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Graphics : 9.0

Surreal Software developed a rock solid graphic engine, that succeeds in creating a living, breathing world. In a fashion similar to Soul Reaver 2, the game seems to stream the data off the disk most of the time, thus creating a continuous world, not interrupted by loading times. Loading times occur only when you enter dungeons and certain buildings, and they are always very reasonable.

From the very beginning of the game, you’ll notice the astounding beauty and the wealth of details of the environments. Drakan has probably the most massive environments ever to grace a 3D fantasy adventure. You can look at entire valleys, mountains, and every single thing you see can be actually reached, in some way. The textures are quite varied, and always of good quality, and all the polygonal objects are built with rare skill. Trees, grass, buildings, flowers are just beautiful. Birds flying in flocks and feral dragons populate the skies; all is so vivid, real.

And the same can be said of the enormous dungeons and buildings you’ll have to explore in Drakan. From dark caves to secret tombs, from swamps populated by Trogs to gloomy sacred places, all is built not only with fantasy and imagination but also with meticulous care of details.

Light effects and particle effects are all magnificent too, from sun flares to the flames of the torches illuminating the darkest environments, but a special note should be made for the smoke. Yes, smoke. It’s something you’ll notice also in the introductory scene, Drakan has simply the most realistic smoke I have ever seen in any game on any platform.

Character models are also very detailed, and magnificently animated. Rynn can perform an impressive series of different moves, and many of them, like backflips and combat moves, are a pleasure to look at. Arokh is a big red dragon, a beautiful creature built with an elevated number of polygons. The enemies, the creatures and the main non playable characters you’ll encounter in Drakan are all surprisingly defined, animated, and very well designed. On the other hand, secondary non playable characters are based on a limited number of models.

All this is done always maintaining a smooth framerate, with no aliasing problems at all, and just with a bunch of little issues. There are occasional pop-up issues, and the most noticeable occur while you are flying with Arokh. Clipping may also occur when you try to walk on places where you are not supposed to go, and the camera can give some problem when you are on your back to the wall, as I’ve said in the Gameplay section. Anyhow, all these issues become unnoticeable, when the visuals of Drakan are considered on their whole. Surreal Software’s developers have created an engine able to create a world worth of Tolkien and Ende’s descriptions.

Sound : 9.0

The music of Drakan: The Ancients’ Gates is epic, powerful and fits the atmosphere of the game. While most of the times it plays quietly in the background, in the most tense moments it provides a solid emotional context.

Sound effects are usually very good, and have an important role in the explorations. Sometimes, hearing the cries of many creatures coming from the inside, you can take your precautions before entering a dark cave. Combat sounds are also good, and great attention was given to ambient sounds, which are rich and set the mood of the beautiful places and of the dark regions you visit in the game.

Dialogues are very well-written, and sometimes they are intentionally hilarious. Many of the characters you’ll encounter during the game – I adore the blacksmith in the first village and the knight you find roaming in the Swamps – are extremely funny. Rynn’s voice is great, but Arokh’s low, noble voice is extraordinary. Overall, excellent sounds.

Drakan: The Ancients’ Gates is a long game. The game world is enormous, and you’ll need at least 35 hours to complete the game and much more if you have a special love for explorations. Definitely not the game for a rent.

Overall Score ( not an average ) : 9.0

Drakan: The Ancients’ Gates is an extraordinary fantasy adventure, with an amazingly rich gameplay, graphics able to show the power of the system and great sounds. All the developers at Surreal Software have created a game that is filled with passion, energy, imagination; Drakan: the Ancients’ Gates is a game that every player should have in his/her collection.

And you know, with a dragon in our logo, how couldn’t we love a game like Drakan? We hope to see a sequel to this extraordinary adventure.



« Page 1: Gameplay

- Harry (13 Apr, 2002)


Scores
Gameplay »
9.0
Graphics »
9.0
Sound »
9.0
Replay Value »
9.0
Overall Score »
9.0



Developer
Surreal Software
Publisher
SCEA
Origin
U.K.
Genre
Adventure
RPG
Players
1
Peripherals
Dual Shock 2
8MB Memory Card
Release Date
North America
January 28th, 2002
Europe
July 5th, 2002
Australia
July 5th, 2002
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More screenshots of Drakan: The Ancients' Gates



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