Good? Yes. Marvelous? No. The graphics in GTA3 are pretty darn good considering everything the graphics engine is doing at once. Dozens of cars, people walking on the streets, buildings everywhere, weather effects and the damage to cars. The game handles it all at a smooth 60 FPS! Your character and other NCPs (Non-playable characters) are detailed and are animated fluidly. No two different types of cars look alike and come in dozens of different colors. Damage to cars includes shattered windshields, dents in the side, and even doors that fly off! The problem though is that cars damage too easily and that sometimes just running someone over sends your hood flying off at times! Although funny, it gets quite annoying when you're doing missions and you die because you hit someone on accident, which sets your car on fire.
The weather effects are as realistic as can be and also can be just as annoying. Rain downpours and you can actually see the raindrops splatter on the ground if you look closely enough. Fog, or should I say smog, gets in your way and you can only see about twenty feet ahead so cars can come out of nowhere. Night time is when lighting effects really shine (pun not intended), cars headlights let you see ahead of yourself, streetlamps illuminate the area, and streetlights reflect green, red, and yellow in the road. The problem though is that you can clearly see that the light hits the ground in small circles so it looks unrealistic and seems as though the area that the light illuminates is restricted.
Of course, you can expect draw-in in the game, but it's not that major. It happens far in the distance, like parts of buildings and cars popping out of nowhere, but it doesn't take away from the gameplay and doesn't distract you. What is annoying though is the large amount of papers that pop up out of nowhere on the ground. Like I said, the graphics are good for this type of game, it's just that they don't seem polished at times.
The sound of angry pedestrians, cop cars' sirens wailing, and the somewhat satisfying noise you get when you run someone over. The problem? It's a little disturbing hearing people screaming and dying with everything that's happening around the world right now. Other than that, the sound effects are great. Each gun has its own distinct sound effect, which sounds somewhat real. Car engines and screeching tires are well done. Pedestrians yelling at you for cutting them off or hi-jacking their car. Raindrops hitting the asphalt. And all the other sounds you might expect to hear in a big, dangerous city.
There isn't any music in the game, but the nine different radio stations you can listen to make for that. While driving in a car, you can press L1 to switch between the different radio stations. And each station has its different genre of music for anybody. Genres range from rap, too classical, and even techno! My personal favorite station is Chatterbox, which is a talk show radio station where people call in and discuss silly topics that will make you laugh. Each radio station is set up as if you were actually listening to radio in your car. Each one has several songs (except for Chatterbox), a DJ, and commercials.
Voice acting was done excellently with each gangster having his or her own stereotypic voice. Some even have real talent behind their voices such has Frank Vincent as Salvatore Leone, Joe Pantoliano as Luigi Goterelli, and Michael Madsen as Tony Cipriani. Everyone else fits his or her character and sound great also.
The replay value in the game is very high. With over fifty missions to accomplish and plenty of other stuff to do if you don't feel like doing missions, you'll never get bored. The game can offer eighty hours of fun - and most likely the greatest eighty hours of your gaming life. The game wouldn't be complete if you didn't have any other goals besides doing the missions. Hidden throughout the city are one hundred packages that you can find. Also, there are lots of other like things, like pills that you can find that hilariously slows everything down, and you can hear everyone's voices in slow-mo.