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Graphics : 7.0

Definitely not one of the most graphically impressive games on the system, EverQuest Online Adventures is still a game that can be appreciated for its graphics if you play it for enough time.

The biggest limit of the visuals is the low quality of the textures and the relatively low number of polygons used to render characters, objects, and single elements of the environments. The character models aren't bad looking, but they look inevitably very simplistic when compared to the grandeur players have been used to see in a lot of other fantasy games. Buildings are also very simple, and poorly detailed on the inside; instead of staircases, there are only ramps, even into the most important structures.

But as a whole, I found a visually pleasing game in EverQuest Online Adventures. The simple models used throughout the game let developers avoid framerate problems when lots of players are simultaneously on the screen, and let them display enormous distances, rendering simultaneously hundreds of polygonal objects, from trees to creatures, from buildings to mountains. The impression you have playing the game is that you can really look till to the horizon, and what's great is that those mountains you see far, far away, can be actually reached.

Lighting effects are beautiful, and are brilliantly used to create the in-game night and day cycle; sunsets and dawns are necessary ingredients of any fantasy tale, and EverQuest Online Adventures offers plenty of them. Often, during my travels into the vast world of the game, I stopped walking and found myself looking at the sun falling behind the mountains, while cerulean stars gently appeared, illuminating the path of my voyage across the lands of Tunaria.

Sound : 4.5

Even if I completely understand that creating a varied soundtrack for a game designed to be played for hundreds of hours is almost impossible, it would have been great if the developers had put some kind of in-game music, even just one theme for each town in the game. The only music you'll hear in EverQuest Online Adventures is the intro theme (unoriginal, but still good), and two battle themes that you can turn on/off in the Options menu. The best solution is throwing a CD with your favorite fantasy music into your stereo while you're playing the game.

Sound effects are very low-key, and they can even become annoying during battles where a dozen of players are simultaneously fighting into an orc camp.

There is very little I can say here. The game is endless. The world is enormous, immense. The fact that there are real persons playing with you make the experience always different, varied, inevitably richer than any other offline game. Nothing can beat EverQuest Online Adventures in terms of Replay Value, unless you don't like playing with other gamers in a unique fantasy world.

Overall Score ( not an average ) : 8.5

EverQuest Online Adventures is a must-play, a must-have title for all players who are intrigued by the idea of playing in a virtual fantasy world together with thousands of players. The extraordinary continuative service offered by Sony Online Entertainment is well worth the monthly fee.

The only limits of EverQuest Online Adventures are the unrefined sounds and the not so impressive graphics, that anyhow are incredibly able to surprise, to give the emotions that fans of fantasy novels want to find in a game of this kind.

And after all, the core of EverQuest Online Adventures remains the richness of its perfectly balanced gameplay - that's why the sound and graphics score had a small influence on the overall score. The first true console MMORPG to hit North America, the game can offer hundreds and hundreds of hours of intelligent fun, and it's way more intuitive, more accessible than its popular PC brother.

EverQuest Online Adventures is a unique experience that any player with a Playstation 2 should absolutely try, but remember my advice: if you plan on buying this game, get yourself an USB keyboard. Playing the game without the possibility to chat with other players means losing half the fun, the substance of this amazing jewel.



« Page 1: Gameplay

- Harry (14 May, 2003)


Scores
Gameplay »
9.0
Graphics »
7.0
Sound »
4.5
Replay Value »
10.0
Overall Score »
8.5



Developer
Sony Online Entertainment
Publisher
Sony Online Entertainment
Origin
U.S.
Players
1
Features
Online
Peripherals
Dual Shock 2
8MB Memory Card
Network Adapter
USB Keyboard
Release Date
North America
February 9th, 2003
Europe
October 24th, 2003
Australia
October 24th, 2003
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More screenshots of EverQuest Online Adventures



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