Packaged with Code: Veronica comes the demo of a little game called Devil May Cry. Well, if you take a look at the unbelievable graphics featured in this demo and then you go back to Code Veronica you'll see the difference between a truly next-generation game and a game that's still into the 32-bit era. It's not that Code: Veronica X looks bad. This is still the best looking Resident Evil game. Simply, the graphics are about one year and half old. In fact, porting this title to the Ps2, the developers haven't improved too much the quality of the Dreamcast's graphics. If you have played the Dreamcast's version long time ago you'll not even notice the difference.
Where this difference is a bit more evident is in the character 3d models. They look more detailed and shaded with a wider range of colors. Overall, they look more realistic than those seen in the original Code Veronica. Each character is made up by about 1,500 polygons, but in many scenes, more than 2,000 polygons are used just to animate the faces of the models. The expression on your character when something disgusting or frightening happens is perfect, one of the best features in the game.
The environments are rich, with many interesting little details, but the overall quality of the textures is definitely low, just like the ones seen in Extermination. And to tell the truth, Code Veronica X looks very similar to the recently released Sony's Survival Horror. But compared to Extermination, the environments of Code Veronica are more varied and designed with a degree of inspiration that's simply on an higher level. Also thanks to a few excellent light effects, the graphics of Code Veronica still work nicely and are able to catch the attention of the player. Maybe they'll not make your jaws drop, but for this you have the demo of Devil May Cry packaged with the game.





