Devil May Cry has become one of the most hyped PlayStation 2 releases, considered by many the game that should have redefined the action genre. When playing Devil May Cry, it's evident the game has all the premises to be an awesome, revolutionary action title, and from many points points of view, Devil May Cry actually delivers. But it's also evident this game is not as perfect as it could have been.
Shinji Mikami, the genial mind who stands behind successful series like Resident Evil or Dino Crisis, created a game which will surely become a favorite for many many players. Those who will appreciate DMC won't simply appreciate it in a superficial way: they will adore this game. But others may find some unbearable aspects in it.
First of all the goth-ish (I underline the -ish suffix, because this is not real goth, but something that resembles an imitation of goth spirit) taste spread here and there, which somehow reminds me "The Crow", in a bad way. Dante's style and clothes, the "gloomy" and mysterious atmosphere... it tastes of what we hated the most back in the Eighties, it tastes of a general lack of originality composed by a false mixture of different characteristics taken from various genres.
Dante looks more like a rockstar than a half-demon. Capcom's staff put everywhere corny quotations from literature (Dante took on loan his name from the famous Italian poet Dante Alighieri, who travelled in his "Divine Comedy" among the lost souls and the demons of Hell), movies ( I quoted "The Crow" but I also can quote some old horror movies), Japanese animation (first of all Dante's clothes and handguns are nearly the exact copy of Vash the Stampede's clothes and handguns) and so on. The result is a nicely packaged hybrid (the goth-ish taste I was talking before), that is a betrayal of the original intention of creating a "new" game, different from the Resident Evil standard. Devil May Cry is obviously different from Resident Evil, but this difference has been conquered taking inspiration from other existing stereotypes.
The story is quite simple: 2,000 years ago Sparda, a powerful demon who felt a sincere interest for humankind, trapped the Devil and then left the Underworld to live among humans. He married a woman, and from their union Dante, the hero of DMC, was born.
Now, at the beginning of the game, Dante is charged by a mysterious woman called Trish with the task of defeating the Devil, who freed himself in the meantime with the insane - and let me say, terribly original - desire to rule the world.






