FFFFFFFFFF FFFFFFFFFF XXX XXX FFFFFFFFF FFFFFFFFF XXX XXX FFF FFF XXX XXX FFF FFF XXX XXX FFFFFFF FFFFFFF XXX XXX FFFFFF FFFFFF XXXXX FFF FFF XXX XXX FFF FFF XXX XXX FFF FFF XXX XXX FFF FFF XXX XXX F F XXX XXX -~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~- F I N A L F A N T A S Y X -~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~- | CREATOR: Spira | | AIM: caffene pills | | EMAIL: vhx@aol.com | | UPDATED: Saturday, October 1, 2005 [6.0] | | QUESTIONS, COMMENTS, OPINIONS? | | DROP ME A LINE | -~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~ I finished Final Fantasy X back in February so I am done with the game but I will continue to update the FAQ a little bit now and again. NOTE: This version was not intended for the FFX International version; however the Dark Aeons section will cover that area. The other parts, as in monster HP and MP levels may vary depending on your version; this FAQ uses the original version. DO NOT EMAIL ME LOOKING FOR BOSS HELP. The strategy under the boss information is what I used to beat him. If it does not work keep trying different combinations of my way or level up a lot. Those are good tips if you want to surpass an area in any RPG. However, if you have Boss Suggestions or ways you have beat them, submit them to me and I will look over them and decide if they need to be put up. Try submitting alternatives to bosses who do not have one already, which is a good way to have them added. ~-~-~-~-~-~-~-~-~-~-~-~- TABLE OF CONTENTS ~-~-~-~-~-~-~-~-~-~-~-~- [1.] VERSION HISTORY [2.] INTRODUCTION [3.] THE CHARACTERS [4.] CONTROLS [5.] FREQUENTLY ASKED QUESTIONS [6.] STATUS EFFECTS [7.] THE SPHERE BOARD [8.] THE STORYLINE [9.] BLITZBALL I. Tech List & Descriptions ..(X01) [10.] AEONS [11.] DARK AEONS [12.] WALKTHROUGH I. Zanarkand ................(A01) II. Ruins ...................(A02) III. Al Bhed Ship ...........(A03) IV. Besaid Island ...........(A04) V. S.S. L'iki ...............(A05) VI. Kilika ..................(A06) VII. S.S. Winno .............(A07) VIII. Luca ..................(A08) IX. Mi'ihen Road ............(A09) X. Djose Highroad ...........(A10) XI. The Moonflow ............(A11) XII. Guadosalam .............(A12) XIII. Thunder Plains ........(A13) XIV. Macalania Woods ........(A14) XV. Lake Macalania ..........(A15) XVI. Sanubia Desert .........(A16) XVII. Al Bhed Home ..........(A17) XVIII. The Airship ..........(A18) XIX. Bevelle ................(A19) XX. The Calm Lands ..........(A20) XXI. Mount Gagazet ..........(A21) XXII. The Zanarkand Ruins ...(A22) XXIII. The Final Battle .....(A23) [13.] ULTIMATE WEAPONS I. Tidus - Caladbolg ........(B01) II. Yuna - Nirvana ..........(B02) III. Wakka - World Champion .(B03) IV. Lulu - Onion Knight .....(B04) V. Kimahri - Spirit Lance ...(B05) VI. Auron - Masamune ........(B06) VII. Rikku - God Hand .......(B07) [14.] OVERDRIVES [15.] MINIGAMES/SIDEQUESTS I. Lightning Dodger .........(C01) II. Butterfly Catcher .......(C02) III. Cavern of Stolen Fayth .(C03) IV. Chocobo Training ........(C04) V. Cactuar Hunter ...........(C05) VI. Blitzball ...............(C06) VII. Cloudy Mirror ..........(C07) VIII. Celestial Mirror ......(C08) IX. Rusty Sword .............(C09) X. Monster Arena ............(C10) 1. Monster List .........(C11) 2. Arena Prizes .........(C12) 3. Nemesis ..............(C13) [16.] SECRETS/MISC. I. Secret Map Coordinates ...(D01) II. Airship Passwords .......(D02) III. Omega Ruins Guide ......(D03) IV. Jecht Sphere Locations. .(D04) V. The Al Bhed ..............(D05) VI. Misc Cheats .............(D06) [17.] ITEM LIST [18.] ABILITY LIST I. Weapon Abilities .........(E01) II. Aeon Magic Abilities ....(E02) [19.] THE CLOISTER OF TRIALS I. Besaid Temple ............(F01) II. Kilika Temple ...........(F02) III. Djose Temple ...........(F03) IV. Macalania Temple ........(F04) V. Bevelle Temple ...........(F05) VI. Zanarkand Temple ........(F06) VII. Zanarkand Temple #2 ....(F07) [20.] SHOPS LIST [21.] MIX LIST [22.] BRIBE LIST [23.] MOVIE SPHERES/MUSIC SPHERES [24.] GAME FEEDBACK [25.] CREDITS ~~~~~~~~~~~~~~~~~~~~~ [1.] VERSION HISTORY ~~~~~~~~~~~~~~~~~~~~~ --Version 6.0-- October 1, 2005 - Gave my version history its own place in the FAQ, it was taking up a ton of space at the beginning, it is better for people who want to go to straight to the Table of Contents. - Added a quick find system for each subsection throughout the FAQ. Many people asked me to do this so I shall oblige. - Added many subsection lists in the Table of Contents: The Cloister of Trials, Ultimate Weapons, and Walkthrough. - Added Cavern of Stolen Fayth side quest walkthrough... Can't believe I didn't even add it in the first place. Split the Calm Lands' enemies, items, and equipment into the new Cavern of Stolen Fayth section. New section is now under mini quests and side quest section. Thanks to all who emailed me about this. - Added mobs you can Lancet from in Kimahri's Overdrive list. - Added a Lancet section at the beginning of each new area so you have easy access of which Lancet's to get in which area, at which times, and the skill you obtain through it. - Spell checked the entire FAQ this time. - Big improvements in grammar, spelling, and paragraph placement. - Added Character + Ultimate Weapon names under the Ultimate Weapon area in the Table of Contents. - Frequently Asked Questions section updated style wise and content wise. - Ended up rewriting the entire Monster Arena section: Better styling, added a list of bosses that can be unlocked with the area, description of Conquests, renamed Arena Prizes to Arena Conquests, and gave better descriptions to those confused about the conquests. - Rewrote Storyline for fewer spoilers and more to the point. - Improved styling throughout the entire FAQ. - Added - Walkthrough Updates - Renamed Monsters into Enemies since not all things in the game are Monsters. :) - In the walkthrough I split up the items into 2 separate lists: Items, Equipment - Boss updates. - Updated many HP/MP Values. - Added many Rare Steal items of bosses and correct normal ones. - Updated some strategies. - Added x next to items for better reading in distinguishing quantity. - Added new weakness damage increase. Check top of the Walkthrough section for more info. - Organized multiple parts of a Boss much better. - Added some more notes in some bosses. - Many spelling fixes and corrections. - Split up Macalania into 2 sections for easier reference: Macalania Woods, Lake Macalania - Better spacing in Walkthrough to be easier to read. - Added more tables to various lists. - Added dividers to some tables for easier reading. - Corrected many dividers throughout the FAQ. - Updated Minigames section with more details and corrections. - Spelling checks. - Updated all of the Cloister of Trial areas to be more visible. - Added additional notes about Bevelle in more appropriate areas. - Updated the note to be more specific and clear. - Updated Dark Aeons section. - Also spaced better. - Renamed Survey section to Game Feedback. - Corrected Abilities list spelling mistakes. - Added the magic abilities list for Aeons in the Table of Contents. - Updated tiny details. - Removed some redundant words. - Removed email address of submitters IN the FAQ. - Removed a few spoilers throughout the FAQ. --Version 5.12-- May 17, 2003 - Fixed top area of FAQ - Added a Misc Cheat section - Allowed p_dorval@hotmail.com to translate my FAQ into French, THX! :) --Version 5.11-- April 5, 2003 - Fixed the new charts as they appeared out of line - Deleted reocurring chart at the bottom --Version 5.1-- April 1, 2003 - BIGGEST UPDATE IN A YEAR (literally)!!!! - Added list of Music and Movie spheres. - Moved FAQ page up to the top since no one seems to read it >:( - Added more FAQ questions - Added a new feedback [last one] - Added Abilities List [Now has Required Items for Aeons to learn it] - Added Weapon Ability List [w/ Items required to add them] - Revamped the Al Bhed Section and combined the Al Bhed Sections and added a new feature, now you have a list of what Al Bhed Primers add what letter. - Added Cloister of Trials section, so now all of them are in one place so you don't have to look all over the FAQ for them - Added Shops list so you may look at which towns have what items so you do not need to go all over the world looking. - Added a new strategy on the first Seymour - Fixed grammatical errors - Lined up Items list for easier viewing - Added more boxed ASCII around big items for easier viewing. - Revamped the Status Effects chart, now it contains GOOD status effects as well --Version 5.0-- November 5, 2002 - Added some text to direct you to a solution - Added a new Frequently Asked Question - Note at the top - Fixed Celestial Mirror quest text, so it's more understandable - Fixed some more macro errors --Version 4.9-- July 3, 2002 - Added a Character Basics Section [Under Introduction] - Added an Elemental Basics Section [Under Introduction] - MAJOR UPDATES, fixed a lot of stuff, a lot of things messed up because I had used TAB instead of spaces, sorry for inconvenience - MAJORLY fixed the Monster Arena, Dark Aeons Section it had serious problems all fixed now :) - Added a new feedback, someone mailed me it after I updated >_< - Corrected a Boss's AP # --Version 4.8- - July 1, 2002 - Added Dark Aeons Section [INTERNATIONAL VERSIONS] - FINALLY finished the Monster Arena Section - Updated beginning FFX ASCII - Reversed the order of versions - Added 2 new feedbacks - Added more Overdrive Modes --Version 4.7-- May 01, 2002 - Long time since I updated sorry - Added someone's feedback - Added some strategies, FEEL FREE TO SEND ME MORE, every 4 I get I will update --Version 4.6-- March 02, 2002 - Added Seymour Natus help - Added temples help [Aeons section under Anima, FAQS] - Fixed some ending stuff - Added Nemesis strategy - Added Omega Weapon info. --Version 4.5-- February 5, 2002 - Rewrote Movie/Music Sphere Section - Added Status Effects Section - Added new suggestion for Seymour Flux - New OMEGA DUNGEON info! [Must see] - Finally fixed Cactuar location --Version 4.4-- January 27, 2002 - Added new Isaaru suggestion for fight - Added some Blitzball info - Added a Movie/Music Spheres Section - READ INTRODUCTION and BEGINNING OF WALKTHROUGH FOR SEMI- NEW INFO - Added Bribe List section - Added suggestions for more boss battles - Updated Omega Ruins section - Updated more info and corrected spells - Added more info to monster arena --Version 4.3-- January 23, 2002 - Added Survey section - Corrected my contact info - Corrected some Overdrives - Corrected some grammar mistakes - Added hosts of my FAQ - Added new battle strategy for Seymour Flux - Added suggestion for Yunalesca battle --Version 4.2-- January 21, 2002 - Rewrote the Ultimate Weapons section due to a complaint - Added new contact - Updated info --Version 4.1-- January 18, 2002 - Minor Edits - Added more Frequently Ask Questions - Added Blitzball Abilities list - Updated the magic list for Anima --Version 4.0-- January 17, 2002 - Hope to have a little list of Mixed items for Rikku --Version 3.0-- January 16, 2002 - Added items list - Updated Anima info - Updated Walkthrough - Added Omega Ruins - Updated the organization - Updated the Aeon info --Version 2.0-- January 14, 2002 - Added monsters in each place for Monster Arena help - Added additional boss info --Version 1.0-- January 12, 2002 - Finished all sections ~~~~~~~~~~~~~~~~~~~~ [2.] INTRODUCTION ~~~~~~~~~~~~~~~~~~~~ Hey everyone, this is my first FAQ, so I'll try to keep the abbreviations and slang to a minimum. My goal of this FAQ is to be: non-cluttered, to the point, and effective. Most guides these days have so many things a regular user doesn't even need, with so much ASCII art it is just confusing to look at. I wanted to get away from this trend and make something helpful, not confusing. Plus, I have too much time on my hands at the time. I MADE THIS IS AS SPOILER FREE AS POSSIBLE. This is for the English version as for right now I only see 1 complete FAQ and it's in a translated style so.... here is the American Version. ****************************************************************************** USE CTRL + F TO SEARCH FOR AREAS IN THE FAQ. USE THE NUMBER CODES IN THE TABLE OF CONTENTS TO FIND THE PARTICULAR AREA YOU ARE LOOKING FOR, IF LOOKING IN THE WALKTHROUGH. OTHERWISE JUST USE THE TABLE OF CONTENTS TO FIND THE AREA YOU ARE LOOKING FOR. ****************************************************************************** ---------------------------------------------------------- | SUPER BASICS [ CHARACTER & AEONS STAT ABILITIES ] | |----------------------------------------------------------| | STATUS | WHAT IT IS | |----------+-----------------------------------------------| | Strength | The total power of your physical attacks | |----------+-----------------------------------------------| | Defense | Your resistance to physical attacks | |----------+-----------------------------------------------| | Magic | The total power of your magical attacks | |----------+-----------------------------------------------| | Magic | Your resistance to magical attacks | | Defense | | |----------+-----------------------------------------------| | | Decreases the time in-between turns in | | Agility | other words the faster you are the more times | | | your characters turn will come up | |----------+-----------------------------------------------| | Luck | Determines the chance of your Critical Hits | |----------+-----------------------------------------------| | Evade | Chance of dodging or escaping an attack. | | | It gives you a freebie turn | |----------+-----------------------------------------------| | Accuracy | The chance of physical attacks hitting you | ---------------------------------------------------------- Now the chart below tells a brief description of which elements do more damage and how they relate. EXAMPLE: Lets say I use Fire on an Ice elemental monster, the damage will be double the damage than if you did it on another monster. Let's say you used fire on a fire monster, 1 of 2 things could happen...... 1) The damage will be really small 2) The monster will absorb the damage [changes damage into health] Keep this in mind it might become a life and death situation. ---------------------------- | ELEMENTAL BASICS | |----------------------------| | ELEMENT | OPPOSING ELEMENT | |---------+------------------| | Fire | Ice | |---------+------------------| | Ice | Fire | |---------+------------------| | Water | Thunder | |---------+------------------| | Thunder | Water | ---------------------------- ~~~~~~~~~~~~~~~~~~~~~ [3.] THE CHARACTERS ~~~~~~~~~~~~~~~~~~~~~ Here is your introduction to the characters even though you pretty meet everyone after the first hour or so. ############# ### Tidus ### ############# Thrown into the future of 1000 years by Sin and no way back, this young man travels to seek a way back. He meets up with interesting new characters along the way. He is a well known Blitzball player and he uses a sword to fight off Fiends. Later on he becomes one of Yuna's guardians. **NOTE: 1 of 3 people able to fight underwater. **The Manuals Description: Tidus is a cheerful, rising Blitzball star playing for the Zanarkand Abes. He has long hated his father, who was a renowned player himself before his untimely death. Tidus's quick moves allow him to attack even the swiftest foes. ############# ### Wakka ### ############# Wakka is a captain of a Blitzball team who hasn't won in forever. He is one of many of Yuna's' guardians. He uses a Blitzball to fight. His aim is awesome for airborne enemies. **NOTE: 1 of 3 people able to fight underwater. **The Manuals Description: Coach and captain of the local Blitzball team, the Besaid Aurochs. Wakka plans to retire from the sport after this year's tournament, so that he can devote himself fully to serving as Yuna's Guardian. His deadly Blitzball is especially useful for knocking down aerial enemies. ############ ### Lulu ### ############ Lulu's attack is basically trash, but she makes up for it in her deadly black magic power. Her main strength is in her magic abilities while she lacks in physical damage. She is a great asset for everyone as are most magic users. She also is assigned to be Yuna's Guardian. **The Manuals Description: One of Yuna's guardians. She and Wakka think of Yuna as a younger sister. Lulu's stoic and self-possessed nature makes her seem insensitive at times. She specializes in the art of black magic, using various dolls to help cast powerful spells. ############ ### Yuna ### ############ Final Fantasy X is revolved around this girl, without this girl there would be no story, she is the Summoner and basic healer of the group, armed with loads of Guardians. She can get new summons by visiting new temples. Look in the Aeons section for more info. She also has a really bad attack hit, but heals most of the time. **The Manuals Description: Daughter of High Summoner Braska. Honest and determined, Yuna embarks on a pilgrimage to obtain the Final Aeon and defeat Sin. Yuna is learning the mystical art of summoning Aeons-powerful spirits of lore. ##################### ### Kimahri Ronso ### ##################### Kimahri is from a race called the Ronso, basically a big scary wolf looking dude. He is made fun of by his colleagues because his horn is broken and he is shorter. He is fast and uses a lance to attack. On top of all that, he can learn magic spells from other people like Aqua Breath which are used in his Overdrive. In the past games, this has been used in several forms: Blue Mage, Enemy Skill Materia, Quistis Overdrive in FF8, etc. He is another Guardian of Yuna. **The Manuals Description: A powerful warrior of the Ronso tribe. Kimahri has watched over Yuna from her youngest days. He speaks little, but is deeply devoted to Yuna and serves her loyally as a guardian. Kimahri can learn enemy skills with his Lancet ability. ############# ### Auron ### ############# Auron is a big hitter and slow at that. He carries the sword abilities like Steiner in FF8, so he is very useful. Use to be Jecht's guardian [Tidus's father] he joins Yuna to search for some answers of his own WHILE being a guardian of Yuna. **The Manuals Description: The legendary guardian who, together with High Summoner Braska, defeated Sin ten years ago. A man of few words, he guides Yuna and Tidus on their mission to vanquish Sin once more. He swings his gigantic sword with such power that even the toughest fiends are cut asunder. ############# ### Rikku ### ############# Rikku is a girl from a race known as the Al Bhed. The Al Bhed speaks an entirely different language from the rest of the world. She VERY useful, even though her attack is something to question, her skills are great, she can only use certain items and can steal/mug them from enemies. Her Overdrive allows you to mix 2 things together to make a more powerful item, or a really good items such as a Trio of 9999 (lets everyone hit 9999) or an Ultra NullAll (Casts all the Nul's on everyone + Focus's and Cheer's]. She can also take apart machina while stealing from them, instantly killing them. **NOTE: 1 of 3 people able to fight underwater. **The Manuals Description: A young Al Bhed girl. Her personality is upbeat and positive, and she is not afraid to speak her mind. She works hard to restore her outcast people to their former glory. Rikku handles mechanical enemies with ease, and can steal items from enemies, too. Check the MIX FAQS at Gamefaqs.com for all the different MIX abilities. It's huge. ~-~-~-~-~-~-~-~-~-~-~ [4.] CONTROLS ~-~-~-~-~-~-~-~-~-~-~ [Out-of-Battle Controls] Directional Pad - Move Left Analog - Move Right Analog - Nothing X Button - Accept, Talk O Button - Cancel, Go back Triangle Button - Menu Square Button - Hire for Blitzball [After/During Luca] R1/R2 - Nothing L1/L2 - Nothing Start - Pause Select - Nothing [Battle Controls] Directional Pad - Move Left Analog - Move Right Analog - Lulu's Overdrive [Rotate the stick counter clockwise] X Button - Accept O Button - Cancel, Go back Triangle Button - Nothing Square Button - Nothing R1/R2 - Select Next Person/Nothing L1/L2 - Select Previous Person/Nothing Start - Pause / Toggle: Vibration On/Off Select - Nothing [Chocobo Controls] Instructions are given from the Chocobo girl. Most of the games are just the Left and Right Analog/D-pad. ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~- [5.] FREQUENTLY ASKED QUESTIONS (FAQ) ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~- This section is a compiled list of the most frequently asked questions in all of my time in making this FAQ and after. Read these before emailing me your problems. ------------------------------------------------------------------------------ 1) In the part where I am supposed to get the Celestial Mirror, that stupid lady won't move? WHY!? **ANSWER: Yes, I've had tons of people flood my email with questions about this, the solution to it is: You MUST talk to the Mother and Father again THOROUGHLY (more than one time) then that lady will move. ------------------------------------------------------------------------------ 2) Can you get past the limitation of 9999 HP and 999 for MP? **ANSWER: Yes! If you manage to get 30x Wings to Discovery [bribe them from Malboro's] and customize it into your armor for a Break HP Limit added to it, you will get the ability. As for 999 MP Break, 30x Three Stars will break the MP barrier. If you unlock the monster, Earth Eater, in the Monsters Arena (Check Monster Arena section) he will give you 60x Three Stars. I recommend use for Lulu and Yuna as they are your main magic users. ------------------------------------------------------------------------------ 3) Can I get the Jecht Shot again if I forgot it on the S.S. Winno? **ANSWER: Yes, Sadly not till the end of the game when you get the Airship. Return to Kilika and take the ship to Luca. There you will be given the chance again. Read the tutorial and good luck. ------------------------------------------------------------------------------ 4) Where can I get all the Hidden Aeons? **ANSWER: Check the Aeons Section. The hidden Aeons are Anima, Yojimbo, and the Magus Sisters. ------------------------------------------------------------------------------ 5) If I miss any Destruction Spheres in the Cloister of Trials can I return to the temples to get them? **ANSWER: Yes. However, if you have the International version of the game the Dark Aeon's will be blocking the entrance and you MUST beat them to get back in. Refer to the Dark Aeon's section of this FAQ for more information. =thanks to: COR121= I was just letting you know that to get Anima, You DO NOT have to go back to Bevelle, because well, one: you can't, and two: it isn't necessary to get the hidden treasure, because the destruction sphere was already used to complete the main puzzle. **NOTE: Bevelle is the only temple in the game where the destruction sphere is required to proceed within the game. Therefore you cannot miss it even if you wanted to. In which case, this sphere will always be lit up at Anima's temple. You cannot re-enter the Bevelle Cloister of Trials later in the game. This list goes by the point of view of when you walk in. --------------------- | BESAID | BEVELLE | |-----------+---------| | MACALANIA | DJOSE | |-----------+---------| | ZANARKAND | KILIKA | --------------------- ------------------------------------------------------------------------------ 6) I go back to the temple but guards chase me out, how can I get in? **ANSWER: When you get the airship go to Highbridge, after the events play out, then the temples will be accessible. ------------------------------------------------------------------------------ 7) I can't get past the guy who is blocking the Caladbolg! **ANSWER: I've had lots of reports where people have obtained the Sun Sigil, but they cannot get the weapon. If you get off your Chocobo or save or do anything like that after you win you won't be able to get it unless you beat it again. ------------------------------------------------------------------------------ 8) What does Trio of 9999 do and how do I get it? **ANSWER: It makes your entire party hit for 9999 damage, to get it you need to use Rikku's Mix Overdrive and mix: Bomb Core + Dark Matter to get a Trio of 9999. ------------------------------------------------------------------------------ 9) Can you tell me the ending? **ANSWER: Ummm, No. ------------------------------------------------------------------------------ 10) If you have Break Damage Limit on your weapon does it affect magic damage? **ANSWER: Yes, It does. ------------------------------------------------------------------------------ 11) In the Blitzball tutorial it says something like Techcopy? Why does it never show up? **ANSWER: This too puzzled me. The fact is, you must set certain people to watch an opposing team mate to learn something. If they use the ability you have a chance to copy it and a message will popup saying TECHCOPY. You press X at that moment and you learn it. ------------------------------------------------------------------------------ 12) Your directions suck, why? **ANSWER: First, I wrote them how I saw them. Secondly why don't you figure it out? If you're lost, re-read and if you see anything that I describe that looks similar to what you are seeing, then it's probably it. ------------------------------------------------------------------------------ 13) I got the Ultimate Weapons and the Sigils and Crests but the Ultimate Weapon still says NO AP option on it. What am I doing wrong? **ANSWER: Once you get to them, go to where the Cloudy Mirror was upgraded to a Celestial Mirror. Talk to the big flower thing and it will ask you to present the "Celestial Weapons" those are the Ultimate Weapons. Present them twice, once for the Crest and once for the Sigil. All of them will be combined into 1 to form the actual weapon. It is possible to only add 1 part of the weapon at a time and make it sort of useful until you get both parts. However, it just wouldn't be as effective as getting them all. ------------------------------------------------------------------------------ 14) If I missed Belgemine to get the Summoner's Soul is there anyway to get it again? **ANSWER: =thanks to: jt_bounds & Kyk2496= If you miss the Summoner's Soul just go to the temple where you get the Magus Sisters and fight Belgemine and she will give it to you. You also get the Aeon's Soul if you missed it also. ------------------------------------------------------------------------------ 15) Where is your walkthrough of the Zanarkand Visit #2? **ANSWER: Well its up in the Aeons section under Anima where I thought it would make more sense to put, but I'll add it here also: #################################################################### ######### Cloister of Trials - Zanarkand Temple #2 Visit ########### #################################################################### Zanarkand is the one you need. Go back into the temple you will meet Yuna's Rival, after the little talk go back in and step on all 3 white squares in the first room and all the white squares in the big one, if you mess it up all the white squares in both rooms will reset. This opens up a Destruction sphere grab it and put it into the right side of the panel in the big room. A treasure will open up and you will get the Magistral Rod. Go back to the Baaj Temple and go back to the room they will now open up a door for you to make him accessible. You will also learn a little more about Seymour. ------------------------------------------------------------------------------ 16) What level do I need to be to be able to learn Jecht Shot 2? **ANSWER: Any level as long as you have all of Tidus's key abilities and the first Jecht Shot. ------------------------------------------------------------------------------ 17) Those damn Dark Aeons are in the front of the temples and I can't beat them, how am I supposed to get past these?!! **ANSWER: Okay I get this question daily. First of all, if they are there I doubt there is going to be a secret to get past them or else, what's the point of being of them being there? Second of all, if you can't beat them the solution is get better. Get as many Ultimate Weapons as you can, Break HP limit, Auto-life, and with Auto-life it makes virtually anything beatable. The problem with this is that after you have the stuff necessary to beat them the other Aeons may seem pointless to get. It is HIGHLY suggested you follow this guide for the Cloister of Trials so you don't have this problem. ------------------------------------------------------------------------------ 18) How do I beat _______, I just can't seem to beat him! **ANSWER: The strategy under the boss information is what I used to beat him. If it does not work keep trying different combinations of my way or level up a lot. Those are good tips if you want to surpass an area in any RPG. DO NOT EMAIL ME LOOKING FOR BOSS HELP, PLEASE. However, if you have Boss Suggestions or ways you have beat them, submit them to me and I will look over them and decide if they need to be put up. Try submitting alternatives to bosses who do not have one already. ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~- [6.] STATUS EFFECTS ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~- As most of you know, throughout the Final Fantasy Series (and most RPG's) there has been Status Effects which cause harm to your character. Each effect has its own effect and its own treatment. Here is a chart to help you with the new effects of FFX, but also keep in mind that not all status effects are bad and that some status effects can become ideal in some situations. ------------------------------------------------------------------- | Ailment | Symptoms | Treatment | |-----------+----------------------------------+--------------------| | Berserk | Strength increases but can't be | Esuna, Remedy | | | controlled. | | |-----------+----------------------------------+--------------------| | Confusion | Uncontrollable and may attack | Esuna, Remedy | | | allies. | Physical Attack | |-----------+----------------------------------+--------------------| | Curse | Overdrive bar freezes, disabled | Dispel, Holy Water | |-----------+----------------------------------+--------------------| | Darkness | Accuracy is extremely reduced | Esuna, Eye Drops | | | for physical attacks. | Remedy | |-----------+----------------------------------+--------------------| | Doom | Number appears above ally, if it | Ending the Battle | | | reaches 0 ally is KO'd. | Auto-life helps | |-----------+----------------------------------+--------------------| | KO | Cannot participate in battle. | Life Spells | | | | Phoenix Items | |-----------+----------------------------------+--------------------| | Petrify | Cannot participate in battle. | Soft, Esuna | | | | Remedy | |-----------+----------------------------------+--------------------| | Poison | Takes damage after turn. | Remedy, Esuna | | | | Antidote | |-----------+----------------------------------+--------------------| | Silence | Spells are disabled | Esuna, Remedy | | | | Echo Screen | |-----------+----------------------------------+--------------------| | Sleep | Cannot participate in battle | Esuna, Remedy | | | | Physical Attack | |-----------+----------------------------------+--------------------| | Slow | Agility lowers, slow turns | Esuna, Remedy | | | | Haste, Hastega | |-----------+----------------------------------+--------------------| | Zombie | Takes damage from cure magic | Holy Water, Remedy | |-----------+----------------------------------+--------------------| | Protect | Cuts Physical Damage by 1/2 | Dispel | |-----------+----------------------------------+--------------------| | Shell | Cuts Magical Damage by 1/2 | Dispel | |-----------+----------------------------------+--------------------| | Regen | Gradually Increases HP Per Turn | Dispel | |-----------+----------------------------------+--------------------| | Reflect | Reflects Magic back at the users | Dispel | |-----------+----------------------------------+--------------------| | Auto-life | Automatically revives once KO'd | Dispel/KO | ------------------------------------------------------------------- ~-~-~-~-~-~-~-~-~-~-~-~-~-~ [7.] The Sphere Board ~-~-~-~-~-~-~-~-~-~-~-~-~-~ The Sphere Board is quite unique to the Final Fantasy series. Forget about experience, they have thrown that away; instead they replaced it with AP or Ability Points. When you get enough AP you will get 1 Sphere Level. To get AP you must battle monsters, which also leave Spheres, These spheres are used to boost your characters stats. To access the Sphere Board, hit the Triangle Button, and select Sphere Grid. A node is basically an empty sphere. Use a sphere level after you get one, move a space and then use a sphere, that's how easy it is. Also the sphere locks lets you permanently destroy a node labeled Lvl 1, Lvl 2, and so on. ~-~-~-~-~-~-~-~-~-~-~~-~-~-~-~-~-~-~-~-~-~~-~-~-~-~-~-~-~-~-~-~~-~-~-~- 1 Sphere Level = Move forward 1 node OR up to 4 nodes backward that you have been over. ~-~-~-~-~-~-~-~-~-~-~~-~-~-~-~-~-~-~-~-~-~~-~-~-~-~-~-~-~-~-~-~~-~-~-~- Each sphere contributes to certain empty nodes which are: ~-~-~-~-~-~-~-~-~-~-~~-~-~-~-~-~-~-~-~-~-~~-~-~-~-~-~-~-~-~-~-~~-~-~-~- Power Sphere = HP, Attack, Defense Speed Sphere = Hit %, Evade %, Agility Mana Sphere = MP, Magic Attack, Magic Defense Ability Sphere = White and Black Magic, Specials, Skills Lvl. 1-4 Lock Spheres = Removes Level Sphere Grid Locks Fortune Sphere = Luck node Return Sphere = Returns any sphere you have been to Teleport Sphere = Teleports you to anywhere anyone else has Attribute Sphere = Learns a Stat ability someone else has Special Sphere = Learns a Special ability someone else has Skill Sphere = Learns a Skill ability someone else has W. Magic Sphere = Learns any White Magic ability someone else has B. Magic Sphere = Learns any Black Magic ability someone else has Master Sphere = Learns any ability someone else has HP Sphere = Turns node into an inactivated HP node MP Sphere = Turns node into an inactivated MP node Strength Sphere = Turns node into an inactivated Strength node Defense Sphere = Turns node into an inactivated Defense node Magic Sphere = Turns node into an inactivated Magic node Magic Defense Sphere = Turns node into an inactivated M. Defense node Agility Sphere = Turns node into an inactivated Agility node Evasion Sphere = Turns node into an inactivated Evasion node Accuracy Sphere = Turns node into an inactivated Accuracy node Luck Sphere = Turns node into an inactivated Luck node Clear Sphere = Empties node Friend Sphere = Teleports you to where another character is Warp Sphere = Takes you to ANY node That is a lot of spheres, huh? Well look out for these as most of them are hidden all over Spira, in chests, monsters, shops. ~-~-~-~-~-~-~-~-~-~-~ [8.] THE STORYLINE ~-~-~-~-~-~-~-~-~-~-~ Well I guess I have to write this since some people want to know about the game in advance so....... Final Fantasy X takes place in a city called Zanarkand where a very popular Blitzball player, Tidus, will be playing a tournament against many other teams. During the Blitzball game, it is violently interrupted as a huge monster emerged from the sea known as Sin. Sin throughout the story is said to be mans' punishment to using 'machina' or more simply called machines. As Tidus is about to land a Sphere Shot, he spots a monster as it starts to hurl fireballs and destruction all around. Amongst the chaos he sees Auron, who leads him out of the town, where he faces monsters ravaging the city. As Auron and Tidus destroy these monsters, Tidus leaps to for his life and almost misses, but Auron helps him and he is engulfed in a swirling cloud. He wakes up in ruins 1000 years into the future, he goes to a temple looking thing and is attacked by monsters, which of course is way too powerful for him to defeat. Tidus realizes he is no match and makes a run for it. After meeting a mysterious woman she captures Tidus and takes him aboard an Al Bhed ship. Later you wake up near an island know as Besaid, where a group of people are playing Blitzball. How will Tidus get back to his time and what is Sin's main purpose, what is it trying to achieve? How will he function in this new world? ~-~-~-~-~-~-~-~-~-~-~ [9.] BLITZBALL ~-~-~-~-~-~-~-~-~-~-~ ##################### #### Information #### ##################### Blitzball is a game you will find all over Spira not to mention a tournament you will be participating in later in the game. A lot of people play this, to play tournaments or leagues by yourself you can just activate it on the Save Sphere, just select "Play Blitzball".... now for the help. ################### #### Game Help #### ################### Well Blitzball is very complicated and is better if you have the tutorial which you will get before the big tournament in Luca with Wakka, after that you may access it any time in the menu. But you won't need to know anything about Blitzball until that point because all the Blitzball stuff will be played automatically or by movies. Okay for game starts there are 3 different types: League, Tournament, and Exhibition League and tournament are the only things you can go into and get EXP, Exhibition is for practice matches. Select any to play it really doesn't matter, because you will probably keep the same team until you run across good players. A few players I have found to be great are Rin, Wedge, Brother, and Jasseu. Be careful though, the people will require a contract to play and the only way to renew them is to pay GIL. Now selecting characters comes in, you may choose 6 characters, 2 forwards, left and right sides, 2 defenders left and right sides, a middle fielder who gets the all at Blitzoff, and of Course the Goalie. Usually defenders should have high speed, very good attack power [AT], and good passing power [PA]. This prevents them from getting close enough to take a big shot at you. For the 2 Forwards try to get them a good shot [SH] and endurance [EN] to withstand most attacks until you can take a shot. I automatically put Tidus on the right forward because usually a lot of bad people guard there. For the middle fielder pick a good passer [PA], VERY good endurance [EN] to get the ball off. Last but not least the goalie; pick someone with lots of Catching [CA] power which will block other attacks. Confirm this section and go to the next, which is Tech selection. Only at LVL 3 you will gain ability to set a Tech, Tidus already comes with Sphere Shot, and if you completed the little Jecht Shot thing on the ship you will have that. Techs are basically special abilities which can allow you to shoot a swerve ball making it harder for goalies to catch to tackling people and knocking them out or poisoning them, that's all there is to it. Confirm this section and now you get to set people to people like guards if you will. This is how you get new TECHS, mark anyone you like who is a challenge, or not just to learn the abilities which is quite handy. You are now ready to play. Play some games and you will get the JIST of it. During the game you must press TRIANGLE to control your characters, or to set the waypoint mode, which is the thing we just did. ################### #### Tech Copy #### ################### A message [after Lvl 3] will appear if you put guard a person or follow them, it will say tech copy and PRESS X up in the corner. Doing this will enable you to learn it or, if you are too low of a level you will not, if you miss the opportunity you will miss the abilities. Getting abilities is a must, this will be the only way to survive later in the game. To activate tech copy you must pick a guy to guard on the last screen of the Blitzball selection. ######################## #### Status Effects #### ######################## You can actually get his by status effects in this minigame which lower your stats or hits you with some undesirable abilities. Effects include abilities like Wither, which affects a certain part of your stats, Poison, which rapidly drops your HP, Sleep, which knocks out a guy until he wakes up. The only way to counter these devastating moves is to learn Anti-Venom/2 and Anti-Wither/2 and so on. I hope this gives you some understanding on how Blitzball works. The game should be able to explain it better since it has actual video and on screen help. ~-~-~-~-~-~-~-~-~-~-~~-~-~-~-~-~--~-~-~-~ I. Tech List & Descriptions -~- (X01) -~- ~-~-~-~-~-~-~-~-~-~-~~-~-~-~-~-~--~-~-~-~ Here is a section on what the different abilities do and where they are on the chart so if you ever get Tech Find for the League. I added the Blitzball Tech List based on what it should look like for you. Page 1 ------------------------------------------------- | Jecht Shot | Wither Shot | Wither Pass 2 | | Jecht Shot 2 | Wither Shot 2 | Wither Pass 3 | | Sphere Shot | Wither Shot 3 | Volley Shot | | Invisible Shot | Venom Pass | Volley Shot 2 | | Venom Shot | Venom Pass 2 | Volley Shot 3 | | Venom Shot 2 | Venom Pass 3 | Venom Tackle | | Venom Shot 3 | Nap Pass | Venom Tackle 2 | | Nap Shot | Nap Pass 2 | Venom Tackle 3 | | Nap Shot 2 | Nap Pass 3 | Nap Tackle | | Nap Shot 3 | Wither Pass | Nap Tackle 2 | ------------------------------------------------- Page 2 -------------------------------------------------- | Nap Tackle 3 | Anti-Venom 2 | Brawler | | Wither Tackle | Anti-Nap | Pile Venom | | Wither Tackle 2 | Anti-Nap 2 | Pile Wither | | Wither Tackle 3 | Anti-Wither | Regen | | Drain Tackle | Anti-Wither 2 | Good Morning! | | Drain Tackle 2 | Anti-Drain | Hi-risk | | Drain Tackle 3 | Anti-Drain 2 | Golden Arm | | Tackle Slip | Spin Ball | Gamble | | Tackle Slip 2 | Grip Gloves | Super Goalie | | Anti-Venom | Elite Defense | Aurochs Spirit | -------------------------------------------------- - JECHT SHOT - Cost: 120 Stats: SH+5 Success Rate: ? Description: Removes 2 blocking opponents. - JECHT SHOT 2 - Cost: 999 Stats: SH+10 Success Rate: ? Description: Removes 3 blocking opponents and ball is invisible. **NOTE: A lot of people have been asking where to get the Jecht Shot 2, it comes up randomly in the tournament= Another problem you might encounter is: When you have the Jecht Shot 2 in the tournament prize list, but when you win they don't get it or they can't learn it. The simple fact is: you need all of Tidus's key abilities (Including the first Jecht Shot) for you to be able to learn it. = - SPHERE SHOT - Cost: 90 Stats: SH+0 - 20 Success Rate: ? Description: Random SH value, press X to stop. - INVISIBLE SHOT - Cost: 220 Stats: SH+3 Success Rate: 60% Description: If the SH value is 1+ when the ball reaches the goal, it ignores both the SH and CA values and decides on whether or not the shot succeeds. - VENOM SHOT - Cost: 20 Stats: SH+3 Success Rate: 40% Description: Poisons goal keeper if hit.. - VENOM SHOT 2 - Cost: 35 Stats: SH+5 Success Rate: 70% Description: Poisons goal keeper if hit.. - VENOM SHOT 3 - Cost: 100 Stats: SH+7 Success Rate: 100% Description: Poisons goal keeper if hit.. - NAP SHOT - Cost: 45 Stats: SH+4 Success Rate: 40% Description: Puts goal keeper to sleep if hit.. - NAP SHOT 2 - Cost: 80 Stats: SH+5 Success Rate: 70% Description: Puts goal keeper to sleep if hit.. - NAP SHOT 3 - Cost: 350 Stats: SH+7 Success Rate: 100% Description: Puts goal keeper to sleep if hit.. - WITHER SHOT - Cost: 30 Stats: SH+3 Success Rate: 40% Description: Halves a Stat if hit.. - WITHER SHOT 2 - Cost: 180 Stats: SH+5 Success Rate: 70% Description: Halves a Stat if hit.. - WITHER SHOT 3 - Cost: 390 Stats: SH+7 Success Rate: 100% Description: Halves a Stat if hit. - VENOM PASS - Cost: 40 Stats: PA+3 Success Rate: 40% Description: Poisons if deflected. - VENOM PASS 2 - Cost: 120 Stats: PA+5 Success Rate: 100% Description: Poisons if deflected. - VENOM PASS 3 - Cost: 350 Stats: PA+7 Success Rate: 100% Description: Poisons if deflected. - VOLLEY SHOT - Cost: 10 Stats: - Success Rate: 50% Description: Shoots a free ball, ignores all blockers except the Goal Keeper. - VOLLET SHOT 2 - Cost: 40 Stats: - Success Rate: 75% Description: Shoots a free ball, ignores all blockers except the Goal Keeper. - VOLLEY SHOT 3 - Cost: 250 Stats: - Success Rate: 100% Description: Shoots a free ball, ignores all blockers except the Goal Keeper. - VENOM TACKLE - Cost: 30 Stats: AT+3 Success Rate: 40% Description: Poisons opponent on contact - VENOM TACKLE 2 - Cost: 70 Stats: AT+5 Success Rate: 70% Description: Poisons opponent on contact. - VENOM TACKLE 3 - Cost: 160 Stats: AT+7 Success Rate: 100% Description: Poisons opponent on contact. - NAP TACKLE - Cost: 40 Stats: AT+3 Success Rate: 40% Description: Puts opponent to sleep on contact. - NAP TACKLE 2 - Cost: 90 Stats: AT+5 Success Rate: 70% Description: Puts opponent to sleep on contact. - NAP TACKLE 3 - Cost: 180 Stats: AT+7 Success Rate: 100% Description: Puts opponent to sleep on contact. - WITHER TACKLE - Cost: 8 Stats: AT+3 Success Rate: 40% Description: Halves opponent's stats. - WITHER TACKLE 2 - Cost: 80 Stats: AT+5 Success Rate: 70% Description: Halves opponent's stats. - WITHER TACKLE 3 - Cost: 250 Stats: AT+7 Success Rate: 100% Description: Halves opponent's stats. - DRAIN TACKLE - Cost: - Stats: - Success Rate: 40% Description: Steals 30 HP. - DRAIN TACKLE 2 - Cost: - Stats: - Success Rate: 70% Description: Steals 150 HP. - DRAIN TACKLE 3 - Cost: - Stats: - Success Rate: 100% Description: Steals 500 HP. - TACKLE SLIP - Cost: 40 Stats: - Disoriented Rate: 20% Success Rate: 40% Description: Dodges opponent's tackle. - TACKLE SLIP 2 - Cost: 170 Stats: - Disoriented Rate: 40% Success Rate: 100% Description: Dodges opponent's tackle. - ANTI-VENOM - Cost: 5 Stats: - Success Rate: 50% Description: Prevents you from being poisoned. - ANTI-VENOM 2 - Cost: 50 Stats: - Success Rate: 100% Description: Prevents you from being poisoned. - ANTI-NAP - Cost: 40 Stats: - Success Rate: 50% Description: Prevents from being put to sleep. - ANTI-NAP 2 - Cost: 210 Stats: - Success Rate: 100% Description: Prevents from being put to sleep. - ANTI-WITHER - Cost: 30 Stats: - Success Rate: 50% Description: Prevents your stats from being halved. - ANTI-WITHER 2 - Cost: 200 Stats: - Success Rate: 100% Description: Prevents your stats from being halved. - ANTI-DRAIN - Cost: 30 Stats: - Success Rate: 50% Description: Prevents your HP being drained. - ANTI-DRAIN 2 - Cost: 50 Stats: - Success Rate: 100% Description: Prevents your HP being drained. - SPIN BALL - Cost: 30 Stats: - Success Rate: - Description: When you shoot it, the ball swerves, decreasing the goal keeper's chance of catching it. - GRIP GLOVES - Cost: 30 Stats: - Success Rate: - Description: Increases chance of goal keepers catching instead of a deflection/helps being immune to status effect shots. - ELITE DEFENSE - Cost: 5 Stats: - Success Rate: - Description: Can intercept the ball from farther away. - BRAWLER - Cost: 10 Stats: - Success Rate: 60% Description: Increases range at which you can join an encounter. - PILE VENOM - Cost: 30 Stats: - Success Rate: - Description: Allows you to stack poison effects. [A.K.A, the more times you poison them the faster the poison effects work] - PILE WITHER - Cost: 70 Stats: - Success Rate: - Description: Allows you to stack wither effects [A.K.A, the more times you poison them the faster the wither effects work] - REGEN - Cost: 50 Stats: - Success Rate: - Description: Increases the rate at which you get HP when you do not have the ball. - GOOD MORNING! - Cost: 180 Stats: - Success Rate: 50% Description: Increases stats when waken from a sleep attack. (Depends on the attack use against you/stats becomes 99.) - HI-RISK - Cost: 300 Stats: - Success Rate: - Description: All stats but HP and SPEED are halved but player receives more EXP. - GOLDEN ARM - Cost: 30 Stats: - Success Rate: - Description: Reduces the rate of decrease from PA or SH. - GAMBLE - Cost: 300 Stats: - Success Rate: 50% Description: When waken from a sleep attack, stats but HP and SPEED are ransomed. - SUPER GOALIE - Cost: 30 + SH Stats: CA+0 - 10 Success Rate: 60% Description: Adds a random number onto CA. - AUROCHS SPIRIT - Cost: 600 Stats: SH+? Success Rate: - Description: Adds the SH from each original Auroch team member in the water onto Wakka. ~-~-~-~-~-~-~-~-~-~-~ [10.] AEONS ~-~-~-~-~-~-~-~-~-~-~ Here is some brief info about the Aeons. First of all Aeons are like the monsters of the past Final Fantasy's if you haven't played them, they are based on Mythological creatures. They use to be called Guardian Forces, Espers, and Summons in the past games. When they switched to FF9 they kept the Aeon name, I guess they liked the Aeon bit. In FFX Aeons are creatures which you can control like any regular character. The difference is, Aeons are immune to all status effects but CURSE. They can heal themselves through they're element type: EXAMPLE: Ifrit is Fire so if you cast a Fire spell on him he will absorb it and use it to heal. This is the best way not to use lots of great items trying to make him learn Cure spells. Also they have 2 other commands which you should learn: SHIELD: Takes a significant amount of damage down but Overdrive charges slow. BOOST: Takes more damage and boosts your Overdrive up quite a bit. These are very valuable in keeping them alive. That and elemental specific healing techniques. The only way to revive them is to defeat some monsters in a certain times in battle OR to touch a Save Sphere. ======================================================================= NAME: Valefor TEMPLE: Besaid Temple UNIQUE ATTACK: Sonic Wings UNIQUE ATTACK EFFECT: Short recovery time, delay's enemy's attack OVERDRIVE: Energy Ray OVERDRIVE2: Energy Blast OVERDRIVE EFFECT: Deals Damage to All Enemies OVERDRIVE2 EFFECT: Deals Major Damage to All Enemies OBTAINED BY: Praying at Besaid Temple EXCEDES 9999 DAMAGE BY: Getting Yuna's Ultimate Weapon [Nirvana] -------------- | MAGIC | |--------------| |Fire: 4 MP| |Blizzard: 4 MP| |Thunder: 4 MP| |Water: 4 MP| -------------- To get Valefor's second Overdrive, talk to the little girl with a dog, she will be near the temple or in the item shop. Talk to her then talk to her dog and you will get an item to use on Valefor which will make him learn Energy Blast! ======================================================================= NAME: Ifrit TEMPLE: Kilika Temple UNIQUE ATTACK: Meteor Blast UNIQUE ATTACK EFFECT: Long recovery time, does regular damage to enemies with Protect on them. OVERDRIVE: Hell Fire OVERDRIVE EFFECT: Deals Major Fire Damage to All Enemies OBTAINED BY: Praying at Kilika Temple EXCEDES 9999 DAMAGE BY: Getting Wakka's Ultimate Weapon [World Champion] ---------------- | MAGIC | |----------------| |Fire: 4 MP| |Null-Frost: 2 MP| |Null-Blaze: 2 MP| ---------------- ======================================================================= NAME: Ixion TEMPLE: Djose Temple UNIQUE ATTACK: Aerospark UNIQUE ATTACK EFFECT: Eliminates Protect, Shell, Reflect, Haste, Regen, and all the Nul-spells OVERDRIVE: Thor Hammer OVERDRIVE EFFECT: Deals Major Thunder Damage to All Enemies OBTAINED BY: Praying at Djose Temple EXCEDES 9999 DAMAGE BY: Getting Kimahri's Ultimate Weapon [Spirit Lance] ---------------- | MAGIC | |----------------| |Thunder: 4 MP| |Thundara: 8 MP| |Null-Shock: 2 MP| |Null-Tide: 2 MP| ---------------- ======================================================================= NAME: Shiva TEMPLE: Macalania Temple UNIQUE ATTACK: Heavenly Strike UNIQUE ATTACK EFFECT: Delays targets turn, inflicts status ailment Threaten OVERDRIVE: Diamond Dust OVERDRIVE EFFECT: Deals Major Ice Damage to All Enemies OBTAINED BY: Praying at Macalania Temple EXCEDES 9999 DAMAGE BY: Getting Lulu's Ultimate Weapon [Onion Knight] ---------------- | MAGIC | |----------------| |Blizzard: 4 MP| |Blizzara: 8 MP| |Null-Frost: 2 MP| |Null-Blaze: 2 MP| ---------------- ======================================================================= NAME: Bahamut TEMPLE: Bevelle Temple UNIQUE ATTACK: Impulse UNIQUE ATTACK EFFECT: Damage to all Enemies OVERDRIVE: Mega Flare OVERDRIVE EFFECT: Deals Major Non-Elemental Damage to All Enemies OBTAINED BY: Praying at Bevelle Temple EXCEDES 9999 DAMAGE BY: Already Exceeds 9999 Damage --------------- | MAGIC | |---------------| |Fire: 4 MP| |Blizzard: 4 MP| |Thunder: 4 MP| |Water: 4 MP| |Fira: 8 MP| |Blizzara: 8 MP| |Thundara: 8 MP| |Watera: 8 MP| |Firaga: 16 MP| |Blizzaga: 16 MP| |Thundaga: 16 MP| |Wateraga: 16 MP| --------------- ======================================================================= NAME: Yojimbo TEMPLE: Cavern of Stolen Fayth UNIQUE ATTACK: Daigoro, Kozuka, Wakizashi, Zanmato UNIQUE ATTACK EFFECT: Yojimbo will use the attack of strength equal to what you offer him in GIL at the beginning OVERDRIVE: Not Selectable. I never confirmed this, but supposedly paying him 100,000 GIL will always give you a Zanmato (Instant Kill). OVERDRIVE EFFECT: Possible decapitation. EXCEDES 9999 DAMAGE BY: Getting Auron's Ultimate Weapon [Masamune] OBTAINED BY: Complete the Cavern of Stolen Fayth side quest. Press CTRL + F to bring up the find window and type C03 to jump to the Cavern of Stolen Fayth walkthrough. -~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~ **NOTE: Yojimbo is not a controlled character. Will deal damage based on the amount of GIL you give him, if you give him 0 GIL he will leave, I guess that's his dismiss :) -~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~ **NOTE: If at ANY time you offer TRIPLE his asking price. He'll join you, AND give you 2 Teleport Spheres -~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~ ======================================================================= NAME: Anima TEMPLE: Baaj Temple / Coordinates: X: 11,16 / Y: 57,63 UNIQUE ATTACK: Pain UNIQUE ATTACK EFFECT: High chance of death, high recovery time OVERDRIVE: Oblivion OVERDRIVE EFFECT: Major damage to all enemies OBTAINED BY: Go to Baaj Temple and defeat Geosgaeno. He uses death attacks and stone attacks use Stoneproof and Deathproof. Go underwater to the temple entrance and go in. In the 6 temples of the game they each give Destruction Spheres. Each destruction sphere leads to a treasure for anima to be accessible by. -~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~ **NOTE: Bevelle is the only temple in the game where the destruction sphere is required to proceed within the game, therefore you cannot miss it even if you wanted to. In which case, this sphere will always be lit up at Anima's temple. You cannot re-enter the Bevelle Cloister of Trials later in the game. This list goes by the point of view of when you walk in. --------------------- | BESAID | BEVELLE | |-----------+---------| | MACALANIA | DJOSE | |-----------+---------| | ZANARKAND | KILIKA | --------------------- -~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~ ################################################################## ## (F07) ## Cloister of Trials - Zanarkand Temple #2 Visit ####### ################################################################## Zanarkand is the one you need. Go back into the temple you will meet Yuna's Rival, after the little talk go back in and step on all 3 white squares in the first room and all the white squares in the big one, if you mess it up all the white squares in both rooms will reset. This opens up a Destruction sphere grab it and put it into the right side of the panel in the big room. A treasure will open up and you will get the Magistral Rod. Go back to the Baaj Temple and go back to the room they will now open up a door for you to make him accessible. You will also learn a little more about Seymour. ------------------------------------------------------------------------------ You will also learn a little more about Seymour. =thanks to: No1kornkid4eva for making me realize I had to group this separately= =thanks to: COR121= =I was just letting you know that to get Anima, You DO NOT have to go back to Bevelle, because well, one, you can't, and two, it isn't necessary to get the hidden treasure, because the destruction sphere was already used to complete the main puzzle.= EXCEDES 9999 DAMAGE BY: Already exceeds 9999 damage --------------- --------------------- | MAGIC | | SKILLS | |---------------| |---------------------| |Fire: 4 MP| |Dark Attack: 5 MP| |Blizzard: 4 MP| |Dark Buster: 10 MP| |Thunder: 4 MP| |Silence Attack: 5 MP| |Water: 4 MP| |Silence Buster: 10 MP| |Fira: 8 MP| |Sleep Attack: 5 MP| |Blizzara: 8 MP| |Sleep Buster: 10 MP| |Thundara: 8 MP| |Zombie Attack: 10 MP| |Watera: 8 MP| --------------------- |Firaga: 16 MP| |Blizzaga: 16 MP| |Thundaga: 16 MP| |Wateraga: 16 MP| |Death: 20 MP| |Bio: 10 MP| --------------- ======================================================================= NAME: Three Magus Sisters [Cindy, Mindy, Sandy] TEMPLE: Remiem Temple UNIQUE ATTACK: Camisade, Razzia, Passado UNIQUE ATTACK EFFECT: N/A OVERDRIVE: Delta Attack OVERDRIVE EFFECT: MASS Major Non-Elemental damage to all enemies OBTAINED BY: First you need to capture all the monsters of the Calm lands and Mt. Gagazet. Then get all of the other Aeons including Yojimbo and Anima. Go to the Monster Arena and open the chest to get a Blossom Crown, take the crown to Remiem Temple. Fight and beat Belgimine with the Aeons again. She will give you a Flower Scepter. Use both at the door in the back to get the Magus Sisters. There are special commands to them and here they are: Do what you will = The Sister Chooses Randomly Fight! = Reg. attack Go! Go! = Ransomed Magic or unique attack One More Time = Repeat Last Action Defense = Cast protective or support magic Help Each other = Cast cure magic on each other Dismiss = Dismisses them. -~-~-~-~-~-~-~-~-~-~-~-~ [11.] DARK AEONS -~-~-~-~-~-~-~-~-~-~-~-~ ****************************************************************************** ALL CREDIT TO: Mogg 13-42 (ffx_international@yahoo.com) for letting me use her info for this section so other sites that use my FAQ will share her info :), THANKS >_< Also, all of the strategies, info on the monsters, are hers. ENJOY ****************************************************************************** Dark Aeons are new to the International game, if you in America you wont see them because other countries hate the US, so oh well. These guys have VERY powerful attacks that can easily kill you in an instant. -~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~- NOTE1: Like your Aeons they are also immune to status effects except Curse and is also immune to Breaks. -~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~- NOTE2: Just before they get Overdrive it should be noted that each time you should cast AUTO-LIFE on all your characters. Ribbon DOES NOT prevent KO / Death, but Deathproof DOES. -~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~- NOTE3: ZANMATO CAN KILL THESE IN 1 HIT SO PRAY FOR IT WHEN YOU GET YOJIMBO - thx to the millions of u who mailed me about it =OP - -~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~- NOTE4: BEFORE YOU EVEN START IT IS SUGGESTED TO MAX OUT YOUR SPHERE BOARD AND MAX OUT MOST OF YOUR STATS. -~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~- NOTE5: INSTANT KILL = 99,999 Damage -~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~- BOSS: Dark Valefor -~-~-~-~-~-~-~-~-~-~-~-~ HP: 800,000 AP: 15,000 (overkill) Items: Dark Matter x2 Equip: Double Header / Genji Shield Steal: X-Potion x4 Attacks: Energy Ray - deals 10,000+ damage on all characters Energy Blast - deals 22,000+ damage on all characters Immunities: None, but half damage on all Elements Recommended Armor Abilities: Break HP Limit, Auto Phoenix Recommended Weapon Abilities: Break Damage Limit, 1 MP Cost Location: You'll find him at the entrance of Besaid Village. A summoner will block your path and summon Dark Valefor. -~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~- I recommend that you have an Accuracy of at least 80, if not repeatedly cast Aim on yourself. Cast Hastega immediately at the beginning of the battle. Set your Overdrive Mode to Stoic (this is your best choice) Start attacking after that, use Tidus' Blitz Ace Overdrive and Wakka's Attack Reels. He'll die soon enough. Dark Valefor uses Energy Ray first then immediately follows with Energy Blast once his Overdrive gauge is full. Save yourself with Auto-Life. -~-~-~-~-~-~-~-~-~-~-~-~ BOSS: Dark Ifrit -~-~-~-~-~-~-~-~-~-~-~-~ HP: 1,400,000 AP: 20,000 (normal) 30,000 (overkill) Items: Dark Matter x2 Equip: Arcane Ring / Soul of Mog Steal: Mega Phoenix x2 Attacks: Meteorstrike - 21,000+ damage on 1 target. Hellfire - 60,000+ damage against all targets. Immunities: Absorbs Fire, Immune against Lightning & Water, Half damage against Ice Recommended Armor Abilities: Break HP Limit, Auto Phoenix, Fire Eater Recommended Weapon Abilities: Break Damage Limit, Counterattack, 1 MP Cost Location: Entrance to Al Bhed Home, a man will ask you to help him find his daughter. You must choose yes and he'll ask you to look by the cliff. You'll see Dark Ifrit there. -~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~- It is recommended that all members of your battle party has Auto- Life and Hastega with them. This will be easy if you have the Fire Eater ability. Now, cast Hastega on yourself, then Auto-Life on all your party members. His physical attacks are pretty powerful so you should also have Protect, but even so you'll still die if your HP isn't high enough. If you have the Fire Eater ability, Meteorstrike won't hurt you but heal you instead. Recast Auto Life if necessary and continue attacking. Once his Overdrive gauge is full, summon an Aeon to block. -~-~-~-~-~-~-~-~-~-~-~-~ BOSS: Dark Ixion -~-~-~-~-~-~-~-~-~-~-~-~ HP: 1,200,000 AP: 20,000 (normal) 30,000 (overkill) Items: Dark Matter x4 Equip: Ochre Bangle / Ochre Bracer Steal: Stamina Tablet x2 Attacks: 1st Battle: Thundaja - 4000+ damage on 1 character Aerospark - 20,000+ 1 character Physical Attacks - causes Sleep 2nd Battle: Aerospark - Instant kill (99,999 damage) on 1 character. Thor's Hammer - 35,000+ damage on all characters Physical Attacks - causes Sleep & Full Break Immunities: Absorbs Lightning, Immune against Ice & Fire, Half damage against Water. Recommended Armor Abilities: Sleepproof, Auto-Phoenix, Break HP Limit, Lightning Eater Recommended Weapon Abilities: Break Damage Limit, Counterattack, Magic Booster, 1 MP Cost Location: Talk to the soldier under the lightning rod tower, North of the agency. Once you do, he'll run off and call a summoner who will then summon Dark Ixion. -~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~ Your very first move should be Hastega then Auto-Life on all your party members. Lightning Eater will protect you from Thundaja, but not from Aerospark. Remember that there is no way you can prevent Full Break. Now, with that in mind start attacking and Doublecast Ultima as much as you can. If you have your overdrives available, don't use it just yet, save it for later. His Overdrive will only be Aerospark. When you fight him for the second time, cast Hastega on yourself then Auto- Life on all your party members. Unleash your overdrives and keep Double- casting Ultima. Once he does Aerospark, one of your characters will die for sure, but with Auto-Life you shouldn't worry. When his Overdrive gauge is full it is important that you immediately summon an Aeon to block if your HP isn't high enough. -~-~-~-~-~-~-~-~-~-~-~-~ BOSS: Dark Shiva -~-~-~-~-~-~-~-~-~-~-~-~ HP: 1,100,000 AP: 20,000 (normal) 30,000 (overkill) Items: Dark Matter x2 Equip: Rod of Ice / Excalibur Steal: Mana Tablet x4 Attacks: Physical Attacks - 4000+ damage to a character. Heavenly Strike - causes KO / death Diamond Dust - 30,000+ damage on all characters. Immunities: Absorbs Ice, Immune against Water & Lightning, Half damage against Fire Recommended Armor Abilities: Break HP Limit, Auto Phoenix, Deathproof Recommended Weapon Abilities: Break Damage Limit, Double Overdrive, 1 MP Cost, Counterattack / Magic Booster Location: Macalania Temple Entrance. A Guido Guard will block your path and summon Dark Shiva. -~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~- It is required for your party to have high defense, otherwise she will simply kick you and you're dead. Cast Hastega first, Aim, then Auto-Life on your entire party, start attacking with Quick Hit after that. Her Heavenly Strike causes Death, but with Deathproof you'll be fine. Recast Auto-Life if necessary. Once her Overdrive gauge is full, summon an Aeon immediately to save yourself. Once she's dead, an infinite supply of Guado Guardians will emerge from the temple, so never bother to think about killing all of them. Just run. -~-~-~-~-~-~-~-~-~-~-~-~ BOSS: Dark Bahamut -~-~-~-~-~-~-~-~-~-~-~-~ HP: 4,000,000 AP: 30,000 (normal) 40,000 (overkill) Items: Dark Matter Equip: Super Goalie Steal: Twin Stars x2 Attacks: Physical Attacks - 12,000 - 13,000 damage on 1 character. Impulse - 6,000+ damage in addition to Slow, Full Break & Petrify on all characters. Mega Flare - Massive damage to all characters, that is if You're not inflicted with Full Break, which never happens. Immunities: Half damage against all Elements including Holy Recommended Armor Abilities: Ribbon, Auto-Phoenix, Break HP Limit. Recommended Weapon Abilities: Break Damage Limit, Magic Booster, Double Overdrive, 1 MP Cost Location: Zanarkand Dome. (The place where you fought Yunalesca) Dark Bahamut will be waiting there. -~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~- This battle is long and hard. First cast Hastega then Auto-Life on your party, Protect will help too. Start attacking with Quick Hit after that. Make sure your party ALWAYS has Auto-Life, meaning when a character dies and is revived, recast Auto-Life immediately. Be very prepared because once his Overdrive gauge is full, he'll use Impulse then immediately follow with Mega Flare, so make sure your HP is high enough to survive from Impulse to preserve your Auto-Life, because you'll definitely die from Mega Flare. -~-~-~-~-~-~-~-~-~-~-~-~ BOSS: Dark Yojimbo -~-~-~-~-~-~-~-~-~-~-~-~ HP: 1,600,000 AP: 8,000 (normal) 10,000 (overkill) Items: Dark Matter x7, Master Sphere x1 Equip: Nemesis Rod / Ashura / Vendetta / Genji Bracer Steal: Stamina Tonic x2 Attacks: Daigoro - 6,000+ damage with Petrify on 1 character Kozuka - 12,000+ damage with Full Break and Curse on 1 character Wakizashi - 22,000+ damage on all characters Zanmato - Instant death on all characters Immunities: Regular Damage against Elements including Holy Recommended Armor Abilities: Ribbon, Auto Phoenix, Break HP Limit Recommended Weapon Abilities: Break Damage Limit, Triple Overdrive, Magic Booster, 1 MP Cost Location: Cavern of the Stolen Fayth, step on the teleport panel to get to the back of the cave then try to go back out. A summoner will block your path and call Dark Yojimbo. -~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~- You have to fight him 5 times by going after the summoner towards the entrance of the cave. Set your Overdrive mode to Stoic. Now, cast Hastega then Auto-Life on your first turn as usual. Start attacking with Quick Hit and keep Doublecasting Ultima. Once his Overdrive gauge is full, summon an Aeon to block Zanmato because if you don't you'll die and reviving won't be possible even with Auto-Life. Use your Overdrives as much as possible. There will be a Save Sphere here, but saving will be useless since if you load you'll have to start over again. So just use it to recover your HP and MP. -~-~-~-~-~-~-~-~-~-~-~-~ BOSS: Dark Anima -~-~-~-~-~-~-~-~-~-~-~-~ HP: 8,000,000 AP: 30,000 (normal) 40,000 (overkill) Items: Dark Matter x2 Equip: Sanctuary Steal: Three Stars x2 Attacks: Physical Attacks - 10,000+ damage with Petrify and Curse on 1 character. Mega-Graviton - MASSIVE damage (46,000+ at 99,999) with Sleep, Blind, Doom, Silence, Curse on all characters. Pain - Instant death on 1 character Oblivion - Instant death + Osmose on all characters. Immunities: Absorbs all elements, Immune to Ultima and Drain Recommended Armor Abilities: Ribbon, Auto-Phoenix, Break HP Limit, Curseproof Recommended Weapon Abilities: Break Damage Limit, Triple Overdrive, Counterattack, 1 MP Cost, Magic Booster Location: Mt. Gagazet Gate. Go to Gagazet Mountain Cave and repeat the 1st Trial of Gagazet (Wakka's ball challenge). Once you're done, Anima will be waiting at the gate of Mt. Gagazet. -~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~- This fight is extremely long and quite hard too. Cast Hastega then Auto-Life on your party and start attacking with Quick Hit. Again, make sure all your party members ALWAYS has Auto-Life. Just summon an Aeon once his Overdrive gauge is full to block his DEADLY attack. Also, remember that his Pain will kill a character even with Deathproof, your Aeons are not immune to this as well. Rely on Auto-Life to revive you from Mega-Graviton. -~-~-~-~-~-~-~-~-~-~-~-~ BOSS: Dark Magus Sisters -~-~-~-~-~-~-~-~-~-~-~-~ HP: Dark Cindy: 3,000,000 Dark Sandy: 2,500,000 Dark Mindy: 2,000,000 AP: Total: 30,000 (normal) 36,000 (overkill) Each: 10,000 (normal) 12,000 (overkill) Items: Dark Matter x4, Master Sphere x1 Equip: Excalibur x3 Steal: Mindy - Teleport Sphere Sandy - Friend Sphere Cindy - Return Sphere Attacks: Mindy - Calamity - Casts Poison, Blind, Curse, Silence, Full Break on 1 character Passado - Inflicts Death on 1 character Sandy - Physical Attacks - 12,000+ damage with Petrify on 1 character Razzia - Instant death on 1 character (99,999 dmg) Cindy - Camisade - Instant death on 1 character (99,999 dmg) plus Osmose All of them - Delta Attack - Instant Game Over Immunities: Regular damage against Elements including Holy Recommended Armor Abilities: Ribbon, Auto-Phoenix, Deathproof, Break HP Limit Recommended Weapon Abilities: Break Damage Limit, Magic Booster, 1 MP Cost, Triple Overdrive Location: From the North End of Mi'ihen Highroad, go North to Mushroom Rock. You'll see 2 summoners there, approach them. -~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~- You can run from them and beat them one by one. But lets assume you got caught by all 3. The most important thing to remember here is that they start with a full Overdrive gauge. First cast Hastega then Auto-Life on your party. After that summon an Aeon at Overdrive immediately, preferably Anima and have him do Oblivion and at the same time save you from Delta Attack. Now, pummel Mindy with your character overdrives (Blitz Ace and a perfect 2-Hit Attack Reels) to get rid of her quickly and prevent further Delta Attacks. Once one of them is gone, the two left will do Mega-Graviton when their Overdrive gauges are full. Make sure all your party members ALWAYS have Auto-Life, since its hard to predict what they will do next. If it so happened that you got tired of killing each one of them manually, just grand summon Yojimbo and pay him lots of GIL (I paid him 1.7 million) and hope that he'll do Zanmato to kill one of them instantly. -~-~-~-~-~-~-~-~ BOSS: Penance -~-~-~-~-~-~-~-~ HP: BODY - ? ARMS - 600,000 each AP: 90,000 (normal) 100,000 (overkill) Items: Dark Matter x3, Master Sphere x3 Equip: Eternity Steal: Elixir x6 Attacks: Body - Obliteration - 22,000+ damage plus Slow on all characters Right Arm - Calamity - Casts Poison, Blind, Silence, Curse, Full Break on 1 character - Mighty Guard - casts Shell, Protect + Regen - Physical Attack - 33,000+ damage on 1 character Left Arm - Tetra-Graviton - MASSIVE damage on all characters (74,000+ at 99,999) with Status Ailments - Physical Attack - 33,000+ damage on 1 character Immunities: ? Recommended Armor Abilities: Ribbon, Auto-Phoenix, Break HP Limit, Curseproof Recommended Weapon Abilities: Break Damage Limit, Triple Overdrive, 1 MP Cost, Magic Booster, Counterattack Location: Select from airship destination list once all Dark Aeons are dead. -~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~- He's extremely tough! First cast Hastega then Auto-Life on all your party members. Now, your primary concern is to get rid of the left arm quickly since it carries the biggest threat. (Tetra-Graviton) Once its gone, Double cast Ultima repeatedly. Summon your Aeons at Overdrive, especially Anima and Magus Sisters. The right arm will cast Mighty Guard on all the parts after a few turns so be ready to use Dispel or Purifying Salt to remove it. But remember that the arms regenerate so you'll have to kill it again. Another alternative in defeating Penance is to grand summon Yojimbo and pay him lots of GIL again then hope for Zanmato. This occurs randomly and the worst thing is, he does Wakizashi the moment he appears, thus he dies even before you get to pay him for Zanmato. ~-~-~-~-~-~-~-~-~-~-~ [12.] WALKTHROUGH ~-~-~-~-~-~-~-~-~-~-~ I will not tell you descriptions of movies, just when they happen and other spoilers ill do my best not to do. ****************************************************************************** USE CTRL + F TO SEARCH FOR AREAS IN THE FAQ. USE THE NUMBER CODES IN THE TABLE OF CONTENTS TO FIND THE PARTICULAR AREA YOU ARE LOOKING FOR ****************************************************************************** -~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~ **NOTE: Use the Minimap, if you get lost the red arrow shows you the direction. -~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~ **NOTE: All Save Spheres are marked with a white square on the Minimap. -~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~ **NOTE: All doors are marked with a green square. -~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~ **NOTE: Aeons can only be healed and/or revived at Save Spheres. -~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~ **NOTE: When looking at weaknesses it is displayed as the increase: EXAMPLE: Fire (+50%) - Means Fire attacks will do 50% more damage. EXAMPLE: Fire (-50%) - Means the monster takes 50% less damage from Fire. EXAMPLE: Fire (X) - Monster is immune to fire element. EXAMPLE: Fire (~) - Absorbs the fire damage & uses it to heal themselves. -~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~ :---:---:---:---:---:---:---:---:---:---:---:---:---:---:---: LOCATION: Zanarkand :---:---:---:---:---:---:---:---: (A01) : :---:---:---:---:---:---:---:---:---:---:---:---:---:---:---: ITEMS: Longsword KEY ITEMS: None. ENEMIES: Sinscale LANCET: None. :---:---:---:---:---:---:---:---:---:---:---:---:---:---:---: When you can move talk to everyone, and they all ask for his auto-graph after a couple minutes of getting through them, you start your Blitzball tournament with a good movie with hardcore music. Once you regain control, run and you will meet up with Auron, follow him, and talk to some people if you like. Keep going, and you will be attacked, Auron will give you a weapon. These battles are pretty straight forward. Just keep attacking the front monsters to bust through ignore the back ones for now. Just keep going and you will soon run up to a boss. ===================== BOSS: Sinspawn Ammes HP: 2,400 MP: 400 AP: 0 GIL: 0 STEAL: Nothing WEAKNESS: Nothing ITEMS: Nothing Pretty easy, just use Auron's Overdrive and you will most likely kill the surrounding little monsters, you shouldn't heal because a Save Sphere is coming up and all the Save Spheres will heal all your characters [and soon Aeons]. Kill him and move on. ================================================ Continue and save your game, and just keep fighting the bunch of little monsters. Keep going until you see a machine to the right knock it a few times and it will blow off the bridge. Now you end up underwater sort of and they will give you instructions [use O to dive] Tidus finds himself in what seems to be water. Press and hold O to dive, and look for a little kid dude that has the grim reaper type suit. :---:---:---:---:---:---:---:---:---:---:---:---:---:---:---: LOCATION: Ruins :---:---:---:---:---:---:---:---:---: (A02) : :---:---:---:---:---:---:---:---:---:---:---:---:---:---:---: ITEMS: 200 GIL, Potion, Hi-Potion EQUIPMENT: None. KEY ITEMS: Flint, Withered Bouquet ENEMIES: Sahagin, Piranha LANCET: None. :---:---:---:---:---:---:---:---:---:---:---:---:---:---:---: When you wake up in the water, there should be a path that leads up to some ruins to the East where there is an Al Bhed message -~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~ **NOTE: You cannot read the message right now, later on you can get magazines which will translate letters to English. -~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~ Search around there for 200 GIL. Follow the red arrow and go to where the Save Sphere is, save and go left and grab the treasure chest for a Potion. Walk across the bridge and it will break, and then you get attacked. Kill those 2 and the big fishy comes! ================================================ BOSS: Geosgaeno HP: Deal around 80 - 100 damage and it will flee. MP: 128 AP: 0 GIL: 0 STEAL: Nothing WEAKNESS: Fire/Ice/Lightning/Water/Holy (+50%) ITEMS: Nothing This battle may seem hard at first [I thought so] just take out the 2 other monsters and just keep slaying the big fishy until you get from 80 - 100 HP and Tidus will run. Tidus will swim like he's never swam before. ================================================ Now you are in ruins, head up the stairs, check out the middle and it will say its really cold in here so time to find some heat! Save, and head to the bottom left door and take the Flint which will start the fire, next head to the top door and grab the Bouquet of flowers, now head to the middle and start the fire. When your fire goes out you will be attacked. ================================================ BOSS: Klikk HP: 1,500 MP: 5 AP: 5 GIL: 50 STEAL: Normal: (Normal) 1x Grenade / (Rare) 2x Grenade WEAKNESS: None ITEMS: 2x Ability Sphere A fair fight, keep attacking it and heal when necessary until a girl bursts through the door and joins the fight. She is ???? for right now. Now steal and throw them at him & keep attacking with Tidus, until he dies. ================================================ :---:---:---:---:---:---:---:---:---:---:---:---:---:---:---: LOCATION: Al Bhed Ship :---:---:---:---:---:---:---: (A03) : :---:---:---:---:---:---:---:---:---:---:---:---:---:---:---: ITEMS: 3x Potion EQUIPMENT: None. KEY ITEMS: Al Bhed Primer Vol. I(1) ENEMIES: Sahagin, Piranha LANCET: None. :---:---:---:---:---:---:---:---:---:---:---:---:---:---:---: When you gain control you will be on a ship, they speak a language you cannot translate right now, but we will change that. Talk to the guy on the left for 3 Potions. On the right side of the ship grab the Al Bhed Primer Vol. I(1) and now we are ready to go. Talk to the girl in the suit. She teaches you how to use the Sphere Grid. She then tells you they are below a ship and Tidus goes in, just follow the red arrow and using O to dive. You will encounter random enemies, try to level up a little bit. Once you get in check out the Save Sphere and save, then go to the computer panel and press X to open it, you will be attacked thought just steal some grenades and go through them, go up to her and you will be attacked yet again by a big 'ol squid. ================================================ BOSS: Tros HP: 2,200 MP: 10 AP: 8 GIL: 100 STEAL: (Normal) 1x Grenade / (Rare) 3x Grenade WEAKNESS: Nothing ITEMS: 2x Power Sphere Have Tidus attack, have Rikku use Grenades, if you run out just steal them from Tros. Eventually he will swim to the opposite side and then you get an extra command called "Stand by" where you wait and gain HP, just rest and he will attack you from behind just recover and go back to what you were doing and eventually he might swim back again this time you get a Pincer Attack where you double team him from each side. Continue bombarding him until he falls. ================================================ Return to the ship with the red arrow on the mini-map again or just follow the chick. When you get back to the ship an event will occur. When you wake up you will find yourself at Besaid Island. :---:---:---:---:---:---:---:---:---:---:---:---:---:---:---: LOCATION: Besaid Island :---:---:---:---:---:---:---: (A04) : :---:---:---:---:---:---:---:---:---:---:---:---:---:---:---: ITEMS: 4x Antidote, 5x Phoenix Down, 2x Potion, 2x Hi-Potion, 800 GIL, Ether, Remedy EQUIPMENT: Brotherhood, Rod of Wisdom, Seeker's Ring KEY ITEMS: Moon Crest, Al Bhed Primer Vol. II(2) ENEMIES: Piranha, Dingo, Condor, Water Flan, Faruda LANCET: None. :---:---:---:---:---:---:---:---:---:---:---:---:---:---:---: After you show off, talk to Wakka [the Blitzball captain] and follow him into town. When he knocks you off dive and you will find some good items after that, make your way to the town fighting off fiends and fishies. When you get to the road you will meet up with some people. Continue on the road and fight the baddies out the Crusader's Lodge and tells you to explore. Talk to Wakka, and he will tell you to go to the Temple so... go outside, on the first tent there is a Phoenix Down... so grab it. Head to the temple and talk to everyone then go back out and go to Wakka's tent again and take a nap ..... ZZZzzzZZzZzz ...... after that go into the temple and talk to everyone, Tidus of course embarrasses himself and barges in. ###################################################### ######### Cloister of Trials - Besaid Temple ######### ###################################################### ---------------------------------------------------------------------------- Okay now they will give you a tutorial on the Cloister of Trials if you skipped it I will briefly explain. Basically in each temple there is a Cloister of Trials, which houses puzzles and a Destruction Sphere. There is a Destruction Sphere in every temple. Get all of them and it will reward you later on. Every Cloister at the end will reward you with an Aeon. ---------------------------------------------------------------------------- Examine the Glyph on the wall and watch it open the door, Go down the stairs and view the glyph with the sphere under it. Grab the glowing Glyph Sphere from the holder & go down the stairs. Put it in the door and then take the sphere back out. Keep going till you see a holder on the left, put it in to reveal a sphere. Don't take it just yet and go down the hall, examine the words to reveal a glyph. Touch the glyph and go into the hidden area. Take the Besaid Sphere and put it into a pedestal and a new glyph should appear. Examine the glyph again and a hidden area comes up. Take the sphere and push the Pedestal into the next room but not all the way and insert the Besaid Sphere. Now go get the Destruction Sphere, return to the area where the Besaid Sphere was with all those lines and put it in. An area opens up with a treasure; take it to receive a Rod of Wisdom. Now push the pedestal in until it locks. ----------------------------------------------------------------------- Confusing, Easy? I want to assure they get more annoying. Well these are important, these are where you will get your Aeons or summons. Next go into the door and you meet up with a lot of new characters. Name the Aeon whatever. Then just talk to everyone until you appear back into the temple main lobby place. Then return into the town. Watch the next event. You will learn how to use Aeons soon, just use them like a regular person, accept to return to your regular party press RIGHT where the main screen is and go to Dismiss. Heal them at Spheres. Go talk to Yuna and then Wakka. Once you wake up go to the lodge and check the front for Al Bhed Primer Vol. II(2). Buy some potions so you have at least 10+. Go outside and talk to Wakka, he will give you a cool looking sword with like water in it. It is called the Brotherhood. Equip it if you haven't and you will get Yuna [Summoner] and Lulu [Black Magic user] added to your party. Just follow the path and tutorials for battling will come up. Keep following the path. When you reach the top go over and talk to the praying Wakka [right], he will explain about the prayer. Keep walking and one of Yuna's Guardians will like go crazy on you. ================================================ BATTLE: Kimahri HP: 750 MP: 10 AP: 3 GIL: 100 STEAL: Nothing WEAKNESS: None ITEMS: 2x Ability Sphere Attack with normal hits till you run low then just heal with a potion don't use a lot of potions though. Take some damage, unleash your Overdrive whenever it fills and you will be fine. ================================================ Yay! New party member Kimahri added to the growing list and you will get tutorials and stuff. Go till you reach the boat. Talk to everyone and they will all give you items. Get on and lets head out. :---:---:---:---:---:---:---:---:---:---:---:---:---:---:---: LOCATION: S.S. L'iki :---:---:---:---:---:---:---: (A05) : :---:---:---:---:---:---:---:---:---:---:---:---:---:---:---: ITEMS: 6x Potion, Remedy EQUIPMENT: None. KEY ITEMS: Al Bhed Primer Vol. III(3) ENEMIES: Sinscale LANCET: None. :---:---:---:---:---:---:---:---:---:---:---:---:---:---:---: Speak to Wakka, and head downstairs and look for O'aka he is a very good merchant indeed if you know how to use him, if you invest a lot he will sell things cheaper than shops and possibly rare items... if you give him a tiny bit he will sell high. Pick whichever you can. Go into the room where everyone is (left of O'aka) because in there is the Al Bhed Primer Vol. III(3). After that return to the top of the ship After resting or just exploring the ship go to where the Blitzball team is. Talk to the Blitzball team, and check everything out. After you're done taking a break, make sure you have lots of Potions and Phoenix Downs. great. It is in the Power Room. After that, head on deck and talk to Yuna. Sin will appear again so get ready for a fight, too. After the crew harpoons Sin, you're taken into battle. ================================================ BOSS: Sin's Fin & Sinscales HP: (Sin's Fin): 2,000 (Sinscales): 200 MP: (Sin's Fin): 100 (Sinscales): 0 AP: (Sin's Fin): 10 (Sinscales): 2 GIL: (Sin's Fin): 100 (Sinscales): 22 STEAL: Nothing WEAKNESS: None ITEMS: 1x Mana Sphere Argh, Sin is at it again, If you want lots of AP just sit there and keep killing Sinscales for 2 AP a piece, if Tidus has learned Cheer, use it. Try to get everyone to hit at least 1 time in the battle, Break out Tidus, Wakka, Lulu. Now have Tidus focus in on the Sinscales and have Lulu and Wakka concentrate on Sin, now if anyone gets low on health switch with Lulu and bring Yuna in and have her cast Cure. Or if you like summon Valefor, which would be easier, just use Thunder on everything since your in the water and it conducts electricity and when its Overdrive fills use energy blast. It should be pretty straight forward. ================================================ After that I hope you packed the Potions and whatnot. After the harpoon breaks off Wakka goes in after Tidus and they find themselves in yet ANOTHER battle. Accept only with Tidus and Wakka since those are the only 2 right now to fight underwater. ================================================ BOSS: Sinspawn Echuilles HP: 2,000 MP: 20 AP: 12 GIL: 115 STEAL: Nothing WEAKNESS: Darkness Attacks (+25%) ITEMS: 2x Ability Sphere ================================================ Okay with only 2 characters this might be hard, but its up to you. First use Cheer, if you don't have it, potions will come in handy, but I recommend you learn it soon. Use Wakka's Darkness Attack to blind it so you don't have to heal much. This is only temporary since it's only 3 turns where it will take place. Normal attacks are good. Ignore the Piranha. Yes we know they are cheap losers but hey what can you do. Just ignore them and heal with those potions you SHOULD of bought :). Heal whenever. :---:---:---:---:---:---:---:---:---:---:---:---:---:---:---: LOCATION: Kilika :---:---:---:---:---:---:---:---: (A06) : :---:---:---:---:---:---:---:---:---:---:---:---:---:---:---: ITEMS: 3x Potion, Ether, Elixir, 2x Mana Sphere, Remedy, Hi-potion, Luck Sphere EQUIPMENT: Red Armlet, NulBlaze Shield, Scout KEY ITEMS: Al Bhed Primer Vol. IV(4) ENEMIES: Ragora, Dinonix, Yellow Element, Killer Bee LANCET: Ragora (Seed Cannon) :---:---:---:---:---:---:---:---:---:---:---:---:---:---:---: After you regain control, just follow the characters to the left and watch as Yuna "sends" the departed spirits. Lulu will explain to you more about this. Grab the Al Bhed Primer Vol. IV(4) in the bar. Now go to the East part of Kilika, Wakka will be supervising some people working. Now head West again until you get to Kilika Forest and you will get into a tutorial battle again. They will talk about Kimahri's Lancet ability which lets him learn other characters moves like Blue Magic, start off by using it on the plants to get Seed Cannon. Now its time to fight Lord Ochu! I recommend fighting this monster as it gives a lot of AP which you NEED. ================================================ BOSS: Lord Ochu HP: 4,649 MP: 39 AP: 40 GIL: 420 STEAL: (Normal/Rare) 1x Potion WEAKNESS: Fire (+50%) ITEMS: 1x MP Sphere & 1x HP Sphere This battle is pretty simple, use fire magic, Haste everyone that can use magic, [e.g. Lulu, Yuna] Summon Valefor if you like, Use Wakka to silence lord Ochu with Silence Attack for 3 turns. When he gets down to like 2000 HP he will start to use earth quake, if that happens summon Valefor and just use his magic and Overdrive and Sonic Wings, then that's done. Easy 40 AP. ================================================ After that talk to one of the guys and they will give you an Elixir. Go East and get the treasure which contains 2 Mana Spheres. Continue North, on till you race to the top and save first or you will regret it. ================================================ BOSS: Sinspawn Geneaux + Tentacles HP: (Body): 3,000 (Tentacles): 450 MP: (Body): 3,000 (Tentacles): 450 AP: (Body): 48 (Tentacles): 5 GIL: (Body): 300 (Tentacles): 30 STEAL: Nothing WEAKNESS: (Body) Fire (+50%) / (Tentacles) Lightning/Ice (-50%) ITEMS: (Normal) 2x Power Sphere / (Rare) 3x Power Sphere Okay, this one is sort of easy, first take out the tentacles with physical attacks, they absorb magic, as they do most of the damage for now. After those are gone just aim the body with Fire magic, Physical Attacks, summon Valefor if you like. Use Yuna to heal if you get a chance. Kimahri is good to way to pierce through its armor. Beat it and take your prize of 53 AP. Save and go up. ================================================ You see the Luca Goers [Blitzball Team], Wakka's rival, and you get into a dispute. Go into the temple. After you can move again try to go out and another summoner will come in and shove you into the Cloister of Trials to try to get Yuna in trouble. Another Cloister of Trials.... more work for me, a new Aeon for you. ###################################################### ######### Cloister of Trials - Kilika Temple ######### ###################################################### Take the Kilika Sphere from the pedestal on the left and place it into the door. This will burn down the door. Grab that sphere again to extinguish the fire and go through the door. Put the Kilika Sphere into the spot on the Northern wall, and a new glyph should appear. Now take the Kilika Sphere and put it into the slot on the side. Touch the glyph to open the wall. Now take the Glyph Sphere and set it on one of the holders. Go into the new room and step on the shiny square in the next room to make the pedestal appear in that room. Now take the Kilika Sphere to the right of that room and place it into the pedestal. Now go into the other room and grab the Glyph sphere and insert it where the Kilika Sphere was, now push the pedestal onto the shiny thing and it will sink into the ground. Go down the stairs and take the Kilika Sphere from below and place it into the slot next to the exit. Now go into the secret area you just uncovered before and grab the Destruction Sphere and take it down stairs and use it in the new slot below the ledge. Go in and grab the Red Armlet. Now take the sphere next to the burning door and walk through. ------------------------------------------------------------------------------ Now you are in the summoning area, just talk to Wakka and other people and try to leave and she will come out, now you got Ifrit and are ready to unleash Hellfire. Return to Kilika... if you are bored level a couple sphere levels up. Go back to where your old ship was and leave. :---:---:---:---:---:---:---:---:---:---:---:---:---:---:---: LOCATION: S.S. Winno :---:---:---:---:---:---:---: (A07) : :---:---:---:---:---:---:---:---:---:---:---:---:---:---:---: ITEMS: None. EQUIPMENT: None. KEY ITEMS: Al Bhed Primer Vol. V(5) ENEMIES: None. LANCET: None. :---:---:---:---:---:---:---:---:---:---:---:---:---:---:---: Go see your old friend O'aka and lend him some more cash. Leave some for yourself, don't go too broke. Go into the control room and grab the Al Bhed Primer Vol. V(5) which is laying in the middle of the floor. Go up and go to the front of the boat to hear the Luca Goers talking to Yuna. Then go to the top part of the boat, and listen to what Lulu and Wakka are arguing about. Go up around 3 to 4 times until they stop chatting. Save and go inspect the Blitzball. Time to learn the Jecht Shot mark I he was talking about [you cannot get the 3rd one only mark I and II, his father was the only one able to do it] this will teach you the first one. In Blitzball it takes out 2 Defenders and +5 to stats. the 2nd one takes out 3 defenders, +5 to stats, makes ball invisible in shot so its harder to hit. Read the tutorial, wherever the words appear use that direction on the analog and hit X, if it appears in the middle just press X, complete it to gain it. :---:---:---:---:---:---:---:---:---:---:---:---:---:---:---: LOCATION: Luca :---:---:---:---:---:---:---:---:---: (A08) : :---:---:---:---:---:---:---:---:---:---:---:---:---:---:---: ITEMS: 2x Hi-Potion, 1,600 GIL, 2x Phoenix Downs, Magic Sphere, HP Sphere EQUIPMENT: Tidal Spear KEY ITEMS: Al Bhed Primer Vol. VI(6), Al Bhed Primer Vol. VII(7) ENEMIES: Sahagin Chief, Worker, Vouivre, Garuda LANCET: None. :---:---:---:---:---:---:---:---:---:---:---:---:---:---:---: When you gain control head to the right and save then head to the right again to meet the "Meisters" they are like World Leaders. Now you are about to play Blitzball, Yay! After the last event you will be taken to the locker room in preparation for the big Tournament. During this time Yuna claims to have saw Auron somewhere, first leave, and go down the stairs and go to where the other Blitzball players are. Near one of the plays is the Al Bhed Primer Vol. VI(6), and a treasure chest in the back with 2 Hi-potions, also search the decks around the town as most people will give you items for free...leave the Blitzball stadium and find Yuna. Go into the Sphere Theater talk to everyone. Then go to the red arrow, until you get to a place where there is a long strip and a guy on the right. Go to the right if you want to buy armor and take the stairs on the right , keep going up till you get 1000 GIL. Go into the pub until Kimahri gets into a fight then Yuna is missing. Dang Al Bhed are kidnapping your summoner! Follow the red arrow once again to Dock 1, to 3, all the way to 4, you have little machina trying to attack you use Thunder to blast them away. Keep going until you get into a fight with multiple machina without a break.... destroy them all. Watch Wakka on the tournament display.... after that event. You will get on the Al Bhed ship. Dun dun....... Boss ================================================ BOSS: Oblitzerator HP: 6,000 MP: 10 AP: 36 GIL: 580 STEAL: Nothing WEAKNESS: Lightning (+50%) / Fire/Water/Ice/Holy (-50%) ITEMS: (Normal) 1x Elixir / (Rare) 2x Elixir The easiest thing to do is.... cast Haste if you have it on everyone [Lulu] first, first have Tidus try to work with the controls by pressing LEFT and he suggests to give the thing a boost of power. Use Lulu's Thunder on it until it starts running by itself, until then just have Kimahri and Tidus plunge away attacking. Once it starts running by itself have Tidus mess with the controls by using the trigger command and then it rips it off for like 5000 damage which greatly damages it, it also keeps it from attacking so..... you have it easy until you destroy it. ================================================ #################### ## The Tournament ## #################### When you return to the locker room, Watch the event with Wakka, before talking to him when he's lying down, save at the Save Sphere. Review the Blitzball tutorial if needed by talking to one of the guys. Talk to Wakka and you are ready to go. This is a tough battle, if you have the Jecht Shot use it. If not it will be hard. Win or lose it doesn't effect the game any so take it off your chest. After that Luca will be swarming with fiends for some reason. You meet up with Auron which is a heavy hitter right now! After the game, Wakka gives you a thumbs up for trying so hard. All of a sudden, you're attacked! Get up and fight! These guys are no problem, of course, so use your Dark Attack and Normal Attack. When they all annihilated, you finally see Auron who will join you. Still use Wakka, Tidus, and use Auron now since he has a big hit which affects armored things. After 2 or 3 fights Meister Seymour will summon his Aeon which is very powerful, you will learn the name of this Aeon soon. Meister Seymour saves the day and becomes a new hero in Luca. Before leaving go get the Al Bhed Primer Vol. VII(7) at the Sphere Theater. Follow the Red Arrow on the mini-map, go up and Auron will explain some VERY interesting news, make sure you pay attention; he will then join your party as another one of Yuna's guardians. :---:---:---:---:---:---:---:---:---:---:---:---:---:---:---: LOCATION: Mi'ihen Road :---:---:---:---:---:---:---: (A09) : :---:---:---:---:---:---:---:---:---:---:---:---:---:---:---: ITEMS: 9x Hi Potion, 6x Antidote, 2x Lvl. 1 Key Sphere, 4,000 GIL, 3x Remedy, 2x Ether, 3x Soft, 3x Eye Drops, 4x Mega-Potion, 2x Phoenix Down, Fortune Sphere, X-Potion, 10x Potion EQUIPMENT: Tough Bangle, Serene Armlet, Serene Bracer, Thunder Blade, Scout, Ice Brand, Hunters Spear, Red Ring KEY ITEMS: Al Bhed Primer Vol. VIII(8), IX(9), and X(10) ENEMIES: Funguar, Raldo, Bomb, Mi'hen Fang, White Element, Floating Eye, Dual Horn, Vouivre, Thunder flan, Ipiria, Red Element, Lamashtu, Raptor, Gandarewa, Garuda LANCET: Dual Horn (Fire Breath), Bomb (Self Destruction) :---:---:---:---:---:---:---:---:---:---:---:---:---:---:---: -~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~ **NOTE: Some monsters are really tough in this area, for instance Dual Horns which are a real pain in this part of the game. You can either use Wakka's Dark Attack or (Something I found out) Summon Valefor. Dual Horns only use physical attacks and so they cannot hit him since he is a flyer, cheap but good way to get EXP with minimal threat. Others are easy, just use their counterpart magic spells. (IE: Bombs take more damage by Blizzard because they are Fire) -~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~ As you see the Save Sphere, Go up to it and PRESS X, it will upgrade your Save Sphere to Level 2, which means you can play Blitzball via Save Sphere now! Also to hire people press the SQUARE button next to them. Talk to EVERYONE you see on this road they give tons of good items; there are lots of treasures too. If you see a curve to the right or left, in the Minimap, check it out because most likely there is a treasure there. Just continue down the road talking to everyone till you get to the Chocobo Knights. Then soon you will meet Belgimine, this girl will battle you with Aeons, so make sure Yuna level is up and the Overdrive. If you win you will receive an Echo Ring. If you lose you get a Seeker's Ring. Win or Lose continue down the road. Continue the road for along ways, behind a Chocobo Knight is a Remedy, and when you come up to a Blitzball don't kick it. Talk to the kid first and he will reward you with 3 Softs for finding it, and then kick it. Keep going till a Chocobo type carrier car comes by, talk to one of the guys there and he will hand over an Ether. Keep going until you get the last treasure which is 3 Eye Drops. Next screen you will see a stop area, you will decide to stop so go inside and freshen up, a boss battle is coming around in a few minutes. So be well equipped and leveled up. Before heading out, talk to one of the people in the store and he will give you a LVL 1 KEY SPHERE which will come in handy. SAVE!!!! [IMPORTANT] and you will meet Rin (who is a semi-good Blitzball player, you can't put him on your team until you get the temporary airship/permanent airship) he is an Al Bhed and has a big franchise of rest areas around Spira. He will also give you your Al Bhed Primer Vol. VIII(8). Leave and the Chocobo's are being gobbled up by this monster. ================================================ BOSS: Chocobo Eater HP: 10,000 MP: 5 AP: 135 GIL: 970 STEAL: (Normal/Rare) 1x Potion WEAKNESS: Fire (+50%) ITEMS: 2x Lvl. 1 Key Sphere -~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~ **NOTE: DO NOT LET IT KNOCK YOU BACKWARDS FROM WHERE YOU PREVIOUSLY STARTED OR YOU WILL RECEIVE NOTHING (NOT EVEN AP), I WOULD RECOMMEND RESETTING BACK TO THE SAVE POINT. -~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~ This dude is hard. First off get Tidus, Wakka, Auron in your party. Auron should Power Break it. Have Tidus use Cheer and Wakka use Dark Attack. Switch Auron off for Lulu. Have Lulu cast Fira [if not use Fire, I suggest getting Fira, Watera, Thundara, and Blizzara after]. Have Tidus cast Haste on Lulu. Switch off Wakka for Auron, until Chocobo Eaters Blind wears off, then switch him back in to do Dark Attack again. Also when it's on its back summon an Aeon with full Overdrive to do more damage. Dismiss it before Chocobo Eater kills it. Repeat until defeated. ================================================ If you lose [Get pushed all the way back and fall off the cliff, just hit the RESET button] you will regret it because you have to hike along ways, if you win you're in luck, Rin lets you rent a Chocobo for FREE for now! So head back to the rest stop to save and talk to the lady. Now, you get to ride a Chocobo! KEEP AN EYE OUT FOR THE Al Bhed Primer Vol. IX(9) If you want some extra items and the MARS SIGIL (used in part to power up Auron's Ultimate Weapon) do this.... find the Chocobo Feather and press X on it while on the Chocobo, here you will get a Scout and a Thunder Blade, continue and talk to Lucil, who happens to be a member of the Chocobo Knights. Head South of O'aka to get the Mars Sigil. Return to the gates of Mushroom Rock, talk to everyone to learn more about what they are doing. Donations are a waist of cash but if you want to go ahead. 1st choice you get a Scout, Second you an Ice Lance, and if you spent your life leveling up and/or you have Gameshark, you can get a Moon Ring for Yuna. When you can't access it so you have to have Master Seymour will come and grant you access. Go through the event and talk to everyone, get the items and head out. Follow the Red Arrow. Save and continue, this trail is harsh and tiring because you run into a lot of enemies that are annoying :). There is also weird looking ground, press X to go up to the next area. Once you reach an object at the end with a Save Sphere. Save and Level Up for a bit and save when you get low on HP/MP or if your Aeons have died. After Head up. Continue pass the forbidden machina and save at the Save Sphere on the next screen. You decide his fate. If you choose him to fight sin he will die and his companion will live, choose to fight Sin and he will die and his friend will live. Talk to them about there plans. Before talking to the guy go Save and talk to the guy all the way to the right. Tell him your ready. The plan goes wrong [of course] and it attacks you ================================================ BOSS: Sinspawn Gui HP: (HEAD): 4,000 (BODY): 12,000 (ARMS): 800 MP: (HEAD): 200 (BODY): 30 (ARMS): 1 AP: (HEAD): 48 (BODY): 400 (ARMS): 37 GIL: (HEAD): 200 (BODY): 1000 (ARMS): 300 STEAL: (Normal/Rare) 1x Potion WEAKNESS: None ITEMS: None. This guy is not that hard. Summon Aeons and Overdrive it to kill arms and maybe the head. If not, use Wakka to take out the head and Auron and Tidus to take out the head. It will use Venom once in a while cure with Esuna, I recommend Ifrit for part of this as he is immune to status effects and his Overdrive is good if you leveled up Yuna. It regenerates it arms and its arms protect its body so that's your #1 target, #2 is the head, #3 is the body. He should die soon. Time consuming. ================================================ Watch the next event that is saddening, and that Sinspawn Gui STILL isn't dead! However maybe with the addition of Seymour to your party it will be cake... which it is. -~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~ **NOTE: Seymour does have an Overdrive called Requiem, if you want to see it, start building it up because this will be the only time you will be able to see it in the game. -~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~ ================================================ BOSS: Sinspawn Gui (Round 2) HP: (HEAD): 1,000 (BODY): 6,000 (ARMS): 800 MP: (HEAD): 200 (BODY): 30 (ARMS): 1 AP: (HEAD): 48 (BODY): 400 (ARMS): 37 GIL: (HEAD): 200 (BODY): 1,000 (ARMS): 300 STEAL: (Normal/Rare) 1x Potion WEAKNESS: None ITEMS: None. Seymour now joins your party! Just cast his high level magic like Fira and it's dead in like 1 hit, just take out the rest and you'll find this fight was really easy. ================================================ You get 6x LVL 1 KEY SPHERES, Inspect everyone but the guy who was at the gate, he's in the top left. :---:---:---:---:---:---:---:---:---:---:---:---:---:---:---: LOCATION: Djose Highroad :---:---:---:---:---:---: (A10) : :---:---:---:---:---:---:---:---:---:---:---:---:---:---:---: ITEMS: 3x Hi Potion, 4,000 GIL, Remedy, 2x Ether, Mega-Potion, 2x Phoenix Down, 4x Ability Sphere, 10x Potion, Magic Sphere EQUIPMENT: Soft Ring, Variable Steel, Halberd, Switch Hitter, 3x Bright Bangle KEY ITEMS: Al Bhed Primer Vol. XI(11) ENEMIES: Bite Bug, Funguar, Basilisk, Garm, Bunyip, Ganderewa LANCET: Basilisk (Stone Breath) :---:---:---:---:---:---:---:---:---:---:---:---:---:---:---: Talk to all the people to receive a gift of some sort. There is a chest with a Phoenix Down, and there is a spiky rock, search behind it for an Al Bhed Primer Vol. XI(11). Fight those big Cobra looking things with arms [Basilisks] to stock up on Ability Spheres. Summon Ifrit. Also Kimahri can learn Stone Breath using Lancet from these guys. When you go North on the East side there is a small crevice type place with a chest get it for a Bright Bangle. Keep going. Go RIGHT to the next screen until you see a bridge with a lot of people. Continue and save at the Save Sphere in front of the temple. Behind the Inn is a chest with 4 Ability Spheres, to the West of the entrance there is 4,000 GIL. You are introduced to a new summoner, Isaaru. After that, head to the left and pick up an Ether and go to the right and pick up the Remedy. Then go up the middle and now it's time for a trial that took me forever to figure out ##################################################### ######### Cloister of Trials - Djose Temple ######### ##################################################### Take both spheres from the side walls and insert them both into the door. Head through the door, Take a sphere next to the door and put it into the either slot on the far right side. Take the other and insert that into the other hole on the right side. Now the pedestal on the ceiling should light up. Push the pedestal in the middle of the room to the right, right under where that pedestal is to charge the sphere and make it super shiny. Take the charged up sphere and place it to the right of the door. This should open it. Step on the floor glyph that's shining to the left. Take the 2 spheres from the right of the room and put them on both sides of the pedestal. Push the pedestal into the lightning pit and hop across. Push the Pedestal so it goes inward and light on the eyeball of the bird thing lights up. Go back and step on the shiny floor glyph to the left again and take the 2 spheres from it and put them all the way back to where you took the first 2 spheres to open the door. Put both of them in each slot. So the whole thing should be lit up accept the head. Take the charged sphere and place it to the left of the door. The door should seal but it creates a floor lift to the top level. Once up there, push all 5 of the pedestals inward [2 are hidden on the very right and left], a door to stairs should open up, STOP RIGHT THERE. Ride to the lower level again. Go to where the shiny floor glyph that resets the pedestal is, don't step on it but a new glyph should appear in front of it. Press X up to the glyph and Touch It, It should lead you to a Destruction Sphere. Now take that sphere and ride to the top. Put it into the pedestal and grab the treasure. And then go up the stairs. ------------------------------------------------------------------- Talk to everyone multiple times, and then attempt to leave. Then that other summoner that pushed you down the Cloister of Trials is there. You receive a new Aeon Ixion, thunder based. In the morning wake up and grab the Switch Hitter from the treasure chest. Go outside the inn and go inside the temple. Keep going and slap Yuna awake (hehe just kidding), she wakes up and rushes to get ready... well time to head out. Talk to all the people walking out to receive items, go North to start the Moonflow Path, Yay. :---:---:---:---:---:---:---:---:---:---:---:---:---:---:---: LOCATION: The Moonflow :---:---:---:---:---:---:---: (A11) : :---:---:---:---:---:---:---:---:---:---:---:---:---:---:---: ITEMS: 6x Lvl. 1 Key Sphere, X-Potion, Magic Defense Sphere, 2x Phoenix Down, 5,000 GIL, Ether, Mega-Potion, 4x Antidote, 2x Dragon Scales EQUIPMENT: None. KEY ITEMS: Summoner's Soul, Al Bhed Primer Vol. XII(12) ENEMIES: Ochu, Garm, Bite Bug, Bunyip, Snow Flan, Gandarewa, Funguar LANCET: None. :---:---:---:---:---:---:---:---:---:---:---:---:---:---:---: -~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~ **NOTE: You fight lots of Ochu's here so bust out Ifrit. -~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~- Go North and talk to Shelinda. After talking to her, go behind her to pick up 3x Lvl. 1 Key Spheres. Go straight again and watch the scene with the Ronso and Kimahri. Grab the X-potion and keep moving and there is some more Lvl. 1 Key Spheres in some cracks in the side, just grab them. Keep going and talk to people and then you meet up with Belinda again. She wants to battle you, so be prepared. Try to get in battle with OVERDRIVE as usual. Summon someone like Ifrit for Ixion, use Valefor if that fails of course. Win and get Summoner's Soul, which allows you to teach Abilities to your Aeons through items. If you win you get 2x Dragon Scales, if you lose she will not give you them so win. Keep moving till you see trees and you can move in-between some of them to get a Magic Defense Sphere. Move on to get the SHOOPUFS! They are swimming elephant thingies. Grab the 2x Phoenix Down and buy some stuff from O'aka since the shop here likes to raise it high. Go North West of Auron, grab the chest inside the house for 5,000 GIL. Save and talk to the dude that looks like T for a head and body he's blue, can't miss him. While you are on the Shoopuf you get attack... -Cue Boss Battle Music- ================================================ BOSS: Extractor HP: 4,000 MP: 10 AP: 660 GIL: 2,400 STEAL: Nothing WEAKNESS: Lightning (+50%) / Fire/Ice/Water/Holy (-50%) ITEMS: (Normal) 1x Potion (Rare) 1x Mega Phoenix This is easy, just attack it with all you have, haste if necessary. Use potions if you fall in the yellow. Try to get the Lightningstrike ability for either of there weapons or have Wakka use Element Reels and try to get all the yellow circles [lightning] to power it up. Hit it with the Blitzball if it gets ready to do depth charges. He should be done in soon. ================================================ Talk to O'aka. Take the Al Bhed Primer Vol. XII(12), buy some supplies from him as you may need them later on.... supplies or not save and go West. There is also another good Blitzball player I have found called Miyu Guado. As you continue West.... WHO'S THAT IN THE SUIT?! It's that person from the start of the game, Rikku. After the next event, they give a tutorial on how to steal and use the Mix OVERDRIVE. Use will enable her to use the stuff she has stolen or won. Follow the path. On the left there should be a Mega-Potion and on the right 3 Antidotes. :---:---:---:---:---:---:---:---:---:---:---:---:---:---:---: LOCATION: Guadosalam :---:---:---:---:---:---:---: (A12) : :---:---:---:---:---:---:---:---:---:---:---:---:---:---:---: ITEMS: 2x Hi-Potion, 8x Lightning Marble EQUIPMENT: None. KEY ITEMS: Al Bhed Primer Vol. XIII(13) ENEMIES: None. LANCET: None. :---:---:---:---:---:---:---:---:---:---:---:---:---:---:---: As soon as you enter an event will occur and you will be able to customize weapons (take items and mod them into an ability to add to a weapon/armor). If you like you can add Darkproof or Poisonproof if you have enough items, to prevent you from future poisons or whatever. First, go to the top left house left of Seymour's Place and the Al Bhed Primer Vol. XIII(13) is. Next, go to the Inn to save. You should also go buy items from the shop and whatever you need [O'aka carries cheaper things than the Guado shop]. Go to the middle top of Guadosalam, which happens to be Seymour's place. Go in and climb the stairs and on the top there are 2 Hi-Potions. Talk to everyone and see what they have to say. After these next events get out of the house and go to the top where there is a guy guarding it. Continue on the path and stick to the left where there is a hidden chest with 8 Lightning Marbles. Continue onto the path and you will go to a place where spirits feed off your thoughts to make an image. This is the Farplane. Talk to Wakka, Lulu, and then Yuna. After this event your Brotherhood will be upgraded. Continue back and Yuna will be inside that house you were earlier. Talk to Lulu and then Rikku. After that go to the shop and Kimahri will come out. Talk to Lulu yet again. After Yuna is done trying to find Maester Seymour, leave through the left exit. Now you are onto the Thunder Plains. :---:---:---:---:---:---:---:---:---:---:---:---:---:---:---: LOCATION: Thunder Plains :---:---:---:---:---:---: (A13) : :---:---:---:---:---:---:---:---:---:---:---:---:---:---:---: ITEMS: 2x Phoenix Down, 2x Hi-Potion, 7,000 GIL, Water Ball, X-Potion, Ether, Remedy EQUIPMENT: Yellow Shield KEY ITEMS: Al Bhed Primer Vol. XIV(14) ENEMIES: Aerouge, Qactuar, Larva, Iron Giant, Melusine, Kusariqqu, Gold Element, Buer LANCET: None. :---:---:---:---:---:---:---:---:---:---:---:---:---:---:---: When you enter take a left and grab the 2 Phoenix Downs out of the treasure chest. Okay, well this is pretty straight forward, when you see a flash of lightning press X fast and you will dodge it, prizes are given to consecutive dodges/hits, check the Minigames/Sidequests chapter. Save at the Save Sphere, and keep going. If you see a Qactuar Stone glow press Square up to it. This will let you get into random battles with Qactuar that give a fair amount of AP, but have a very high evade. My suggestion is use Wakka to use AIM on everyone a couple of times. Then unleash, watch out for its 1,000 needles attack. Keep walking and they will decide to go into a Rest Stop. Take a rest, save or whatever. Talk to Rikku, and Rin will come in, choose the going good option to get the Al Bhed Primer Vol. XIV(14). There is also a book on the counter that talks about Qactuar Stones. Go to where Yuna went, and go into the room. (I wonder what she's up to.) When you get outside, search for a Yellow Shield. Get back to the path and take a right. Keep going, and eventually Yuna has something to tell you guys. Look around for a chest containing an Ether, behind the building. After you regain control, keep going and there should be a Save Sphere up above. This is a GREAT place for you level up at this time. The Iron Giants give a very generous amount of AP, great for leveling up quick. Try to have the Firaga, Waterga, etc. learned very soon. And have Tidus near Hastega on the Sphere Board if you don't have it learned already. Gain like 10+ Sphere Levels if you like, it will help soon. Move out and look out for more treasures as they are along the linear path. :---:---:---:---:---:---:---:---:---:---:---:---:---:---:---: LOCATION: Macalania Woods :---:---:---:---:---:---: (A14) : :---:---:---:---:---:---:---:---:---:---:---:---:---:---:---: Items: 3x Phoenix Down, 2,000 GIL, Remedy, Ether (butterfly catcher), 1x MP Sphere (butterfly catcher), 2x Elixir (butterfly catcher), 2x Mega Elixir (butterfly catcher) EQUIPMENT: Sleepy Cait Sith KEY ITEMS: Al Bhed Primer Vol. XV(15), and XVI(16), Jecht Sphere ENEMIES: Chimera, Murussu, Iguion, Wasp, Blue Element, Xiphos, Ice Flan, Mafdet, Evil Eye LANCET: Chimera (Aqua Breath) :---:---:---:---:---:---:---:---:---:---:---:---:---:---:---: If you leveled up you will be fine, if not these battles may be hard. Chimera will use Megiddo Flame [sound familiar huh? yup, Omega Weapon used this in Final Fantasy 8, but this one doesn't do 9998 damage. Head up the log and follow the path to the left to find a Sleepy Cait Sith. Be sure to get all the treasures in this area as there is a significant amount. Look for them. Continue and you will meet a creature who will tell you about the Butterfly Catcher game. You can accept or just pass this over for now. IF you accept, Go to the Butterfly Catcher section in the Minigames/Sidequests section. Continue till you see... O'aka! Talk to him and tell him his prices are too high and he will give you some discounts. Across from him is a hidden Al Bhed Primer Vol. XV(15). Make sure no one has any Lightningstrike's or Waterstrike's or anything on their weapons, as this next fight might HEAL the monster. Continue until Auron cuts through the brush and you come to a cool area, but not for long.... ================================================ BOSS: Spherimorph HP: 12,000 MP: 100 AP: 3,420 GIL: 4,000 STEAL: Ether WEAKNESS: Element Changes (Use the counterpart) ITEMS: 1x Lvl. 2 Key Sphere I had my Overdrives ready on my Aeons. This is how I did it: Keep attacking and it will cast a spell on you, if it's Thunder, that means he absorbs Thunder. So memorize his patterns and when he gets to firing Blizzard or Water.... BUST OUT Ifrit fast for Blizzard and use his Overdrive or Ixion for Water. If you leveled up their Overdrive it should do 9999. Keep doing this and it will die in no time at all. An alternative is to use Lulu's spells instead. It will still change its element each time, so just physical attack it to get its spell type and do the opposite magic. It should die soon. ================================================ After that it will leave behind a Jecht Sphere which will tell you about Jecht's [Tidus's father] time on Spira and how he was stranded. The Jecht Sphere will also give Auron a new Overdrive called "Shooting Star" this will kick some enemies out of battle, or do a decent amount of damage. Continue on, looking for treasures, until you come to a rest stop. :---:---:---:---:---:---:---:---:---:---:---:---:---:---:---: LOCATION: Lake Macalania :---:---:---:---:---:---: (A15) : :---:---:---:---:---:---:---:---:---:---:---:---:---:---:---: ITEMS: 5,000 GIL, 4,000 GIL, 400 GIL, 2x X-Potion, Ether, Elixir, 3x Phoenix Down, 2x Remedy, 2x Hi-Potion, Luck Sphere, Mega-Potion, Lvl. 1 Key Sphere, Lv1. 2 Key Sphere EQUIPMENT: Avenger, Shell Targe KEY ITEMS: Al Bhed Primer Vol. XV(15), and XVI(16), Jecht Sphere ENEMIES: Ice Flan, Evil Eye, Mafdet, Snow Wolf, Guado Guardian LANCET: None. :---:---:---:---:---:---:---:---:---:---:---:---:---:---:---: There will be the Al Bhed Primer XVI(16) next to Clasko, the Chocobo Knight guy. Talk to him and he will ask your opinion on if he should change his carrier. I chose him to be a breeder. Be sure to save in the INN. Yuna will go off with a Guado, and will be attacked... ================================================ BOSS: Crawler & Negator HP: (Crawler): 16,000 / (Negator): 1,000 MP: (Crawler): 1 / (Negator): 1 AP: (TOTAL): 4620 GIL: (TOTAL): 7,300 STEAL: (Crawler - Normal): 1x Lunar Curtain (Crawler - Rare): 2x Lunar Curtain (Negator - Normal): 1x Hi-Potion (Negator - Rare): 2x Hi-Potion WEAKNESS: Lightning (+50%) / Fire/Ice/Water/Holy (-50%) ITEMS: 1x Elixir First use Wakka to attack the floating object, which is the Negator. Negator disables you from using Magic or Aeons. Attack it, and it will start to countdown and at the end of the countdown, it unleashes Mana Beam. This WILL do lots of damage. Heal up and bring in Yuna and Lulu, if they are not already in. Cast Thunder spells and unleash Ixion and use Boost. Then unleash his Thor Hammer, if Negator is about to use Mana Beam, quickly Shield to block some of the damage. This battle is sort of hard. Just don't attack it after you have been severely hurt or else it will target you. Use as many items as you can, you will always have enough money to buy them later in this game. ================================================ After the battle, it's time to go cruising on the machina-snow-bicycle things. When you get to the temple, take a right and grab the Mega-Potion. Let's go in the door. Go across the bridge and an Al Bhed will bribe you 400 GIL not to harm him. Have you noticed that that last couple of Temples had to do with the element of the Aeon? Well, hmmm its ice all round so guess who? Shiva. Get in and talk to the people to receive some items. Tromell will give you a Shell Targe which is always useful. Find the Save Sphere and Save up before you continue. Continue up the middle to try to go into the Cloister of Trials. However, you will be forced down and to the right to see a sphere of what really happened to Seymour's father. Before leaving, check the chest in the back for some Remedies and talk to one of the people for 2 Hi-Potions. Get back out and before going, collect the 2 X-Potions and 5,000 GIL in the first room then go to the top left of the screen and look for someone who will give you an Elixir and an Ether. There is also a chest in the back that has 3 Phoenix Downs! You really SHOULD save again and head into the Cloister of Trials. You will find Seymour waiting for you. ================================================ BOSS: Seymour HP: (SEYMOUR): 6,000 (ANIMA): 18,000 (GUADO): 2,000 MP: (SEYMOUR): 100 (ANIMA): 50 (GUADO): 10 AP: (TOTAL) 6,220 GIL: (TOTAL) 8000 + Guado kills. STEAL: (Seymour - Normal): 1x Turbo Ether (Seymour - Rare): 1x Elixir (Anima - Normal): 3x Silence Grenade (Anima - Rare): Farplane Shadow (Guado - Normal): 1x Hi-Potion (Guado - Rare): 2x Hi-Potion WEAKNESS: None ITEMS: 1x Ability Sphere & 1x Black Magic Sphere This battle is not that hard if you leveled up a lot in the Thunder Plains. First take out the 2 Guado as they will heal Seymour and cast spells on him for AID. If you're having trouble, steal their Hi-Potions with Rikku to keep them from healing themselves. Tidus and Yuna can use the TALK trigger command to raise the stats of the character. Switch out Rikku if you used her and bring in a heavy hitter. So you should now have Yuna, Tidus, Auron or Kimahri out, whoever is stronger (usually it's Auron, just because of the Sphere Grid layout). Have Tidus cast Haste or Hastega on everyone. Then have Tidus and Auron pound Seymour for all you have. Seymour uses Blizzard, Thunder, Water, and F