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Graphics : 8.5

Barbarian is a beautiful looking game. No issues of any kind - no aliasing, no evident slowdowns even in the most bloody multiplayer matches - and a lot of good qualities.

The character models look beautiful, built with a high number of polygons, designed with a style reminiscent of American comics, with bodies, armors, weapons filled with little details and richly textured. Since Barbarian is so strongly based on the interaction with the arenas, most of the times the camera will frame the characters from far or medium distances. But when it zooms in on the fighters you'll immediately notice how smooth and polished the heroes of Barbaria look.

The arenas are huge, detailed, well-textured, and actually the true core of the game. Saffire worked hard here, adding beautiful lighting and particle effects, creating a fantasy world that goes from swamps, desolated lands, to sewers, castles, fortresses, dark prisons, and many others that you should discover by yourself. All the objects in the arenas look finely modelled.

Saffire also added a wealth of fine touches here and there. In the cold of the Northern Seas you'll see the breath of your characters, in the hot of the Prisons of Akrawla you'll see the steam rising from the fissures in the stone floor, in the night of the desolated lands the eerie long shadows created by a pale moon will create a sinister atmosphere.

Sound : 9.0

The soundtrack consists of powerful orchestrated themes, which fit and create perfectly the atmosphere of each arena. The composer wrote a series of tunes made of tribal rhytms, horns, choirs, that provides an emotional context that is unusually solid for a fighting game.

The actor narrating the dramatic events of Barbarian does a good, professional work; he is extremely expressive and the low tone of his voice is perfect for the game. Sound effects are finely realized: combat sounds are powerful, enriched by the savage battle cries and screams of pain of the warriors, and environmental sounds like the warbling of birds are also well conceived.

Because of its depth and variety, Barbarian can be played - and enjoyed - for a long time. The Quest Mode, with its navigational storyline, will make you want to come back to this game often; the Versus Mode, thanks to its brilliance in multiplayer games, makes of Barbarian a game that you and your friend should enjoy for much more than a weekend.

Overall Score ( not an average ) : 8.0

Barbarian is one of the most pleasant surprises of the year. It's a well-developed, rich, unusual fighting game that many players will literally love. The gameplay is made of huge, fully interactive arenas, of a simple and effective character advancement system, of good controls, of an impressive variety, and last but not least of a wonderful multiplayer mode.

Saffire and Titus created a well thought game, even if a bit unbalanced in the single player mode; I suggest Barbarian to all the ones in search of something different, willing to try a game that's less mainstream than many others, but that can offer hours of pure barbarian fun.



« Page 1: Gameplay

- Harry (17 Aug, 2002)


Scores
Gameplay »
8.0
Graphics »
8.5
Sound »
9.0
Replay Value »
8.0
Overall Score »
8.0



Developer
Saffire
Publisher
Titus Software
Origin
U.S.
Genre
Fighting
Players
1-4
Features
Multiplayer
Peripherals
Dual Shock 2
8MB Memory Card
Multitap
Release Date
North America
June 27th, 2002
Japan
April 3rd, 2003
Europe
December 5th, 2003
Australia
December 5th, 2003
Sections





More screenshots of Barbarian



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