit to Thunder Plains, you cannot open it until you have the Celestial Mirror. Saturn Crest location: After defeating Seymour Flux [one on Mt. Gagazet] it is on the left in-between pillars. Saturn Sigil location: Macalania Forest butterfly-catching game. See the Butterfly Catching Section for more details. Abilities: Break Damage Limit, Triple Overdrive, Double AP, Evade & Counter Special Effects: Does more damage when Kimahri's HP is full, and allows Ixion to exceed 9,999 damage. ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~- VI. Auron - Masamune -~- (B06) -~- ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~- Weapon Location: First, get the Rusty Sword, Check the Rusty Sword Section. After you obtain it, return to Mi'ihen road. Go past the gates and continue until you get the fork in the road of to go left and North, in the beginning of the game you went left right? so go North until you see a path that leads to another left. Go in and ride the platform to the top. He will stick the sword into the ground and on the wall is a square. There is the Masamune. Mars Crest location: In a chest in the old part of Mi'ihen Highroad. To get there, go North on Mi'ihen Highroad until you reach the entrance of Mushroom Rock Road, then hang a U-turn and go South. Mars Sigil location: Unlock 10 of each area. You must collect each monster in the area until he makes a stronger monster. He will give this to you after he makes 10 super monsters. Abilities: Break Damage Limit, Triple Overdrive, First Strike, Counterattack Special Effects: Does more damage when Auron's HP is low, and allows Yojimbo to exceed 9,999 damage. ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~ VII. Rikku - God Hand -~- (B07) -~- ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~ Weapon Location: When you get the Airship, go to the Input section under List and enter "GODHAND" this will open up a new section, go to it and follow the path to a corner. You need the Celestial Mirror to open it. Mercury Crest location: The area right before Al Bhed Home with the sandstorm, it's in an alcove to the top right area. Mercury Sigil location: Sanubia Desert, in a treasure chest in the area protected by a sandstorm. To kill the sandstorm, see the "Cactuar Hunter" section. Abilities: Break Damage Limit, Triple Overdrive, Double AP, Gillionaire Special Effects: Does more damage when Rikku's HP is full, no effect on Aeons. ~-~-~-~-~-~-~-~-~-~-~ [14.] OVERDRIVES ~-~-~-~-~-~-~-~-~-~-~ Overdrives are your unique skill that you do after a certain mode you're set to in. Each mode is different and the Overdrive gauge will only fill up according to the mode you have set it to. ------------------------------------------------------------------------- | MODE | DESCRIPTION | |-----------+-------------------------------------------------------------| | Stoic | Gauge increases at you receive damage | |-----------+-------------------------------------------------------------| | Warrior | Gauge increases as you deal damage to enemies | |-----------+-------------------------------------------------------------| | Comrade | Gauge increases when enemies attack your allies | |-----------+-------------------------------------------------------------| | Healing | Gauge increases when you heal an ally | |-----------+-------------------------------------------------------------| | Slayer | Gauge increases when you defeat an enemy | |-----------+-------------------------------------------------------------| | Victor | Gauge increases when you win a battle | |-----------+-------------------------------------------------------------| | Tactician | Gauge increases when a status effect is successful | |-----------+-------------------------------------------------------------| | Ally | Gauge increases on your turn | |-----------+-------------------------------------------------------------| | Daredevil | Gauge increases when character fights in the critical state | |-----------+-------------------------------------------------------------| | Hero | Gauge increases when fighting tough enemies | |-----------+-------------------------------------------------------------| | Solo | Gauge increases when you fight alone | |-----------+-------------------------------------------------------------| | Dancer | Gauge increases when you evade an attack | |-----------+-------------------------------------------------------------| | Avenger | Gauge increases when an ally is KO'd | |-----------+-------------------------------------------------------------| | Sufferer | Gauge increases when effected with a Status Effect | |-----------+-------------------------------------------------------------| | Coward | Gauge increases when you run away from enemies | ------------------------------------------------------------------------- :---:---:---:---:---:---:---:---:---:---:---:---:---:---:---:---:---:---:---: CHARACTER: Tidus OVERDRIVE: Sword Skill SWORD SKILL LIST: Spiral Cut, Slice & Dice, Energy Run, Blitz Ace. -------------------------------------------------------- | OVERDRIVE | TARGET | HOW TO AQUIRE | |--------------+-------------+---------------------------| | Spiral Cut | One Enemy | Learned | |--------------+-------------+---------------------------| | Slice & Dice | All Enemies | Perform 10 Spiral Cuts | |--------------+-------------+---------------------------| | Energy Rain | All Enemies | Perform 20 Slice & Dice's | |--------------+-------------+---------------------------| | Blitz Ace | One Enemy | Perform 50 Energy Rain's | -------------------------------------------------------- EXTRA DAMAGE: Press X when the moving line gets in the middle. :---:---:---:---:---:---:---:---:---:---:---:---:---:---:---:---:---:---:---: CHARACTER: Wakka OVERDRIVE: Slots Slots Skills: Element Reels, Attack Reels, Status Reels, Aurochs Reels. ---------------------------------------------------------------- | OVERDRIVE | TARGET | EFFECT | |--------------+-------------+-----------------------------------| | Element Reel | All Enemies | Adds elemental to attack | |--------------+-------------+-----------------------------------| | Attack Reel | All Enemies | Adds extra damage to attack | |--------------+-------------+-----------------------------------| | Status Reel | All Enemies | Adds status effect to attack | |--------------+-------------+-----------------------------------| | Aurochs Reel | All Enemies | Adds Non-Elemental symbol to reel | ---------------------------------------------------------------- LEARNING NEW OVERDRIVES: you need to win Blitzball tournaments and leagues. It will only show up as a prize in League or Tournament, and you can only get it if you come in the place listed which is usually first place. EXTRA DAMAGE: Get all of the same type of symbol in a row or 2/3. :---:---:---:---:---:---:---:---:---:---:---:---:---:---:---:---:---:---:---: CHARACTER: Lulu OVERDRIVE: Fury HOW FURY WORKS: Rotate the right analog stick counter clockwise. The more times you spin around the stronger the spell becomes. :---:---:---:---:---:---:---:---:---:---:---:---:---:---:---:---:---:---:---: CHARACTER: Yuna OVERDRIVE: Grand Summon EFFECT: Summons an Aeon with a full Overdrive. If that Aeon's Overdrive is full when you summon it beforehand, even after using the Aeon's Overdrive it will still have another Overdrive left. :---:---:---:---:---:---:---:---:---:---:---:---:---:---:---:---:---:---:---: CHARACTER: Kimahri OVERDRIVE: Ronso Rage RONSO RAGE LIST: This skill comes with the ability called Lancet. Lancet allows you to suck the magic from one enemy to learn abilities. Keep in mind not all monsters have abilities. After you successfully Lancet a skill, you can select it from the Overdrive list to use. Below is a list of the skills and what they do along with who do get them from. ----------------------------------------------------------------- | RONSO RAGE | EFFECT | |---------------+-------------------------------------------------| | Jump | Damages one enemy | |---------------+-------------------------------------------------| | Fire Breath | Fire damage to all enemies. | |---------------+-------------------------------------------------| | Seed Cannon | Non-elemental damage to one enemy. | |---------------+-------------------------------------------------| | Self-Destruct | Kamikaze for massive damage. | |---------------+-------------------------------------------------| | Thrust Kick | Kicks one enemy out of the battle | |---------------+-------------------------------------------------| | Stone Breath | Petrifies all enemies. | |---------------+-------------------------------------------------| | Aqua Breath | Water damage on all enemies. | |---------------+-------------------------------------------------| | Doom | Inflicts Death to one enemy after time expires. | |---------------+-------------------------------------------------| | White Wind | Heals party 1/2 of Kimahri's HP | |---------------+-------------------------------------------------| | Bad Breath | Inflicts every status effect to all enemies. | |---------------+-------------------------------------------------| | Mighty Guard | Casts Protect, Shell, All 4 Nul-Magic on party. | |---------------+-------------------------------------------------| | Nova | Massive Damage to all enemies. | ----------------------------------------------------------------- To gain more abilities you will have to use the Lancet skill on certain enemies, below is a list of skills and the enemies that carry them. -------------------------------------------------------------------- | RONSO RAGE | ENEMY'S THAT CARRY THIS SKILL | |---------------+----------------------------------------------------| | Jump | None, it's first skill you have. | |---------------+----------------------------------------------------| | Fire Breath | Dual Horn, Grendel, Valaha, Yenke Ronso. | |---------------+----------------------------------------------------| | Seed Cannon | Grat, Ragora, Sandragora. | |---------------+----------------------------------------------------| | Self-Destruct | Bomb, Grenade, Puroboros, Biran Ronso. | |---------------+----------------------------------------------------| | Thrust Kick | YKT-11, YKT-63, Biran Ronso. | |---------------+----------------------------------------------------| | Stone Breath | Basilisk, Anacondaur, Yenke Ronso. | |---------------+----------------------------------------------------| | Aqua Breath | Chimera, Chimera Brain, Chimerageist, Yenke Ronso. | |---------------+----------------------------------------------------| | Doom | Ghost, Wraith, Biran Ronso. | |---------------+----------------------------------------------------| | White Wind | Spirit, Dark Flan, Yenke Ronso. | |---------------+----------------------------------------------------| | Bad Breath | Malboro, Great Malboro. | |---------------+----------------------------------------------------| | Mighty Guard | Behemoth, Behemoth King, Biran Ronso. | |---------------+----------------------------------------------------| | Nova | Omega Weapon, Nemesis. | -------------------------------------------------------------------- :---:---:---:---:---:---:---:---:---:---:---:---:---:---:---:---:---:---:---: CHARACTER: Auron OVERDRIVE: Bushido BUSHIDO: Tooth Dragon, Shooting Star, Banishing Blade, Tornado --------------------------------------------------------------------- | OVERDRIVE | TARGET | EFFECT | SPHERES | |-----------------+-------------+-----------------------+-------------| | Tooth Dragon | All Enemies | Damage | Learned | |-----------------+-------------+-----------------------+-------------| | Shooting Star | One Enemy | Chance for insta-kill | One | |-----------------+-------------+-----------------------+-------------| | Banishing Blade | One Enemy | Damage | Three | |-----------------+-------------+-----------------------+-------------| | Tornado | All Enemies | Ultimate Damage | Ten | --------------------------------------------------------------------- To get new abilities you need to collect a certain amount of Jecht Spheres. Once you acquire the number of spheres required it will automatically be learned. Check below in the Secrets/Misc. Section for the locations. :---:---:---:---:---:---:---:---:---:---:---:---:---:---:---:---:---:---:---: CHARACTER: Rikku OVERDRIVE: Mix HOW TO MIX: Rikku's ability is very unique. Once you use this skill the item screen will popup and ask you to select 2 items. Once you select those 2 items Rikku will combine them into an item with a greater effect. You can great everything from Mega-Potions to Mega Elixirs. As well as a great list of offensive capabilities like Trio of 9999 and various magic spells. Check the Mix List section for useful combinations as well as a place to find 100's if not 1,000's of combinations. ~-~-~-~-~-~-~-~-~-~-~-~-~-~~~~~~~ [15.] MINIGAMES/SIDEQUESTS ~-~-~-~-~-~-~-~-~-~-~-~-~-~~~~~~~ I. Lightning Dodger -~- (C01) -~- ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~ This Mini-game seems pointless and is just there for annoyance, but in reality you can get some nice prizes including the sigil you need for Lulu's ultimate weapon. To work it you need to be in the Thunder Plains, and Hit X when lightning strikes which is a bright flash on the screen. --------------------------------- | DODGE PRIZES | |---------------------------------| | DODGE # | PRIZES | |------------+--------------------| | 5 times | 2 X-Potions | |------------+--------------------| | 10 times | 2 Mega Potions | |------------+--------------------| | 20 times | 2 MP Spheres | |------------+--------------------| | 50 times | 3 Strength Spheres | |------------+--------------------| | 150 times | 4 Mega Elixirs | |------------+--------------------| | 200 times | 1 Venus Sigil | --------------------------------- You can also get a few prizes for BEING hit. ---------------------------- | HIT PRIZES | |----------------------------| | HIT # | PRIZES | |-------------+--------------| | 20 times | 1 Ether | |-------------+--------------| | 70 times | 1 Elixir | ---------------------------- =Strategy/Tips by: Drewx19= First of all, get near the Save Sphere past the travel agency towards Macalania woods not the one at the beginning coming from Guadosalam. I'll explain later. Once you get there SAVE THE GAME ON AN EMPTY SLOT, and just face towards the Save Sphere not too close though be more towards the center of the path and when the bolt strikes and you jump back go right back to that magic spot just so you don't go all over the place. HERES A TIP: Make sure to have a piece of equipment with the NO ENCOUNTERS ABILITY. Here's another tip, Make sure that the bolts are striking about every five seconds or so this is very important if you want to get this thing done within about 20 minutes or so with my help. I almost forgot if you don't know how to dodge the bolts all you have to do is press the X button when the screen flashes, not before you have to do it right after the screen flashes I mean right after or you'll be sorry. But the important thing though it is to not have anyone in the room to distract you, and most importantly DON'T BLINK WHEN THE SCREENS ABOUT TO FLASH, because you will miss it and boom all your work you put in is gone, and I don't mean keep your eyes wide open for twenty minutes OK NOW READ CAREFULLY. The key is to blink a few times to relax your eyes, then focus on the screen very carefully and try real hard not to blink when the screen is about to flash because if you have been reading this FAQ you should know that the bolts strike every 5 seconds or sometimes less, so don't blink too many times because if you do you will blink, and miss the flash, get struck and have to start all over. SO PAY ATTENTION BECAUSE I GUARANTEE THIS FAQ WILL HELP YOU TO BEAT THIS THING. Now start practicing to get your timing down and a good feel for what you're doing. So start DODGING BOLTS and if you learn quickly this should be easy enough I know because I did it and now THE ONION KNIGHT is powered up and it is AWESOME!! AND VERY WORTH THE TIME so don't get discouraged and not do it because it's hard, because it will be worth every second of your time when you're fighting all the fiends and bosses on your way towards SIN. Back to the FAQ, now that you're well informed LISTEN UP, this is where it gets tricky start dodging bolts BY DOING EVERYTHING I SAID ABOVE I MEAN EVERYTHING. Now start dodging and at the same time keep track in your head how many bolts you have dodged, what worked for me is right after you dodge twenty bolts pause the game, I mean when you're still in the air from jumping back pause the game that way you have time to move back into POSITION and get ready for the next flash. WAIT before you resume though put a tally mark on a piece of paper just to keep track so you don't try to count to 200 and get confused. Continue doing this until you get to 200 bolts. One more thing: after every forty bolts save the game on an EMPTY SLOT wait take this time to relax and let go of any tension you may have. Saving or Pausing the game DID NOT have any effect on the games ability to keep track of how many bolts you've dodged. I don't know if you save it and then restart it, if it will work because when I beat it I never got struck and dodged all 200 in a row, but feel free to try. What I suggest is to just reset the game and do it all over. Just reload the original game not the sacrificial empty slot and go at it again. I know it may hurt but just do it. Or you can try and RESTART, DODGE, SAVE, GET STRUCK if you get struck, RESTART and if it works that's good and if it doesn't OH WELL. You should have listened. ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~ II. Butterfly Catcher -~- (C02) -~- ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~ This miniquest is in Macalania Woods and starts with the guy playing the harp. The first part is in Macalania Woods - Central. Once you hit a multi-colored butterfly the games will begin. This quest is pretty straight forward, once the time begins you have to capture blue butterflies and dodge the red ones at the same time. There should be 7 in all (the last one being down the slope) which are fairly hard to get while dodging red ones. Do not leave this area until you are finished capturing them all or you just wasted your time. If you win, a chest will spawn in the area in front of a tree so be sure to grab the Teleport Sphere from it. After you have completed that, head to Macalania Woods - North. Hit another multi-colored butterfly to start the next one. This one is much harder as the red butterflies appear more frequently and you have to run a lot further, in which most cases you will miss a butterfly or two. There are 7 in all as well, in this portion of the quest. The entire quest is not all for nothing as if you complete both correctly you will receive the Saturn Sigil for Kimahri's Ultimate Weapon! ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~- III. Cavern of Stolen Fayth -~- (C03) -~- ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~- :---:---:---:---:---:---:---:---:---:---:---:---:---:---:---: LOCATION: The Cavern of Stolen Fayth :---:---:---: (C03) : :---:---:---:---:---:---:---:---:---:---:---:---:---:---:---: ITEMS: MP Sphere, Fortune Sphere, Mega Elixir, Lvl. 2 Key Sphere, 2x Mega- Potion, 2x X-Potion, Strength Sphere EQUIPMENT: Flexible Arm. KEY ITEMS: Al Bhed Primer Vol. XXV(25) ENEMIES: Dark Element, Defender, Epaaj, Ghost, Magic Urn, Mech Hunter, Thorn, Tonberry, Yowie LANCET: Valaha (Fire Breath), Ghost (Doom) :---:---:---:---:---:---:---:---:---:---:---:---:---:---:---: To get here, go back to where you got the Rusty Sword in Mt. Gagazet. If you skipped it, it is under the bridge of where you fought Defender Z and left of the Save Sphere. Go inside and get ready to navigate. Head into the big room and go to the only exit on the right. Keep following the path until there is a hall on the right; follow it to find a chest with a Mega Elixir. Head back and continue along the path until you get to the fork. Head right and get the chest for a Lvl. 2 Key Sphere. After getting the sphere go up until you get to another fork, and head right. Grab the chest here for a Fortune Sphere. Head all the way back to the first fork in the path and go left. Keep going until you hit an intersection and head left to pick up the Al Bhed Primer Vol. XXV(25)! Turn around and go right of the intersection. Follow this path to the Save Sphere and save up. Now is a good time to get the 2 Lancet's here for Kimahri, once you are near the Save Sphere. Now head up and you'll see one of Lulu's old friends whom she use to guard before Yuna. Now you will end up fighting Yojimbo one of the summoners Aeon's. ================================================ BOSS: Yojimbo HP: 33,000 MP: 2000 AP: 0 GIL: 0 STEAL: None. WEAKNESS: None. ITEM: None. This fight is sort of annoying; you have to fight both Yojimbo and his little pet. However focus on Yojimbo and not his pet, as he will go with it. Magic attacks work really well on him, or you can assault him with physical attacks while healing. Bring out your Aeons' as a shield and damage dealers. Yojimbo's Overdrive will bring everyone down to 1 HP, which leaves you very vulnerable. If you have an Aeon out it would take the brunt of the blow, or quickly heal up. You could also Haste your party and protect them for some added assurance if this guy gives you trouble. ================================================ Once you have defeated Yojimbo you will be back in the cave. Now teleport pads are activated throughout the entire cave for easy transport. Head up and step on the teleport pad and teleport to the left first to get a Flexible Arm. Go back and head right for a MP Sphere and 2x X-Potions. Teleport up this time and you will find Yojimbo. Yojimbo is basically a mercenary Aeon and therefore you will require money to acquire his services and to utilize them. When he asks you a question, answer: "To defeat the most powerful of enemies," to receive his lowest asking price. When he first gives you a price, offer him half of that + 1, so if he asks you for 250,000 GIL, counter it with 125,001 GIL. At his next offer raise your bid by 1 GIL and by the time he proposes 205,000 GIL, he'll accept anything around 200,000 GIL which saves you quite a bit of money. If you have money coming out of your ears and offer TRIPLE his asking price (in this case 750,000 GIL) he will give you 2x Teleport Spheres as well as joining you. Once you obtain Yojimbo it will teleport you out, go back to where you met him and there will be a Strength Sphere in his place. This is the end of this quest. ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~- IV. Chocobo Training -~- (C04) -~- ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~- Look to the top left of the Calm Lands, for a Chocobo rider person she will give you some advice on to ride a Chocobo and gives you like obstacle courses. Lets get started. Chocobo is out of control, you have to use left and right to set it straight and guide it to the end between the Chocobo and the Chocobo rider. If you finish in less than 12.8 seconds you can ride the Chocobo in the calm lands whenever you like. Cross in time and get a prize. After you complete Wobbly Chocobo you can do dodger Chocobo where Blitzball's fly at you and you have to dodge them and you get stunned when you get hit. Cross in time and get a prize Same as Dodger Chocobo except the Blitzball's fly over head and they split into 5 or so Blitzball's while a bird comes flying at you. Personally this I took like forever to get, then after hours of cussing and frustration I got it. You can do it =] You race the trainer Chocobo dude from the entrance to the exit of the Calm Lands, when you get hit with the bird it adds 3 seconds to your time, if you hit a balloon you get 3 seconds deducted. If you win this race you get the Caladbolg which is Tidus's ultimate weapon. Re-race in the Catcher Chocobo and if you finish in 0:0.0 seconds you get the Sun Sigil for it. ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~ V. Cactuar Hunter -~- (C05) -~- ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~ *thanks to =mjolner75= who made me realize i needed to update this section* To do this you have to be on that island where the AL BHED town was. There are different Cactuars in which you play RED LIGHT, GREEN LIGHT, if you touch them you battle, when they turn around stop or they will run. All of the Cactuars are in Sanubia Desert, I will give what PART of Sanubia desert [cardinal direction] then where it is at. Each time you win you should get a sphere of some sort. 1. Near the OASIS - Right of the Save Sphere 2. East - North of the tent with the Save Sphere, take a left once to the top 3. West - 20% off sign West of the Cactuar rock, have to read the sign 4. Central - Near the ruins to the West, 2 Cactuars are running around 5. East - Near the Save Sphere under the tent 6. Central - Trapped in a treasure chest in the far West 7. Central - Inside one of the sand whirlpools 8. Oasis - [This one ticked me off] First if you use a Save Sphere to return to the ship then return to Bikanel Island, exit the first screen then come back, THEN he will be their and will go on the airship, return to the Airship and go to the deck [place where you had to go to fight Evrae] and he is outside. 9. Cactuar stone - last one automatically appears behind you After this you should of gotten all the spheres from the Cactuar. Then after you have gotten all of the spheres put them in the stone next to each Cactuar you have fought, once that is done the whirlwind should die down, now you should see a village and in 1 chest will be a SATURN SIGIL! and depending on how many spheres you won from the Cactuars in red light green light, (if you lose three times, you get a Sphere del Perdedor) and for each: ------------------------------------ | # of Named Spheres | Item | |--------------------+---------------| | 2 | Potion | |--------------------+---------------| | 3-5 | Elixir | |--------------------+---------------| | 6-7 | Mega Elixir | |--------------------+---------------| | 8-9 | Friend Sphere | ------------------------------------ ~-~-~-~-~-~-~-~-~-~-~-~-~-~ VI. Blitzball -~- (C06) -~- ~-~-~-~-~-~-~-~-~-~-~-~-~-~ Check the BLITZBALL section for info on this; also, you will get certain items in the league and tournament depending on what place you come in. ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~- VII. Cloudy Mirror -~- (C07) -~- ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~- When you get to Remiem Temple, You need to get a Chocobo to get to Remiem Temple, when you get one go to the entrance of the Calm Lands and examine the Chocobo Feather then go in the crevice it is right around the corner. When you get in front of Remiem Temple take a left and look at the sphere on the ground. Now go to the other side and press X on the Chocobo, and race. If you beat the other Chocobo, you will win the Cloudy Mirror. The Cloudy Mirror needs to be upgraded to the Celestial Mirror to be of any use. The Celestial Mirror is required to obtain the Ultimate Weapons, Sigils, and Crests. ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~- VIII. Celestial Mirror -~- (C08) -~- ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~- First you need to go to the Macalania Woods - South, You will see a boy and his mother. Stop by and talk to them you will see the father is missing, go to the far right path. Next screen you will go right then go North on the next screen. Talk to the man on the very right, which is the boy and mothers husband, so being nice tell him where they are. When you get there the kid should be missing. Talk to the mother and the father again THOROUGHLY or the person will not move in the next part! Then go left onto the shining path thingy. Then when you come to a fork take a left [If a person is their then go talk to the mother and father again till they repeat everything]. The kid is here and when you talk to him he will lead you to an area where you can upgrade the Cloudy Mirror to the Celestial Mirror. This enables you to open some chests, get sigils, crests, get celestial weapons. Also come here once you get the sigils, crests, and weapon and it will combine them all to get your final weapon! ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~ IX. Rusty Sword -~- (C09) -~- ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~ Go to the exit of the Calm Lands [Northeast], and go to the area where you fought Defender X, go over the bridge and go under the second. Just follow the path take the right path, the sword is in the ground, take the left and that is the Cave of Stolen Fayth that is where Yojimbo lies [Aeon]. If you manage to not die on your way to him and defeat him, you can hire him to be on your team. Check the Aeons Section for more details. Anyways, back on track. I bet your all asking what's the point of this Rusty Sword? Well you can get Auron's Ultimate Weapon with it. [Check the Ultimate Weapon Section on getting his Ultimate Weapon] ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~- X. Monster Arena -~- (C10) -~- ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~- When you get to the Calm Lands you can go see the Monster Arena guy, he has accidentally let all the monsters loose all over Spira and wants you to capture 1 of each for him because he simply can't anymore. But some of his weapons with CATCHER equipped on it and set out, when you get 1 of each monster Capture all the monsters from 10 different places for the Mars Sigil Also when you capture all the monsters from an area, the monster arena guy will give you rare items and when you capture 10 of each in the area. I added a list of the monsters needed if you need to know which you are missing. ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~ 1. Monster List -~- (C11) -~- ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~ ------------ --------------- ------------- | Besaid | | Mi'ihen | | Djose Road | |------------| |---------------| |-------------| | Dingo | | Mi'ihen Fang | | Garm | | Condor | | Ipiria | | Simurgh | | Water Flan | | Floating Eye | | Bite Bug | ------------ | White Element | | Snow Flan | | Raldo | | Bunyip | | Vouivre | | Basilisk | | Bomb | | Ochu | | Dual Horn | ------------- --------------- -------------- --------------- -------------- | Macalania | | Calm Lands | | Mt. Gagazet | |--------------| |---------------| |--------------| | Snow Wolf | | Skoll | | Bandersnatch | | Iguion | | Nebirios | | Ahriman | | Wasp | | Flame Flan | | Dark Flan | | Evil Eye | | Shred | | Grenade | | Ice Flan | | Anacoundaur | | Grat | | Blue Element | | Ogre | | Grendel | | Mulfshoe | | Coeurl | | Bashura | | Mafdet | | Chimera Brain | | Mandragora | | Xiphos | | Malboro | | Behemoth | | Chimera | --------------- | Splasher | -------------- | Achelous | -------------- ----------------- ---------------- ---------------- | Omega Dungeon | | Kilika | | Thunder Plains | |-----------------| |----------------| |----------------| | Maelspike | | Dinonix | | Melusine | | Zaurus | | Killer Bee | | Aerouge | | Floating Death | | Yellow Element | | Buer | | Black Element | | Ragora | | Gold Element | | Halma | ---------------- | Kusariqqu | | Puroboros | | Larva | | Spirit | -------------------- | Iron Giant | | Machea | | Mushroom Rock Road | | Qactuar | | Master Coeurl | |--------------------| ---------------- | Master Tonberry | | Raptor | | Varuna | | Gandarewa | ---------------- ----------------- | Thunder Flan | | Bikanel Island | | Red Element | |----------------| -------------- | Lamashtu | | Sand Wolf | | Sunken Cave | | Funguar | | Alcyone | |--------------| | Garuda | | Mushussu | | Yowie | -------------------- | Zu | | Imp | | Sand Worm | | Dark Element | ---------------- | Cactuar | | Nidhogg | | Inside Sin | ---------------- | Thorn | |----------------| | Valaha | | Exoray | | Epaaj | | Wraith | | Ghost | | Gemini | | Tonberry | | Demonlith | -------------- | Great Malboro | | Barbatos | | Adamantoise | ---------------- -~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~- ~-~-~-~-~-~-~-~-~-~-~- **NOTES** ~-~-~-~-~-~-~-~-~-~-~- -~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~- Dark Flan - Found in Gagazet Cave Grendel - Found in Gagazet Cave Mandragora - Found in Gagazet Cave Behemoth - Found in Gagazet Cave Splasher - Found in Gagazet Cave, in the water Achelous - Found in Gagazet Cave, in the water -~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~- ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~- 2. Arena Conquests -~- (C12) -~- ~-~-~-~-~-~-~-~-~-~-~~-~-~-~-~-~ What is a Conquest? A conquest is a task you must complete by capturing monsters through the monster Arena. Each Conquest is somewhat different and unlocks various things in the game including the hardest boss in the game Nemesis. Conquests can go fast or slow, all depending on how well you know monster areas and spawns. Even if you aren't hardcore enough to go for Nemesis, just completing even 1 area of the objective will net you awesome rewards. They are even better if you do all of the objectives to complete the full conquest. In addition to prizes for conquering the things listed below, you will unlock really hard bosses in the arena in which to fight. Each boss is very tough and drops great items needed in high end weapon/Aeon customization. ~-~-~-~-~-~-~-~-~-~-~~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~~-~-~-~-~-~-~-~-~-~-~-~-~- Here is the list of Conquests and the prizes you receive: ~-~-~-~-~-~-~-~-~-~-~~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~~-~-~-~-~-~-~-~-~-~-~-~-~- AREA CONQUEST: You must capture all of the monsters in a specific area. You only need to capture each monster once, but you must get all of them. (Check the above section for a list of monsters in each area) -------------------------------------------------------------- | AREA | UNLOCKED BOSS | PRIZE | |--------------------+------------------+----------------------| | Besaid Island | Stratavis | 99x Stamina Tonic | |--------------------+------------------+----------------------| | Kilika | Malboro Menace | 99x Poison Fang | |--------------------+------------------+----------------------| | Mi'ihen Highroad | Kottos | 99x Soul Spring | |--------------------+------------------+----------------------| | Mushroom Rock Road | Coeurlregina | 99x Candle of Life | |--------------------+------------------+----------------------| | Djose Highroad | Jormungand | 99x Petrify Grenade | |--------------------+------------------+----------------------| | Thunder Plains | Cactuar King | 99x Chocobo Wing | |--------------------+------------------+----------------------| | Macalania | Espada | 60x Shining Gem | |--------------------+------------------+----------------------| | Bikanel Island | Abyss Worm | 99x Shadow Gem | |--------------------+------------------+----------------------| | Calm Lands | Chimerageist | 60x Farplane Wind | |--------------------+------------------+----------------------| | Sunken Cave | Don Tonberry | 40x Silver Hourglass | |--------------------+------------------+----------------------| | Mt. Gagazet | Catoblepas | Blossom Crown | |--------------------+------------------+----------------------| | Inside Sin | Abadon | 99x Lunar Curtain | |--------------------+------------------+----------------------| | Omega Ruins | Vorban | 60x Designer Wallet | -------------------------------------------------------------- ~-~-~-~-~-~-~-~-~-~-~~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~~-~-~-~-~-~-~-~-~-~-~-~-~- SPECIES CONQUEST: You must capture 10 of every specific monster species, such as Dragons, Bugs, Bees, Flans, etc. ------------------------------------------------------ | SPECIES | UNLOCKED BOSS | PRIZE | |-------------+------------------+---------------------| | Birds | Pteryx | 99x Mega Phoenix | |-------------+------------------+---------------------| | Lizards | Ornitholestes | 99x Stamina Spring | |-------------+------------------+---------------------| | Wolves | Fenrir | 99x Chocobo Feather | |-------------+------------------+---------------------| | Imps | Vidatu | 99x Mana Spring | |-------------+------------------+---------------------| | Bombs | Bomb King | 60x Turbo Ether | |-------------+------------------+---------------------| | Elements | Nega Elemental | 99x Star Curtain | |-------------+------------------+---------------------| | Flans | Jumbo Flan | 60x Twin Stars | |-------------+------------------+---------------------| | Moles | Tanket | 99x Gold Hourglass | |-------------+------------------+---------------------| | Bees | Hornet | 60x Mana Tonic | |-------------+------------------+---------------------| | Dragons | Fafnir | 99x Purifying Salt | |-------------+------------------+---------------------| | Mushrooms | Sleep Sprout | 99x Healing Spring | |-------------+------------------+---------------------| | Eyeballs | One Eye | 60x Stamina Tablet | |-------------+------------------+---------------------| | Horns | Juggernaut | 99x Light Curtain | |-------------+------------------+---------------------| | Iron Giants | Ironclad | 60x Mana Tablet | ------------------------------------------------------ ~-~-~-~-~-~-~-~-~-~-~~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~~-~-~-~-~-~-~-~-~-~-~-~-~- ORIGINAL CONQUEST: Capture 10 of every monster in every area. Each time you conquer entire areas or species, it will unlock a boss. --------------------------------------------------------------------------- | CONQUER REQUIREMENT | UNLOCKED BOSS | PRIZE | |------------------------------+---------------------+----------------------| | Conquer 2 Areas | Earth Eater | 60x Three Stars | |------------------------------+---------------------+----------------------| | Conquer 2 Species | Greater Sphere | 60x Supreme Gem | |------------------------------+---------------------+----------------------| | Conquer 6 Areas | Catastrophe | 99x Door to Tomorrow | |------------------------------+---------------------+----------------------| | Conquer 6 Species | Th'uban | 99x Gambler's Spirit | |------------------------------+---------------------+----------------------| | Capture 1 of every monster | Neslug | 99x Winning Formula | |------------------------------+---------------------+----------------------| | Capture 5 of every monster | Ultima Buster | 99x Dark Matter | |------------------------------+---------------------+----------------------| | Capture 2 of each in Gagazet | Shinryu | 30x Mega Elixir | |------------------------------+---------------------+----------------------| | Capture 10 of every monster | Nemesis | 10x Master Sphere | | and defeat all arena bosses. | | | --------------------------------------------------------------------------- And the only real challenge in FFX is Nemesis. Although, if you have the International Version, the Dark Aeons will be on par with how hard Nemesis is. -~-~-~-~-~-~-~-~-~-~-~-~ 3. Nemesis -~- (C13) -~- -~-~-~-~-~-~-~-~-~-~-~-~ MONSTER ARENA BOSS: Nemesis HP: 10,000,000 HP LANCET: Nova (If you missed it from Omega Weapon here is your only time to get it.) Well after you beat him you have nothing left to do in the game, the game is just going to sit there unless you want to play again. The best thing to do is to max out some of your abilities using spheres gained using Species Conquest [AGILITY and STRENGTH ARE MUSTS] and learn Quick Hit with all your strongest guys. First off cast HASTEGA or haste on whomever, then use Auto-Life with auto-life your invincible. Use Quick attack with everyone if you have Auto- Life on everyone. Don't use Overdrives unless you like a nice powerful Ultima to snack on. He uses things like Ethereal Cannon, Physical attacks, Armageddon [99,999 to all no matter what], Ultra Spark. These are all very hard to live through. Ultra Spark does about 30,000+ even with Defense and Magic Defense maxed out plus adds poison. Ethereal is easy to live through, so is his physical attack. With Def maxed and Protect up it only does 7000 damage or so. Quick attack is your best hope. -~-~-~-~-~-~-~-~-~-~-~ [16.] SECRETS/MISC. -~-~-~-~-~-~-~-~-~-~-~ This section is for the secrets and the stuff I couldn't categorize in any other area. -~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~- I. Secret Map Locations -~- (D01) -~- -~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~- 1. Omega Ruins - [X: 67-75 / Y: 33-38] 2. Sanubia Temple - [X: 12-16 / Y: 41-45] 3. Besaid Falls - [X: 29-32 / Y: 73-76] 4. Baaj Temple - [X: 11-16 / Y: 57-63] 5. Mi'hen Ruins - [X: 33-36 / Y: 55-60] 6. Battle Site - [X: 39-43 / Y: 56-60] 2, 3, 5, 6 Contain really valuable items, even a Double AP ability weapon for Tidus, a Dragoon lance for Kimahri, a Phantom Bangle, and a Sonar for Rikku. -~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~- II. Airship Passwords -~- (D02) -~- -~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~- 1. GODHAND - Location of Rikku's Ultimate Weapon 2. VICTORIOUS - Location of Armor for Rikku that nullifies 3 elementals 3. MURASAME - Location of Auron's Murasame weapon that has an 1 MP Cost Ability -~-~-~-~-~-~-~-~-~-~-~-~-~-~-~ III. Omega Ruins -~- (D03) -~- -~-~-~-~-~-~-~-~-~-~-~-~-~-~-~ MONSTERS: Puroboros, Spirit LANCET: Puroboros (Self Destruction), Spirit (White Wind) =submitted by: thgink999= Hi, I was playing around with the Omega Ruins treasure chests (over and over, I might add) and found something I have not seen in ANY other FAQ to date. True there is no obvious order to opening chests or the content being the same in that chest one save to the next, it all totally random...EXCEPT that the actual sum total of the individual items remains the same, In other words the actual items list is constant, just placed in different chests. The KICKER is...IF you open ALL the chests without a fight...the contents of the LAST chest is x99 Warp Sphere!!!!! Here's the list of items to be found in the Omega Ruins Chests. This is the actual order I received them last time I did it starting with the small room on the right as you enter the Ruins and continuing clockwise on the map ending up at the four chests. 1) Lv.4 Sphere x1 2) Defending Bracer 3) Turnover 4) Lv.3 Sphere x2 5) Defending Armlet 6) Friend Sphere 7) Lv.4 Sphere x1 8) Phantom Ring 9) Cactuar Wizard 10) War Monger 11) Teleport Sphere x2 12) Warp Sphere x99 :---:---:---:---:---:---:---:---:---:---:---:---:---:---:---: I recommend getting Yuna's Ultimate Weapon and Tidus's Ultimate Weapon before coming here. For more info on Ultimate Weapons check the Ultimate Weapons section. Use the coordinates in this section I gave you and go in there. You will have a tiny event that tells you the history of Omega Ruins. This area is just crawling with hard enemies. Here the Minimap isn't worth anything until you go over everything because things appear as you go over it. When you see a hallway, go right until you come to a treasure chest area. Grab the treasures. Pick the wrong one and you will be attacked and the treasures disappear. Go back to where the Save Sphere is and go left get the chests their. Return to the Save Sphere and save then go left and right go left and follow the path to the glyph on the wall. Go North from there, to a room that has 4 treasure chests, get the treasures. The Al Bhed Primer Vol. XXVI. Go Northwest from this room into a corridor, follow it to another glyph. Activate the glyph. Go to the central area and a bridge leading to a chest will be their. Grab the Teleport Sphere and move on. Continue to the room with 4 chests and go Northeast where there is a pad. Above Ultima Weapon is their. Step on the elevator and go straight you will now fight...... ================================================ BOSS: Ultima Weapon HP: 70,000 MP: 1 AP: 40,000 GIL: 20,000 STEAL: 10x Door's to Tomorrow WEAKNESS: Nothing ITEMS: 3x Lvl. 3 Key Sphere BRIBE: 140,000 for 99x Pendulum An easy way to beat him is just to use Bribe and bribe him for 140,000 GIL to get 99 Pendulum. If you choose to fight him have Tidus use Hastega have Yuna use Valefor's Energy Blast and Ultima Weapon should be gone for close to 3/4 of his life. Finish it off with your Main Characters or just other Aeons. If you don't want to use that method go with Hastega, Shell, and Protect. Regen will work if you have that. Use everyone's Overdrives and he should be dead. If not, follow up using Aeons Overdrives and he's a goner. This is easier than I would have expected. =suggestion by: MistaK= For Ultima weapon all I'd really suggest is that you get armor that equips against status ailments (Stoneproof, Confuse proof, Auto-med) and try to inflict silence and darkness on him since he's not completely immune to them... you can steal from him to gain 10 doors to tomorrow, which will let you add the Overdrive to AP ability to a weapon ================================================ Save after that at the Save Sphere and continue. Along this path are Enemies in each circle. Defeat them on the way. Also there is a Friend sphere around here on the left. Go back to the entrance when you on past the entrance and when you are nearing the end. Heal your guys completely and save. Move into the circle at the end. ================================================ BOSS: Omega Weapon HP: 99,999 MP: 1 AP: 50,000 GIL: 30,000 STEAL: 30x Gambler's Spirit WEAKNESS: All Magic (-50%) ITEMS: 3x Lvl. 4 Key Spheres LANCET: Nova Be sure to Lancet the Nova off of him, or else you have to do an incredibly LONG side quest to get to a boss that does. He is slow so use Hastega. Use Overdrives and Aeons overdrives. Use Esuna, and if you want Protect/Shell/Regen/Auto-Life if you want security. This fight is way easier than in the past Final Fantasy's, I am sort of disappointed but what can I say? He's not the strongest in the game. =suggestion by: MistaK= well omega's immune to pretty much every status ailment, so its probably best to strengthen your own defense with Hastega and shell and maybe skills like focus, he uses mostly magic attacks so shell helps a lot and magic works better than physically attacking cause his defense is a lot higher than his magic defense. -~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~ IV. Jecht Sphere Locations -~- (D04) -~- -~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~ 1. After defeating Spherimorph in Macalania. 2. Besaid Village, to the right of the temple 3. On the ship: S.S. L'iki 4. Luca Stadium, Basement A 5. Mi'ihen Highroad near the Mars Crest 6. Mushroom Rock Road 7. South Shoopuf Wharf 8. Southern Thunder Plains 9. Southern Macalania Woods near the mother and son. 10. On the path going up Gagazet Mountain. -~-~-~-~-~-~-~-~-~-~-~~-~-~- V. THE AL BHED -~- (D05) -~- -~-~-~-~-~-~-~-~-~-~-~~-~-~- Throughout Final Fantasy X, there is a language known as Al Bhed, you will find people talking and signs all over the world with it and the only way to decipher it is to collect the primers but if you have lots of time you can learn it yourself or just write down the letters and whenever they come out just write them out. AL BHED TO ENGLISH ENGLISH TO AL BHED A = E A = Y B = P B = P C = S C = L D = T D = T E = I E = A F = W F = V G = K G = K H = N H = R I = U I = E J = V J = Z K = G K = G L = C L = M M = L M = S N = R N = H O = Y O = U P = B P = B Q = W Q = X R = H R = N S = M S = C T = D T = D U = O U = I V = F V = J W = X W = F X = Q X = Q Y = A Y = O Z = V Z = W ------------------------------------------------------------------------------ Here is a list of the AL Bhed Primer Volumes and what it adds, also below that ARE the locations of the Al Bhed Primer Magazines. ------------------------------------------------------------------- | AL BHED PRIMER VOL # | WHICH LETTER IT ADDS | |---------------------------+---------------------------------------| | Al Bhed Primer Vol. I | Adds "A" to Al Bhed Vocabulary | |---------------------------+---------------------------------------| | Al Bhed Primer Vol. II | Adds "B" to Al Bhed Vocabulary | |---------------------------+---------------------------------------| | Al Bhed Primer Vol. III | Adds "C" to Al Bhed Vocabulary | |---------------------------+---------------------------------------| | Al Bhed Primer Vol. IV | Adds "D" to Al Bhed Vocabulary | |---------------------------+---------------------------------------| | Al Bhed Primer Vol. V | Adds "E" to Al Bhed Vocabulary | |---------------------------+---------------------------------------| | Al Bhed Primer Vol. VI | Adds "F" to Al Bhed Vocabulary | |---------------------------+---------------------------------------| | Al Bhed Primer Vol. VII | Adds "G" to Al Bhed Vocabulary | |---------------------------+---------------------------------------| | Al Bhed Primer Vol. VIII | Adds "H" to Al Bhed Vocabulary | |---------------------------+---------------------------------------| | Al Bhed Primer Vol. IX | Adds "I" to Al Bhed Vocabulary | |---------------------------+---------------------------------------| | Al Bhed Primer Vol. X | Adds "J" to Al Bhed Vocabulary | |---------------------------+---------------------------------------| | Al Bhed Primer Vol. XI | Adds "K" to Al Bhed Vocabulary | |---------------------------+---------------------------------------| | Al Bhed Primer Vol. XII | Adds "L" to Al Bhed Vocabulary | |---------------------------+---------------------------------------| | Al Bhed Primer Vol. XIII | Adds "M" to Al Bhed Vocabulary | |---------------------------+---------------------------------------| | Al Bhed Primer Vol. XIV | Adds "N" to Al Bhed Vocabulary | |---------------------------+---------------------------------------| | Al Bhed Primer Vol. XV | Adds "O" to Al Bhed Vocabulary | |---------------------------+---------------------------------------| | Al Bhed Primer Vol. XVI | Adds "P" to Al Bhed Vocabulary | |---------------------------+---------------------------------------| | Al Bhed Primer Vol. XVIII | Adds "R" to Al Bhed Vocabulary | |---------------------------+---------------------------------------| | Al Bhed Primer Vol. XIX | Adds "S" to Al Bhed Vocabulary | |---------------------------+---------------------------------------| | Al Bhed Primer Vol. XX | Adds "T" to Al Bhed Vocabulary | |---------------------------+---------------------------------------| | Al Bhed Primer Vol. XXI | Adds "U" to Al Bhed Vocabulary | |---------------------------+---------------------------------------| | Al Bhed Primer Vol. XXII | Adds "V" to Al Bhed Vocabulary | |---------------------------+---------------------------------------| | Al Bhed Primer Vol. XXIII | Adds "W" to Al Bhed Vocabulary | |---------------------------+---------------------------------------| | Al Bhed Primer Vol. XXIV | Adds "X" to Al Bhed Vocabulary | |---------------------------+---------------------------------------| | Al Bhed Primer Vol. XXV | Adds "Y" to Al Bhed Vocabulary | |---------------------------+---------------------------------------| | Al Bhed Primer Vol. XXVI | Adds "Z" to Al Bhed Vocabulary | |-------------------------------------------------------------------| | AL BHED PRIMER LOCATIONS | |-------------------------------------------------------------------| | Al Bhed Primer Vol. I | Al Bhed Salvage Ship | |---------------------------+---------------------------------------| | Al Bhed Primer Vol. III | Besaid Village - Crusaders Lodge | |---------------------------+---------------------------------------| | Al Bhed Primer Vol. III | S.S. L'iki - Engine Room | |---------------------------+---------------------------------------| | Al Bhed Primer Vol. IV | Kilika - Tavern | |---------------------------+---------------------------------------| | Al Bhed Primer Vol. V | S.S. Winno - Control Room | |---------------------------+---------------------------------------| | Al Bhed Primer Vol. VI | Luca Stadium - Basement B | |---------------------------+---------------------------------------| | Al Bhed Primer Vol. VII | Luca Theater | |---------------------------+---------------------------------------| | Al Bhed Primer Vol. VIII | Mi'ihen Road - Travel Agency inn | |---------------------------+---------------------------------------| | Al Bhed Primer Vol. IX | Mi'ihen Highroad - Newroad, North | |---------------------------+---------------------------------------| | Al Bhed Primer Vol. X | Mushroom Rock Road | |---------------------------+---------------------------------------| | Al Bhed Primer Vol. XI | Djose Highroad | |---------------------------+---------------------------------------| | Al Bhed Primer Vol. XII | Moonflow - North Wharf | |---------------------------+---------------------------------------| | Al Bhed Primer Vol. XIII | Guadosalam - Left of Seymour's place | |---------------------------+---------------------------------------| | Al Bhed Primer Vol. XIV | Thunder Plains - Travel Agency Inn | |---------------------------+---------------------------------------| | Al Bhed Primer Vol. XV | Macalania Woods - Lake road | |---------------------------+---------------------------------------| | Al Bhed Primer Vol. XVI | Lake Macalania - Travel Agency | |---------------------------+---------------------------------------| | Al Bhed Primer Vol. XVII | Sanubia Desert - Central | |---------------------------+---------------------------------------| | Al Bhed Primer Vol. XVIII | Sanubia Desert - Central | |---------------------------+---------------------------------------| | Al Bhed Primer Vol. XIX | Al Bhed Home | |---------------------------+---------------------------------------| | Al Bhed Primer Vol. XX | Al Bhed Home - Living Quarters | |---------------------------+---------------------------------------| | Al Bhed Primer Vol. XXI | Al Bhed Home - Main Corridor | |---------------------------+---------------------------------------| | Al Bhed Primer Vol. XXII | In front of Bevelle Temple | |---------------------------+---------------------------------------| | Al Bhed Primer Vol. XXIII | The Calm Lands - Northwest | |---------------------------+---------------------------------------| | Al Bhed Primer Vol. XXIV | Remiem Temple - Left side, @ Chocobo | |---------------------------+---------------------------------------| | Al Bhed Primer Vol. XXV | Mt. Gagazet - Cavern of Stolen Fayth | |---------------------------+---------------------------------------| | Al Bhed Primer Vol. XXVI | Omega Ruins | ------------------------------------------------------------------- -~-~-~-~-~-~-~-~-~-~-~~-~-~-~ VI. MISC CHEATS -~- (D06) -~- -~-~-~-~-~-~-~-~-~-~-~~-~-~-~ THX TO: streetsahead25 Play the game as normal until you find the Al Bhed's home city, go to the airship part, go to Wakka and press the Square button to hire him for 1 GIL per match! You can also hire Rikku's brother, Mr. Rin and any of the Al Bhed Sykes whose contracts have finished. In other words you don't have to wait till you get the airship WAY later in the game to get these people! -~-~-~-~-~-~-~-~-~-~-~ [17.] ITEM LIST -~-~-~-~-~-~-~-~-~-~-~ **NOTE: Spheres are in the Sphere Grid Section -~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~ 1. Potion - Restores 200 HP to 1 character 2. Hi-Potion - Restores 1,000 HP to 1 character 3. X-Potion - Fully Restores HP of 1 character 4. Mega-Potion - Restores 2,000 HP of each party member 5. Ether - Restores 100 MP of 1 character 6. Turbo Ether - Restores 500 MP of 1 character 7. Phoenix Down - Revives 1 character from KO 8. Mega Phoenix - Revives entire party from KO 9. Elixir - Fully restores HP and MP of 1 character 10. Mega Elixir - Fully Restores HP and MP for party 11. Antidote - Cures Poison 12. Soft - Cures Petrifaction 13. Eye Drops - Cures Darkness 14. Echo Screen - Cures Silence 15. Holy Water - Cures Zombie and Curse 16. Remedy - Cures all Status Abnormalities 17. Power Distiller - Makes 1 Enemy drop Power Spheres 18. Magic Distiller - Makes 1 Enemy drop Mana Spheres 19. Speed Distiller - Makes 1 Enemy drop Speed Spheres 20. Ability Distiller - Makes 1 Enemy drop Ability Spheres 21. Al Bhed Potion - Heals party of 1000 HP, Poison, Silence, Stone 22. Healing Water - Fully restores HP of party 23. Tetra Elemental - Fully restores HP and casts Nul-All on party. 24. Antarctic Wind - Deals ice damage to an enemy 25. Arctic Wind - Deals ice damage to an enemy 26. Ice Gem - Deals ice damage to all enemies 27. Bomb Fragment - Deals fire damage to an enemy 28. Bomb Core - Deals fire damage to an enemy 29. Fire gem - Deals fire damage to all enemies 30. Electro Marble - Deals lightning damage to an enemy 31. Lightning Marble - Deals lightning damage to an enemy 32. Lightning Gem - Deals lightning damage to all enemies 33. Fish Scale - Deals water damage to 1 enemy 34. Dragon Scale - Deals water damage to 1 enemy 35. Water Gem - Deals water damage to all enemies 36. Grenade - Damages all enemies 37. Frag Grenade - Damages all enemies and inflicts Armor Break 38. Sleeping Powder - Inflicts damage and Sleep on all enemies 39. Dream Powder - Inflicts damage and Sleep on all enemies 40. Silence Grenade - Inflicts damage and silence on all enemies 41. Smoke - Inflicts damage and darkness on all enemies 42. Shadow Gem - Reduces HP of all enemies by 1/2 43. Shining Gem - Damages an enemy 44. Blessed Gem - Damages an enemy 45. Supreme Gem - All Enemies 46. Poison Fang - Inflicts damage and poison on an enemy. 47. Silver Hourglass - Delays next turn of all enemies 48. Gold Hourglass - Damages all enemies and delays their next turn 49. Candle of Life - Casts Doom on an enemy 50. Petrify Grenade - Petrifies all enemies 51. Farplane Shadow - Inflicts death on 1 enemy 52. Farplane Wind - Inflicts death on all enemies 53. Designer Wallet - Customizing use 54. Dark Matter - Deals major damage to all enemies 55. Chocobo Feather - Casts Haste on 1 character 56. Lunar Curtain - Casts Shell on one character 57. Light Curtain - Casts Protect on one character 58. Star Curtain - Casts Reflect on one character 59. Healing Spring - Casts Regen on one character 60. Mana Spring - Absorbs MP from an enemy 61. Stamina Spring - Absorbs HP from an enemy 62. Soul Spring - Absorbs MP & HP from an enemy 63. Purifying Salt - Damage an enemy and dispels its magic effects 64. Stamina Tablet - Doubles max HP of one character 65. Mana Tonic - Doubles max HP of party 66. Three Stars - Reduces Party's MP cost to 0 67. Map - Used to use the world map 68. Rename Card - Rename an Aeon 69. Musk - Used in Mixing/Customizing/Aeon Soul 70. Hypello Potion - Used in Mixing/Customizing/Aeon Soul 71. Shining Thorn - Used in Mixing/Customizing/Aeon Soul 72. Pendulum - Used in Mixing/Customizing/Aeon Soul 73. Amulet - Used in Mixing/Customizing/Aeon Soul 74. Door to Tomorrow - Used in Mixing/Customizing/Aeon Soul 75. Wings to Discovery - Used in Mixing/Customizing/Aeon Soul 76. Gambler's Spirit - Used in Mixing/Customizing/Aeon Soul 77. Underdog's Secret - Used in Mixing/Customizing/Aeon Soul 78. Winning Formula - Used in Mixing/Customizing/Aeon Soul -~-~-~-~-~-~-~-~-~-~-~ [18.] ABILITY LIST -~-~-~-~-~-~-~-~-~-~-~ ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~ I. Weapon Abilities -~- (E01) -~- ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~ Here is the List on Abilities you can add to the weapons. You need to be progressed through the game up to the point of where Rikku teaches you on how to do this. You must acquire the number and type of items listed below to get the ability added to the weapon of your choice. --------------------------------------------------------------------------- | NAME | ITEMS NEEDED | DESCRIPTION | |--------------------+------------------------+-----------------------------| | Sensor | 2x Ability Spheres | Detects the enemies HP | |--------------------+------------------------+-----------------------------| | Piercing | 2x Lvl. 1 Key Spheres | Armor has 0 effect on dmg | |--------------------+------------------------+-----------------------------| | Initiative | 6x Chocobo Feathers | Increases chance of 1st turn| |--------------------+------------------------+-----------------------------| | First Strike | 1x Return Sphere | Increases chance of 1st turn| |--------------------+------------------------+-----------------------------| | Fire Strike | 4x Bomb Fragments | Adds Fire to attacks | |--------------------+------------------------+-----------------------------| | Lightning Strike | 4x Electric Marbles | Adds Lightning to attacks | |--------------------+------------------------+-----------------------------| | Ice Strike | 4x Arctic Winds | Adds Ice to attacks | |--------------------+------------------------+-----------------------------| | Water Strike | 4x Fish Scales | Adds Water to attacks | |--------------------+------------------------+-----------------------------| | Silence Strike | 20x Silence Grenades | 100% chance of silencing | |--------------------+------------------------+-----------------------------| | Silence Touch | 60x Echo Screens | 50% chance of silencing | |--------------------+------------------------+-----------------------------| | Sleep Strike | 16x Dream Powder | 100% chance of sleeping | |--------------------+------------------------+-----------------------------| | Sleep Touch | 10x Sleeping Powders | 50% chance of silencing | |--------------------+------------------------+-----------------------------| | Dark Touch | 60x Eye drops | 50% chance of darkening | |--------------------+------------------------+-----------------------------| | Dark Strike | 20x Smoke Bombs | 100% chance of darkening | |--------------------+------------------------+-----------------------------| | Poison Strike | 24x Poison Fangs | 100% chance of silencing | |--------------------+------------------------+-----------------------------| | Poison Touch | 99x Antidotes | 50% chance of silencing | |--------------------+------------------------+-----------------------------| | Stone Touch | 10x Petrify Grenades | 50% chance of petrifying | |--------------------+------------------------+-----------------------------| | Stone Strike | 60x Silence Grenades | 100% chance of petrifying | |--------------------+------------------------+-----------------------------| | Death Strike | 60x Farplane Winds | 50% chance of an insta-kill | |--------------------+------------------------+-----------------------------| | Death Touch | 30x Farplane Shadows | 15% chance of an insta-kill | |--------------------+------------------------+-----------------------------| | Zombie Touch | 70x Holy Water | 50% chance of Zombie | |--------------------+------------------------+-----------------------------| | Zombie Strike | 30x Candle of Life | 100% chance of Zombie | |--------------------+------------------------+-----------------------------| | Slow Touch | 16x Silver Hourglass | 50% chance of Slow | |--------------------+------------------------+-----------------------------| | Slow Strike | 30x Gold Hourglass | 100% chance of Slow | |--------------------+------------------------+-----------------------------| | Str +3% | 3x Power Spheres | Increases STRENGTH by 3% | |--------------------+------------------------+-----------------------------| | Str +5% | 2x Stamina Springs | Increases STRENGTH by 5% | |--------------------+------------------------+-----------------------------| | Str +10% | 1x Skill Sphere | Increases STRENGTH by 10% | |--------------------+------------------------+-----------------------------| | Str +20% | 4x Supreme Gem | Increases STRENGTH by 20% | |--------------------+------------------------+-----------------------------| | Magic +3% | 3x Mana Sphere | Increases MAGIC by 3% | |--------------------+------------------------+-----------------------------| | Magic +5% | 2x Mana Spring | Increases MAGIC by 5% | |--------------------+------------------------+-----------------------------| | Magic +10% | 1x Black Magic Sphere | Increases MAGIC by 10% | |--------------------+------------------------+-----------------------------| | Magic +20% | 4x Supreme Gem | Increases MAGIC by 20% | |--------------------+------------------------+-----------------------------| | Counterattack | 1x Friend Sphere | Attacks enemy when attacked | |--------------------+------------------------+-----------------------------| | Evade & Counter | 1x Teleport Sphere | Evades then Counterattacks | |--------------------+------------------------+-----------------------------| | Magic Counter | 16x Shining Gem | Counters with Magic Attacks | |--------------------+------------------------+-----------------------------| | Magic Booster | 30x Ether Turbo | Increase magic & doubles MP | |--------------------+------------------------+-----------------------------| | Alchemy | 4x Healing Water | Medicine items are doubled | |--------------------+------------------------+-----------------------------| | Half MP Cost | 20x Twin Stars | MP usage cost is cut by 1/2 | |--------------------+------------------------+-----------------------------| | One MP Cost | 20x Three Stars | MP cost reduced to 1 | |--------------------+------------------------+-----------------------------| | Double AP | 20x Mega Elixir | You receive 2x more AP | |--------------------+------------------------+-----------------------------| | Triple AP | 50x Wings to Discovery | You receive 3x more AP | |--------------------+------------------------+-----------------------------| | Overdrive to AP | 10x Door to Tomorrow | Converts Overdrive to AP | |--------------------+------------------------+-----------------------------| | SOS Overdrive | 20x Gambler's Spirit | Overdrive fills w/ lower HP | |--------------------+------------------------+-----------------------------| | Double Overdrive | 30x Underdog's Secret | Overdrive fills 2x faster | |--------------------+------------------------+-----------------------------| | Triple Overdrive | 30x Winning Formula | Overdrive fills 3x faster | |--------------------+------------------------+-----------------------------| | Gillionaire | 30x Designer Wallet | 2x more GIL than normal | |--------------------+------------------------+-----------------------------| | Break Damage Limit | 60x Dark Matter | Enables over 9,999 damage | --------------------------------------------------------------------------- ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~- II. Aeon Magic Abilities -~- (E02) -~- ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~- Here is a list of the Abilities an Aeon can learn. A Character just has to use the correct type of sphere on the Sphere Grid to obtain these abilities. If you wish to teach an Aeon a spell, you need to refer to the Items Needed section. To teach the Aeon these spells you need to be fairly progressed through the game and acquired the 2 items from Belgimine. ---------------------------------------------------------------------------- | NAME | ITEMS NEEDED | DESCRIPTION | |----------------+----------------------+------------------------------------| | Aim | 5x Speed Sphere | Raises accuracy of party member | |----------------+----------------------+------------------------------------| | Armor Break | 2x Lvl.2 Key Sphere | Lowers Defense and Null's Armor | |----------------+----------------------+------------------------------------| | Bio | 8x Poison Fang | Poisons an enemy, diminishes HP | |----------------+----------------------+------------------------------------| | Blizzaga | 4x Ice Gem | Strongest ice attack | |----------------+----------------------+------------------------------------| | Blizzara | 2x Arctic Wind | Stronger ice attack on one target | |----------------+----------------------+------------------------------------| | Blizzard | 1x Antarctic Wind | Casts Ice against one target | |----------------+----------------------+------------------------------------| | Cheer | 5x Power Sphere | Increase the party's STR and DEF | |----------------+----------------------+------------------------------------| | Cura | 30x X-Potion | Restores between 1,400 - 3,000 HP | |----------------+----------------------+------------------------------------| | Curaga | 60x Mega-Potion | Restores between 2,800 - 6,000 HP | |----------------+----------------------+------------------------------------| | Cure | 99x Hi-Potion | Restores between 700 - 1,600 HP | |----------------+----------------------+------------------------------------| | Dark Attack | 6x Smoke Bomb | Blinds opponents | |----------------+----------------------+------------------------------------| | Dark Buster | 12x Smoke Bomb | Blind opponents better | |----------------+----------------------+------------------------------------| | Death | 30x Farplane Shadow | Instantly kills target | |----------------+----------------------+------------------------------------| | Delay Attack | 20x Silver Hourglass | Delays an opponent's turn | |----------------+----------------------+------------------------------------| | Delay Buster | 20x Gold Hourglass | Delays an opponent's turn better | |----------------+----------------------+------------------------------------| | Demi | 8x Shadow Gem | Reduces Enemies HP by 1/4 | |----------------+----------------------+------------------------------------| | Dispel | 3x Purifying Salt | Removes beneficial status | |----------------+----------------------+------------------------------------| | Drain | 60x Stamina Spring | Drains enemy HP into your HP | |----------------+----------------------+------------------------------------| | Fira | 2x Bomb Core | Stronger fire attack | |----------------+----------------------+------------------------------------| | Firaga | 4x Fire Gem | Strongest fire attack | |----------------+----------------------+------------------------------------| | Fire | 1x Bomb Fragment | Casts fire against one target | |----------------+----------------------+------------------------------------| | Flare | 60x Shining Gem | Non-elemental attack | |----------------+----------------------+------------------------------------| | Focus | 10x Mana Sphere | Ups Magic/Magic Defense to party | |----------------+----------------------+------------------------------------| | Full-Life | 1x Mega Elixir | Revives ally with Full HP | |----------------+----------------------+------------------------------------| | Haste | 10x Chocobo Feather | Shortens time for next turn | |----------------+----------------------+------------------------------------| | Hastega | 16x Chocobo Wing | The party's turn cycle is faster | |----------------+----------------------+------------------------------------| | Holy | 60x Blessed Gem | Casts the Ultimate White Magic | |----------------+----------------------+------------------------------------| | Lancet | 20x Soul Spring | Absorbs HP and MP from opponent | |----------------+----------------------+------------------------------------| | Life | 8x Elixir | Revives ally to half HP | |----------------+----------------------+------------------------------------| | Luck | 2x Fortune Sphere | Raise luck of party | |----------------+----------------------+------------------------------------| | Magic Break | 4x Mana Spring | Reduces the enemy's magic damage | |----------------+----------------------+------------------------------------| | Mental Break | 4x Shining Thorn | Reduces opponent's magic defense | |----------------+----------------------+------------------------------------| | NulBlaze | 2x Bomb Fragment | Immune to Fire spells for 1 turn | |----------------+----------------------+------------------------------------| | NulFrost | 2x Antarctic Wind | Immune to Ice spells for 1 turn | |----------------+----------------------+------------------------------------| | NulShock | 2x Electro Marble | Immune to Light spells for 1 turn | |----------------+----------------------+------------------------------------| | NulTide | 2x Fish Scale | Immune to Water spells for 1 turn | |----------------+----------------------+------------------------------------| | Osmose | 10x Mana Spring | Steals enemy MP | |----------------+----------------------+------------------------------------| | Power Break | 8x Stamina Spring | Reduces Strength of enemy | |----------------+----------------------+------------------------------------| | Pray | 5x Healing Water | Restores some HP to party | |----------------+----------------------+------------------------------------| | Protect | 6x Light Curtain | Cuts Physical Attacks by Half | |----------------+----------------------+------------------------------------| | Reflect | 3x Star Curtain | Reflects magic back at the enemy | |----------------+----------------------+------------------------------------| | Reflex | 10x Speed Sphere | Raises Evasion of party | |----------------+----------------------+------------------------------------| | Regen | 50x Healing Spring | Gradually recovers HP every turn | |----------------+----------------------+------------------------------------| | Scan | 10x Ability Sphere | View an enemy's weaknesses | |----------------+----------------------+------------------------------------| | Shell | 4x Lunar Curtain | Cuts Magic damage by half | |----------------+----------------------+------------------------------------| | Silence Attack | 3x Silence Grenade | Silences opponent with an attack | |----------------+----------------------+------------------------------------| | Silence Buster | 10x Silence Grenade | Silences opponent with an attack | |----------------+----------------------+------------------------------------| | Sleep Attack | 3x Sleeping Powder | Adds sleep to an attack | |----------------+----------------------+------------------------------------| | Sleep Buster | 10x Sleeping Powder | Adds sleep to an attack | |----------------+----------------------+------------------------------------| | Slow | 4x Silver Hourglass | Increases time for next turn | |----------------+----------------------+------------------------------------| | Slowga | 8x Gold Hourglass | Increases turn time to all enemies | |----------------+----------------------+------------------------------------| | Thundaga | 4x Lightning Gem | Strongest lightning attack | |----------------+----------------------+------------------------------------| | Thundara | 2x Lightning Marble | Stronger lightning attack | |----------------+----------------------+------------------------------------| | Thunder | 1x Electro Marble | Casts Thunder against one target | |----------------+----------------------+------------------------------------| | Triple Foul | 4x Skill Foul | Sleep, Silence, Dark in 3 turns | |----------------+----------------------+------------------------------------| | Ultima | 99x Supreme Gem | Ultimate damage to all enemies | |----------------+----------------------+------------------------------------| | Water | 1x Fish Scale | Casts water against one target | |----------------+----------------------+------------------------------------| | Watera | 2x Dragon Scale | Stronger water attack | |----------------+----------------------+------------------------------------| | Waterga | 4x Water Gem | Strongest water attack | |----------------+----------------------+------------------------------------| | Zombie Attack | 99x Holy Water | Adds Zombie effect to an attack | ---------------------------------------------------------------------------- -~-~-~-~-~-~-~-~-~-~-~-~-~-~-~ [19.] THE CLOISTER OF TRIALS -~-~-~-~-~-~-~-~-~-~-~-~-~-~-~ Here is the list and strategies of all the Temples, just refer here if you have to beat a temple and you don't want to look all through the walkthrough for the temples. Here is a list of the spheres for anima's temple. This list goes by the point of view of when you walk in. --------------------- | BESAID | BEVELLE | |-----------+---------| | MACALANIA | DJOSE | |-----------+---------| | ZANARKAND | KILIKA | --------------------- In other words to get anima you need to collect the destruction spheres of all the Cloister of Trials in the game. ######################################################### ## (F01) ## Cloister of Trials - Besaid Temple ########## ######################################################### Examine the Glyph on the wall and watch it open the door, Go down the stairs and view the glyph with the sphere under it. Grab the glowing Glyph Sphere from the holder & go down the stairs. Put it in the door and then take the sphere back out. Keep going till you see a holder on the left, put it in to reveal a sphere. Don't take it just yet and go down the hall, examine the words to reveal a glyph. Touch the glyph and go into the hidden area. Take the Besaid Sphere and put it into a pedestal and a new glyph should appear. Examine the glyph again and a hidden area comes up. Take the sphere and push the Pedestal into the next room but not all the way and insert the Besaid Sphere. Now go get the Destruction Sphere, return to the area where the Besaid Sphere was with all those lines and put it in. An area opens up with a treasure, ------------------------------------------------------------------------ ###################################################### ## (F02) ## Cloister of Trials - Kilika Temple ####### ###################################################### Take the Kilika Sphere from the pedestal on the left and place it into the door. This will burn down the door. Grab that sphere again to extinguish the fire and go through the door. Put the Kilika Sphere into the spot on the Northern wall, A new glyph should appear. Now take the Kilika Sphere and put it into the slot on the side. Touch the glyph to open the wall. Now take the Glyph Sphere and set it on one of the holders. Go into the new room and step on the shiny square in the next room to make the pedestal appear in that room. Now take the Kilika Sphere to the right of that room and place it into the pedestal. Now go into the other room and grab the Glyph sphere and insert it where the Kilika Sphere was, now push the pedestal onto the shiny thing and it will sink into the ground. Go down the stairs and take the Kilika Sphere from below and place it into the slot next to the exit. Now go into the secret area you just uncovered before and grab the Destruction Sphere and take it down stairs and use it in the new slot below the ledge. Go in and grab the Red Armlet. Now take the sphere next to the burning door and walk through. ------------------------------------------------------------------------ ##################################################### ## (F03) ## Cloister of Trials - Djose Temple ####### ##################################################### Take both spheres from the side walls and insert them both into the door. Head through the door, Take a sphere next to the door and put it into the either slot on the far right side. Take the other and insert that into the other hole on the right side. Now the pedestal on the ceiling should light up. Push the pedestal in the middle of the room to the right, right under where that pedestal is to charge the sphere and make it super shiny. Take the charged up sphere and place it to the right of the door. This should open it. Step on the floor glyph that's shining to the left. Take the 2 spheres from the right of the room and put them on both sides of the pedestal. Push the pedestal into the lightning pit and hop across. Push the Pedestal so it goes inward and light on the eyeball of the bird thing lights up. Go back and step on the shiny floor glyph to the left again and take the 2 spheres from it and put them all the way back to where you took the first 2 spheres to open the door. Put both of them in each slot. So the whole thing should be lit up accept the head. Take the charged sphere and place it to the left of the door. The door should seal but it creates a floor lift to the top level. Once up their push all 5 of the pedestals inward [2 are hidden on the very right and left], a door to stairs should open up, STOP RIGHT THERE. Ride to the lower level again. Go to where the shiny floor glyph that resets the pedestal is, don't step on it but a new glyph should appear in front of it. Press X up to the glyph and Touch It, It should lead you to a Destruction Sphere. Now take that sphere and ride to the top. Put it into the pedestal and grab the treasure. And then go up the stairs. ------------------------------------------------------------------------ ######################################################## ## (F04) ## Cloister of Trials - Macalania Temple ###### ######################################################## Begin by taking a left and going down the steps and go to the middle pillar and grab the Glyph Sphere. Put this one into the pedestal. Push the Pedestal to the right and it runs into the ice. Now push it forward and it flies down another ramp. Go down and take that sphere out and put it in the very left- most slot on the wall. Go up the ramp and take the Macalania Sphere from the new wall that came up. Go down to the pedestal and put it in, now push the pedestal to the right. A part of the bridge should of appeared. Now once again go back up and grab the sphere on the very right. Go down the ramp and put it in the left pillar. Take the sphere next to the ramp going down and put it in the middle pillar. Go up the ramp to where you first started and step on the shining floor glyph to return the pedestal to the top. Once that is accomplished, take the sphere and push it down the ramp. Go down the ramp to where the pedestal was ORIGINALLY and step on the shining floor glyph to the left. Take the Macalania Sphere in your hand and put it into the far right slot making the ice re-appear. Take the sphere from the middle pillar again and put it into the slot by the ramp to make the ramp re- appear. Take the Destruction Sphere from the Pedestal and go down the ramp and put it into the slot left of the doorway. Go down the tiny ramp and open the chest. Take it and lets get out of here. Go back up the ramp and push it to the right so it hits the ice again, take the sphere on the very right and put it into the pedestal. Push the pedestal North again and it will go back to the basement. Push it right to make the bridge re-appear. Now go up the ramp and grab the sphere by the ramp to make it disappear. Place that into the middle pillar and go up the main ramp and leave. ------------------------------------------------------------------------ ######################################################### ## (F05) ## Cloister of Trials - Bevelle Temple ######### ######################################################### -~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~ **NOTE: Bevelle is the only temple in the game where the destruction sphere is required to proceed within the game; therefore you cannot miss it even if you wanted to. In which case, this sphere will always be lit up at Anima's temple. You cannot re-enter the Bevelle Cloister of Trials later in the game. -~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~ When you first enter push the pedestal forward and it will turn into a platform, taking you down. Hit X so you go forward. On the first turn when the arrow points right hit X and you will take a right. Now it takes you all the way to the bottom. Take the sphere from the holder and place it into the pedestal. Push the pedestal onto the path from where you came. It will turn into the elevator thingy. When you go straight up take a right and take the next right [second right from where you first started]. Take a Bevelle Sphere and place it into the holder. Push it back into the path and go to the end and fall off. When you start from the previous place this time take the left and take the sphere and insert it into the pedestal. Push it onto the path and ride to the end and fall off. From the starting place take a right ride to the next floor and take a left and ride it to the end and take the right. Take a Bevelle Sphere and insert it into the holder, this will open a path to a Destruction Sphere, but we can't get it just yet. Push the pedestal back into the path and you will fall off. When you start you will be on the second level, stay on that level DO NOT go up to the first level. NOW from the new start take the second left and take the Glyph Sphere at the end and insert it into the Pedestal. Push the pedestal back onto the path and take a right at the very end again. This time, take a Glyph Sphere and put it into the Glyph which will give you access to the Destruction Sphere. Take it and put it on the pedestal. Fall off and when you start from the new beginning again, take the second right and insert the Destruction Sphere there. Push the pedestal back onto the path and ride to the very end again. Take the Bevelle Sphere and insert it into the pedestal. Push it back in and you will fall off again. From the new start take the first right [not where you got the VERY FIRST sphere]. When you get onto the little land thing, push the pedestal over the side and onto the new path. Ride it and you should switch. It will take you up to a new place. Go up and open the treasure and step on the shining glyph to put the pedestal up there. If you followed this guide you should have 2 Bevelle Spheres, which is good if not, I feel sorry for you. Take 1 sphere and insert it into the holder. Push it to the left and ride the short ride to the end and grab the treasure. Ride back over and take a right. ------------------------------------------------------------------------ ######################################################### ## (F06) ## Cloister of Trials - Zanarkand Temple ###### ######################################################### This temple is as easy as they come. First, go in and step on the green dot and it will become a square. Next go up to the panel that just lit up and examine it. It will show lighted areas, you have to memorize them. You can examine the panel as much as you want if you are not sure. Pick the correct ones and it will light up, pick a bad one and it will reset. Pick them all correct and a door and pedestals will pop open. Push in a pedestal go and solve the puzzle in the big room just like we did in the small room. Push all of them in and solve each one except the 2 middle ones. Go in the big room and take the red Kilika Sphere and insert it in the red pedestal and it moves inwards. Take the blue sphere and insert it into the right one and it moves inwards. ################################################################## ## (F07) ## Cloister of Trials - Zanarkand Temple #2 Visit ####### ################################################################## Zanarkand is the one you need. Go back into the temple you will meet Yuna's Rival, after the little talk go back in and step on all 3 white squares in the first room and all the white squares in the big one, if you mess it up all the white squares in both rooms will reset. This opens up a Destruction sphere grab it and put it into the right side of the panel in the big room. A treasure will open up and you will get the Magistral Rod. Go back to the Baaj Temple and go back to the room they will now open up a door for you to make him accessible. You will also learn a little more about Seymour. -~-~-~-~-~-~-~-~-~-~-~ [20.] SHOPS LIST -~-~-~-~-~-~-~-~-~-~-~ Here is the List of shops throughout the game, to minimize the searching of where to buy certain items, or just for a quick reference while playing for a future city. --------------------------- ---------------------- | AIRSHIP | | BESAID ISLAND | |---------------------------| |----------------------| | ITEM | PRICE | | ITEM | PRICE | |-------------------+-------| |--------------+-------| | Ability Distiller | 110 | | Potion | 50 | | Antidote | 55 | | Phoenix Down | 100 | | Baroque Sword | 907 | | Antidote | 50 | | Devastator | 907 | ---------------------- | Ductile Rod | 907 | | Echo Screen | 55 | -------------------------- | Eye Drops | 55 | | DJOSE TEMPLE | | Grenade | 330 | |--------------------------| | Halberd | 1,815 | | ITEM | PRICE | | Hi-Potion | 550 | |------------------+-------| | Mana Distiller | 110 | | Echo Screen | 50 | | Map | 55 | | Eye Drops | 50 | | Phoenix Down | 110 | | Fencing Saber | 550 | | Potion | 55 | | Halberd | 825 | | Power Distiller | 110 | | Hyper Ball | 550 | | Seeker's Armguard | 1,732 | | Metal Armguard | 550 | | Seeker's Armlet | 1,732 | | Metal Armlet | 550 | | Seeker's Bangle | 1,732 | | Metal Bangle | 550 | | Seeker's Bracer | 1,732 | | Metal Bracer | 550 | | Seeker's Ring | 1,732 | | Metal Ring | 550 | | Seeker's Shield | 1,732 | | Metal Shield | 550 | | Seeker's Targe | 1,732 | | Phoenix Down | 100 | | Shimmering Blade | 1,815 | | Potion | 50 | | Soft | 55 | | Rune Mog | 550 | | Speed Distiller | 110 | | Rune Rod | 550 | | Switch Hitter | 907 | | Shimmering Blade | 825 | | Variable Mog | 907 | | Soft | 50 | --------------------------- -------------------------- -------------------------- --------------------------- | GUADOSALAM | | KILIKA ISLAND | |--------------------------| |---------------------------| | ITEM | PRICE | | ITEM | PRICE | |------------------+-------| |-------------------+-------| | Antidote | 75 | | Cactuar Scope | 250 | | Baroque Sword | 1,237 | | Hunter's Spear | 375 | | Devastator | 1,237 | | Hunter's Sword | 250 | | Ductile Rod | 1,327 | | Rod of Wisdom | 250 | | Echo Screen | 75 | | Scout | 250 | | Eye Drops | 75 | | Seeker's Armguard | 150 | | Halberd | 2,475 | | Seeker's Armlet | 150 | | Phoenix Down | 75 | | Seeker's Bangle | 150 | | Potion | 75 | | Seeker's Shield | 150 | | Shimmering Blade | 2,475 | --------------------------- | Soft | 75 | | Switch Hitter | 1,237 | -------------------------- | Variable Mog | 1,237 | | LUCA | | Yellow Armguard | 3,487 | |--------------------------| | Yellow Armlet | 3,487 | | ITEM | PRICE | | Yellow Bangle | 3,487 | |------------------+-------| | Yellow Bracer | 3,487 | | Antidote | 50 | | Yellow Ring | 3,487 | | Echo Screen | 50 | | Yellow Shield | 3,487 | | Enchanted Rod | 150 | | Yellow Targe | 3,487 | | Eye Drops | 50 | -------------------------- | Halberd | 225 | | Magical Mog | 150 | --------------------------- | Metal Armguard | 250 | | LAKE MACALANIA | | Metal Armlet | 250 | |---------------------------| | Metal Bangle | 250 | | ITEM | PRICE | | Metal Ring | 250 | |-------------------+-------| | Metal Shield | 250 | | Antidote | 50 | | Phoenix Down | 100 | | Baroque Sword | 825 | | Potion | 50 | | Devastator | 825 | | Power Ball | 150 | | Ductile Rod | 825 | | Shimmering Blade | 225 | | Echo Screen | 50 | | Warrior's Sword | 150 | | Eye Drops | 50 | -------------------------- | Grenade | 300 | | Halberd | 1,650 | ---------------------------- | Hi-Potion | 500 | | MT. GAGAZET | | Longsword | 1,575 | |----------------------------| | Map | 50 | | ITEM | PRICE | | Phoenix Down | 100 | |-------------------+--------| | Potion | 50 | | Ability Distiller | 100 | | Seeker's Armguard | 1,575 | | Antidote | 50 | | Seeker's Armlet | 1,575 | | Baraoque Sword | 22,725 | | Seeker's Bangle | 1,575 | | Devastator | 22,725 | | Seeker's Bracer | 1,575 | | Ductile Rod | 22,725 | | Seeker's Ring | 1,575 | | Echo Screen | 50 | | Seeker's Shield | 1,575 | | Eye Drops | 50 | | Seeker's Targe | 1,575 | | Glorious Armguard | 4,725 | | Shimmering Blade | 1,650 | | Glorious Armlet | 4,725 | | Soft | 50 | | Glorious Bangle | 4,725 | | Switch Hitter | 825 | | Glorious Bracer | 4,725 | | Variable Mog | 825 | | Glorious Ring | 4,725 | --------------------------- | Glorious Shield | 4,725 | | Glorious Targe | 4,725 | ------------------------ | Hi-Potion | 500 | | MOONFLOW (DOCKS) | | Mana Distiller | 100 | |------------------------| | Phoenix Down | 100 | | ITEM | PRICE | | Potion | 50 | |----------------+-------| | Power Distiller | 100 | | Antidote | 100 | | Shapeshifter | 37,875 | | Bright Armlet | 3150 | | Shiranui | 37,875 | | Emerald Bangle | 2,250 | | Soft | 50 | | Echo Screen | 100 | | Speed Distiller | 100 | | Eye Drops | 100 | | Switch Hitter | 22,725 | | NulTide Ring | 3,150 | | Variable Mog | 22,725 | | Phoenix Down | 200 | ---------------------------- | Potion | 100 | | Serum Shield | 2,850 | ------------------------ | Soft | 100 | | MOONFLOW (TENT) | | Soft Armguard | 5,250 | |------------------------| | White Bracer | 6,150 | | ITEM | PRICE | ------------------------ |----------------+-------| | Antidote | 100 | -------------------------- | Blurry Moon | 6,150 | | THUNDERPLAINS | | Echo Screen | 100 | |--------------------------| | Eye Drops | 100 | | ITEM | PRICE | | Flametongue | 3,750 | |------------------+-------| | Hunter's Sword | 2,250 | | Antidote | 50 | | Ice Ball | 3,750 | | Baroque Sword | 825 | | Phoenix Down | 200 | | Devastator | 825 | | Potion | 100 | | Ductile Rod | 825 | | Soft | 100 | | Echo Screen | 50 | | Twin Lance | 8,700 | | Eye Drops | 50 | ------------------------ | Grenade | 300 | | Halberd | 1,650 | ------------------------- | Map | 50 | | MOONFLOW (WOMAN) | | Phoenix Down | 100 | |-------------------------| | Potion | 50 | | ITEM | PRICE | | Shimmering Blade | 1,650 | |-----------------+-------| | Soft | 50 | | Antidote | 62 | | Switch Hitter | 825 | | Blue Bracer | 3,843 | | Variable Mog | 825 | | Bright Shield | 1,968 | | Yellow Armguard | 2,475 | | Danger Armguard | 1,968 | | Yellow Armlet | 2,475 | | Echo Bangle | 1,968 | | Yellow Bangle | 2,475 | | Echo Screen | 62 | | Yellow Bracer | 2,475 | | Eye Drops | 62 | | Yellow Ring | 2,475 | | Phoenix Down | 125 | | Yellow Shield | 2,475 | | Potion | 62 | | Yellow Targe | 2,475 | | Serum Ring | 1,781 | -------------------------- | Soft | 62 | | Soft Armlet | 3,281 | ------------------------- -~-~-~-~-~-~-~-~-~-~-~ [21.] MIX LIST -~-~-~-~-~-~-~-~-~-~-~ For mixing in FFX, that is Rikku's Overdrive, she will be able to combine 2 items to form a different effect from them, which is cool and very useful. To save loading time and my time I will give a link which will be more detailed from CB, yet again! Big thanks for allowing me to link it. http://db.gamefaqs.com/console/ps2/file/final_fantasy_x_mix_list.txt --------------------------- QUICK LIST FOR USEFUL ITEMS ---------------------------- Potion + Elixir = Mega Elixir Potion + Mega Elixir = Super Elixir Bomb Core + Dark Matter = Trio of 9999 Chocobo Wing/Feather + Healing Water = Ultra Nul-All Chocobo Wing + Pendulum/Amulet = Hyper Mighty G Fire Gem + Dark Matter = Super Nova Grenade + Power Sphere = Flash Flood -~-~-~-~-~-~-~-~-~-~-~ [22.] BRIBE LIST -~-~-~-~-~-~-~-~-~-~-~ Bribe in Final Fantasy X is where you pay your enemies to leave and in return they give you rare items and all sorts of stuff. Sometimes they won't leave when you pay them, which is not fair hehe and they may not give you the items number that is listed below which still isn't fair. Oh well, you can only get most of these items by bribing or by Monster Arena. CB! made a huge Bribe list (surprised?] well here is her list to save up more loading time. http://db.gamefaqs.com/console/ps2/file/final_fantasy_x_bribe.txt --------------------------- QUICK LIST FOR USEFUL ITEMS --------------------------- Lvl. 3 Key Sphere x40 for 900,000 GIL from Demonolith Lvl. 4 Key Sphere x2 for 196,000 GIL from Chimera Brain Skill Sphere x2 for 360,000 GIL from Zu White Magic Sphere x2 for 256,000 GIL from Dark Flan Black Magic Sphere x2 for 152,000 GIL from Black Element Mega Phoenix x2 for 8,600 GIL from the Alcyone Special Sphere x6 for 1,088,000 GIL from Adamantoise Chocobo Wing x60 for 360,000 GIL from Machea Wings to Discovery x4 for 540,000 GIL from Malboro Pendulum x99 for 1,400,000 from Ultima Weapon [1 TIME ONLY] Remedy x80 for 92,980 GIL from Lord Ochu Remedy x8 for 15,600 GIL from Ragora Supreme Gem x20 for 260,000 from Halma Stamina Tablet x50 for 188,000 from Ogre Mega Elixir x20 for 1,120,000 GIL from Varuna Return Sphere x3 for 36,000 GIL from Dark Element -~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~ [23.] MOVIE SPHERES/MUSIC SPHERES -~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~ For those of you who have seemed to get everything in the game and loved it, here is something you may not know. In Luca there is a Luca Theater. Go into the back and there are 2 little jester looking guys. Talk to one of them and one lets you purchase Movie Spheres and the other lets you purchase Music Spheres. Each lets you purchase a movie you have seen, so you can view them whenever you like, same goes with the music spheres except with music. Below is the list of the Music and Movie spheres, enjoy. --------------------------------------------------------------- | MUSIC SPHERE LIST | MOVIE SPHERE LIST | |---------------------------------+-----------------------------| | 1 | Zanarkand | 1 | Zanarkand | | 2 | Prelude | 2 | We Call It "Sin" | | 3 | Tidus Theme | 3 | Sinspawn | | 4 | Run!! | 4 | This is it! | | 5 | Creed | 5 | Blitzball | | 6 | Battle Theme | 6 | A Summoner is Born | | 7 | Enemy Attack | 7 | Lulu's Contempt | | 8 | Game Over | 8 | Kimahri's Challenge | | 9 | Out of the Frying Pan | 9 | Fear on the Sea | | 10 | Victory Fanfare | 10 | Sin Arises | | 11 | Leap in the Dark | 11 | Sin's Theme | | 12 | Underwater Ruins | 12 | Futile Resistance | | 13 | The Blitzers | 13 | Failure | | 14 | Wandering | 14 | Kilika Dusk | | 15 | Besaid | 15 | The Dance | | 16 | Spira Unplugged | 16 | Luca Harbor | | 17 | Phantoms | 17 | Let the Games Begin! | | 18 | The Trials | 18 | The Legend Lives | | 19 | The Summoning | 19 | The Dark Aeon | | 20 | Braska's Daughter | 20 | No Better Plan | | 21 | Yuna's Theme | 21 | Judgement | | 22 | Good Night | 22 | Ex Machina | | 23 | Delusion on the Dock | 23 | Sin's Wave | | 24 | Movement in Green | 24 | Reunion | | 25 | A Fleeting Dream | 25 | Metropolis | | 26 | Calm Before the Storm | 26 | Other World | | 27 | Face Off | 27 | Sin Sleeps | | 28 | Grand Maester Mika | 28 | Homecoming | | 29 | Luca | 29 | Dry Dock | | 30 | The Splendid Performance | 30 | Nay to Due Ku! | | 31 | Auron's Theme | 31 | Leaving Home | | 32 | Blitz Off! | 32 | The Glory of Yevon | | 33 | Mi'ihen Highroad | 33 | The Red Carpet | | 34 | Chocobo Jam | 34 | False Vows | | 35 | The Travel Agency | 35 | Believe | | 36 | Seymour's Theme | 36 | Some Spring | | 37 | Moment of Truth | 37 | The Summit | | 38 | Djose Temple | 38 | The Last Chapter | | 39 | Ride the Shoopuf | 39 | Sin Rise | | 40 | Rikku's Theme | 40 | Departure | | 41 | We Are Al Bhed | 41 | The Approach | | 42 | Guadosalam | 42 | Terra Graviton | | 43 | Thunder Plains | 43 | Gravity Sucks | | 44 | Jecht's Theme | 44 | Heaven's Fall | | 45 | The Burning Sand | 45 | Vena! | | 46 | The Wedding | 46 | Machina Redux | | 47 | Assault | 47 | Sinfall | | 48 | Tragedy | 48 | Evenfall | | 49 | Believe | 49 | Faceoff | | 50 | Servants of the Mountain | 50 | Breaking Through | | 51 | Macalania Woods |-----------------------------| | 52 | Via Purifico | WHERE TO FIND THEM | | 53 | Bravely Forward |-----------------------------| | 54 | The Unsent Laugh | To purchase these spheres | | 55 | Seymour's Ambition | go to Luca and go to the | | 56 | Illusion | Luca Theater [in the back] | | 57 | Yuna's Decision | & talk to the 2 jesters. | | 58 | Nostalgia | To watch them talk to the | | 59 | Peril | people behind them at the | | 60 | Launch | counter and tell them you | | 61 | Challenge | want to watch them, then | | 62 | Beyond the Darkness | you will be in a room with | | 63 | The Void | a panel this will be what | | 64 | The Truth Revealed | you watch/listen the movies | | 65 | Pursuit | with. | | 66 | Gloom |-----------------------------| | 67 | Patricide | PRICES | | 68 | The Temple of Prayers |-----------------------------| | 69 | Hum of the Fayth | Movie Sphere# x 5,000 GIL | | 70 | Lulu's Theme | | | 71 | Wakka's Theme | Music Sphere# x 2,000 GIL | --------------------------------------------------------------- These are very neat to watch and to show your friends what you have done to brag to them or just go back to reminisce on past events. :) -~-~-~-~-~-~-~-~-~-~-~ [24.] GAME FEEDBACK -~-~-~-~-~-~-~-~-~-~-~ I got bored and I have loved all the emails you all have sent me complimenting. I liked this game a lot and I want to know what YOU think. I will choose the first 5 people who email me answering ALL of these questions. You email will be posted next to what you have said. I will also put my opinions below first. The people will be added next version. -~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~ NO MORE FEEDBACK PLEASE, I DID THIS SO PEOPLE WHO DONT HAVE THE GAME WOULD GET OTHER PEOPLES OPINIONS, THANKS TO EVERYONE WHO SUBMITTED :) -~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~ =============================================== 1. What did you like about Final Fantasy X =============================================== spira: I liked the music, the voice acting, the battle system, ability to go over max damage, and enemies more stronger than the final boss [MONSTER ARENA] so I don't beat it and lock her back up into the case. Drogan5645: Everything. The game was just awesome. I liked the music, the game play, the graphics, the characters, the enemies, and the sphere grid. LordCornbread: I liked the characters mostly because they were a little more active and not so boring as other games (although no character will ever be better than Aeris!), and the voice acting because a lot of the voices are the same as the voices from Vampire Hunter D: Bloodlust. promo: I liked really many things, from the storyline to the sphere grid system, music, Aeons and their possibility to boost 'em, and so on.. Propagator: The storyline is cool of course, and I like the fact that it is filled with multiple plot twists. The game doesn't linger in one area or theme, which I thought was also good, it keeps the interest high. I like the way the vocals are completely immersed into the game, and the graphics make it seem almost real. brucelidat: The plot was pretty good so I'll just discuss game play. I usually like the old school traditional exp. build-up style, but the sphere grid was great. Also, the versatility in fighting was good; being able to switch members out and change weapons, etc. ==================================================== 2. What did you think they could of improved on? ==================================================== spira: Well, I wish their was a world map to go on instead of inputting coordinates. I also wanted some sidequests like FF7 where their was a lot to do. I wanted Chocobo to be more of use [E.G. FF7 was used to get certain materia, FF8 - used to get some cards and items, FF9-needed for ultimate weapon] all Chocobo's really did was help you across the calm lands and get you the sun sigil for Tidus. It would of been a great help if it was in the desert. Drogan564: Difficulty. The game was a little too easy, compared to the other FF games. LordCornbread: They could have improved on the complexity of the story a little straight forward and not as good as FFVII's. promo: A sure thing is that the game was easy, no doubt on that the classic world map was a better i think, and there were not so many vehicles to be used manually, anyway a GREAT game! Propagator: Well, I think Tidus needs some work, he seems like too much of a wuss at times. I think they should have found some middle ground between him, and his practical opposite, Squall, of Final Fantasy VIII. Give you more choices, and make the choices already present carry weight. It seems like whenever you could choose something, both the choices came to the exact same conclusion. Lastly, have Tidus go after Rikku or Lulu instead of Yuna. Yuna looks like a boy, and her help everyone and always be gentle passive attitude started to piss me off after a while. brucelidat: I agree that the world map of old was better. Otherwise, more exploration which has been lacking since FF7 would have been nice. It was pretty good for a very linear-story game though. Yuna sort of gets annoying after a while, she seems too unrealistic, not enough depth or emotion, too simple and well, stupidly naive. Finally, secrets and stuff are great, but they should not be so crazy that most normal gamers would never be able to discover them without using a guide. Old greats like FF3 and FF7 gave you enough hints that most avid, but not obsessed gamers could figure it out and enjoy it. ==================================================== 3. What are your 3 favorite characters in FFX? ==================================================== spira: personally Tidus, Jecht, Yuna Drogan564: Tidus, Auron, and Yuna, I absolutely hated Wakka. LordCornbread: Lulu, Auron, and Rikku. Wakka just reminded me of Zell on Speed. promo: Auron, Tidus, Wakka and Yuna. Propagator: Well, Tidus even though he seems like a pussy at times, Rikku, and Wakka, despite the fact that he is closed-minded about anything outside of Yevon's teachings. brucelidat: Auron was the best, a hard-ass who said just enough at the right times. Rikku I like too even though I don't use her since she is weak. Tidus was pretty disappointing for the main character. I'd take Cloud or Sabin any day. His voiceover was irritatingly wussy. Yuna was dead in personality and annoying. The only reason you care for her is because Tidus does. Lulu was cool and everyone else was average. ==================================================== 4. What did you think of the ending? ==================================================== spira: Was okay, not as good as expected Drogan564: Great, I don't want to spoil it so I'll stop there. LordCornbread: Could have been better. promo: It was as beautiful as unexpected, it surprised me but it not in a bad sense.. another great job of Squaresoft. Propagator: Honestly, I'm not there yet, but I think the storyline deserves a very good ending. brucelidat: I've only seen the US one so I'll talk about that one. I like the happy ending and was disappointed. It was still better than FF8 though, that was horrible; FF3 and FF7 were much better. Now, however, I know why they did it, to milk more money out of us in the sequel. ==================================================== 5. Did you think the puzzles could of been better? ==================================================== spira: yes, this game was easy to figure out where to go, first of all the mini-map let you know where everything was, even though that's a help, its sort of boring to know where you are going, because you miss important items when just going straight to it. second of all ff7, ff8, ff9 had secret places to go and required certain things to be done earlier and the only thing tricky on FFX was the cloister of trials. Drogan564: Yes, all of them except maybe the Macalania Cloister of Trials were way too obvious and easy. There wasn't near as much challenge in FFX as in the other FF games. LordCornbread: Some were good puzzles but mostly they could have been harder. promo: Yes, nothing more to say about that, already said the game is easy. Propagator: Yeah, they should have been harder, and there should have been more of them. Also, bonus puzzles would have been good, as well as more hidden areas in the current puzzles. brucelidat: I think the cloisters could have been harder, well most of them at least. Bevelle was pretty damn annoying because you are not freely and easily controlling your movement. As for the game as a whole, i do not think it was too easy. If you're just playing it through for the plot and to beat it, it is not easy at all without any ultimate weapons or secret summons. I like to play the games through, beta them, then get all the extra stuff to see how kick-ass I am afterwards. Past FFs (3-9) were easier for me. The hardest ever was FF2 (I always refer to their US release number so 3 is 6) ==================================================== 6. What do you think about Seymour ==================================================== spira: He was cool at first but I gave him what was coming to him. Drogan564: He's given WAY too much credit. He was a pitiful sick of crap with a really demented mind, that's it. Sephiroth far surpassed him in every aspect. LordCornbread: Seymour was a really annoying pest that really was a great bad guy....better than Kuja. promo: A boring dude, really i wanted to kill him since the first time i saw him ehe.. Propagator: The first time I saw him I knew I was going to hate him. He dresses like a homo, and the fact that he practically forced Yuna to marry him was just sad. But I suppose you aren't supposed to like him, he's the bad guy. He could have had a very good personality for a villain, but they didn't develop him enough. brucelidat: Seymour was a damn prick. From the beginning I knew he was going to be a bad guy. I was just hoping the plot didn't have Yuna actually end up with him for a while before she discovered his true colors. It didn't so I was satisfied. his third form is a pain in the ass without overdriving Aeons though. pretty tough. ==================================================== 7. Who was the best looking girl in FFX? ==================================================== spira: hmm, i would say Yuna or Lulu Drogan564: Yuna or Rikku, they both looked good. LordCornbread: Lulu definitely. Yuna looked better with her hair up than down. promo: Yuna.. i don't remember how many times i dreamt of her ?!? Propagator: I would say Rikku, cause I'm a sucker for blondes, I like those short shorts she wears, and I didn't think Yuna was hot at all. It disappointed me when Tidus went after Yuna, cause Rikku would have been really easy to get. (example- comfort her in the Thunder Plains, or when Home is being attacked and destroyed) Lulu was cute too I guess, but she looked a little too much like a goth for me. I thought it was funny the way they tried to make her boobs bounce as many times as possible during battle. (Especially her little victory dance) brucelidat: Cutest? Hmm, I'd say Rikku is the cutest during game play. Yuna is the prettiest during cinemas (she looked pretty good with he hair up in the wedding scene) although her personality and overly sweet voice was constantly hanging in the back of my mind detracting from her appeal. Lulu, though, would be the sexiest. She could have been a bit less pasty though ======================================================================= 8. If you could rate FFX on a scale from 1 - 10, what would it be, and why ======================================================================= spira: 8, i mean it was good but a lot of stuff i felt was missing, can't put my finger on it, but it was less invigorating then when i was playing the other final fantasy's. Drogan564: 8 - It was very, very good, but it could have been better. The main thing was the challenge. The story line and all was great, it was just too damn easy. LordCornbread: 7.5. It had its good points and it was better than VIII and IX but it was too easy of a story to comprehend. promo: 9, if it would harder it would be a 10 ;-) Propagator: I would say a 9, because while it was great, the PS2 platform gives it potential to be greater. I didn't think it was unbearably easy, because I tried to follow the storyline and neglect fighting to make it harder, due to the fact that Final Fantasy VIII was extremely easy for me, because I fought so much instead of moving on with the storyline. ( Squall was at level 100 by the end of the first disc. Sad, huh?) brucelidat: would give it a 9. It was the best in a while, but any game could be better. it ranks up there with FF3 and FF7 as my favorites. FF8 sucked in terms of FF standards and FF9 was good but too short. ======================================================================= 9. What would you say if the Final Fantasy series was ended after FFXII ======================================================================= spira: I would be sad. Each of the games have there own unique quality. Even though it will stop I doubt it would be soon, as PS2 has just hit the market and they are still trying to max PS2's full potential [EXAMPLE: Remember how FF7 was sort of choppy in the graphics when it was the first PS game out? Then they went all the way to 9 which you see has improved considerably in graphics, i feel PS2 will be the same way]. Final Fantasy has been Squaresoft's best series and most beneficial in profits. But I guess it will be awhile before we see a FINAL Final Fantasy. Drogan564: I would cry, then I would try to find a replacement, though I know now that there is nothing that even comes close to and equal to the FF series. LordCornbread: I would be very very very disappointed but Square has made one RPG that surpasses all and that is Xenogears. promo: Suicide?, well that could be an idea ehe, no seriously i don't think they'll do something like that i perfectly agree with what Spira says about exploit the full power of ps2, as it was done with ps1 and FF9.. if Final Fantasy series will stop, something will drastically change in the world of video gaming and RPGs, at least for me. Propagator: I would be mad, I really enjoy the games, more than any other RPG out there. I think that Squaresoft is started to try new things with their games, (I loved the sphere grid concept, as well as the turn concept, and the fact that weapons didn't really have rigid stats) I would be disappointed if they discontinued the series so soon in the future, they are capable of making much more. brucelidat: it had better not, FF11 not only might not be releases here, but also doesn't look to hot because it is breaking away form what we all like about FF. If they want to do a MMORPG then just do a new game or at least a FF spin-off like tactics, don't use a spot in the main franchise on it. I am older now and do not have the time I once did for gaming, but the Final Fantasy series is the one game I always buy. I bought PSOne for FF7 and bought PS2 for FF10. If the series ended, I would be pretty disappointed. I doubt it would though since, barring the movie, the franchise is Square's cash cow; money in the bank. ======================================================================= 10. Do you like my FAQ? Anything that needs to be added after V. 4.8 ======================================================================= spira: I like it, its nice and simple :) and ill update whenever I get some stuff to put up Drogan564:Yes, your FAQ was great. It helped with a few things that I was just too lazy to do, like finding the Jecht spheres and the Al Bhed books. LordCornbread: Yes, I really don't like to actually find all the hidden stuff by my self so it really helped. promo: Your FAQ is well done, a great job, I'm still wondering how much time you spent on that.. probably some day I'll do one too, for the next FF maybe.. i haven't found nothing wrong reading it :) Propagator: Yeah, your FAQ was good, I just think you should ask people to send any questions that are unclear in your walkthrough, and any worthy questions should be added. One thing you might want to look into is affection levels, someone posted a walkthrough of affection levels on neoseeker.com, if those are real, it would be nice to know what big actions lead to what events. (I know figuring this out would take a while, but you seem to like the game enough to do it) brucelidat: You FAQ was fine helped me out a lot going through the game again after having not played it in years and trying to get trough it quick because I have work and school. -~-~-~-~-~-~-~-~ [25.] CREDITS -~-~-~-~-~-~-~-~ IN NO PARTICULAR ORDER, I would like to thank: -CB for *HER* info on Ultimate Weapons/Mixing/Bribe list info -Mogg 13-42 for *HER* DARK AEONS SECTION -Acclaim99 for lots of valuable info -hero-001 for lots of help on this, thanks -PlayOnline for valuable help -Mystik for his Omega and Ultima Weapon help -COR121@aol.com for giving me valuable info on Bevelle Temple -No1kornkid4eva@aol.com for thoughts -bzan39@hotmail.com for Seymour Natus help -promo@slurp.ch for submitting his feedback & Overdrive help -mjolner75@attbi.com for his Cactuar Hunter correction -drumpunk10@hotmail.com for his Seymour Flux help -RRAGANS@CFL.RR.COM for his Seymour Flux help -thgink999@netscape.net for his Omega Dungeon explanation!! -Drewx19@aol.com for his strategy on the Lightning Dodger -LordCornBread@aol.com for his feedback submission -magic3@kih.net strategy on his Guado help -xxcrimsondragon@hotmail.com for his Defender X strategy -jt_bounds@hotmail.com & Kyk2496@aol.com for telling me that you can get the Summoner's Soul and Aeon's Soul by going to Remiem Temple -pdude23@hotmail.com for his Blitz Ace correction -AlucardEscobar for his brief origin explanation on the God Hand and Masamune -Everyone on Questria -Gamefaqs.com -Squaresoft and Sony! -SquareEnix Only these people should have my FAQ on their site, these sites are very good and I recommend visiting them. If you wish to use my FAQ on your website, you will need to contact me at the email address at the top of the FAQ. - http://www.neoseeker.com - http://www.psxcodez.com - http://www.gamefaqs.com - http://www.ps2fantasy.com - http://www.ps2cheatsland.com -~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~- All Rights Reserved. Final Fantasy X(tm) is a trademark of Squaresoft(tm), co. Ltd. Reproduction of this document, without notice is a copyright violation (c)2005 Spira