The first time I have played Madden 2001, I was amazed, and I still am. Believe me, there aren't other football games with the realism of this title from EA sports. After you have seen Madden 2001, you simply can't play with your beloved NFL 2001 or with any other sporting game with the same eyes. You will perhaps continue to love these games, but their graphics won't succeed in satisfying you. Madden 2001 introduces a perfect graphic engine. Looking at this game you will constantly think that this can't be just a video game.
The players are marvellously built with a dizzy number of polygons in comparison to other sporting titles. The perfection of the players is also in the very smooth animations and in the realism of the movements during one of the frequent clashes. The helmets shine under the sun and they seem indeed of true metal; and the definition in the musculature of the athletes is comparable only to that seen in ESPN Track'n Field. However the faces are not realized with the same care used for the bodies. I wonder if this defect is due to a limit of the graphic engine or to the usual launch-titles' brief development.
The stadiums are perfectly recreated; the crowd on the bleacher is very defined and all the persons and the details that is possible to see in the immediate border of the field are wonderful. Your players, no need to say, can interact with these secondary figures. For instance, rather than stopping your adversary, you can always decide to break the bones to one of those unfortunate men. The light effects conceived by the developers is faultless and each game will appear different according to weather conditions. In Madden 2001 a rain effect couldn't really be absent, and so you'll see the water squirting around the players, or you can see them completely dirtied toward the end of a game.
Considering these aspects and all other maniacal details that you will discover playing, Madden 2001 is probably the first football game really featuring something near to a TV-like appearance. For a large part of the game, the difference between real world and simulated world is unnoticeable.





