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Graphics : 7.5

One of the best looking games on the Dreamcast, the game is another proof of the power of Amuze's console. This Ps2 port - identical to the original - is still a good looking game, and especially in the indoor environments, the graphic engine proves to be rock solid.

From the hideout of a dangerous gang to a secret laboratory, Amuze did a good work filling the environments with a wealth of details. The quality of the textures is a bit low, but decent lighting sources and a steady frame rate are reasons to appreciate Headhunter. Boss battles are the most spectacular moments in the game. The first boss battle is played on a rooftop, under a thick rain that look just awesome, with the various objects that can be destroyed in real time.

The outside environments are definitely unimpressive. Repetitive, poorly textured, without reflection or lighting effects at all, they also show some hiccup in the graphic engine, mainly evident pop-up issues. The few cars that move in the streets are built with a very low number of polygons, and there are no other moving objects, no persons walking in the streets, no birds flying in the wonderful skies of California, nothing.

Character models are built with a decent number of polygons, but what's more important they are well-designed, well textured and the animations of the playable characters are very smooth - a pleasure to look at. Anyhow, the movements of many non playable characters are definitely on the "robotic" side during the in-game cutscenes.

The story unfolds with a strange mix of pre-rendered movies, in-game sequences, and good quality FMVs of humorous newsbreaks with real actors that give the player a look on the and events and the futuristic world of Headhunter. I don't like very much this kind of hybrid solutions, but in Headhunter the formula works quite fine.

Sound : 9.0

The epic soundtrack of Headhunter has been composed by Richard Jacques, the author of the music of games like Jet Set Radio Future and Metropolis Street Racer. The themes have been recorded at the Abbey Road Studios in London, and the result is really excellent.

Voice acting is perfect, flawless, probably the best feature in the game, and not only for the main characters. The voice actors are no second to the ones in Metal Gear Solid or in other well-acted games like Soul Reaver or Silent Hill and the dialogues are well written.

Sound effects are in the average, but when you need them, they are there and they are sufficient to give the game the realism you would expect.

You'll need about eleven hours of good gameplay to complete Headhunter the first time, a standard length for this genre of games. Players who really enjoyed the atmosphere of the game might want to play it again once finished.

Overall Score ( not an average ) : 8.0

Headhunter offers a solid, rich gaming experience, with a good balance between stealth action and fighting, enriched by a believable game world, a mature good story, and well-developed characters. The game has its limits - especially when it comes to shooting and to driving the motorcycle - but overall it's an adventure of rare qualities.

Trust me, fans of stealth action games shouldn't miss this one. Headhunter might end like one of your very favorite titles on the system. Buy it, rent it, but play this game.



« Page 1: Gameplay

- Harry (16 Jul, 2002)


Scores
Gameplay »
8.5
Graphics »
7.5
Sound »
9.0
Replay Value »
7.5
Overall Score »
8.0



Developer
Amuze
Publisher
Acclaim
Origin
Sweden
Genre
Adventure
Action
Players
1
Peripherals
Dual Shock 2
8MB Memory Card
Release Date
North America
May 9th, 2002
Europe
March 22nd, 2002
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More screenshots of Headhunter



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