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Graphics : 7.5

Packaged with Code: Veronica comes the demo of a little game called Devil May Cry. Well, if you take a look at the unbelievable graphics featured in this demo and then you go back to Code Veronica you'll see the difference between a truly next-generation game and a game that's still into the 32-bit era. It's not that Code: Veronica X looks bad. This is still the best looking Resident Evil game. Simply, the graphics are about one year and half old. In fact, porting this title to the Ps2, the developers haven't improved too much the quality of the Dreamcast's graphics. If you have played the Dreamcast's version long time ago you'll not even notice the difference.

Where this difference is a bit more evident is in the character 3d models. They look more detailed and shaded with a wider range of colors. Overall, they look more realistic than those seen in the original Code Veronica. Each character is made up by about 1,500 polygons, but in many scenes, more than 2,000 polygons are used just to animate the faces of the models. The expression on your character when something disgusting or frightening happens is perfect, one of the best features in the game.

The environments are rich, with many interesting little details, but the overall quality of the textures is definitely low, just like the ones seen in Extermination. And to tell the truth, Code Veronica X looks very similar to the recently released Sony's Survival Horror. But compared to Extermination, the environments of Code Veronica are more varied and designed with a degree of inspiration that's simply on an higher level. Also thanks to a few excellent light effects, the graphics of Code Veronica still work nicely and are able to catch the attention of the player. Maybe they'll not make your jaws drop, but for this you have the demo of Devil May Cry packaged with the game.

Sound : 8.5

While not reaching the greatness of Onimusha, music in this game is still very good, surely superior to what you have heard in the previous instalment of the series.

The voice acting is fairly good too, but some of the weird tones present in Resident Evil 2 are back. The quality of the sound effects is very good. Mixed with the great music and the good graphics they convey an overall experience that is, in a word, exciting.

From this point of view, Code Veronica is not the usual Survival Horror. With its 16 Capcom-guaranteed hours of gameplay, this is the longest game into the genre. You'll not easily beat Code Veronica with just a rent. After you've finished the game you also have the possibility to play it again in a cool first person view mode.

Overall Score ( not an average ) : 8.0

Resident Evil: Code Veronica is a classic. And like any other classic it deserves respect. Compared to recent adventure games like Onimusha or Extermination, the well-known Resident Evil style is probably outdated, but Code Veronica, mainly thanks to a deep and intriguing story and to a perfect interaction of graphics and music, is a great game.

If you already own the Dreamcast version you absolutely don't need Code Veronica X. But if you are a fan of the series, this game is simply a must buy, something you should really have in your collection.

I forgot to underline just a point in this review. Code Veronica is not a scary game, just like any other title of the series. It's more an action-horror title. If you are looking for something that will touch deeply your mind and transform your poor self into a sick paranoid, wait for Konami's Silent Hill 2.



« Page 1: Gameplay

- Harry (23 Oct, 2001)


Scores
Gameplay »
7.5
Graphics »
7.5
Sound »
8.5
Replay Value »
8.0
Overall Score »
8.0



Developer
Capcom
Publisher
Capcom
Origin
Japan
Genre
Adventure
Action
Players
1
Peripherals
Dual Shock 2
8MB Memory Card
Release Date
North America
August 21st, 2001
Japan
March 22nd, 2001
Europe
September 14th, 2001
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More screenshots of Resident Evil: Code Veronica X



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